/usr/lib/libreoffice/program/opengl/screenTextFragmentShader.glsl is in libreoffice-common 1:5.1.2-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#version 150 core
in vec2 vTexCoord;
uniform sampler2D TextTex;
uniform vec4 textColor;
out vec4 actualColor;
void main()
{
vec3 color = texture2D(TextTex, vTexCoord).rgb;
actualColor = ((1.0 - color.r) == 0.0) ? vec4(0.0, 0.0, 0.0, textColor.a) :
vec4(textColor.rgb, 1.0);
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
|