/usr/lib/python2.7/dist-packages/bzrlib/progress.py is in python-bzrlib 2.7.0-2ubuntu3.1.
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#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
"""Progress indicators.
The usual way to use this is via bzrlib.ui.ui_factory.nested_progress_bar which
will manage a conceptual stack of nested activities.
"""
from __future__ import absolute_import
import time
import os
def _supports_progress(f):
"""Detect if we can use pretty progress bars on file F.
If this returns true we expect that a human may be looking at that
output, and that we can repaint a line to update it.
This doesn't check the policy for whether we *should* use them.
"""
isatty = getattr(f, 'isatty', None)
if isatty is None:
return False
if not isatty():
return False
# The following case also handles Win32 - on that platform $TERM is
# typically never set, so the case None is treated as a smart terminal,
# not dumb. <https://bugs.launchpad.net/bugs/334808> win32 files do have
# isatty methods that return true.
if os.environ.get('TERM') == 'dumb':
# e.g. emacs compile window
return False
return True
class ProgressTask(object):
"""Model component of a progress indicator.
Most code that needs to indicate progress should update one of these,
and it will in turn update the display, if one is present.
Code updating the task may also set fields as hints about how to display
it: show_pct, show_spinner, show_eta, show_count, show_bar. UIs
will not necessarily respect all these fields.
The message given when updating a task must be unicode, not bytes.
:ivar update_latency: The interval (in seconds) at which the PB should be
updated. Setting this to zero suggests every update should be shown
synchronously.
:ivar show_transport_activity: If true (default), transport activity
will be shown when this task is drawn. Disable it if you're sure
that only irrelevant or uninteresting transport activity can occur
during this task.
"""
def __init__(self, parent_task=None, ui_factory=None, progress_view=None):
"""Construct a new progress task.
:param parent_task: Enclosing ProgressTask or None.
:param progress_view: ProgressView to display this ProgressTask.
:param ui_factory: The UI factory that will display updates;
deprecated in favor of passing progress_view directly.
Normally you should not call this directly but rather through
`ui_factory.nested_progress_bar`.
"""
self._parent_task = parent_task
self._last_update = 0
self.total_cnt = None
self.current_cnt = None
self.msg = ''
# TODO: deprecate passing ui_factory
self.ui_factory = ui_factory
self.progress_view = progress_view
self.show_pct = False
self.show_spinner = True
self.show_eta = False,
self.show_count = True
self.show_bar = True
self.update_latency = 0.1
self.show_transport_activity = True
def __repr__(self):
return '%s(%r/%r, msg=%r)' % (
self.__class__.__name__,
self.current_cnt,
self.total_cnt,
self.msg)
def update(self, msg, current_cnt=None, total_cnt=None):
"""Report updated task message and if relevent progress counters
The message given must be unicode, not a byte string.
"""
self.msg = msg
self.current_cnt = current_cnt
if total_cnt:
self.total_cnt = total_cnt
if self.progress_view:
self.progress_view.show_progress(self)
else:
self.ui_factory._progress_updated(self)
def tick(self):
self.update(self.msg)
def finished(self):
if self.progress_view:
self.progress_view.task_finished(self)
else:
self.ui_factory._progress_finished(self)
def make_sub_task(self):
return ProgressTask(self, ui_factory=self.ui_factory,
progress_view=self.progress_view)
def _overall_completion_fraction(self, child_fraction=0.0):
"""Return fractional completion of this task and its parents
Returns None if no completion can be computed."""
if self.current_cnt is not None and self.total_cnt:
own_fraction = (float(self.current_cnt) + child_fraction) / self.total_cnt
else:
# if this task has no estimation, it just passes on directly
# whatever the child has measured...
own_fraction = child_fraction
if self._parent_task is None:
return own_fraction
else:
if own_fraction is None:
own_fraction = 0.0
return self._parent_task._overall_completion_fraction(own_fraction)
def clear(self):
# TODO: deprecate this method; the model object shouldn't be concerned
# with whether it's shown or not. Most callers use this because they
# want to write some different non-progress output to the screen, but
# they should probably instead use a stream that's synchronized with
# the progress output. It may be there is a model-level use for
# saying "this task's not active at the moment" but I don't see it. --
# mbp 20090623
if self.progress_view:
self.progress_view.clear()
else:
self.ui_factory.clear_term()
class DummyProgress(object):
"""Progress-bar standin that does nothing.
This was previously often constructed by application code if no progress
bar was explicitly passed in. That's no longer recommended: instead, just
create a progress task from the ui_factory. This class can be used in
test code that needs to fake a progress task for some reason.
"""
def tick(self):
pass
def update(self, msg=None, current=None, total=None):
pass
def child_update(self, message, current, total):
pass
def clear(self):
pass
def child_progress(self, **kwargs):
return DummyProgress(**kwargs)
def str_tdelta(delt):
if delt is None:
return "-:--:--"
delt = int(round(delt))
return '%d:%02d:%02d' % (delt/3600,
(delt/60) % 60,
delt % 60)
def get_eta(start_time, current, total, enough_samples=3, last_updates=None, n_recent=10):
if start_time is None:
return None
if not total:
return None
if current < enough_samples:
return None
if current > total:
return None # wtf?
elapsed = time.time() - start_time
if elapsed < 2.0: # not enough time to estimate
return None
total_duration = float(elapsed) * float(total) / float(current)
if last_updates and len(last_updates) >= n_recent:
avg = sum(last_updates) / float(len(last_updates))
time_left = avg * (total - current)
old_time_left = total_duration - elapsed
# We could return the average, or some other value here
return (time_left + old_time_left) / 2
return total_duration - elapsed
class ProgressPhase(object):
"""Update progress object with the current phase"""
def __init__(self, message, total, pb):
object.__init__(self)
self.pb = pb
self.message = message
self.total = total
self.cur_phase = None
def next_phase(self):
if self.cur_phase is None:
self.cur_phase = 0
else:
self.cur_phase += 1
self.pb.update(self.message, self.cur_phase, self.total)
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