/usr/include/cairomm-1.0/cairomm/quartz_surface.h is in libcairomm-1.0-dev 1.12.0-1.
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*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA.
*/
#ifndef __CAIROMM_QUARTZ_SURFACE_H
#define __CAIROMM_QUARTZ_SURFACE_H
#include <cairomm/surface.h>
#ifdef CAIRO_HAS_QUARTZ_SURFACE
#include <cairo-quartz.h>
#endif
namespace Cairo
{
#ifdef CAIRO_HAS_QUARTZ_SURFACE
/** A QuartzSurface provides a way to render within Apple Mac OS X. If you
* want to draw to the screen within a Mac OS X application, you
* should use this Surface type.
*
* @note For this Surface to be available, cairo must have been compiled with
* (native) Quartz support (requires Cairo > 1.4.0)
*
* @since 1.4
*/
class QuartzSurface : public Surface
{
public:
/** Create a C++ wrapper for the C instance. This C++ instance should then be
* given to a RefPtr.
*
* @param cobject The C instance.
* @param has_reference whether we already have a reference. Otherwise, the
* constructor will take an extra reference.
*
* @since 1.4
*/
explicit QuartzSurface(cairo_surface_t* cobject, bool has_reference = false);
virtual ~QuartzSurface();
/** Returns the CGContextRef associated with this surface, or NULL if none. Also
* returns NULL if the surface is not a Quartz surface.
*
* @return CGContextRef or NULL if no CGContextRef available.
*
* @since 1.4
*/
CGContextRef get_cg_context() const;
/**
* Creates a Quartz surface that wraps the given CGContext. The CGContext is
* assumed to be in the standard Cairo coordinate space (that is, with the
* origin at the upper left and the Y axis increasing downward). If the
* CGContext is in the Quartz coordinate space (with the origin at the bottom
* left), then it should be flipped before this function is called. The flip
* can be accomplished using a translate and a scale; for example:
*
* @code
* CGContextTranslateCTM (cgContext, 0.0, height);
* CGContextScaleCTM (cgContext, 1.0, -1.0);
* @endcode
*
* All Cairo operations are implemented in terms of Quartz operations,
* as long as Quartz-compatible elements are used (such as Quartz fonts).
*
* @param cg_context the CGContext to create a surface for
* @return the newly created surface
*
* @since 1.4
*/
static RefPtr<QuartzSurface> create(CGContextRef cg_context, int width, int height);
/**
* Creates a Quartz surface backed by a CGBitmap. The surface is created
* using the Device RGB (or Device Gray, for A8) color space. All Cairo
* operations, including those that require software rendering, will succeed
* on this surface.
*
* @param format format of pixels in the surface to create
* @param width width of the surface, in pixels
* @param height height of the surface, in pixels
* @return the newly created surface
*
* @since 1.4
*/
static RefPtr<QuartzSurface> create(Format format, int width, int height);
};
#endif // CAIRO_HAS_QUARTZ_SURFACE
} // namespace Cairo
#endif //__CAIROMM_QUARTZ_SURFACE_H
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