/usr/share/vala/vapi/gee-0.8.vapi is in libgee-0.8-dev 0.18.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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[CCode (gir_namespace = "Gee", gir_version = "0.8")]
namespace Gee {
namespace Functions {
[CCode (cheader_filename = "gee.h")]
public static GLib.CompareDataFunc get_compare_func_for (GLib.Type t);
[CCode (cheader_filename = "gee.h")]
public static Gee.EqualDataFunc get_equal_func_for (GLib.Type t);
[CCode (cheader_filename = "gee.h")]
public static Gee.HashDataFunc get_hash_func_for (GLib.Type t);
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractBidirList<G> : Gee.AbstractList<G>, Gee.BidirList<G> {
public AbstractBidirList ();
public abstract Gee.BidirListIterator<G> bidir_list_iterator ();
public virtual Gee.BidirList<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractBidirSortedMap<K,V> : Gee.AbstractSortedMap<K,V>, Gee.BidirSortedMap<K,V> {
public AbstractBidirSortedMap ();
public abstract Gee.BidirMapIterator<K,V> bidir_map_iterator ();
public virtual Gee.BidirSortedMap<K,V> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractBidirSortedSet<G> : Gee.AbstractSortedSet<G>, Gee.BidirSortedSet<G> {
public AbstractBidirSortedSet ();
public abstract Gee.BidirIterator<G> bidir_iterator ();
public virtual Gee.BidirSortedSet<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractCollection<G> : GLib.Object, Gee.Traversable<G>, Gee.Iterable<G>, Gee.Collection<G> {
public AbstractCollection ();
public abstract bool add (G item);
public abstract void clear ();
public abstract bool contains (G item);
public virtual bool @foreach (Gee.ForallFunc<G> f);
public abstract Gee.Iterator<G> iterator ();
public abstract bool remove (G item);
public abstract bool read_only { get; }
public virtual Gee.Collection<G> read_only_view { owned get; }
public abstract int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractList<G> : Gee.AbstractCollection<G>, Gee.List<G> {
public AbstractList ();
public abstract new G @get (int index);
public abstract int index_of (G item);
public abstract void insert (int index, G item);
public abstract Gee.ListIterator<G> list_iterator ();
public abstract G remove_at (int index);
public abstract new void @set (int index, G item);
public abstract Gee.List<G>? slice (int start, int stop);
public virtual Gee.List<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractMap<K,V> : GLib.Object, Gee.Traversable<Gee.Map.Entry<K,V>>, Gee.Iterable<Gee.Map.Entry<K,V>>, Gee.Map<K,V> {
public AbstractMap ();
public abstract void clear ();
public virtual bool @foreach (Gee.ForallFunc<Gee.Map.Entry<K,V>> f);
public abstract new V @get (K key);
public abstract bool has (K key, V value);
public abstract bool has_key (K key);
public abstract Gee.MapIterator<K,V> map_iterator ();
public abstract new void @set (K key, V value);
public virtual Gee.Iterator<A> stream<A> (owned Gee.StreamFunc<Gee.Map.Entry<K,V>,A> f);
public abstract bool unset (K key, out V value = null);
public abstract Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; }
public abstract Gee.Set<K> keys { owned get; }
public abstract bool read_only { get; }
public virtual Gee.Map<K,V> read_only_view { owned get; }
public abstract int size { get; }
public abstract Gee.Collection<V> values { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractMultiMap<K,V> : GLib.Object, Gee.MultiMap<K,V> {
protected Gee.Map<K,Gee.Collection<V>> _storage_map;
public AbstractMultiMap (Gee.Map<K,Gee.Collection<V>> storage_map);
protected abstract Gee.MultiSet<K> create_multi_key_set ();
protected abstract Gee.Collection<V> create_value_storage ();
protected abstract Gee.EqualDataFunc<V> get_value_equal_func ();
public virtual Gee.MultiMap<K,V> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractMultiSet<G> : Gee.AbstractCollection<G>, Gee.MultiSet<G> {
protected Gee.Map<G,int> _storage_map;
public AbstractMultiSet (Gee.Map<G,int> storage_map);
public override bool add (G item);
public override void clear ();
public override bool contains (G item);
public override Gee.Iterator<G> iterator ();
public override bool remove (G item);
public override bool read_only { get; }
public virtual Gee.MultiSet<G> read_only_view { owned get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractQueue<G> : Gee.AbstractCollection<G>, Gee.Queue<G> {
public AbstractQueue ();
public abstract G peek ();
public abstract G poll ();
public abstract int capacity { get; }
public abstract bool is_full { get; }
public abstract int remaining_capacity { get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractSet<G> : Gee.AbstractCollection<G>, Gee.Set<G> {
public AbstractSet ();
public virtual Gee.Set<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractSortedMap<K,V> : Gee.AbstractMap<K,V>, Gee.SortedMap<K,V> {
public AbstractSortedMap ();
public abstract Gee.SortedMap<K,V> head_map (K before);
public abstract Gee.SortedMap<K,V> sub_map (K before, K after);
public abstract Gee.SortedMap<K,V> tail_map (K after);
public abstract Gee.SortedSet<Gee.Map.Entry<K,V>> ascending_entries { owned get; }
public abstract Gee.SortedSet<K> ascending_keys { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public abstract class AbstractSortedSet<G> : Gee.AbstractSet<G>, Gee.SortedSet<G> {
public AbstractSortedSet ();
public abstract G ceil (G element);
public abstract G first ();
public abstract G floor (G element);
public abstract Gee.SortedSet<G> head_set (G before);
public abstract G higher (G element);
public abstract Gee.Iterator<G>? iterator_at (G element);
public abstract G last ();
public abstract G lower (G element);
public abstract Gee.SortedSet<G> sub_set (G from, G to);
public abstract Gee.SortedSet<G> tail_set (G after);
public virtual Gee.SortedSet<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public class ArrayList<G> : Gee.AbstractBidirList<G> {
public ArrayList (owned Gee.EqualDataFunc<G>? equal_func = null);
public override bool add (G item);
public bool add_all (Gee.Collection<G> collection);
public override Gee.BidirListIterator<G> bidir_list_iterator ();
public override void clear ();
public override bool contains (G item);
public override bool @foreach (Gee.ForallFunc<G> f);
public override G @get (int index);
public override int index_of (G item);
public override void insert (int index, G item);
public override Gee.Iterator<G> iterator ();
public override Gee.ListIterator<G> list_iterator ();
public override bool remove (G item);
public override G remove_at (int index);
public override void @set (int index, G item);
public override Gee.List<G>? slice (int start, int stop);
public ArrayList.wrap (owned G[] items, owned Gee.EqualDataFunc<G>? equal_func = null);
[CCode (notify = false)]
public Gee.EqualDataFunc<G> equal_func { get; private set; }
public override bool read_only { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public class ArrayQueue<G> : Gee.AbstractQueue<G>, Gee.Deque<G> {
public ArrayQueue (owned Gee.EqualDataFunc<G>? equal_func = null);
public override bool add (G element);
public override void clear ();
public override bool contains (G item);
public override bool @foreach (Gee.ForallFunc<G> f);
public override Gee.Iterator<G> iterator ();
public override G peek ();
public override G poll ();
public override bool remove (G item);
public override int capacity { get; }
[CCode (notify = false)]
public Gee.EqualDataFunc<G> equal_func { get; private set; }
public bool is_empty { get; }
public override bool is_full { get; }
public override bool read_only { get; }
public override int remaining_capacity { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public class ConcurrentList<G> : Gee.AbstractList<G> {
public ConcurrentList (owned Gee.EqualDataFunc<G>? equal_func = null);
public override bool add (G item);
public override void clear ();
public override bool contains (G item);
public override G @get (int index);
public override int index_of (G item);
public override void insert (int index, G item);
public override Gee.Iterator<G> iterator ();
public override Gee.ListIterator<G> list_iterator ();
public override bool remove (G item);
public override G remove_at (int index);
public override void @set (int index, G item);
public override Gee.List<G>? slice (int start, int end);
[CCode (notify = false)]
public Gee.EqualDataFunc<G> equal_func { get; private set; }
public bool is_empty { get; }
public override bool read_only { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public class ConcurrentSet<G> : Gee.AbstractSortedSet<G> {
public enum RangeType {
HEAD,
TAIL,
BOUNDED,
EMPTY
}
public ConcurrentSet (owned GLib.CompareDataFunc<G>? compare_func = null);
public override bool add (G key);
public override G ceil (G element);
public override void clear ();
public override bool contains (G key);
public override G first ();
public override G floor (G element);
public override Gee.SortedSet<G> head_set (G before);
public override G higher (G element);
public override Gee.Iterator<G> iterator ();
public override Gee.Iterator<G>? iterator_at (G element);
public override G last ();
public override G lower (G element);
public override bool remove (G item);
public override Gee.SortedSet<G> sub_set (G from, G to);
public override Gee.SortedSet<G> tail_set (G after);
public override bool read_only { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public class HashMap<K,V> : Gee.AbstractMap<K,V> {
public HashMap (owned Gee.HashDataFunc<K>? key_hash_func = null, owned Gee.EqualDataFunc<K>? key_equal_func = null, owned Gee.EqualDataFunc<V>? value_equal_func = null);
public override void clear ();
public override V @get (K key);
public override bool has (K key, V value);
public override bool has_key (K key);
public override Gee.MapIterator<K,V> map_iterator ();
public override void @set (K key, V value);
public override bool unset (K key, out V value = null);
public override Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; }
[CCode (notify = false)]
public Gee.EqualDataFunc<K> key_equal_func { get; private set; }
[CCode (notify = false)]
public Gee.HashDataFunc<K> key_hash_func { get; private set; }
public override Gee.Set<K> keys { owned get; }
public override bool read_only { get; }
public override int size { get; }
[CCode (notify = false)]
public Gee.EqualDataFunc<V> value_equal_func { get; private set; }
public override Gee.Collection<V> values { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public class HashMultiMap<K,V> : Gee.AbstractMultiMap<K,V> {
public HashMultiMap (owned Gee.HashDataFunc<K>? key_hash_func = null, owned Gee.EqualDataFunc<K>? key_equal_func = null, owned Gee.HashDataFunc<V>? value_hash_func = null, owned Gee.EqualDataFunc<V>? value_equal_func = null);
protected override Gee.MultiSet<K> create_multi_key_set ();
protected override Gee.Collection<V> create_value_storage ();
protected override Gee.EqualDataFunc<V> get_value_equal_func ();
public Gee.EqualDataFunc<K> key_equal_func { get; }
public Gee.HashDataFunc<K> key_hash_func { get; }
[CCode (notify = false)]
public Gee.EqualDataFunc<V> value_equal_func { get; private set; }
[CCode (notify = false)]
public Gee.HashDataFunc<V> value_hash_func { get; private set; }
}
[CCode (cheader_filename = "gee.h")]
public class HashMultiSet<G> : Gee.AbstractMultiSet<G> {
[CCode (cname = "gee_hash_multi_set_new_fixed")]
public HashMultiSet (owned Gee.HashDataFunc<G>? hash_func = null, owned Gee.EqualDataFunc<G>? equal_func = null);
[CCode (cname = "gee_hash_multi_set_new")]
[Deprecated (replacement = "gee_hash_multi_set_new_fixed", since = "0.13.3")]
public HashMultiSet.broken (Gee.HashDataFunc<G>? hash_func = null, Gee.EqualDataFunc<G>? equal_func = null);
public Gee.EqualDataFunc<G> equal_func { get; }
public Gee.HashDataFunc<G> hash_func { get; }
}
[CCode (cheader_filename = "gee.h")]
public class HashSet<G> : Gee.AbstractSet<G> {
public HashSet (owned Gee.HashDataFunc<G>? hash_func = null, owned Gee.EqualDataFunc<G>? equal_func = null);
public override bool add (G key);
public override void clear ();
public override bool contains (G key);
public override bool @foreach (Gee.ForallFunc f);
public override Gee.Iterator<G> iterator ();
public override bool remove (G key);
[CCode (notify = false)]
public Gee.EqualDataFunc<G> equal_func { get; private set; }
[CCode (notify = false)]
public Gee.HashDataFunc<G> hash_func { get; private set; }
public override bool read_only { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
[Compact]
public class HazardPointer<G> {
[Compact]
public class Context {
public Context (Gee.HazardPointer.Policy? policy = null);
public void free_all ();
public void release ();
public void try_free ();
public void try_release ();
}
public enum Policy {
DEFAULT,
THREAD_EXIT,
TRY_FREE,
FREE,
TRY_RELEASE,
RELEASE;
public bool is_concrete ();
public bool is_blocking ();
public bool is_safe ();
public Gee.HazardPointer.Policy to_concrete ();
}
public enum ReleasePolicy {
HELPER_THREAD,
MAIN_LOOP;
}
public HazardPointer (G* ptr);
public static bool compare_and_exchange_pointer<G> (G** aptr, G old_ptr, owned G _new_ptr, size_t mask = 0, size_t old_mask = 0, size_t new_mask = 0);
public static Gee.HazardPointer<G>? exchange_hazard_pointer<G> (G** aptr, owned G new_ptr, size_t mask = 0, size_t new_mask = 0, out size_t old_mask = null);
public static G exchange_pointer<G> (G** aptr, owned G new_ptr, size_t mask = 0, size_t new_mask = 0, out size_t old_mask = null);
public new unowned G @get (bool other_thread = false);
public static Gee.HazardPointer<G>? get_hazard_pointer<G> (G** aptr, size_t mask = 0, out size_t mask_out = null);
public static G get_pointer<G> (G** aptr, size_t mask = 0, out size_t mask_out = null);
public void release (owned GLib.DestroyNotify notify);
public static void set_default_policy (Gee.HazardPointer.Policy policy);
public static void set_pointer<G> (G** aptr, owned G new_ptr, size_t mask = 0, size_t new_mask = 0);
public static bool set_release_policy (Gee.HazardPointer.ReleasePolicy policy);
public static void set_thread_exit_policy (Gee.HazardPointer.Policy policy);
}
[CCode (cheader_filename = "gee.h")]
public class Lazy<G> {
public Lazy (owned Gee.LazyFunc<G> func);
public void eval ();
public Lazy.from_value (G item);
public new G @get ();
public Gee.Future<G>? future { owned get; }
public G value { get; }
}
[CCode (cheader_filename = "gee.h")]
public class LinkedList<G> : Gee.AbstractBidirList<G>, Gee.Queue<G>, Gee.Deque<G> {
public LinkedList (owned Gee.EqualDataFunc<G>? equal_func = null);
public override bool add (G item);
public override Gee.BidirListIterator<G> bidir_list_iterator ();
public override void clear ();
public override bool contains (G item);
public G first ();
public override bool @foreach (Gee.ForallFunc<G> f);
public override G @get (int index);
public override int index_of (G item);
public override void insert (int index, G item);
public override Gee.Iterator<G> iterator ();
public G last ();
public override Gee.ListIterator<G> list_iterator ();
public override bool remove (G item);
public override G remove_at (int index);
public override void @set (int index, G item);
public override Gee.List<G>? slice (int start, int stop);
[CCode (notify = false)]
public Gee.EqualDataFunc<G> equal_func { get; private set; }
public override bool read_only { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public class PriorityQueue<G> : Gee.AbstractQueue<G> {
public PriorityQueue (owned GLib.CompareDataFunc<G>? compare_func = null);
public override bool add (G item);
public override void clear ();
public override bool contains (G item);
public int drain (Gee.Collection<G> recipient, int amount = -1);
public override bool @foreach (Gee.ForallFunc f);
public override Gee.Iterator<G> iterator ();
public bool offer (G element);
public override G peek ();
public override G poll ();
public override bool remove (G item);
public override int capacity { get; }
[CCode (notify = false)]
public GLib.CompareDataFunc<G> compare_func { get; private set; }
public override bool is_full { get; }
public override bool read_only { get; }
public override int remaining_capacity { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public class Promise<G> {
public Promise ();
public void set_exception (owned GLib.Error exception);
public void set_value (owned G value);
public Gee.Future<G> future { get; }
}
[CCode (cheader_filename = "gee.h")]
public class TreeMap<K,V> : Gee.AbstractBidirSortedMap<K,V> {
public TreeMap (owned GLib.CompareDataFunc<K>? key_compare_func = null, owned Gee.EqualDataFunc<V>? value_equal_func = null);
public override Gee.BidirMapIterator<K,V> bidir_map_iterator ();
public override void clear ();
public override V @get (K key);
public override bool has (K key, V value);
public override bool has_key (K key);
public override Gee.SortedMap<K,V> head_map (K before);
public override Gee.MapIterator<K,V> map_iterator ();
public override void @set (K key, V value);
public override Gee.SortedMap<K,V> sub_map (K after, K before);
public override Gee.SortedMap<K,V> tail_map (K after);
public override bool unset (K key, out V value = null);
public override Gee.SortedSet<Gee.Map.Entry<K,V>> ascending_entries { owned get; }
public override Gee.SortedSet<K> ascending_keys { owned get; }
public override Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; }
[CCode (notify = false)]
public GLib.CompareDataFunc<K> key_compare_func { get; private set; }
public override Gee.Set<K> keys { owned get; }
public override bool read_only { get; }
public override int size { get; }
[CCode (notify = false)]
public Gee.EqualDataFunc<V> value_equal_func { get; private set; }
public override Gee.Collection<V> values { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public class TreeMultiMap<K,V> : Gee.AbstractMultiMap<K,V> {
public TreeMultiMap (owned GLib.CompareDataFunc<K>? key_compare_func = null, owned GLib.CompareDataFunc<V>? value_compare_func = null);
protected override Gee.MultiSet<K> create_multi_key_set ();
protected override Gee.Collection<V> create_value_storage ();
protected override Gee.EqualDataFunc<V> get_value_equal_func ();
public GLib.CompareDataFunc<K> key_compare_func { get; }
[CCode (notify = false)]
public GLib.CompareDataFunc<V> value_compare_func { get; private set; }
}
[CCode (cheader_filename = "gee.h")]
public class TreeMultiSet<G> : Gee.AbstractMultiSet<G> {
public TreeMultiSet (owned GLib.CompareDataFunc<G>? compare_func = null);
public GLib.CompareDataFunc<G> compare_func { get; }
}
[CCode (cheader_filename = "gee.h")]
public class TreeSet<G> : Gee.AbstractBidirSortedSet<G> {
public TreeSet (owned GLib.CompareDataFunc<G>? compare_func = null);
public override bool add (G item);
public override Gee.BidirIterator<G> bidir_iterator ();
public override G ceil (G item);
public override void clear ();
public override bool contains (G item);
public override G first ();
public override G floor (G item);
public override bool @foreach (Gee.ForallFunc<G> f);
public override Gee.SortedSet<G> head_set (G before);
public override G higher (G item);
public override Gee.Iterator<G> iterator ();
public override Gee.Iterator<G>? iterator_at (G item);
public override G last ();
public override G lower (G item);
public override bool remove (G item);
public override Gee.SortedSet<G> sub_set (G after, G before);
public override Gee.SortedSet<G> tail_set (G after);
[CCode (notify = false)]
public GLib.CompareDataFunc<G> compare_func { get; private set; }
public override bool read_only { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public class UnrolledLinkedList<G> : Gee.AbstractBidirList<G>, Gee.Queue<G>, Gee.Deque<G> {
public UnrolledLinkedList (owned Gee.EqualDataFunc<G>? equal_func = null);
public override bool add (G item);
public override Gee.BidirListIterator<G> bidir_list_iterator ();
public override void clear ();
public override bool contains (G item);
public override bool @foreach (Gee.ForallFunc<G> f);
public override G @get (int index);
public override int index_of (G item);
public override void insert (int index, G item);
public override Gee.Iterator<G> iterator ();
public override Gee.ListIterator<G> list_iterator ();
public override bool remove (G item);
public override G remove_at (int index);
public override void @set (int index, G item);
public override Gee.List<G>? slice (int start, int stop);
[CCode (notify = false)]
public Gee.EqualDataFunc<G> equal_func { get; private set; }
public override bool read_only { get; }
public override int size { get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface BidirIterator<G> : Gee.Iterator<G> {
public abstract bool first ();
public abstract bool has_previous ();
public abstract bool last ();
public abstract bool previous ();
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface BidirList<G> : Gee.List<G> {
public abstract new Gee.BidirListIterator<G> bidir_list_iterator ();
public abstract Gee.BidirList<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface BidirListIterator<G> : Gee.BidirIterator<G>, Gee.ListIterator<G> {
public abstract void insert (G item);
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface BidirMapIterator<K,V> : Gee.MapIterator<K,V> {
public abstract bool first ();
public abstract bool has_previous ();
public abstract bool last ();
public abstract bool previous ();
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface BidirSortedMap<K,V> : Gee.SortedMap<K,V> {
public abstract Gee.BidirMapIterator<K,V> bidir_map_iterator ();
public static Gee.BidirSortedMap<K,V> empty<K,V> ();
public abstract Gee.BidirSortedMap<K,V> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface BidirSortedSet<G> : Gee.SortedSet<G> {
public abstract Gee.BidirIterator<G> bidir_iterator ();
public static Gee.BidirSortedSet<G> empty<G> ();
public abstract Gee.BidirSortedSet<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Collection<G> : Gee.Iterable<G> {
[CCode (ordering = 1)]
public abstract bool add (G item);
[CCode (ordering = 4)]
public virtual bool add_all (Gee.Collection<G> collection);
[CCode (ordering = 13)]
public virtual bool add_all_array (G[] array);
[CCode (ordering = 16)]
public virtual bool add_all_iterator (Gee.Iterator<G> iter);
[CCode (ordering = 3)]
public abstract void clear ();
[CCode (ordering = 0)]
public abstract bool contains (G item);
[CCode (ordering = 5)]
public virtual bool contains_all (Gee.Collection<G> collection);
[CCode (ordering = 14)]
public virtual bool contains_all_array (G[] array);
[CCode (ordering = 17)]
public virtual bool contains_all_iterator (Gee.Iterator<G> iter);
public static Gee.Collection<G> empty<G> ();
[CCode (ordering = 2)]
public abstract bool remove (G item);
[CCode (ordering = 6)]
public virtual bool remove_all (Gee.Collection<G> collection);
[CCode (ordering = 15)]
public virtual bool remove_all_array (G[] array);
[CCode (ordering = 18)]
public virtual bool remove_all_iterator (Gee.Iterator<G> iter);
[CCode (ordering = 7)]
public virtual bool retain_all (Gee.Collection<G> collection);
[CCode (ordering = 8)]
public virtual G[] to_array ();
[CCode (ordering = 10)]
public virtual bool is_empty { get; }
[CCode (ordering = 11)]
public abstract bool read_only { get; }
[CCode (ordering = 12)]
public abstract Gee.Collection<G> read_only_view { owned get; }
[CCode (ordering = 9)]
public abstract int size { get; }
}
[CCode (cheader_filename = "gee.h")]
public interface Comparable<G> : GLib.Object {
public abstract int compare_to (G object);
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Deque<G> : Gee.Queue<G> {
public abstract int drain_head (Gee.Collection<G> recipient, int amount = -1);
public abstract int drain_tail (Gee.Collection<G> recipient, int amount = -1);
public abstract bool offer_head (G element);
public abstract bool offer_tail (G element);
public abstract G peek_head ();
public abstract G peek_tail ();
public abstract G poll_head ();
public abstract G poll_tail ();
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Future<G> : GLib.Object {
public delegate Gee.Future<A> FlatMapFunc<A,G> (G value);
public delegate unowned A LightMapFunc<A,G> (G value);
public delegate A MapFunc<A,G> (G value);
[CCode (scope = "async")]
public delegate C ZipFunc<A,B,C> (A a, B b);
[CCode (ordering = 6)]
public virtual Gee.Future<A> flat_map<A> (owned Gee.Future.FlatMapFunc<A,G> func);
[CCode (cname = "gee_future_light_map_fixed", ordering = 10, vfunc_name = "light_map_fixed")]
public virtual Gee.Future<A> light_map<A> (owned Gee.Future.LightMapFunc<A,G> func);
[CCode (cname = "gee_future_light_map", ordering = 4, vfunc_name = "light_map")]
public virtual Gee.Future<A> light_map_broken<A> (Gee.Future.LightMapFunc<A,G> func);
[CCode (ordering = 3)]
public virtual Gee.Future<A> map<A> (owned Gee.Future.MapFunc<A,G> func);
[CCode (ordering = 0)]
public abstract unowned G wait () throws Gee.FutureError;
[CCode (ordering = 2)]
public abstract async unowned G wait_async () throws Gee.FutureError;
[CCode (ordering = 1)]
public abstract bool wait_until (int64 end_time, out unowned G value = null) throws Gee.FutureError;
[CCode (ordering = 5)]
public virtual Gee.Future<B> zip<A,B> (owned Gee.Future.ZipFunc<G,A,B> zip_func, Gee.Future<A> second);
[CCode (ordering = 9)]
public abstract GLib.Error? exception { get; }
[CCode (ordering = 8)]
public abstract bool ready { get; }
[CCode (ordering = 7)]
public virtual G value { get; }
}
[CCode (cheader_filename = "gee.h")]
public interface Hashable<G> : GLib.Object {
public abstract bool equal_to (G object);
public abstract uint hash ();
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Iterable<G> : GLib.Object, Gee.Traversable<G> {
public abstract Gee.Iterator<G> iterator ();
}
[CCode (cheader_filename = "gee.h")]
public interface Iterator<G> : GLib.Object, Gee.Traversable<G> {
public static Gee.Iterator<G> concat<G> (Gee.Iterator<Gee.Iterator<G>> iters);
public abstract G @get ();
public abstract bool has_next ();
public abstract bool next ();
public abstract void remove ();
public static Gee.Iterator<A> unfold<A> (owned Gee.UnfoldFunc<A> f, owned Gee.Lazy<G>? current = null);
public abstract bool read_only { get; }
public abstract bool valid { get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface List<G> : Gee.Collection<G> {
public static Gee.List<G> empty<G> ();
public virtual G first ();
public abstract G @get (int index);
public abstract int index_of (G item);
public abstract void insert (int index, G item);
public virtual void insert_all (int index, Gee.Collection<G> collection);
public virtual G last ();
public abstract new Gee.ListIterator<G> list_iterator ();
public abstract G remove_at (int index);
public abstract void @set (int index, G item);
public abstract Gee.List<G>? slice (int start, int stop);
public virtual void sort (owned GLib.CompareDataFunc<G>? compare_func = null);
public abstract Gee.List<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public interface ListIterator<G> : Gee.Iterator<G> {
public abstract void add (G item);
public abstract int index ();
public abstract void @set (G item);
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Map<K,V> : GLib.Object, Gee.Iterable<Gee.Map.Entry<K,V>> {
public abstract class Entry<K,V> : GLib.Object {
public Entry ();
public abstract K key { get; }
public abstract bool read_only { get; }
public abstract V value { get; set; }
}
public abstract void clear ();
[Deprecated (replacement = "Map.has_key")]
public bool contains (K key);
[Deprecated (replacement = "Map.has_all")]
public bool contains_all (Gee.Map<K,V> map);
public static Gee.Map<K,V> empty<K,V> ();
public abstract V @get (K key);
public abstract bool has (K key, V value);
public virtual bool has_all (Gee.Map<K,V> map);
public abstract bool has_key (K key);
public abstract Gee.MapIterator<K,V> map_iterator ();
[Deprecated (replacement = "Map.unset")]
public bool remove (K key, out V value = null);
[Deprecated (replacement = "Map.unset_all")]
public bool remove_all (Gee.Map<K,V> map);
public abstract void @set (K key, V value);
public virtual void set_all (Gee.Map<K,V> map);
public abstract bool unset (K key, out V value = null);
public virtual bool unset_all (Gee.Map<K,V> map);
public abstract Gee.Set<Gee.Map.Entry<K,V>> entries { owned get; }
public virtual bool is_empty { get; }
public GLib.Type key_type { get; }
public abstract Gee.Set<K> keys { owned get; }
public abstract bool read_only { get; }
public abstract Gee.Map<K,V> read_only_view { owned get; }
public abstract int size { get; }
public GLib.Type value_type { get; }
public abstract Gee.Collection<V> values { owned get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface MapIterator<K,V> : GLib.Object {
public virtual A fold<A> (Gee.FoldMapFunc<A,K,V> f, owned A seed);
public virtual new bool @foreach (Gee.ForallMapFunc<K,V> f);
public abstract K get_key ();
public abstract V get_value ();
public abstract bool has_next ();
public abstract bool next ();
public abstract void set_value (V value);
public abstract void unset ();
public abstract bool mutable { get; }
public abstract bool read_only { get; }
public abstract bool valid { get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface MultiMap<K,V> : GLib.Object {
public abstract void clear ();
public abstract bool contains (K key);
public abstract Gee.Collection<V> @get (K key);
public abstract Gee.MultiSet<K> get_all_keys ();
public abstract Gee.Set<K> get_keys ();
public abstract Gee.Collection<V> get_values ();
public abstract Gee.MapIterator<K,V> map_iterator ();
public abstract bool remove (K key, V value);
public abstract bool remove_all (K key);
public abstract void @set (K key, V value);
public GLib.Type key_type { get; }
public abstract bool read_only { get; }
public virtual Gee.MultiMap<K,V> read_only_view { owned get; }
public abstract int size { get; }
public GLib.Type value_type { get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface MultiSet<G> : Gee.Collection<G> {
public abstract int count (G item);
public static Gee.Set<G> empty<G> ();
public virtual Gee.MultiSet<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Queue<G> : Gee.Collection<G> {
public const int UNBOUNDED_CAPACITY;
public virtual int drain (Gee.Collection<G> recipient, int amount = -1);
public virtual bool offer (G element);
public abstract G peek ();
public abstract G poll ();
public abstract int capacity { get; }
public abstract bool is_full { get; }
public abstract int remaining_capacity { get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Set<G> : Gee.Collection<G> {
public static Gee.Set<G> empty<G> ();
public abstract Gee.Set<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
public interface SortedMap<K,V> : Gee.Map<K,V> {
public static Gee.Map<K,V> empty<K,V> ();
public abstract Gee.SortedMap<K,V> head_map (K before);
public abstract Gee.SortedMap<K,V> sub_map (K before, K after);
public abstract Gee.SortedMap<K,V> tail_map (K after);
public abstract Gee.SortedSet<Gee.Map.Entry<K,V>> ascending_entries { owned get; }
public abstract Gee.SortedSet<K> ascending_keys { owned get; }
public abstract Gee.SortedMap<K,V> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface SortedSet<G> : Gee.Set<G> {
public abstract G ceil (G element);
public static Gee.SortedSet<G> empty<G> ();
public abstract G first ();
public abstract G floor (G element);
public abstract Gee.SortedSet<G> head_set (G before);
public abstract G higher (G element);
public abstract Gee.Iterator<G>? iterator_at (G element);
public abstract G last ();
public abstract G lower (G element);
public abstract Gee.SortedSet<G> sub_set (G from, G to);
public abstract Gee.SortedSet<G> tail_set (G after);
public abstract Gee.SortedSet<G> read_only_view { owned get; }
}
[CCode (cheader_filename = "gee.h")]
[GenericAccessors]
public interface Traversable<G> : GLib.Object {
public enum Stream {
YIELD,
CONTINUE,
END,
WAIT
}
[CCode (ordering = 6)]
public virtual Gee.Iterator<G> chop (int offset, int length = -1);
[CCode (ordering = 5)]
public virtual Gee.Iterator<G> filter (owned Gee.Predicate<G> pred);
[CCode (ordering = 8)]
public virtual Gee.Iterator<A> flat_map<A> (owned Gee.FlatMapFunc<A,G> f);
[CCode (ordering = 2)]
public virtual A fold<A> (Gee.FoldFunc<A,G> f, owned A seed);
[CCode (ordering = 0)]
public abstract new bool @foreach (Gee.ForallFunc<G> f);
[CCode (ordering = 3)]
public virtual Gee.Iterator<A> map<A> (Gee.MapFunc<A,G> f);
[CCode (ordering = 4)]
public virtual Gee.Iterator<A> scan<A> (Gee.FoldFunc<A,G> f, owned A seed);
[CCode (ordering = 1)]
public virtual Gee.Iterator<A> stream<A> (owned Gee.StreamFunc<G,A> f);
[CCode (ordering = 9)]
public virtual Gee.Iterator<G>[] tee (uint forks);
[CCode (ordering = 7)]
public virtual GLib.Type element_type { get; }
}
[CCode (cheader_filename = "gee.h")]
public errordomain FutureError {
ABANDON_PROMISE,
EXCEPTION
}
[CCode (cheader_filename = "gee.h")]
public delegate bool EqualDataFunc<T> (T a, T b);
[CCode (cheader_filename = "gee.h")]
public delegate Gee.Iterator<A> FlatMapFunc<A,G> (owned G g);
[CCode (cheader_filename = "gee.h")]
public delegate A FoldFunc<A,G> (owned G g, owned A a);
[CCode (cheader_filename = "gee.h")]
public delegate A FoldMapFunc<A,K,V> (K k, V v, owned A a);
[CCode (cheader_filename = "gee.h")]
public delegate bool ForallFunc<G> (owned G g);
[CCode (cheader_filename = "gee.h")]
public delegate bool ForallMapFunc<K,V> (K k, V v);
[CCode (cheader_filename = "gee.h")]
public delegate uint HashDataFunc<T> (T v);
[CCode (cheader_filename = "gee.h")]
public delegate G LazyFunc<G> ();
[CCode (cheader_filename = "gee.h")]
public delegate A MapFunc<A,G> (owned G g);
[CCode (cheader_filename = "gee.h")]
public delegate bool Predicate<G> (G g);
[CCode (cheader_filename = "gee.h")]
public delegate Gee.Traversable.Stream StreamFunc<G,A> (Gee.Traversable.Stream state, owned Gee.Lazy<G>? g, out Gee.Lazy<A>? lazy);
[CCode (cheader_filename = "gee.h", scope = "async")]
public delegate G Task<G> ();
[CCode (cheader_filename = "gee.h")]
public delegate Gee.Lazy<A>? UnfoldFunc<A> ();
[CCode (cheader_filename = "gee.h")]
public static async void async_task () throws GLib.ThreadError;
[CCode (cheader_filename = "gee.h")]
public static Gee.Future<G> task<G> (owned Gee.Task<G> task) throws GLib.ThreadError;
}
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