/usr/lib/x86_64-linux-gnu/qt5/qml/QtQuick/Controls/Styles/Base/ScrollViewStyle.qml is in qml-module-qtquick-controls 5.5.1-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 | /****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Private 1.0
/*!
\qmltype ScrollViewStyle
\inqmlmodule QtQuick.Controls.Styles
\since 5.1
\ingroup viewsstyling
\brief Provides custom styling for ScrollView
*/
Style {
id: root
/*! The \l ScrollView this style is attached to. */
readonly property ScrollView control: __control
/*! This property controls the frame border padding of the scrollView. */
padding {left: 1; top: 1; right: 1; bottom: 1}
/*! This Component paints the corner area between scroll bars */
property Component corner: Rectangle { color: "#ccc" }
/*! This component determines if the flickable should reposition itself at the
mouse location when clicked. */
property bool scrollToClickedPosition: true
/*! This property holds whether the scroll bars are transient. Transient scroll bars
appear when the content is scrolled and disappear when they are no longer needed.
The default value is platform dependent. */
property bool transientScrollBars: Settings.isMobile && Settings.hasTouchScreen
/*! This Component paints the frame around scroll bars. */
property Component frame: Rectangle {
color: control["backgroundVisible"] ? "white": "transparent"
border.color: "#999"
border.width: 1
radius: 1
visible: control.frameVisible
}
/*! This is the minimum extent of the scroll bar handle.
The default value is \c 30.
*/
property int minimumHandleLength: 30
/*! This property controls the edge overlap
between the handle and the increment/decrement buttons.
The default value is \c 30.
*/
property int handleOverlap: 1
/*! This component controls the appearance of the
scroll bar background.
You can access the following state properties:
\table
\row \li property bool \b styleData.hovered
\row \li property bool \b styleData.horizontal
\endtable
*/
property Component scrollBarBackground: Item {
property bool sticky: false
property bool hovered: styleData.hovered
implicitWidth: Math.round(TextSingleton.implicitHeight)
implicitHeight: Math.round(TextSingleton.implicitHeight)
clip: true
opacity: transientScrollBars ? 0.5 : 1.0
visible: !Settings.hasTouchScreen && (!transientScrollBars || sticky)
Rectangle {
anchors.fill: parent
color: "#ddd"
border.color: "#aaa"
anchors.rightMargin: styleData.horizontal ? -2 : -1
anchors.leftMargin: styleData.horizontal ? -2 : 0
anchors.topMargin: styleData.horizontal ? 0 : -2
anchors.bottomMargin: styleData.horizontal ? -1 : -2
}
onHoveredChanged: if (hovered) sticky = true
onVisibleChanged: if (!visible) sticky = false
}
/*! This component controls the appearance of the
scroll bar handle.
You can access the following state properties:
\table
\row \li property bool \b styleData.hovered
\row \li property bool \b styleData.pressed
\row \li property bool \b styleData.horizontal
\endtable
*/
property Component handle: Item {
property bool sticky: false
property bool hovered: __activeControl !== "none"
implicitWidth: Math.round(TextSingleton.implicitHeight) + 1
implicitHeight: Math.round(TextSingleton.implicitHeight) + 1
BorderImage {
id: img
opacity: styleData.pressed && !transientScrollBars ? 0.5 : styleData.hovered ? 1 : 0.8
source: "images/scrollbar-handle-" + (transientScrollBars ? "transient" : styleData.horizontal ? "horizontal" : "vertical") + ".png"
border.left: transientScrollBars ? 5 : 2
border.top: transientScrollBars ? 5 : 2
border.right: transientScrollBars ? 5 : 2
border.bottom: transientScrollBars ? 5 : 2
anchors.top: !styleData.horizontal ? parent.top : undefined
anchors.margins: transientScrollBars ? 2 : 0
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.left: styleData.horizontal ? parent.left : undefined
width: !styleData.horizontal && transientScrollBars ? sticky ? 13 : 10 : parent.width
height: styleData.horizontal && transientScrollBars ? sticky ? 13 : 10 : parent.height
Behavior on width { enabled: !styleData.horizontal && transientScrollBars; NumberAnimation { duration: 100 } }
Behavior on height { enabled: styleData.horizontal && transientScrollBars; NumberAnimation { duration: 100 } }
}
onHoveredChanged: if (hovered) sticky = true
onVisibleChanged: if (!visible) sticky = false
}
/*! This component controls the appearance of the
scroll bar increment button.
You can access the following state properties:
\table
\row \li property bool \b styleData.hovered
\row \li property bool \b styleData.pressed
\row \li property bool \b styleData.horizontal
\endtable
*/
property Component incrementControl: Rectangle {
visible: !transientScrollBars
implicitWidth: transientScrollBars ? 0 : Math.round(TextSingleton.implicitHeight)
implicitHeight: transientScrollBars ? 0 : Math.round(TextSingleton.implicitHeight)
Rectangle {
anchors.fill: parent
anchors.bottomMargin: -1
anchors.rightMargin: -1
border.color: "#aaa"
Rectangle {
anchors.fill: parent
anchors.margins: 1
color: "transparent"
border.color: "#44ffffff"
}
Image {
source: styleData.horizontal ? "images/arrow-right.png" : "images/arrow-down.png"
anchors.centerIn: parent
opacity: control.enabled ? 0.6 : 0.5
}
gradient: Gradient {
GradientStop {color: styleData.pressed ? "lightgray" : "white" ; position: 0}
GradientStop {color: styleData.pressed ? "lightgray" : "lightgray" ; position: 1}
}
}
}
/*! This component controls the appearance of the
scroll bar decrement button.
You can access the following state properties:
\table
\row \li property bool \b styleData.hovered
\row \li property bool \b styleData.pressed
\row \li property bool \b styleData.horizontal
\endtable
*/
property Component decrementControl: Rectangle {
visible: !transientScrollBars
implicitWidth: transientScrollBars ? 0 : Math.round(TextSingleton.implicitHeight)
implicitHeight: transientScrollBars ? 0 : Math.round(TextSingleton.implicitHeight)
Rectangle {
anchors.fill: parent
anchors.topMargin: styleData.horizontal ? 0 : -1
anchors.leftMargin: styleData.horizontal ? -1 : 0
anchors.bottomMargin: styleData.horizontal ? -1 : 0
anchors.rightMargin: styleData.horizontal ? 0 : -1
color: "lightgray"
Rectangle {
anchors.fill: parent
anchors.margins: 1
color: "transparent"
border.color: "#44ffffff"
}
Image {
source: styleData.horizontal ? "images/arrow-left.png" : "images/arrow-up.png"
anchors.centerIn: parent
anchors.verticalCenterOffset: styleData.horizontal ? 0 : -1
anchors.horizontalCenterOffset: styleData.horizontal ? -1 : 0
opacity: control.enabled ? 0.6 : 0.5
}
gradient: Gradient {
GradientStop {color: styleData.pressed ? "lightgray" : "white" ; position: 0}
GradientStop {color: styleData.pressed ? "lightgray" : "lightgray" ; position: 1}
}
border.color: "#aaa"
}
}
/*! \internal */
property Component __scrollbar: Item {
id: panel
property string activeControl: "none"
property bool scrollToClickPosition: true
property bool isTransient: transientScrollBars
property bool on: false
property bool raised: false
property bool sunken: __styleData.upPressed | __styleData.downPressed | __styleData.handlePressed
states: State {
name: "out"
when: isTransient
&& (!__stickyScrollbars || !flickableItem.moving)
&& panel.activeControl === "none"
&& !panel.on
&& !panel.raised
PropertyChanges { target: panel; opacity: 0 }
}
transitions: Transition {
to: "out"
SequentialAnimation {
PauseAnimation { duration: root.__scrollBarFadeDelay }
NumberAnimation { properties: "opacity"; duration: root.__scrollBarFadeDuration }
PropertyAction { target: panel; property: "visible"; value: false }
}
}
implicitWidth: __styleData.horizontal ? 200 : bg.implicitWidth
implicitHeight: __styleData.horizontal ? bg.implicitHeight : 200
function pixelMetric(arg) {
if (arg === "scrollbarExtent")
return (__styleData.horizontal ? bg.height : bg.width);
return 0;
}
function styleHint(arg) {
return false;
}
function hitTest(argX, argY) {
if (itemIsHit(handleControl, argX, argY))
return "handle"
else if (itemIsHit(incrementLoader, argX, argY))
return "up";
else if (itemIsHit(decrementLoader, argX, argY))
return "down";
else if (itemIsHit(bg, argX, argY)) {
if (__styleData.horizontal && argX < handleControl.x || !__styleData.horizontal && argY < handleControl.y)
return "upPage"
else
return "downPage"
}
return "none";
}
function subControlRect(arg) {
if (arg === "handle") {
return Qt.rect(handleControl.x, handleControl.y, handleControl.width, handleControl.height);
} else if (arg === "groove") {
if (__styleData.horizontal) {
return Qt.rect(incrementLoader.width - handleOverlap,
0,
__control.width - (incrementLoader.width + decrementLoader.width - handleOverlap * 2),
__control.height);
} else {
return Qt.rect(0,
incrementLoader.height - handleOverlap,
__control.width,
__control.height - (incrementLoader.height + decrementLoader.height - handleOverlap * 2));
}
}
return Qt.rect(0,0,0,0);
}
function itemIsHit(argItem, argX, argY) {
var pos = argItem.mapFromItem(__control, argX, argY);
return (pos.x >= 0 && pos.x <= argItem.width && pos.y >= 0 && pos.y <= argItem.height);
}
Loader {
id: incrementLoader
anchors.top: parent.top
anchors.left: parent.left
sourceComponent: decrementControl
property QtObject styleData: QtObject {
readonly property bool hovered: activeControl === "up"
readonly property bool pressed: __styleData.upPressed
readonly property bool horizontal: __styleData.horizontal
}
}
Loader {
id: bg
anchors.top: __styleData.horizontal ? undefined : incrementLoader.bottom
anchors.bottom: __styleData.horizontal ? undefined : decrementLoader.top
anchors.left: __styleData.horizontal ? incrementLoader.right : undefined
anchors.right: __styleData.horizontal ? decrementLoader.left : undefined
sourceComponent: scrollBarBackground
property QtObject styleData: QtObject {
readonly property bool horizontal: __styleData.horizontal
readonly property bool hovered: activeControl !== "none"
}
}
Loader {
id: decrementLoader
anchors.bottom: __styleData.horizontal ? undefined : parent.bottom
anchors.right: __styleData.horizontal ? parent.right : undefined
sourceComponent: incrementControl
property QtObject styleData: QtObject {
readonly property bool hovered: activeControl === "down"
readonly property bool pressed: __styleData.downPressed
readonly property bool horizontal: __styleData.horizontal
}
}
property var flickableItem: control.flickableItem
property int extent: Math.max(minimumHandleLength, __styleData.horizontal ?
(flickableItem ? flickableItem.width/flickableItem.contentWidth : 0 ) * bg.width :
(flickableItem ? flickableItem.height/flickableItem.contentHeight : 0) * bg.height)
readonly property real range: __control.maximumValue - __control.minimumValue
readonly property real begin: __control.value - __control.minimumValue
Loader {
id: handleControl
height: __styleData.horizontal ? implicitHeight : extent
width: __styleData.horizontal ? extent : implicitWidth
anchors.top: bg.top
anchors.left: bg.left
anchors.topMargin: __styleData.horizontal ? 0 : -handleOverlap + (2 * begin * (bg.height + (2 * handleOverlap) - extent) + range) / (2 * range)
anchors.leftMargin: __styleData.horizontal ? -handleOverlap + (2 * begin * (bg.width + (2 * handleOverlap) - extent) + range) / (2 * range) : 0
sourceComponent: handle
property QtObject styleData: QtObject {
readonly property bool hovered: activeControl === "handle"
readonly property bool pressed: __styleData.handlePressed
readonly property bool horizontal: __styleData.horizontal
}
readonly property alias __activeControl: panel.activeControl
}
}
/*! \internal */
property bool __externalScrollBars: false
/*! \internal */
property int __scrollBarSpacing: 4
/*! \internal */
property int __scrollBarFadeDelay: 450
/*! \internal */
property int __scrollBarFadeDuration: 200
/*! \internal */
property bool __stickyScrollbars: false
}
|