This file is indexed.

/usr/include/poppler/splash/SplashState.h is in libpoppler-private-dev 0.41.0-0ubuntu1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
//========================================================================
//
// SplashState.h
//
//========================================================================

//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2011, 2012, 2015 Thomas Freitag <Thomas.Freitag@alfa.de>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================

#ifndef SPLASHSTATE_H
#define SPLASHSTATE_H

#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif

#include "SplashTypes.h"

class SplashPattern;
class SplashScreen;
class SplashClip;
class SplashBitmap;

//------------------------------------------------------------------------
// line cap values
//------------------------------------------------------------------------

#define splashLineCapButt       0
#define splashLineCapRound      1
#define splashLineCapProjecting 2

//------------------------------------------------------------------------
// line join values
//------------------------------------------------------------------------

#define splashLineJoinMiter     0
#define splashLineJoinRound     1
#define splashLineJoinBevel     2

//------------------------------------------------------------------------
// SplashState
//------------------------------------------------------------------------

class SplashState {
public:

  // Create a new state object, initialized with default settings.
  SplashState(int width, int height, GBool vectorAntialias,
	      SplashScreenParams *screenParams);
  SplashState(int width, int height, GBool vectorAntialias,
	      SplashScreen *screenA);

  // Copy a state object.
  SplashState *copy() { return new SplashState(this); }

  ~SplashState();

  // Set the stroke pattern.  This does not copy <strokePatternA>.
  void setStrokePattern(SplashPattern *strokePatternA);

  // Set the fill pattern.  This does not copy <fillPatternA>.
  void setFillPattern(SplashPattern *fillPatternA);

  // Set the screen.  This does not copy <screenA>.
  void setScreen(SplashScreen *screenA);

  // Set the line dash pattern.  This copies the <lineDashA> array.
  void setLineDash(SplashCoord *lineDashA, int lineDashLengthA,
		   SplashCoord lineDashPhaseA);

  // Set the soft mask bitmap.
  void setSoftMask(SplashBitmap *softMaskA);

  // Set the overprint parametes.
  void setFillOverprint(GBool fillOverprintA) { fillOverprint = fillOverprintA; }
  void setStrokeOverprint(GBool strokeOverprintA) { strokeOverprint = strokeOverprintA; }
  void setOverprintMode(int overprintModeA) { overprintMode = overprintModeA; }

  // Set the transfer function.
  void setTransfer(Guchar *red, Guchar *green, Guchar *blue, Guchar *gray);

private:

  SplashState(SplashState *state);

  SplashCoord matrix[6];
  SplashPattern *strokePattern;
  SplashPattern *fillPattern;
  SplashScreen *screen;
  SplashBlendFunc blendFunc;
  SplashCoord strokeAlpha;
  SplashCoord fillAlpha;
  GBool multiplyPatternAlpha;
  SplashCoord patternStrokeAlpha;
  SplashCoord patternFillAlpha;
  SplashCoord lineWidth;
  int lineCap;
  int lineJoin;
  SplashCoord miterLimit;
  SplashCoord flatness;
  SplashCoord *lineDash;
  int lineDashLength;
  SplashCoord lineDashPhase;
  GBool strokeAdjust;
  SplashClip *clip;
  SplashBitmap *softMask;
  GBool deleteSoftMask;
  GBool inNonIsolatedGroup;
  GBool fillOverprint;
  GBool strokeOverprint;
  int overprintMode;
  Guchar rgbTransferR[256],
         rgbTransferG[256],
         rgbTransferB[256];
  Guchar grayTransfer[256];
#if SPLASH_CMYK
  Guchar cmykTransferC[256],
         cmykTransferM[256],
         cmykTransferY[256],
         cmykTransferK[256];
  Guchar deviceNTransfer[SPOT_NCOMPS+4][256];
#endif
  Guint overprintMask;
  GBool overprintAdditive;

  SplashState *next;		// used by Splash class

  friend class Splash;
};

#endif