/usr/include/libunity_webapps-0.2/unity-webapps-music-player-context.h is in libunity-webapps-dev 2.5.0~+16.04.20160201-0ubuntu1.
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/*
* unity-webapps-music-player-context.h
* Copyright (C) Canonical LTD 2011
*
* Author: Robert Carr <racarr@canonical.com>
*
unity-webapps is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* unity-webapps is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.";
*/
#ifndef __UNITY_WEBAPPS_MUSIC_PLAYER_CONTEXT_H
#define __UNITY_WEBAPPS_MUSIC_PLAYER_CONTEXT_H
typedef struct _UnityWebappsMusicPlayerContext UnityWebappsMusicPlayerContext;
typedef enum {
UNITY_WEBAPPS_MUSIC_PLAYER_PLAYBACK_STATE_PLAYING,
UNITY_WEBAPPS_MUSIC_PLAYER_PLAYBACK_STATE_PAUSED
} UnityWebappsMusicPlayerPlaybackState;
#include "unity-webapps-context.h"
typedef void (*UnityWebappsMusicPlayerCallback) (UnityWebappsContext *context, gpointer user_data);
typedef void (*UnityWebappsMusicPlayerPlaylistCallback) (UnityWebappsContext *context, const gchar *playlist_name, gpointer user_data);
void unity_webapps_music_player_init (UnityWebappsContext *context,
const gchar *title);
void unity_webapps_music_player_set_track (UnityWebappsContext *context,
const gchar *artist,
const gchar *album,
const gchar *title,
const gchar *icon_url);
void unity_webapps_music_player_on_play_pause_callback (UnityWebappsContext *context, UnityWebappsMusicPlayerCallback callback, gpointer user_data);
void unity_webapps_music_player_on_previous_callback (UnityWebappsContext *context, UnityWebappsMusicPlayerCallback callback, gpointer user_data);
void unity_webapps_music_player_on_next_callback (UnityWebappsContext *context, UnityWebappsMusicPlayerCallback callback, gpointer user_data);
UnityWebappsMusicPlayerPlaybackState unity_webapps_music_player_get_playback_state (UnityWebappsContext *context);
gboolean unity_webapps_music_player_get_can_go_previous (UnityWebappsContext *context);
gboolean unity_webapps_music_player_get_can_go_next (UnityWebappsContext *context);
gboolean unity_webapps_music_player_get_can_play (UnityWebappsContext *context);
gboolean unity_webapps_music_player_get_can_pause (UnityWebappsContext *context);
void unity_webapps_music_player_set_playback_state (UnityWebappsContext *context, UnityWebappsMusicPlayerPlaybackState state);
void unity_webapps_music_player_set_can_go_previous (UnityWebappsContext *context, gboolean can_go_previous);
void unity_webapps_music_player_set_can_go_next (UnityWebappsContext *context, gboolean can_go_next);
void unity_webapps_music_player_set_can_play (UnityWebappsContext *context, gboolean can_go_play);
void unity_webapps_music_player_set_can_pause (UnityWebappsContext *context, gboolean can_go_pause);
void unity_webapps_music_player_set_playlists (UnityWebappsContext *context, const gchar *const *playlists);
void unity_webapps_music_player_on_playlist_activated_callback (UnityWebappsContext *context, UnityWebappsMusicPlayerPlaylistCallback callback, gpointer user_data);
#endif
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