/usr/share/games/freeciv/hex2t/grid.spec is in freeciv-data 2.5.3-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | [spec]
; Format and options of this spec file:
options = "+Freeciv-2.5-spec"
[info]
artists = "
Jason Dorje Short <jdorje@freeciv.org>
; adapted to hex2t
Daniel Markstedt <himasaram@spray.se>
"
[file]
gfx = "hex2t/grid"
[grid_main]
x_top_left = 2
y_top_left = 2
dx = 40
dy = 72
pixel_border = 2
tiles = { "row", "column", "tag"
0, 1, "grid.main.lr"
0, 2, "grid.main.we"
0, 3, "grid.main.ns"
1, 1, "grid.city.lr"
1, 2, "grid.city.we"
1, 3, "grid.city.ns"
2, 1, "grid.worked.lr"
2, 2, "grid.worked.we"
2, 3, "grid.worked.ns"
; vector of gradient for tessellation:
; (theta = arctan(tile_width/tile_height))
; dx = tile_width * (cos^2 theta) = 30.566
; dy = tile_height * cos theta * sin theta = 16.981
3, 2, "grid.nonnative"
3, 3, "grid.unavailable"
4, 1, "grid.selected.lr"
4, 2, "grid.selected.we"
4, 3, "grid.selected.ns"
5, 1, "grid.coastline.lr"
5, 2, "grid.coastline.we"
5, 3, "grid.coastline.ns"
0, 0, "grid.borders.e"
1, 0, "grid.borders.w"
2, 0, "grid.borders.n"
3, 0, "grid.borders.s"
4, 0, "grid.borders.l"
5, 0, "grid.borders.r"
}
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