/usr/share/calc/help/sqrt is in apcalc-common 2.12.5.0-1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 | NAME
sqrt - evaluate exactly or approximate a square root
SYNOPSIS
sqrt(x [, eps[, z]])
TYPES
If x is an object of type tt, or if x is not an object but y
is an object of type tt, and the user-defined function
tt_round has been defined, the types for x, y, z are as
required for tt_round, the value returned, if any, is as
specified in tt_round. For object x or y, z defaults to a
null value.
For other argument types:
x real or complex
eps nonzero real
z integer
return real or complex
DESCRIPTION
For real or complex x, sqrt(x, y, z) returns either the exact
value of a square root of x (which is possible only if this
square root is rational) or a number for which the real and
imaginary parts are either exact or the nearest below or nearest
above to the exact values.
The argument, eps, specifies the epsilon/error value to be
used during calculations. By default, this value is epsilon().
The seven lowest bits of z are used to control the signs of the
result and the type of any rounding:
z bit 6 ((z & 64) > 0)
0: principal square root
1: negative principal square root
z bit 5 ((z & 32) > 0)
0: return aprox square root
1: return exact square root when real & imaginary are rational
z bits 5-0 (z & 31)
0: round down or up according as y is positive or negative,
sgn(r) = sgn(y)
1: round up or down according as y is positive or negative,
sgn(r) = -sgn(y)
2: round towards zero, sgn(r) = sgn(x)
3: round away from zero, sgn(r) = -sgn(x)
4: round down
5: round up
6: round towards or from zero according as y is positive or
negative, sgn(r) = sgn(x/y)
7: round from or towards zero according as y is positive or
negative, sgn(r) = -sgn(x/y)
8: a/y is even
9: a/y is odd
10: a/y is even or odd according as x/y is positive or negative
11: a/y is odd or even according as x/y is positive or negative
12: a/y is even or odd according as y is positive or negative
13: a/y is odd or even according as y is positive or negative
14: a/y is even or odd according as x is positive or negative
15: a/y is odd or even according as x is positive or negative
The value of y and lowest 5 bits of z are used in the same way as
y and z in appr(x, y, z): for either the real or imaginary part
of the square root, if this is a multiple of y, it is returned
exactly; otherwise the value returned for the part is the
multiple of y nearest below or nearest above the true value.
For z = 0, the remainder has the sign of y; changing bit 0
changes to the other possibility; for z = 2, the remainder has the
sign of the true value, i.e. the rounding is towards zero; for
z = 4, the remainder is always positive, i.e. the rounding is down;
for z = 8, the rounding is to the nearest even multiple of y;
if 16 <= z < 32, the rounding is to the nearest multiple of y when
this is uniquely determined and otherwise is as if z were replaced
by z - 16.
With the initial default values, 1e-20 for epsilon() and 24 for
config("sqrt"), sqrt(x) returns the principal square root with
real and imaginary parts rounded to 20 decimal places, the 20th
decimal digit being even when the part differs from a multiple
of 1e-20 by 1/2 * 1e-20.
EXAMPLE
; eps = 1e-4
; print sqrt(4,eps,0), sqrt(4,eps,64), sqrt(8i,eps,0), sqrt(8i, eps, 64)
2 -2 2+2i -2-2i
; print sqrt(2,eps,0), sqrt(2,eps,1), sqrt(2,eps,24)
1.4142 1.4143 1.4142
; x = 1.2345678^2
; print sqrt(x,eps,24), sqrt(x,eps,32), sqrt(x,eps,96)
1.2346 1.2345678 -1.2345678
; print sqrt(.00005^2, eps, 24), sqrt(.00015^2, eps, 24)
0 .0002
LIMITS
none
LINK LIBRARY
COMPLEX *c_sqrt(COMPLEX *x, NUMBER *ep, long z)
NUMBER *qisqrt(NUMBER *q)
NUMBER *qsqrt(NUMBER *x, NUMBER *ep, long z)
FLAG zsqrt(ZVALUE x, ZVALUE *result, long z)
SEE ALSO
appr, epsilon
## Copyright (C) 1999 Landon Curt Noll
##
## Calc is open software; you can redistribute it and/or modify it under
## the terms of the version 2.1 of the GNU Lesser General Public License
## as published by the Free Software Foundation.
##
## Calc is distributed in the hope that it will be useful, but WITHOUT
## ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
## or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
## Public License for more details.
##
## A copy of version 2.1 of the GNU Lesser General Public License is
## distributed with calc under the filename COPYING-LGPL. You should have
## received a copy with calc; if not, write to Free Software Foundation, Inc.
## 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
##
## @(#) $Revision: 30.1 $
## @(#) $Id: sqrt,v 30.1 2007/03/16 11:10:42 chongo Exp $
## @(#) $Source: /usr/local/src/bin/calc/help/RCS/sqrt,v $
##
## Under source code control: 1995/09/18 03:54:32
## File existed as early as: 1995
##
## chongo <was here> /\oo/\ http://www.isthe.com/chongo/
## Share and enjoy! :-) http://www.isthe.com/chongo/tech/comp/calc/
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