/usr/share/javascript/yui3/base-base/base-base.js is in libjs-yui3-full 3.5.1-1ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 | /*
YUI 3.5.1 (build 22)
Copyright 2012 Yahoo! Inc. All rights reserved.
Licensed under the BSD License.
http://yuilibrary.com/license/
*/
YUI.add('base-base', function(Y) {
/**
* The base module provides the Base class, which objects requiring attribute and custom event support can extend.
* The module also provides two ways to reuse code - It augments Base with the Plugin.Host interface which provides
* plugin support and also provides the BaseCore.build method which provides a way to build custom classes using extensions.
*
* @module base
*/
/**
* The base-base submodule provides the Base class without the Plugin support, provided by Plugin.Host,
* and without the extension support provided by BaseCore.build.
*
* @module base
* @submodule base-base
*/
/**
* The base module provides the Base class, which objects requiring attribute and custom event support can extend.
* The module also provides two ways to reuse code - It augments Base with the Plugin.Host interface which provides
* plugin support and also provides the Base.build method which provides a way to build custom classes using extensions.
*
* @module base
*/
/**
* The base-base submodule provides the Base class without the Plugin support, provided by Plugin.Host,
* and without the extension support provided by Base.build.
*
* @module base
* @submodule base-base
*/
var L = Y.Lang,
DESTROY = "destroy",
INIT = "init",
BUBBLETARGETS = "bubbleTargets",
_BUBBLETARGETS = "_bubbleTargets",
BaseCore = Y.BaseCore,
AttributeCore = Y.AttributeCore,
Attribute = Y.Attribute;
/**
* <p>
* A base class which objects requiring attributes and custom event support can
* extend. Base also handles the chaining of initializer and destructor methods across
* the hierarchy as part of object construction and destruction. Additionally, attributes configured
* through the static <a href="#property_Base.ATTRS">ATTRS</a> property for each class
* in the hierarchy will be initialized by Base.
* </p>
*
* <p>
* The static <a href="#property_Base.NAME">NAME</a> property of each class extending
* from Base will be used as the identifier for the class, and is used by Base to prefix
* all events fired by instances of that class.
* </p>
*
* @class Base
* @constructor
* @uses BaseCore
* @uses Attribute
* @uses AttributeCore
* @uses AttributeEvents
* @uses AttributeExtras
* @uses EventTarget
*
* @param {Object} config Object with configuration property name/value pairs. The object can be
* used to provide default values for the objects published attributes.
*
* <p>
* The config object can also contain the following non-attribute properties, providing a convenient
* way to configure events listeners and plugins for the instance, as part of the constructor call:
* </p>
*
* <dl>
* <dt>on</dt>
* <dd>An event name to listener function map, to register event listeners for the "on" moment of the event. A constructor convenience property for the <a href="Base.html#method_on">on</a> method.</dd>
* <dt>after</dt>
* <dd>An event name to listener function map, to register event listeners for the "after" moment of the event. A constructor convenience property for the <a href="Base.html#method_after">after</a> method.</dd>
* <dt>bubbleTargets</dt>
* <dd>An object, or array of objects, to register as bubble targets for bubbled events fired by this instance. A constructor convenience property for the <a href="EventTarget.html#method_addTarget">addTarget</a> method.</dd>
* <dt>plugins</dt>
* <dd>A plugin, or array of plugins to be plugged into the instance (see PluginHost's plug method for signature details). A constructor convenience property for the <a href="Plugin.Host.html#method_plug">plug</a> method.</dd>
* </dl>
*/
function Base() {
BaseCore.apply(this, arguments);
}
/**
* The list of properties which can be configured for
* each attribute (e.g. setter, getter, writeOnce, readOnly etc.)
*
* @property _ATTR_CFG
* @type Array
* @static
* @private
*/
Base._ATTR_CFG = Attribute._ATTR_CFG.concat("cloneDefaultValue");
Base._ATTR_CFG_HASH = Y.Array.hash(Base._ATTR_CFG);
/**
* The array of non-attribute configuration properties supported by this class.
*
* `Base` supports "on", "after", "plugins" and "bubbleTargets" properties,
* which are not set up as attributes.
*
* This property is primarily required so that when
* <a href="#property__allowAdHocAttrs">`_allowAdHocAttrs`</a> is enabled by
* a class, non-attribute configurations don't get added as ad-hoc attributes.
*
* @property _NON_ATTRS_CFG
* @type Array
* @static
* @private
*/
Base._NON_ATTRS_CFG = BaseCore._NON_ATTRS_CFG.concat(["on", "after", "bubbleTargets"]);
/**
* <p>
* The string to be used to identify instances of
* this class, for example in prefixing events.
* </p>
* <p>
* Classes extending Base, should define their own
* static NAME property, which should be camelCase by
* convention (e.g. MyClass.NAME = "myClass";).
* </p>
* @property NAME
* @type String
* @static
*/
Base.NAME = "base";
/**
* The default set of attributes which will be available for instances of this class, and
* their configuration. In addition to the configuration properties listed by
* Attribute's <a href="Attribute.html#method_addAttr">addAttr</a> method, the attribute
* can also be configured with a "cloneDefaultValue" property, which defines how the statically
* defined value field should be protected ("shallow", "deep" and false are supported values).
*
* By default if the value is an object literal or an array it will be "shallow" cloned, to
* protect the default value.
*
* @property ATTRS
* @type Object
* @static
*/
Base.ATTRS = AttributeCore.prototype._protectAttrs(BaseCore.ATTRS);
Base.prototype = {
/**
* Internal construction logic for Base.
*
* @method _initBase
* @param {Object} config The constructor configuration object
* @private
*/
_initBase: function(cfg) {
this._eventPrefix = this.constructor.EVENT_PREFIX || this.constructor.NAME;
Y.BaseCore.prototype._initBase.call(this, cfg);
},
/**
* Initializes Attribute
*
* @method _initAttribute
* @private
*/
_initAttribute: function(cfg) {
Attribute.call(this);
this._yuievt.config.prefix = this._eventPrefix;
},
/**
* Utility method to define the attribute hash used to filter/whitelist property mixes for
* this class.
*
* @method _attrCfgHash
* @private
*/
_attrCfgHash: function() {
return Base._ATTR_CFG_HASH;
},
/**
* Init lifecycle method, invoked during construction.
* Fires the init event prior to setting up attributes and
* invoking initializers for the class hierarchy.
*
* @method init
* @chainable
* @param {Object} config Object with configuration property name/value pairs
* @return {Base} A reference to this object
*/
init: function(config) {
/**
* <p>
* Lifecycle event for the init phase, fired prior to initialization.
* Invoking the preventDefault() method on the event object provided
* to subscribers will prevent initialization from occuring.
* </p>
* <p>
* Subscribers to the "after" momemt of this event, will be notified
* after initialization of the object is complete (and therefore
* cannot prevent initialization).
* </p>
*
* @event init
* @preventable _defInitFn
* @param {EventFacade} e Event object, with a cfg property which
* refers to the configuration object passed to the constructor.
*/
this.publish(INIT, {
queuable:false,
fireOnce:true,
defaultTargetOnly:true,
defaultFn:this._defInitFn
});
this._preInitEventCfg(config);
this.fire(INIT, {cfg: config});
return this;
},
/**
* Handles the special on, after and target properties which allow the user to
* easily configure on and after listeners as well as bubble targets during
* construction, prior to init.
*
* @private
* @method _preInitEventCfg
* @param {Object} config The user configuration object
*/
_preInitEventCfg : function(config) {
if (config) {
if (config.on) {
this.on(config.on);
}
if (config.after) {
this.after(config.after);
}
}
var i, l, target,
userTargets = (config && BUBBLETARGETS in config);
if (userTargets || _BUBBLETARGETS in this) {
target = userTargets ? (config && config.bubbleTargets) : this._bubbleTargets;
if (L.isArray(target)) {
for (i = 0, l = target.length; i < l; i++) {
this.addTarget(target[i]);
}
} else if (target) {
this.addTarget(target);
}
}
},
/**
* <p>
* Destroy lifecycle method. Fires the destroy
* event, prior to invoking destructors for the
* class hierarchy.
* </p>
* <p>
* Subscribers to the destroy
* event can invoke preventDefault on the event object, to prevent destruction
* from proceeding.
* </p>
* @method destroy
* @return {Base} A reference to this object
* @chainable
*/
destroy: function() {
/**
* <p>
* Lifecycle event for the destroy phase,
* fired prior to destruction. Invoking the preventDefault
* method on the event object provided to subscribers will
* prevent destruction from proceeding.
* </p>
* <p>
* Subscribers to the "after" moment of this event, will be notified
* after destruction is complete (and as a result cannot prevent
* destruction).
* </p>
* @event destroy
* @preventable _defDestroyFn
* @param {EventFacade} e Event object
*/
this.publish(DESTROY, {
queuable:false,
fireOnce:true,
defaultTargetOnly:true,
defaultFn: this._defDestroyFn
});
this.fire(DESTROY);
this.detachAll();
return this;
},
/**
* Default init event handler
*
* @method _defInitFn
* @param {EventFacade} e Event object, with a cfg property which
* refers to the configuration object passed to the constructor.
* @protected
*/
_defInitFn : function(e) {
this._baseInit(e.cfg);
},
/**
* Default destroy event handler
*
* @method _defDestroyFn
* @param {EventFacade} e Event object
* @protected
*/
_defDestroyFn : function(e) {
this._baseDestroy(e.cfg);
}
};
Y.mix(Base, Attribute, false, null, 1);
Y.mix(Base, BaseCore, false, null, 1);
// Fix constructor
Base.prototype.constructor = Base;
Y.Base = Base;
}, '3.5.1' ,{requires:['base-core', 'attribute-base']});
|