/usr/include/x86_64-linux-gnu/asm/sigcontext.h is in linux-libc-dev 4.4.0-21.37.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 | #ifndef _ASM_X86_SIGCONTEXT_H
#define _ASM_X86_SIGCONTEXT_H
/*
* Linux signal context definitions. The sigcontext includes a complex
* hierarchy of CPU and FPU state, available to user-space (on the stack) when
* a signal handler is executed.
*
* As over the years this ABI grew from its very simple roots towards
* supporting more and more CPU state organically, some of the details (which
* were rather clever hacks back in the days) became a bit quirky by today.
*
* The current ABI includes flexible provisions for future extensions, so we
* won't have to grow new quirks for quite some time. Promise!
*/
#include <linux/types.h>
#define FP_XSTATE_MAGIC1 0x46505853U
#define FP_XSTATE_MAGIC2 0x46505845U
#define FP_XSTATE_MAGIC2_SIZE sizeof(FP_XSTATE_MAGIC2)
/*
* Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
* are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are
* used to extend the fpstate pointer in the sigcontext, which now includes the
* extended state information along with fpstate information.
*
* If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a
* sw_reserved.extended_size bytes large extended context area present. (The
* last 32-bit word of this extended area (at the
* fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
* FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
*
* This extended area typically grows with newer CPUs that have larger and
* larger XSAVE areas.
*/
struct _fpx_sw_bytes {
/*
* If set to FP_XSTATE_MAGIC1 then this is an xstate context.
* 0 if a legacy frame.
*/
__u32 magic1;
/*
* Total size of the fpstate area:
*
* - if magic1 == 0 then it's sizeof(struct _fpstate)
* - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate)
* plus extensions (if any)
*/
__u32 extended_size;
/*
* Feature bit mask (including FP/SSE/extended state) that is present
* in the memory layout:
*/
__u64 xfeatures;
/*
* Actual XSAVE state size, based on the xfeatures saved in the layout.
* 'extended_size' is greater than 'xstate_size':
*/
__u32 xstate_size;
/* For future use: */
__u32 padding[7];
};
/*
* As documented in the iBCS2 standard:
*
* The first part of "struct _fpstate" is just the normal i387 hardware setup,
* the extra "status" word is used to save the coprocessor status word before
* entering the handler.
*
* The FPU state data structure has had to grow to accommodate the extended FPU
* state required by the Streaming SIMD Extensions. There is no documented
* standard to accomplish this at the moment.
*/
/* 10-byte legacy floating point register: */
struct _fpreg {
__u16 significand[4];
__u16 exponent;
};
/* 16-byte floating point register: */
struct _fpxreg {
__u16 significand[4];
__u16 exponent;
__u16 padding[3];
};
/* 16-byte XMM register: */
struct _xmmreg {
__u32 element[4];
};
#define X86_FXSR_MAGIC 0x0000
/*
* The 32-bit FPU frame:
*/
struct _fpstate_32 {
/* Legacy FPU environment: */
__u32 cw;
__u32 sw;
__u32 tag;
__u32 ipoff;
__u32 cssel;
__u32 dataoff;
__u32 datasel;
struct _fpreg _st[8];
__u16 status;
__u16 magic; /* 0xffff: regular FPU data only */
/* 0x0000: FXSR FPU data */
/* FXSR FPU environment */
__u32 _fxsr_env[6]; /* FXSR FPU env is ignored */
__u32 mxcsr;
__u32 reserved;
struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */
struct _xmmreg _xmm[8]; /* First 8 XMM registers */
union {
__u32 padding1[44]; /* Second 8 XMM registers plus padding */
__u32 padding[44]; /* Alias name for old user-space */
};
union {
__u32 padding2[12];
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */
};
};
/*
* The 64-bit FPU frame. (FXSAVE format and later)
*
* Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
* larger: 'struct _xstate'. Note that 'struct _xstate' embedds
* 'struct _fpstate' so that you can always assume the _fpstate portion
* exists so that you can check the magic value.
*
* Note2: Reserved fields may someday contain valuable data. Always
* save/restore them when you change signal frames.
*/
struct _fpstate_64 {
__u16 cwd;
__u16 swd;
/* Note this is not the same as the 32-bit/x87/FSAVE twd: */
__u16 twd;
__u16 fop;
__u64 rip;
__u64 rdp;
__u32 mxcsr;
__u32 mxcsr_mask;
__u32 st_space[32]; /* 8x FP registers, 16 bytes each */
__u32 xmm_space[64]; /* 16x XMM registers, 16 bytes each */
__u32 reserved2[12];
union {
__u32 reserved3[12];
struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */
};
};
#ifdef __i386__
# define _fpstate _fpstate_32
#else
# define _fpstate _fpstate_64
#endif
struct _header {
__u64 xfeatures;
__u64 reserved1[2];
__u64 reserved2[5];
};
struct _ymmh_state {
/* 16x YMM registers, 16 bytes each: */
__u32 ymmh_space[64];
};
/*
* Extended state pointed to by sigcontext::fpstate.
*
* In addition to the fpstate, information encoded in _xstate::xstate_hdr
* indicates the presence of other extended state information supported
* by the CPU and kernel:
*/
struct _xstate {
struct _fpstate fpstate;
struct _header xstate_hdr;
struct _ymmh_state ymmh;
/* New processor state extensions go here: */
};
/*
* The 32-bit signal frame:
*/
struct sigcontext_32 {
__u16 gs, __gsh;
__u16 fs, __fsh;
__u16 es, __esh;
__u16 ds, __dsh;
__u32 di;
__u32 si;
__u32 bp;
__u32 sp;
__u32 bx;
__u32 dx;
__u32 cx;
__u32 ax;
__u32 trapno;
__u32 err;
__u32 ip;
__u16 cs, __csh;
__u32 flags;
__u32 sp_at_signal;
__u16 ss, __ssh;
/*
* fpstate is really (struct _fpstate *) or (struct _xstate *)
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
* of extended memory layout. See comments at the definition of
* (struct _fpx_sw_bytes)
*/
__u32 fpstate; /* Zero when no FPU/extended context */
__u32 oldmask;
__u32 cr2;
};
/*
* The 64-bit signal frame:
*/
struct sigcontext_64 {
__u64 r8;
__u64 r9;
__u64 r10;
__u64 r11;
__u64 r12;
__u64 r13;
__u64 r14;
__u64 r15;
__u64 di;
__u64 si;
__u64 bp;
__u64 bx;
__u64 dx;
__u64 ax;
__u64 cx;
__u64 sp;
__u64 ip;
__u64 flags;
__u16 cs;
__u16 gs;
__u16 fs;
__u16 __pad0;
__u64 err;
__u64 trapno;
__u64 oldmask;
__u64 cr2;
/*
* fpstate is really (struct _fpstate *) or (struct _xstate *)
* depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
* bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
* of extended memory layout. See comments at the definition of
* (struct _fpx_sw_bytes)
*/
__u64 fpstate; /* Zero when no FPU/extended context */
__u64 reserved1[8];
};
/*
* Create the real 'struct sigcontext' type:
*/
/*
* The old user-space sigcontext definition, just in case user-space still
* relies on it. The kernel definition (in asm/sigcontext.h) has unified
* field names but otherwise the same layout.
*/
#define _fpstate_ia32 _fpstate_32
#define sigcontext_ia32 sigcontext_32
# ifdef __i386__
struct sigcontext {
__u16 gs, __gsh;
__u16 fs, __fsh;
__u16 es, __esh;
__u16 ds, __dsh;
__u32 edi;
__u32 esi;
__u32 ebp;
__u32 esp;
__u32 ebx;
__u32 edx;
__u32 ecx;
__u32 eax;
__u32 trapno;
__u32 err;
__u32 eip;
__u16 cs, __csh;
__u32 eflags;
__u32 esp_at_signal;
__u16 ss, __ssh;
struct _fpstate *fpstate;
__u32 oldmask;
__u32 cr2;
};
# else /* __x86_64__: */
struct sigcontext {
__u64 r8;
__u64 r9;
__u64 r10;
__u64 r11;
__u64 r12;
__u64 r13;
__u64 r14;
__u64 r15;
__u64 rdi;
__u64 rsi;
__u64 rbp;
__u64 rbx;
__u64 rdx;
__u64 rax;
__u64 rcx;
__u64 rsp;
__u64 rip;
__u64 eflags; /* RFLAGS */
__u16 cs;
__u16 gs;
__u16 fs;
__u16 __pad0;
__u64 err;
__u64 trapno;
__u64 oldmask;
__u64 cr2;
struct _fpstate *fpstate; /* Zero when no FPU context */
# ifdef __ILP32__
__u32 __fpstate_pad;
# endif
__u64 reserved1[8];
};
# endif /* __x86_64__ */
#endif /* _ASM_X86_SIGCONTEXT_H */
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