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/*
YUI 3.5.1 (build 22)
Copyright 2012 Yahoo! Inc. All rights reserved.
Licensed under the BSD License.
http://yuilibrary.com/license/
*/
YUI.add('base-base', function(Y) {

    /**
     * The base module provides the Base class, which objects requiring attribute and custom event support can extend. 
     * The module also provides two ways to reuse code - It augments Base with the Plugin.Host interface which provides 
     * plugin support and also provides the BaseCore.build method which provides a way to build custom classes using extensions.
     *
     * @module base
     */

    /**
     * The base-base submodule provides the Base class without the Plugin support, provided by Plugin.Host, 
     * and without the extension support provided by BaseCore.build.
     *
     * @module base
     * @submodule base-base
     */

    /**
     * The base module provides the Base class, which objects requiring attribute and custom event support can extend. 
     * The module also provides two ways to reuse code - It augments Base with the Plugin.Host interface which provides 
     * plugin support and also provides the Base.build method which provides a way to build custom classes using extensions.
     *
     * @module base
     */

    /**
     * The base-base submodule provides the Base class without the Plugin support, provided by Plugin.Host, 
     * and without the extension support provided by Base.build.
     *
     * @module base
     * @submodule base-base
     */
    var L = Y.Lang,

        DESTROY = "destroy",
        INIT = "init",

        BUBBLETARGETS = "bubbleTargets",
        _BUBBLETARGETS = "_bubbleTargets",

        BaseCore = Y.BaseCore,
        AttributeCore = Y.AttributeCore,
        Attribute = Y.Attribute;

    /**
     * <p>
     * A base class which objects requiring attributes and custom event support can 
     * extend. Base also handles the chaining of initializer and destructor methods across 
     * the hierarchy as part of object construction and destruction. Additionally, attributes configured 
     * through the static <a href="#property_Base.ATTRS">ATTRS</a> property for each class 
     * in the hierarchy will be initialized by Base.
     * </p>
     *
     * <p>
     * The static <a href="#property_Base.NAME">NAME</a> property of each class extending 
     * from Base will be used as the identifier for the class, and is used by Base to prefix 
     * all events fired by instances of that class.
     * </p>
     *
     * @class Base
     * @constructor
     * @uses BaseCore
     * @uses Attribute
     * @uses AttributeCore
     * @uses AttributeEvents
     * @uses AttributeExtras
     * @uses EventTarget
     *
     * @param {Object} config Object with configuration property name/value pairs. The object can be 
     * used to provide default values for the objects published attributes.
     *
     * <p>
     * The config object can also contain the following non-attribute properties, providing a convenient 
     * way to configure events listeners and plugins for the instance, as part of the constructor call:
     * </p>
     *
     * <dl>
     *     <dt>on</dt>
     *     <dd>An event name to listener function map, to register event listeners for the "on" moment of the event. A constructor convenience property for the <a href="Base.html#method_on">on</a> method.</dd>
     *     <dt>after</dt>
     *     <dd>An event name to listener function map, to register event listeners for the "after" moment of the event. A constructor convenience property for the <a href="Base.html#method_after">after</a> method.</dd>
     *     <dt>bubbleTargets</dt>
     *     <dd>An object, or array of objects, to register as bubble targets for bubbled events fired by this instance. A constructor convenience property for the <a href="EventTarget.html#method_addTarget">addTarget</a> method.</dd>
     *     <dt>plugins</dt>
     *     <dd>A plugin, or array of plugins to be plugged into the instance (see PluginHost's plug method for signature details). A constructor convenience property for the <a href="Plugin.Host.html#method_plug">plug</a> method.</dd>
     * </dl>
     */
    function Base() {
        BaseCore.apply(this, arguments);
    }

    /**
     * The list of properties which can be configured for 
     * each attribute (e.g. setter, getter, writeOnce, readOnly etc.)
     *
     * @property _ATTR_CFG
     * @type Array
     * @static
     * @private
     */
    Base._ATTR_CFG = Attribute._ATTR_CFG.concat("cloneDefaultValue");
    Base._ATTR_CFG_HASH = Y.Array.hash(Base._ATTR_CFG);

    /**
     * The array of non-attribute configuration properties supported by this class. 
     * 
     * `Base` supports "on", "after", "plugins" and "bubbleTargets" properties, 
     * which are not set up as attributes. 
     *
     * This property is primarily required so that when 
     * <a href="#property__allowAdHocAttrs">`_allowAdHocAttrs`</a> is enabled by
     * a class, non-attribute configurations don't get added as ad-hoc attributes.  
     *
     * @property _NON_ATTRS_CFG
     * @type Array
     * @static
     * @private
     */
    Base._NON_ATTRS_CFG = BaseCore._NON_ATTRS_CFG.concat(["on", "after", "bubbleTargets"]);

    /**
     * <p>
     * The string to be used to identify instances of 
     * this class, for example in prefixing events.
     * </p>
     * <p>
     * Classes extending Base, should define their own
     * static NAME property, which should be camelCase by
     * convention (e.g. MyClass.NAME = "myClass";).
     * </p>
     * @property NAME
     * @type String
     * @static
     */
    Base.NAME = "base";

    /**
     * The default set of attributes which will be available for instances of this class, and 
     * their configuration. In addition to the configuration properties listed by 
     * Attribute's <a href="Attribute.html#method_addAttr">addAttr</a> method, the attribute 
     * can also be configured with a "cloneDefaultValue" property, which defines how the statically
     * defined value field should be protected ("shallow", "deep" and false are supported values). 
     *
     * By default if the value is an object literal or an array it will be "shallow" cloned, to 
     * protect the default value.
     *
     * @property ATTRS
     * @type Object
     * @static
     */
    Base.ATTRS = AttributeCore.prototype._protectAttrs(BaseCore.ATTRS);

    Base.prototype = {

        /**
         * Internal construction logic for Base.
         *
         * @method _initBase
         * @param {Object} config The constructor configuration object
         * @private
         */
        _initBase: function(cfg) {

            this._eventPrefix = this.constructor.EVENT_PREFIX || this.constructor.NAME;

            Y.BaseCore.prototype._initBase.call(this, cfg);
        },

        /**
         * Initializes Attribute 
         * 
         * @method _initAttribute
         * @private
         */
        _initAttribute: function(cfg) {
            Attribute.call(this);
            this._yuievt.config.prefix = this._eventPrefix;
        },

        /**
         * Utility method to define the attribute hash used to filter/whitelist property mixes for 
         * this class. 
         * 
         * @method _attrCfgHash
         * @private
         */
        _attrCfgHash: function() {
            return Base._ATTR_CFG_HASH;
        },

        /**
         * Init lifecycle method, invoked during construction.
         * Fires the init event prior to setting up attributes and 
         * invoking initializers for the class hierarchy.
         *
         * @method init
         * @chainable
         * @param {Object} config Object with configuration property name/value pairs
         * @return {Base} A reference to this object
         */
        init: function(config) {
            /**
             * <p>
             * Lifecycle event for the init phase, fired prior to initialization. 
             * Invoking the preventDefault() method on the event object provided 
             * to subscribers will prevent initialization from occuring.
             * </p>
             * <p>
             * Subscribers to the "after" momemt of this event, will be notified
             * after initialization of the object is complete (and therefore
             * cannot prevent initialization).
             * </p>
             *
             * @event init
             * @preventable _defInitFn
             * @param {EventFacade} e Event object, with a cfg property which 
             * refers to the configuration object passed to the constructor.
             */
            this.publish(INIT, {
                queuable:false,
                fireOnce:true,
                defaultTargetOnly:true,
                defaultFn:this._defInitFn
            });

            this._preInitEventCfg(config);

            this.fire(INIT, {cfg: config});

            return this;
        },

        /**
         * Handles the special on, after and target properties which allow the user to
         * easily configure on and after listeners as well as bubble targets during 
         * construction, prior to init.
         *
         * @private
         * @method _preInitEventCfg
         * @param {Object} config The user configuration object
         */
        _preInitEventCfg : function(config) {
            if (config) {
                if (config.on) {
                    this.on(config.on);
                }
                if (config.after) {
                    this.after(config.after);
                }
            }

            var i, l, target,
                userTargets = (config && BUBBLETARGETS in config);

            if (userTargets || _BUBBLETARGETS in this) {
                target = userTargets ? (config && config.bubbleTargets) : this._bubbleTargets;
                if (L.isArray(target)) {
                    for (i = 0, l = target.length; i < l; i++) { 
                        this.addTarget(target[i]);
                    }
                } else if (target) {
                    this.addTarget(target);
                }
            }
        },

        /**
         * <p>
         * Destroy lifecycle method. Fires the destroy
         * event, prior to invoking destructors for the
         * class hierarchy.
         * </p>
         * <p>
         * Subscribers to the destroy
         * event can invoke preventDefault on the event object, to prevent destruction
         * from proceeding.
         * </p>
         * @method destroy
         * @return {Base} A reference to this object
         * @chainable
         */
        destroy: function() {

            /**
             * <p>
             * Lifecycle event for the destroy phase, 
             * fired prior to destruction. Invoking the preventDefault 
             * method on the event object provided to subscribers will 
             * prevent destruction from proceeding.
             * </p>
             * <p>
             * Subscribers to the "after" moment of this event, will be notified
             * after destruction is complete (and as a result cannot prevent
             * destruction).
             * </p>
             * @event destroy
             * @preventable _defDestroyFn
             * @param {EventFacade} e Event object
             */
            this.publish(DESTROY, {
                queuable:false,
                fireOnce:true,
                defaultTargetOnly:true,
                defaultFn: this._defDestroyFn
            });
            this.fire(DESTROY);

            this.detachAll();
            return this;
        },

        /**
         * Default init event handler
         *
         * @method _defInitFn
         * @param {EventFacade} e Event object, with a cfg property which 
         * refers to the configuration object passed to the constructor.
         * @protected
         */
        _defInitFn : function(e) {
            this._baseInit(e.cfg);
        },

        /**
         * Default destroy event handler
         *
         * @method _defDestroyFn
         * @param {EventFacade} e Event object
         * @protected
         */
        _defDestroyFn : function(e) {
            this._baseDestroy(e.cfg);
        }
    };

    Y.mix(Base, Attribute, false, null, 1);
    Y.mix(Base, BaseCore, false, null, 1);

    // Fix constructor
    Base.prototype.constructor = Base;

    Y.Base = Base;


}, '3.5.1' ,{requires:['base-core', 'attribute-base']});