/usr/share/gap/lib/vecmat.gi is in gap-libs 4r7p9-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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##
#W vecmat.gi GAP Library Frank Celler
##
##
#Y Copyright (C) 1997, Lehrstuhl D für Mathematik, RWTH Aachen, Germany
#Y (C) 1998 School Math and Comp. Sci., University of St Andrews, Scotland
#Y Copyright (C) 2002 The GAP Group
##
## This file contains the basic methods for creating and doing arithmetic
## with GF2 vectors and matrices.
##
#############################################################################
##
#F IsLockedRepresentationVector . . filter used by GF2 and GF(q)
## matrix reps to stop their rows
## changing representation
DeclareFilter( "IsLockedRepresentationVector" );
#############################################################################
##
#V TYPE_LIST_GF2VEC . . . . . . . . . . . . . . type of mutable GF2 vectors
##
InstallValue( TYPE_LIST_GF2VEC,
NewType( CollectionsFamily( FFEFamily(2) ),
IsHomogeneousList and IsListDefault and IsNoImmediateMethodsObject
and IsMutable and IsCopyable and IsGF2VectorRep )
);
#############################################################################
##
#V TYPE_LIST_GF2VEC_IMM . . . . . . . . . . . type of immutable GF2 vectors
##
InstallValue( TYPE_LIST_GF2VEC_IMM,
NewType( CollectionsFamily( FFEFamily(2) ),
IsHomogeneousList and IsListDefault and IsNoImmediateMethodsObject
and IsCopyable and IsGF2VectorRep )
);
#############################################################################
##
#V TYPE_LIST_GF2VEC_IMM_LOCKED . . . . type of immutable locked GF2 vectors
##
InstallValue( TYPE_LIST_GF2VEC_IMM_LOCKED,
NewType( CollectionsFamily( FFEFamily(2) ),
IsHomogeneousList and IsListDefault and IsNoImmediateMethodsObject
and IsCopyable and IsGF2VectorRep and IsLockedRepresentationVector)
);
#############################################################################
##
#V TYPE_LIST_GF2VEC_LOCKED . . . . type of mutable locked GF2 vectors
##
InstallValue( TYPE_LIST_GF2VEC_LOCKED,
NewType( CollectionsFamily( FFEFamily(2) ),
IsHomogeneousList and IsListDefault and IsNoImmediateMethodsObject
and IsCopyable and IsGF2VectorRep and
IsLockedRepresentationVector and IsMutable)
);
#############################################################################
##
#V TYPE_LIST_GF2MAT . . . . . . . . . . . . . type of mutable GF2 matrices
##
InstallValue( TYPE_LIST_GF2MAT,
NewType( CollectionsFamily(CollectionsFamily(FFEFamily(2))),
IsMatrix and IsListDefault and IsSmallList and
IsFFECollColl and IsNoImmediateMethodsObject
and IsMutable and IsCopyable and IsGF2MatrixRep and
HasIsRectangularTable and IsRectangularTable )
);
#############################################################################
##
#V TYPE_LIST_GF2MAT_IMM . . . . . . . . . . type of immutable GF2 matrices
##
InstallValue( TYPE_LIST_GF2MAT_IMM,
NewType( CollectionsFamily(CollectionsFamily(FFEFamily(2))),
IsMatrix and IsListDefault and IsCopyable and IsGF2MatrixRep
and IsNoImmediateMethodsObject
and IsSmallList and IsFFECollColl and
HasIsRectangularTable and IsRectangularTable)
);
#############################################################################
##
#M Length( <gf2vec> ) . . . . . . . . . . . . . . . length of a GF2 vector
##
InstallOtherMethod( Length,
"for GF2 vector",
true,
[ IsList and IsGF2VectorRep ],
0,
LEN_GF2VEC );
#############################################################################
##
#M ELM0_LIST( <gf2vec>, <pos> ) . . . . select an element from a GF2 vector
##
InstallMethod( ELM0_LIST,
"for GF2 vector",
true,
[ IsList and IsGF2VectorRep,
IsPosInt ],
0,
ELM0_GF2VEC );
#############################################################################
##
#M ELM_LIST( <gf2vec>, <pos> ) . . . . . select an element from a GF2 vector
##
InstallOtherMethod( ELM_LIST,
"for GF2 vector",
true,
[ IsList and IsGF2VectorRep,
IsPosInt ],
0,
ELM_GF2VEC );
#############################################################################
##
#M ELMS_LIST( <gf2vec>, <poss> ) . . . . . select elements from a GF2 vector
##
InstallOtherMethod( ELMS_LIST,
"for GF2 vector",
true,
[ IsList and IsGF2VectorRep,
IsList and IsDenseList and IsInternalRep ],
0,
ELMS_GF2VEC );
#############################################################################
##
#M ASS_LIST( <gf2vec>, <pos>, <elm> ) . . assign an element to a GF2 vector
##
## We use an OtherMethod and trap assignment to immutable vectors in
## the kernel method.
InstallOtherMethod( ASS_LIST,
"for GF2 vector",
true,
[ IsList and IsGF2VectorRep,
IsPosInt,
IsObject ],
0,
ASS_GF2VEC );
#############################################################################
##
#M ASS_LIST( <empty-list>, <pos>, <ffe> ) . . . . . start a new GF2 vector
##
#InstallMethod( ASS_LIST,
# "for empty plain list and finite field element",
# true,
# [ IsMutable and IsList and IsPlistRep and IsEmpty,
# IsPosInt,
# IsFFE ],
# 0,
#function( list, pos, val )
# if pos = 1 and ( val = GF2Zero or val = GF2One ) then
# CONV_GF2VEC(list);
# ASS_GF2VEC( list, pos, val );
# else
# ASS_PLIST_DEFAULT( list, pos, val );
# # force kernel to notice that this is now a list of FFEs
# ConvertToVectorRep( list );
# fi;
#end );
#############################################################################
##
#M UNB_LIST( <gf2vec>, <pos> ) . . . . . . unbind a position of a GF2 vector
##
## We use an OtherMethod and trap assignment to immutable vectors in
## the kernel method.
InstallOtherMethod( UNB_LIST,
"for GF2 vector",
true,
[ IsList and IsGF2VectorRep,
IsPosInt ],
0,
UNB_GF2VEC );
#############################################################################
##
#M PrintObj( <gf2vec> ) . . . . . . . . . . . . . . . . print a GF2 vector
##
InstallMethod( PrintObj,
"for GF2 vector",
true,
[ IsGF2VectorRep ],
0,
function( vec )
local i;
Print( "[ " );
for i in [ 1 .. Length(vec) ] do
if 1 < i then Print( ", " ); fi;
Print( vec[i] );
od;
Print( " ]" );
end );
#############################################################################
##
#M ViewObj( <gf2vec> ) . . . . . . . . . . . . . . . . . . view a GF2 vector
##
InstallMethod( ViewObj,
"for GF2 vector",
true,
[ IsRowVector and IsFinite and IsGF2VectorRep ],
0,
function( vec )
if IsMutable(vec) then
Print( "<a GF2 vector of length ", Length(vec), ">" );
else
Print( "<an immutable GF2 vector of length ", Length(vec), ">" );
fi;
end );
#############################################################################
##
#M AdditiveInverseOp( <gf2vec> ) . mutable additive inverse of a GF2 vector
##
InstallMethod( AdditiveInverseMutable,
"for GF2 vector",
true,
[ IsRowVector and IsListDefault and IsGF2VectorRep ],
0,
ShallowCopy );
InstallMethod( AdditiveInverseSameMutability,
"for GF2 vector, mutable",
true,
[ IsRowVector and IsListDefault and IsGF2VectorRep and IsMutable],
0,
ShallowCopy );
InstallMethod( AdditiveInverseSameMutability,
"for GF2 vector, immutable",
true,
[ IsRowVector and IsListDefault and IsGF2VectorRep],
0,
function(v)
if IsMutable(v) then
TryNextMethod();
fi;
return v;
end );
#############################################################################
##
#M AdditiveInverse( <gf2vec> ) . . . . . . additive inverse of a GF2 vector
##
InstallMethod( AdditiveInverse,
"for GF2 vector",
true,
[ IsRowVector and IsListDefault and IsGF2VectorRep ],
0,
Immutable );
#############################################################################
##
#M ZeroOp( <gf2vec> ) . . . . . . . . . . . . . . . mutable zero GF2 vector
##
InstallMethod( ZeroOp,
"for GF2 vector",
true,
[ IsRowVector and IsListDefault and IsGF2VectorRep ],
0,
ZERO_GF2VEC );
#############################################################################
##
#M ZEROOp( <gf2vec> ) . . . . . . . . . . . same mutability zero GF2 vector
##
InstallMethod( ZeroSameMutability,
"for GF2 vector, mutable",
true,
[ IsRowVector and IsListDefault and IsGF2VectorRep and IsMutable],
0,
ZERO_GF2VEC );
InstallMethod( ZeroSameMutability,
"for GF2 vector, immutable",
true,
[ IsRowVector and IsListDefault and IsGF2VectorRep],
0,
function(v)
local z;
if IsMutable(v) then
TryNextMethod();
fi;
z := ZERO_GF2VEC(v);
MakeImmutable(z);
return z;
end);
#############################################################################
##
#M \=( <gf2vec>, <gf2vec> ) . . . . . . . . . . . . equality of GF2 vectors
##
InstallMethod( \=,"for GF2 vectors",IsIdenticalObj,
[ IsRowVector and IsGF2VectorRep,
IsRowVector and IsGF2VectorRep ], 0, EQ_GF2VEC_GF2VEC );
#############################################################################
##
#M \<( <gf2vec>, <gf2vec> ) . . . . . . . . . . . . equality of GF2 vectors
##
InstallMethod( \<,"for GF2 vectors",IsIdenticalObj,
[ IsRowVector and IsGF2VectorRep,
IsRowVector and IsGF2VectorRep ], 0, LT_GF2VEC_GF2VEC );
#############################################################################
##
#M \+( <gf2vec>, <gf2vec> ) . . . . . . . . . . . . sum of two GF2 vectors
##
InstallMethod( \+,
"for GF2 vectors",
IsIdenticalObj,
[ IsRowVector and IsListDefault and IsGF2VectorRep,
IsRowVector and IsListDefault and IsGF2VectorRep ],
0,
SUM_GF2VEC_GF2VEC );
#############################################################################
##
#M \-( <gf2vec>, <gf2vec> ) . . . . . . . . . difference of two GF2 vectors
##
InstallMethod( \-,
"for GF2 vectors",
IsIdenticalObj,
[ IsRowVector and IsListDefault and IsGF2VectorRep,
IsRowVector and IsListDefault and IsGF2VectorRep ],
0,
# we are in GF(2)
SUM_GF2VEC_GF2VEC );
#############################################################################
##
#M \*( <gf2vec>, <gf2vec> ) . . . . . . . . . . product of two GF2 vectors
##
InstallMethod( \*,
"for GF2 vectors",
IsIdenticalObj,
[ IsRingElementList and IsListDefault and IsRowVector and IsGF2VectorRep,
IsRingElementList and IsListDefault and IsRowVector and IsGF2VectorRep ],
0,
PROD_GF2VEC_GF2VEC );
#############################################################################
##
#M \*( <ffe>, <gf2vec> ) . . . . . . . . . . . product of FFE and GF2 vector
##
## This method is installed with positive rank because it is the
## specialised method for GF(2) elements and should fall through to
## the general method for GF(2^k).
##
InstallMethod( \*,
"for FFE and GF2 vector",
IsElmsColls,
[ IsFFE,
IsRingElementList and IsRowVector and IsGF2VectorRep ],
10,
function( a, b )
if a = GF2Zero then
return ZeroSameMutability(b);
elif a = GF2One then
if IsMutable(b) then
return ShallowCopy(b);
else
return b;
fi;
else
TryNextMethod();
fi;
end );
#############################################################################
##
#M \*( <gf2vec>, <ffe> ) . . . . . . . . . . . product of GF2 vector and FFE
##
## This method is installed with positive rank because it is the
## specialised method for GF(2) elements and should fall through to
## the general method for GF(2^k).
##
InstallMethod( \*,
"for GF2 vector and FFE",
IsCollsElms,
[ IsRingElementList and IsRowVector and IsGF2VectorRep,
IsFFE ],
10,
function( a, b )
if b = GF2Zero then
return ZeroSameMutability(a);
elif b = GF2One then
if IsMutable(a) then
return ShallowCopy(a);
else
return a;
fi;
else
TryNextMethod();
fi;
end );
#############################################################################
##
#M AddCoeffs( <gf2vec>, <gf2vec>, <mul> ) . . . . . . . . add coefficients
##
InstallOtherMethod( AddCoeffs,
"for GF2 vectors and FFE",
function(a,b,c) return IsIdenticalObj(a,b); end,
[ IsRowVector and IsGF2VectorRep and IsMutable,
IsRowVector and IsGF2VectorRep,
IsFFE ],
0,
ADDCOEFFS_GF2VEC_GF2VEC_MULT );
#############################################################################
##
#M AddCoeffs( <gf2vec>, <gf2vec> ) . . . . . . . . . . . . add coefficients
##
InstallOtherMethod( AddCoeffs,
"for GF2 vectors",
IsIdenticalObj,
[ IsRowVector and IsGF2VectorRep and IsMutable,
IsRowVector and IsGF2VectorRep ],
0,
ADDCOEFFS_GF2VEC_GF2VEC );
#############################################################################
##
#M AddCoeffs( <empty-list>, <gf2vec>, <mul> ) . . . . . . add coefficients
##
InstallOtherMethod( AddCoeffs,
"for empty list, GF2 vector and FFE",
true,
[ IsList and IsEmpty and IsMutable,
IsRowVector and IsGF2VectorRep,
IsFFE ],
0,
function( a, b, c )
CONV_GF2VEC(a);
return ADDCOEFFS_GF2VEC_GF2VEC_MULT( a, b, c );
end );
#############################################################################
##
#M AddCoeffs( <empty-list>, <gf2vec> ) . . . . . . . . . . add coefficients
##
InstallOtherMethod( AddCoeffs,
"for empty list, GF2 vector",
true,
[ IsList and IsEmpty and IsMutable,
IsRowVector and IsGF2VectorRep ],
0,
function( a, b )
CONV_GF2VEC(a);
return ADDCOEFFS_GF2VEC_GF2VEC(a,b);
end );
#############################################################################
##
#M PadCoeffs( <gf2vec>, <len> ) . . . . . . . . . . . expand a GF2 vector
##
InstallMethod( PadCoeffs,
"for GF2 vector",
true,
[ IsMutable and IsRowVector and IsAdditiveElementWithZeroCollection and IsGF2VectorRep,
IsPosInt ],
0,
function(v,len)
if len > LEN_GF2VEC(v) then
RESIZE_GF2VEC(v,len);
fi;
end);
#############################################################################
##
#M QuotRemCoeffs( <gf2vec>, <len>, <gf2vec>, <len> )
##
InstallMethod( QuotRemCoeffs,
"GF2 vectors",
[ IsRowVector and IsGF2VectorRep, IsInt, IsRowVector and IsGF2VectorRep, IsInt],
QUOTREM_COEFFS_GF2VEC);
#############################################################################
##
#M NormedRowVector( <v> )
##
InstallMethod( NormedRowVector, "for GF(2) vector", true,
[ IsRowVector and IsGF2VectorRep and IsScalarCollection ],0,
# Over GF(2) one can norm only to 1
x->x);
#############################################################################
##
#M Length( <list> ) . . . . . . . . . . . . . . . . length of a GF2 matrix
##
InstallOtherMethod( Length,
"for GF2 matrix",
true,
[ IsMatrix and IsGF2MatrixRep ],
0,
function( list )
return list![1];
end );
#############################################################################
##
#M ELM_LIST( <list>, <pos> ) . . . . . . . select an element of a GF2 matrix
##
InstallOtherMethod( ELM_LIST,
"for GF2 matrix",
true,
[ IsMatrix and IsGF2MatrixRep,
IsPosInt ],
0,
function( list, pos )
return list![pos+1];
end );
#############################################################################
##
#M ASS_LIST( <gf2mat>, <pos>, <elm> ) . . assign an element to a GF2 matrix
##
InstallOtherMethod( ASS_LIST,
"for GF2 matrix",
true,
[ IsList and IsGF2MatrixRep and IsMutable,
IsPosInt,
IsObject ],
0,
ASS_GF2MAT );
InstallOtherMethod( ASS_LIST,
"for GF2 matrix",
true,
[ IsList and IsGF2MatrixRep,
IsPosInt,
IsObject ],
0,
ASS_GF2MAT );
#############################################################################
##
#M ASS_LIST( <empty-list>, <pos>, <gf2vec> ) . . . . start a new GF2 matrix
##
#InstallMethod( ASS_LIST,
# "for empty plain list and GF2 vector",
# true,
# [ IsMutable and IsList and IsPlistRep and IsEmpty,
# IsPosInt,
# IsGF2VectorRep ],
# 0,
#function( list, pos, val )
# if pos = 1 and not IsMutable(val) then
# list[1] := 1;
# list[2] := val;
# SetFilterObj(val, IsLockedRepresentationVector);
# Objectify( TYPE_LIST_GF2MAT, list );
# else
# ASS_PLIST_DEFAULT( list, pos, val );
# fi;
#end );
#############################################################################
##
#M UNB_LIST( <gf2mat>, <pos> ) . . . . . . unbind a position of a GF2 matrix
##
InstallOtherMethod( UNB_LIST,
"for GF2 matrix",
true,
[ IsList and IsGF2MatrixRep and IsMutable,
IsPosInt ],
0,
UNB_GF2MAT );
InstallOtherMethod( UNB_LIST,
"for GF2 matrix",
true,
[ IsList and IsGF2MatrixRep,
IsPosInt ],
0,
function(m, pos)
if IsMutable(m) then
TryNextMethod();
elif pos <= Length(m) then
Error("Unbind: can't unbind an entry of an immutable GF2 Matrix" );
fi;
end);
#############################################################################
##
#M PrintObj( <gf2mat> ) . . . . . . . . . . . . . . . . print a GF2 matrix
##
InstallMethod( PrintObj,
"for GF2 matrix",
true,
[ IsGF2MatrixRep ],
0,
function( mat )
local i, j;
Print( "\>\>[ \>\>" );
for i in [ 1 .. Length(mat) ] do
if 1 < i then Print( "\<,\< \>\>" ); fi;
Print( "\>\>[ \>\>" );
for j in [ 1 .. Length(mat[i]) ] do
if 1 < j then Print( "\<,\< \>\>" ); fi;
Print( mat[i][j] );
od;
Print( " \<\<\<\<]" );
od;
Print( " \<\<\<\<]" );
end );
#############################################################################
##
#M ViewObj( <gf2mat> ) . . . . . . . . . . . . . . . . view a GF2 matrix
##
InstallMethod( ViewObj,
"for GF2 matrix",
true,
[ IsMatrix and IsFinite and IsGF2MatrixRep ],
0,
function( mat )
if Length(mat) = 0 then
if IsMutable(mat) then
Print( "<a 0x0 matrix over GF2>" );
else
Print( "<an immutable 0x0 matrix over GF2>" );
fi;
else
if IsMutable(mat) then
Print("<a ",Length(mat),"x",Length(mat[1])," matrix over GF2>");
else
Print( "<an immutable ", Length(mat), "x", Length(mat[1]),
" matrix over GF2>" );
fi;
fi;
end );
#############################################################################
##
#M ShallowCopy( <gf2mat> ) . . . . . . mutable shallow copy of a GF2 matrix
##
BindGlobal("SHALLOWCOPY_GF2MAT",
function(mat)
local copy, i, len;
len := mat![1];
copy := [ len ];
for i in [2..len+1] do
copy[i] := mat![i];
od;
Objectify( TYPE_LIST_GF2MAT, copy );
return copy;
end);
InstallMethod( ShallowCopy,
"for GF2 matrix",
true,
[ IsMatrix and IsGF2MatrixRep ],
0,
SHALLOWCOPY_GF2MAT);
InstallOtherMethod(TransposedMat,"GF2 matrix",true,
[IsMatrix and IsGF2MatrixRep],0,TRANSPOSED_GF2MAT);
InstallOtherMethod(MutableTransposedMat,"GF2 matrix",true,
[IsMatrix and IsGF2MatrixRep],0,TRANSPOSED_GF2MAT);
#############################################################################
##
#M AdditiveInverseOp( <gf2mat> ) . mutable additive inverse of a GF2 matrix
##
InstallMethod( AdditiveInverseOp,
"for GF2 matrix",
true,
[ IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
function(mat)
local copy, i, len;
len := mat![1];
copy := [ len ];
for i in [2..len+1] do
copy[i] := ShallowCopy(mat![i]);
SetFilterObj(copy[i],IsLockedRepresentationVector);
od;
Objectify( TYPE_LIST_GF2MAT, copy );
return copy;
end);
#############################################################################
##
#M AdditiveInverseSameMutability( <gf2mat> ) . same mutability additive inverse
##
InstallMethod( AdditiveInverseSameMutability,
"for GF2 matrix",
true,
[ IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
function(mat)
local copy, i, len,r ;
if not IsMutable(mat) then
return mat;
fi;
len := mat![1];
copy := [ len ];
for i in [2..len+1] do
r := mat![i];
if IsMutable(r) then
copy[i] := ShallowCopy(mat![i]);
SetFilterObj(copy[i],IsLockedRepresentationVector);
else
copy[i] := r;
fi;
od;
Objectify( TYPE_LIST_GF2MAT, copy );
return copy;
end);
#############################################################################
##
#M AdditiveInverse( <gf2mat> ) . . . . . . additive inverse of a GF2 matrix
##
InstallMethod( AdditiveInverse,
"for GF2 matrix",
true,
[ IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
# we are in GF2
Immutable );
#############################################################################
##
#M InverseOp( <gf2mat> ) . . . . . . . . . . mutable inverse of a GF2 matrix
##
InstallMethod( InverseOp,
"for GF2 matrix",
true,
[ IsMultiplicativeElementWithInverse and IsOrdinaryMatrix and
IsSmallList and IsFFECollColl
and IsGF2MatrixRep ],
0,
INV_GF2MAT_MUTABLE );
#############################################################################
##
#M InverseSameMutability( <gf2mat> ) same mutability inverse of a GF2 matrix
##
InstallMethod( InverseSameMutability,
"for GF2 matrix",
true,
[ IsMultiplicativeElementWithInverse and IsOrdinaryMatrix and
IsSmallList and IsFFECollColl
and IsGF2MatrixRep ],
0,
INV_GF2MAT_SAME_MUTABILITY );
#############################################################################
##
#M InverseOp( <list of gf2 vectors> ) . . . mutable inverse of a GF2 matrix
##
InstallMethod( InverseOp,
"for plain list of GF2 vectors",
true,
[ IsPlistRep and IsFFECollColl and IsMatrix],
0,
m->INV_PLIST_GF2VECS_DESTRUCTIVE(List(m, ShallowCopy)) );
#############################################################################
##
#M InverseSameMutability( <list of gf2 vectors> ) . same mutability inverse of a GF2 matrix
##
InstallMethod( InverseSameMutability,
"for plain list of GF2 vectors",
true,
[ IsPlistRep and IsFFECollColl and IsMatrix],
0,
function(m)
local inv,i;
inv := INV_PLIST_GF2VECS_DESTRUCTIVE(List(m, ShallowCopy));
if inv = TRY_NEXT_METHOD then
TryNextMethod();
fi;
if IsMutable(m) then
if not IsMutable(m[1]) then
for i in [1..Length(m)] do
MakeImmutable(inv[i]);
od;
fi;
else
MakeImmutable(inv);
fi;
return inv;
end );
#############################################################################
##
#M OneOp( <gf2mat> ) . . . . . . . . . . . . . . mutable identity GF2 matrix
##
## A fully mutable GF2 matrix cannot be in the special compressed rep.
## so return it as a plain list
##
BindGlobal("GF2IdentityMatrix", function(n, imm)
local i,id,line,o;
o := Z(2);
id := [n];
for i in [1..n] do
line := ZERO_GF2VEC_2(n);
line[i] := o;
SetFilterObj(line,IsLockedRepresentationVector);
if imm > 0 then
MakeImmutable(line);
fi;
Add(id, line);
od;
if imm > 1 then
Objectify(TYPE_LIST_GF2MAT_IMM, id);
else
Objectify(TYPE_LIST_GF2MAT, id);
fi;
return id;
end);
InstallMethod( OneOp,
"for GF2 Matrix",
true,
[ IsOrdinaryMatrix and IsGF2MatrixRep and IsMultiplicativeElementWithOne],
0,
function(mat)
local len;
len := Length(mat);
if len <> Length(mat[1]) then
return fail;
fi;
return GF2IdentityMatrix(len, 0);
end);
#############################################################################
##
#M One( <gf2mat> ) . . . . . . . . . . . . . . . . . . . identity GF2 matrix
##
InstallMethod( One,
"for GF2 Matrix",
true,
[ IsOrdinaryMatrix and IsGF2MatrixRep and IsMultiplicativeElementWithOne],
0,
function(mat)
local len;
len := Length(mat);
if len <> Length(mat[1]) then
return fail;
fi;
return GF2IdentityMatrix(len, 2);
end );
#############################################################################
##
#M OneSM( <gf2mat> ) . . . . . . . . . . . . . . . . . . . identity GF2 matrix
##
InstallMethod( OneSameMutability,
"for GF2 Matrix",
true,
[ IsOrdinaryMatrix and IsGF2MatrixRep and IsMultiplicativeElementWithOne],
0,
function(mat)
local len,row1;
len := Length(mat);
row1 := mat[1];
if len <> Length(row1) then
return fail;
fi;
if not IsMutable(mat) then
return GF2IdentityMatrix(len, 2);
elif IsMutable(mat) and not IsMutable(row1) then
return GF2IdentityMatrix(len, 1);
else
return GF2IdentityMatrix(len, 0);
fi;
end );
#############################################################################
##
#M ZeroOp( <gf2mat> ) . . . . . . . . . . . . . . . mutable zero GF2 matrix
##
##
InstallMethod( ZeroOp,
"for GF2 Matrix",
true,
[ IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
function( mat )
local new, zero, i;
new := [ Length(mat) ];
if 0 < new[1] then
for i in [ 1 .. new[1] ] do
zero := ZeroOp(mat[1]);
SetFilterObj(zero, IsLockedRepresentationVector);
Add( new, zero );
od;
fi;
Objectify( TYPE_LIST_GF2MAT, new );
return new;
end );
#############################################################################
##
#M ZEROOp( <gf2mat> ) . . . . . . . . . . . . . . . matching mutability
##
##
InstallMethod( ZeroSameMutability,
"for GF2 Matrix",
true,
[ IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
function( mat )
local new, zero, i;
new := [ Length(mat) ];
if 0 < new[1] then
if IsMutable(mat![2]) then
for i in [ 1 .. new[1] ] do
zero := ZERO(mat![2]);
SetFilterObj(zero, IsLockedRepresentationVector);
Add( new, zero );
od;
else
zero := ZERO(mat![2]);
SetFilterObj(zero, IsLockedRepresentationVector);
for i in [ 1 .. new[1] ] do
Add( new, zero );
od;
fi;
fi;
Objectify( TypeObj(mat), new );
return new;
end );
#############################################################################
##
#M Zero( <gf2mat> ) . . . . . . . . . . . . . . . . . . . . zero GF2 matrix
##
InstallMethod( Zero,
"for GF2 Matrix",
true,
[ IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
function( mat )
local new, zero, i;
new := [ Length(mat) ];
if 0 < new[1] then
zero := Zero(mat[1]);
SetFilterObj(zero, IsLockedRepresentationVector);
for i in [ 1 .. new[1] ] do
Add( new, zero );
od;
fi;
Objectify( TYPE_LIST_GF2MAT_IMM, new );
return new;
end );
#############################################################################
##
#M \+( <gf2mat>, <gf2mat> ) . . . . . sum of a GF2 matrix and a GF2 matrix
##
InstallMethod( \+,
"for GF2 matrix and GF2 matrix",
IsIdenticalObj,
[ IsMatrix and IsListDefault and IsGF2MatrixRep,
IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
SUM_GF2MAT_GF2MAT );
#############################################################################
##
#M \<( <gf2mat>, <gf2mat> ) . . . . . . . . . . .comparison of GF2 matrices
##
InstallMethod( \<,
"for GF2 matrix and GF2 matrix",
IsIdenticalObj,
[ IsMatrix and IsListDefault and IsGF2MatrixRep,
IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
LT_GF2MAT_GF2MAT);
#############################################################################
##
#M \=( <gf2mat>, <gf2mat> ) . . . . . . . . . . .comparison of GF2 matrices
##
InstallMethod( \=,
"for GF2 matrix and GF2 matrix",
IsIdenticalObj,
[ IsMatrix and IsListDefault and IsGF2MatrixRep,
IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
EQ_GF2MAT_GF2MAT);
#############################################################################
##
#M \-( <gf2mat>, <gf2mat> ) . . . . . sum of a GF2 matrix and a GF2 matrix
##
InstallMethod( \-,
"for GF2 matrix and GF2 matrix",
IsIdenticalObj,
[ IsMatrix and IsListDefault and IsGF2MatrixRep,
IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
# we are in GF2
SUM_GF2MAT_GF2MAT );
#############################################################################
##
#M \*( <gf2vec>, <gf2mat> ) . . . product of a GF2 vector and a GF2 matrix
##
InstallMethod( \*,
"for GF2 vector and GF2 matrix",
true,
[ IsRingElementList and IsRowVector and IsListDefault and IsGF2VectorRep,
IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
PROD_GF2VEC_GF2MAT );
#############################################################################
##
#M <vec>*<mat> . . . general method for GF2 vector and a matrix
## works fast when the matrix is a plain list
## of compressed GF2 vectors, otherwise falls through
##
InstallMethod(\*, "For a GF2 vector and a compatible matrix",
IsElmsColls, [IsRowVector and IsGF2VectorRep and IsSmallList
and IsRingElementList,
IsRingElementTable and IsPlistRep], 0,
PROD_GF2VEC_ANYMAT);
#############################################################################
##
#M \*( <gf2mat>, <gf2vec> ) . . . product of a GF2 matrix and a GF2 vector
##
InstallMethod( \*,
"for GF2 matrix and GF2 vector",
true,
[ IsMatrix and IsListDefault and IsGF2MatrixRep,
IsRowVector and IsListDefault and IsGF2VectorRep ],
0,
PROD_GF2MAT_GF2VEC );
#############################################################################
##
#M \*( <gf2mat>, <gf2mat> ) . . . product of a GF2 matrix and a GF2 matrix
##
InstallMethod( \*,
"for GF2 matrix and GF2 matrix",
IsIdenticalObj,
[ IsMatrix and IsListDefault and IsGF2MatrixRep,
IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
PROD_GF2MAT_GF2MAT );
#############################################################################
##
#M \*( <gf2elm>, <gf2mat> ) . . . product of a GF2 element and a GF2 matrix
##
InstallMethod( \*,
"for GF2 element and GF2 matrix",
IsElmsCollColls,
[ IsFFE,
IsMatrix and IsListDefault and IsGF2MatrixRep ],
0,
function(s,m)
if s = Z(2) then
return AdditiveInverseSameMutability(m);
elif IsZero(s) then
return ZeroSameMutability(m);
else
TryNextMethod();
fi;
end);
#############################################################################
##
#M \*( <gf2mat>, <gf2elm> ) . . . product of a GF2 matrix and a GF2 element
##
InstallMethod( \*,
"for GF2 matrix and GF2 element",
IsCollCollsElms,
[ IsMatrix and IsListDefault and IsGF2MatrixRep,
IsFFE ],
0,
function(m,s)
if s = Z(2) then
return AdditiveInverseSameMutability(m);
elif IsZero(s) then
return ZeroSameMutability(m);
else
TryNextMethod();
fi;
end);
#############################################################################
##
#F ConvertToVectorRep(<v>)
##
LOCAL_COPY_GF2 := GF(2);
InstallGlobalFunction(ConvertToVectorRepNC,function( arg )
local v, q, vc, common, field, q0;
if Length(arg) < 1 then
Error("ConvertToVectorRep: one or two arguments required");
fi;
v := arg[1];
#
# Handle fast, certain cases where there is no work. Microseconds count here
#
if IsGF2VectorRep(v) and (Length(arg) = 1 or arg[2] = 2 or arg[2] = LOCAL_COPY_GF2) then
return 2;
fi;
if Is8BitVectorRep(v) then
q0 := Q_VEC8BIT(v);
if Length(arg) = 1 then
return q0;
fi;
if IsInt(arg[2]) then
q := arg[2];
elif IsField(arg[2]) then
q := Size(arg[2]);
fi;
if q = q0 then
return q;
fi;
if IsLockedRepresentationVector(v) then
Error("Vector is locked over current field");
else
if q = 2 then
CONV_GF2VEC(v);
return 2;
elif q <= 256 then
CONV_VEC8BIT(v,q);
return q;
else
if q mod q0 <> 0 then
Error("New field size incompatible with vector entries");
else
PLAIN_VEC8BIT(v);
return q;
fi;
fi;
fi;
fi;
if (Length(v) = 0 and Length(arg) = 1) or
(Length(v) >0 and not IsRowVector(v)) then
return fail;
fi;
# if the representation of v is already locked, then
# we ignore a second arguments and just report on the vector
if IsLockedRepresentationVector(v) then
if IsGF2VectorRep(v) then
q := 2;
elif Is8BitVectorRep(v) then
q := Q_VEC8BIT(v);
else
Error("vector is locked in an unknown representation");
fi;
if not IsInt(arg[2]) then
arg[2] := Size(arg[2]);
fi;
if Length(arg) = 2 and q <> arg[2] then
Info(InfoWarning, 1,
"ConvertToVectorRep: locked vector not converted to different field");
fi;
return q;
fi;
#
# Ask the kernel to check the list for us.
# We have to do this, even in an NC version because the list might contain
# elements of large finite fields
#
if not IS_VECFFE(v) then
if IsFFECollection(v) then
# now we might have some elements in a large field representation
# or possibly a totally bad list
vc := ShallowCopy(v);
common := FFECONWAY.WriteOverSmallestCommonField(vc);
if common = fail or common > 256 then
#
# vector needs a field > 256, so can't be compressed
# or vector contains non-ffes or no common characteristic
#
return true;
fi;
CLONE_OBJ(v,vc); # horrible hack.
else
return true;
fi;
else
common := COMMON_FIELD_VECFFE(v);
fi;
#
# see if the user gave us q
#
if Length(arg) > 1 then
field := arg[2];
if IsInt(field) then
q := field;
Assert(2,IsPrimePowerInt(q));
elif IsField(field) then
q := Size(field);
else
Error("q not a field or integer");
fi;
else
q := fail;
fi;
#
# if there is a field, we go to work
#
if q = fail then
if common = fail then
return true;
fi;
if not IsPrimeInt(common) then
common := SMALLEST_FIELD_VECFFE(v);
fi;
if common = 2 then
CONV_GF2VEC(v);
return 2;
elif common <= 256 then
CONV_VEC8BIT(v,common);
return common;
else
return true;
fi;
elif q = 2 then
Assert(2, ForAll(v, elm -> elm in GF(2)));
if common > 2 and common mod 2 = 0 then
common := SMALLEST_FIELD_VECFFE(v);
fi;
if common <> 2 then
Error("ConvertToVectorRepNC: Vector cannot be written over GF(2)");
fi;
CONV_GF2VEC(v);
return 2;
elif q <= 256 then
if common <> q then
Assert(2, ForAll(v, elm -> elm in GF(q)));
if IsPlistRep(v) and GcdInt(common,q) > 1 then
common := SMALLEST_FIELD_VECFFE(v);
fi;
if common ^ LogInt(q, common) <> q then
Error("ConvertToVectorRepNC: Vector cannot be written over GF(",q,")");
fi;
fi;
CONV_VEC8BIT(v,q);
return q;
else
return true;
fi;
end);
#############################################################################
##
#F ConvertToMatrixRep(<v>)
##
#InstallGlobalFunction(ConvertToMatrixRep,function(arg)
# local m;
# m:=arg[1];
# if IsGF2MatrixRep(m) then
# return true;
# fi;
# if not IsMatrix(m) or Length(m)=0 then
# return fail;
# fi;
#
# # enforce to run `ConvertToVectorRep' over all vectors to make them
# # compressed.
# if Length(arg)=1 then
# if ForAny(List(m,i->ConvertToVectorRep(i)),i->i<>2) then
# return fail;
# fi;
# else
# if ForAny(List(m,i->ConvertToVectorRep(i,arg[2])),i->i<>2) then
# return fail;
# fi;
# fi;
# if IsMutable(m) and ForAny(m, IsMutable) then
# return fail;
# fi;
# CONV_GF2MAT(m);
# return true;
#end);
#############################################################################
##
#F ImmutableMatrix( <field>, <matrix> [,<change>] )
##
DoImmutableMatrix:=function(field,matrix,change)
local sf, rep, ind, ind2, row, i,big,l;
if not (IsPlistRep(matrix) or IsGF2MatrixRep(matrix) or
Is8BitMatrixRep(matrix)) then
# if empty of not list based, simply return `Immutable'.
return Immutable(matrix);
fi;
if IsInt(field) then
sf:=field;
else
if not IsField(field) then
# not a field
return matrix;
fi;
sf:=Size(field);
fi;
big:=sf>256 or sf=0;
# the representation we want the rows to be in
if sf=2 then
rep:=IsGF2VectorRep;
elif not big then
rep:=function(v) return Is8BitVectorRep(v) and Q_VEC8BIT(v) = sf; end;
else
rep:=IsPlistRep;
fi;
# get the indices of the rows that need changing the representation.
ind:=[]; # rows to convert
ind2:=[]; # rows to rebuild
for i in [1..Length(matrix)] do
if not rep(matrix[i]) then
if big or IsLockedRepresentationVector(matrix[i])
or (IsMutable(matrix[i]) and not change) then
Add(ind2,i);
else
# wrong rep, but can be converted
Add(ind,i);
fi;
elif (IsMutable(matrix[i]) and not change) then
# right rep but wrong mutability
Add(ind2,i);
fi;
od;
# do we need to rebuild outer matrix layer?
if (IsMutable(matrix) and not change) # matrix was mutable
or (Length(ind2)>0 and # we want to change rows
not IsMutable(matrix)) #but cannot change entries
or (Is8BitMatrixRep(matrix) # matrix is be compact rep
and (Length(ind)>0 or Length(ind2)>0) ) # and we change rows
then
l:=matrix;
matrix:=[];
for i in l do
Add(matrix,i);
od;
fi;
# rebuild some rows
if big then
for i in ind2 do
matrix[i]:=List(matrix[i],j->j); # plist conversion
od;
else
for i in ind2 do
row := ShallowCopy(matrix[i]);
ConvertToVectorRepNC(row, sf);
matrix[i] := row;
od;
fi;
# this can only happen if not big
for i in ind do
ConvertToVectorRepNC(matrix[i],sf);
od;
MakeImmutable(matrix);
if sf=2 and not IsGF2MatrixRep(matrix) then
CONV_GF2MAT(matrix);
elif sf>2 and sf<=256 and not Is8BitMatrixRep(matrix) then
CONV_MAT8BIT(matrix,sf);
fi;
return matrix;
end;
InstallMethod( ImmutableMatrix,"general,2",[IsObject,IsMatrix],0,
function(f,m)
return DoImmutableMatrix(f,m,false);
end);
InstallOtherMethod( ImmutableMatrix,"general,3",[IsObject,IsMatrix,IsBool],0,
DoImmutableMatrix);
InstallOtherMethod( ImmutableMatrix,"field,8bit",[IsField,Is8BitMatrixRep],0,
function(f,m)
if Q_VEC8BIT(m[1])<>Size(f) then
TryNextMethod();
fi;
return Immutable(m);
end);
InstallOtherMethod( ImmutableMatrix,"field,gf2",[IsField,IsGF2MatrixRep],0,
function(f,m)
if 2<>Size(f) then
TryNextMethod();
fi;
return Immutable(m);
end);
InstallOtherMethod( ImmutableMatrix,"fieldsize,8bit",[IsPosInt,Is8BitMatrixRep],0,
function(f,m)
if Q_VEC8BIT(m[1])<>f then
TryNextMethod();
fi;
return Immutable(m);
end);
InstallOtherMethod( ImmutableMatrix,"fieldsize,gf2",[IsPosInt,IsGF2MatrixRep],0,
function(f,m)
if 2<>f then
TryNextMethod();
fi;
return Immutable(m);
end);
InstallOtherMethod( ImmutableMatrix,"empty",[IsObject,IsEmpty],0,
function(f,m)
return Immutable(m);
end);
InstallOtherMethod( ImmutableMatrix,"transposed empty",[IsObject,IsList],0,
function(f,m)
if not ForAll(m,i->IsList(i) and Length(i)=0) then
TryNextMethod();
fi;
return Immutable(m);
end);
#############################################################################
##
#M PlainListCopyOp( <v> )
##
InstallMethod( PlainListCopyOp, "for a GF2 vector",
true, [IsGF2VectorRep and IsSmallList ],
0, function( v )
PLAIN_GF2VEC(v);
return v;
end);
#############################################################################
##
#M PlainListCopyOp( <m> )
##
InstallMethod( PlainListCopyOp, "for a GF2 matrix",
true, [IsSmallList and IsGF2MatrixRep ],
0, function( m )
PLAIN_GF2MAT(m);
return m;
end);
#############################################################################
##
#M MultRowVector( <vl>, <mul>)
##
InstallOtherMethod( MultRowVector, "for GF(2) vector and char 2 scalar",
IsCollsElms, [IsGF2VectorRep and IsRowVector and IsMutable,
IsFFE], 0,
MULT_ROW_VECTOR_GF2VECS_2);
#############################################################################
##
#M PositionNot( <vec>, GF2Zero )
#M PositionNot( <vec>, GF2Zero, 0)
##
InstallOtherMethod( PositionNot, "for GF(2) vector and 0*Z(2)",
IsCollsElms, [IsGF2VectorRep and IsRowVector , IsFFE and
IsZero], 0,
POSITION_NONZERO_GF2VEC);
InstallMethod( PositionNot, "for GF(2) vector and 0*Z(2) and offset",
IsCollsElmsX, [IsGF2VectorRep and IsRowVector , IsFFE and
IsZero, IsInt], 0,
function(v,z,z1)
return POSITION_NONZERO_GF2VEC3(v,z,z1);
end);
#############################################################################
##
#M Append( <vecl>, <vecr> )
##
InstallMethod( Append, "for GF2 vectors",
true, [IsGF2VectorRep and IsMutable and IsList,
IsGF2VectorRep and IsList], 0,
APPEND_GF2VEC);
#############################################################################
##
#M PositionCanonical( <list>, <obj> ) . . for GF2 matrices
##
InstallMethod( PositionCanonical,
"for internally represented lists, fall back on `Position'",
true, # the list may be non-homogeneous.
[ IsList and IsGF2MatrixRep, IsObject ], 0,
function( list, obj )
return Position( list, obj, 0 );
end );
#############################################################################
##
#M ShallowCopy( <vec> ) . . . for GF2 vectors
##
InstallMethod( ShallowCopy,
"for GF2 vectors",
true, [ IsGF2VectorRep and IsList and IsRowVector ], 0,
SHALLOWCOPY_GF2VEC);
#############################################################################
##
#M PositionNonZero( <vec> )
##
InstallOtherMethod(PositionNonZero, "for GF(2) vector",true,
[IsGF2VectorRep and IsRowVector],0,
# POSITION_NONZERO_GF2VEC ignores the second argument
v-> POSITION_NONZERO_GF2VEC(v,0));
InstallOtherMethod(PositionNonZero, "for GF(2) vector and offset",true,
[IsGF2VectorRep and IsRowVector, IsInt],0,
# POSITION_NONZERO_GF2VEC3 ignores the second argument
function(v, from)
return POSITION_NONZERO_GF2VEC3(v,0,from);
end);
#############################################################################
##
#M PositionNonZero( <vec> )
##
InstallOtherMethod(PositionNonZero,
"General method for a row vector",
true,[IsRowVector],0,
function(vec)
local i,z;
if Length(vec)=0 then return 1;fi;
z:=Zero(vec[1]);
for i in [1..Length(vec)] do
if vec[i]<>z then return i;fi;
od;
return Length(vec)+1;
end);
#############################################################################
##
#M NumberFFVector(<<vec>,<sz>)
##
InstallMethod(NumberFFVector,"GF2-Vector",true,
[IsGF2VectorRep and IsRowVector and IsFFECollection,IsPosInt],0,
function(v,n)
if n<>2 then TryNextMethod();fi;
return NUMBER_GF2VEC(v);
end);
#############################################################################
##
#M NumberFFVector(<vec>,<sz>)
##
InstallMethod(NumberFFVector,"uncompressed vecffe",
[IsRowVector and IsFFECollection,IsPosInt],
function(v,n)
local qels, sy, p, x;
qels:= EnumeratorSorted( GF(n) );
sy := 0;
for x in v do
p := Position(qels, x);
if p = fail then
Info(InfoWarning,2,
"NumberFFVector: Vector not over specified field");
return fail;
fi;
sy := n*sy + (p-1);
od;
return sy;
end);
#############################################################################
##
#M IsSubset(<finfield>,<gf2vec>)
##
InstallMethod(IsSubset,"field, 8bit-vector",IsIdenticalObj,
[ IsField and IsFinite and IsFFECollection,
IsGF2VectorRep and IsRowVector and IsFFECollection],0,
function(F,v)
# the family ensures the field is in the correct characteristic.
return true;
end);
#############################################################################
##
#M DefaultFieldOfMatrix( <ffe-mat> )
##
InstallMethod( DefaultFieldOfMatrix,
"method for a matrix over GF(2)", true,
[ IsMatrix and IsFFECollColl and IsGF2MatrixRep ], 0,
function( mat )
return GF(2);
end );
#############################################################################
##
#M DegreeFFE( <vector> )
##
InstallOtherMethod( DegreeFFE, "for GF(2) vectors", true,
[ IsRowVector and IsFFECollection and IsGF2VectorRep ], 0, v->1);
#############################################################################
##
#M LeftShiftRowVector( <vec>, <shift> )
##
InstallMethod( LeftShiftRowVector, "gf2 vector", true,
[IsMutable and IsRowVector and IsGF2VectorRep,
IsPosInt], 0,
SHIFT_LEFT_GF2VEC);
#############################################################################
##
#M RightShiftRowVector( <vec>, <shift>, <zero> )
##
InstallMethod( RightShiftRowVector, "gf2 vector, fill with zeros", IsCollsXElms,
[IsMutable and IsRowVector and IsGF2VectorRep,
IsPosInt,
IsFFE and IsZero], 0,
SHIFT_RIGHT_GF2VEC);
#############################################################################
##
#M ShrinkRowVector( <vec> )
InstallMethod( ShrinkRowVector, "GF2 vector", true,
[IsMutable and IsRowVector and IsGF2VectorRep ],
0,
function(vec)
local r;
r := RIGHTMOST_NONZERO_GF2VEC(vec);
RESIZE_GF2VEC(vec, r);
end);
#############################################################################
##
#M RemoveOuterCoeffs( <vec>, <zero> )
##
InstallMethod( RemoveOuterCoeffs, "gf2vec and zero", IsCollsElms,
[ IsMutable and IsGF2VectorRep and IsRowVector, IsFFE and
IsZero], 0,
function (v,z)
local shift;
shift := POSITION_NONZERO_GF2VEC(v,z) -1;
if shift <> 0 then
SHIFT_LEFT_GF2VEC( v, shift);
fi;
if v <> [] then
RESIZE_GF2VEC(v, RIGHTMOST_NONZERO_GF2VEC(v));
fi;
return shift;
end);
#############################################################################
##
#M ProductCoeffs( <vec>, <len>, <vec>, <len>)
##
##
InstallMethod( ProductCoeffs, "GF2 vectors, kernel method", IsFamXFamY,
[IsGF2VectorRep and IsRowVector, IsInt, IsGF2VectorRep and
IsRowVector, IsInt ], 0,
PROD_COEFFS_GF2VEC);
InstallOtherMethod( ProductCoeffs, "Gf2 vectors, kernel method (2 arg)",
IsIdenticalObj,
[IsGF2VectorRep and IsRowVector, IsGF2VectorRep and
IsRowVector ], 0,
function(v,w)
return PROD_COEFFS_GF2VEC(v, Length(v), w, Length(w));
end);
#############################################################################
##
#M ReduceCoeffs( <vec>, <len>, <vec>, <len>)
##
##
InstallMethod( ReduceCoeffs, "GF2 vectors, kernel method", IsFamXFamY,
[IsGF2VectorRep and IsRowVector and IsMutable, IsInt, IsGF2VectorRep and
IsRowVector, IsInt ], 0,
REDUCE_COEFFS_GF2VEC);
InstallOtherMethod( ReduceCoeffs, "Gf2 vectors, kernel method (2 arg)",
IsIdenticalObj,
[IsGF2VectorRep and IsRowVector and IsMutable, IsGF2VectorRep and
IsRowVector ], 0,
function(v,w)
return REDUCE_COEFFS_GF2VEC(v, Length(v), w, Length(w));
end);
#############################################################################
##
#M PowerModCoeffs( <vec1>, <len1>, <exp>, <vec2>, <len2> )
##
InstallMethod( PowerModCoeffs, "for gf2vectors", IsFamXYFamZ,
[IsGF2VectorRep and IsRowVector, IsInt, IsPosInt,
IsGF2VectorRep and IsRowVector, IsInt], 0,
function( v, lv, exp, w, lw)
local pow, lpow, bits, i;
if exp = 1 then
pow := ShallowCopy(v);
ReduceCoeffs(pow,lv,w,lw);
return pow;
fi;
pow := v;
lpow := lv;
bits := [];
while exp > 0 do
Add(bits, exp mod 2);
exp := QuoInt(exp,2);
od;
bits := Reversed(bits);
for i in [2..Length(bits)] do
pow := PROD_COEFFS_GF2VEC(pow,lpow, pow, lpow);
lpow := Length(pow);
lpow := REDUCE_COEFFS_GF2VEC( pow, lpow, w, lw);
if lpow = 0 then
return pow;
fi;
if bits[i] = 1 then
pow := PROD_COEFFS_GF2VEC(pow, lpow, v, lv);
lpow := Length(pow);
lpow := REDUCE_COEFFS_GF2VEC( pow, lpow, w, lw);
if lpow = 0 then
return pow;
fi;
fi;
od;
return pow;
end);
#############################################################################
##
#M DomainForAction( <pnt>, <acts> )
##
InstallMethod(DomainForAction,"FFE vector/matrix",IsElmsCollCollsX,
# for technical reasons a matrix list is not automatically
# IsMatrixCollection -- thus we cannot use this filter here. AH
#T this method is only installed for finite fields. There ought to be a
#T method for finite rings and there could be one for infinite fields. AH
[IsVector and IsFFECollection,IsList,IsFunction],0,
function(pnt,acts,act)
local l,f;
if (not ForAll(acts,IsMatrix)) or
(act<>OnPoints and act<>OnLines and act<>OnRight
and act<>OnSubspacesByCanonicalBasisConcatenations) or
CollectionsFamily(CollectionsFamily(FamilyObj(pnt)))<>FamilyObj(acts) then
TryNextMethod(); # strange operation, might extend the domain
fi;
return NaturalActedSpace(acts,[pnt]);
# if Length(pnt)=0 or Length(acts)=0 then
# return fail;
# fi;
# l:=Concatenation(acts);
# Add(l,pnt);
# f:=DefaultFieldOfMatrix(l);
# if f = fail then
# return fail;
# fi;
# return f^Length(pnt);
end);
#############################################################################
##
#M DomainForAction( <pnt>, <acts> )
##
InstallMethod(DomainForAction,"matrix/matrix",IsElmsCollsX,
# for technical reasons a matrix list is not automatically
# IsMatrixCollection -- thus we cannot use this filter here. AH
#T this method is only installed for finite fields. There ought to be a
#T method for finite rings and there could be one for infinite fields. AH
[IsMatrix and IsFFECollColl,IsList,IsFunction],0,
function(pnt,acts,act)
local l,f,vkey;
if (not ForAll(acts,IsMatrix)) or
(act<>OnPoints and act<>OnSubspacesByCanonicalBasis and act<>OnRight) then
TryNextMethod(); # strange operation, might extend the domain
fi;
l:=NaturalActedSpace(acts,pnt);
f:=Size(LeftActingDomain(l));
l:=Size(l);
return rec(hashfun:=function(b)
local h,i;
h:=0;
for i in b do
h:=h*l+NumberFFVector(i,f);
od;
return h;
end);
end);
InstallMethod(DomainForAction,"vector/permgrp",true,
[IsList,IsList,IsFunction],0,
function(pnt,acts,act)
local l,f;
if (not (ForAll(acts,IsPerm) and ForAll(pnt,IsScalar)))
or (act<>Permuted) then
TryNextMethod(); # strange operation, might extend the domain
fi;
return DefaultField(pnt)^Length(pnt);
end);
#############################################################################
##
#M SemiEchelonMat( <GF2 matrix> )
#M SemiEchelonMatTransformation( <GF2 matrix> )
#M SemiEchelonMatDestructive( <plain list of GF2 vectors> )
#M SemiEchelonMatTransformationDestructive( <plain list of GF2 vectors> )
##
#
#
# This is the rank by which we increase the GF2 kernel methods,
# so that they get tried before the 8bit ones, as they will fall
# through faster.
#
#
BindGlobal("GF2_AHEAD_OF_8BIT_RANK", 10);
#
# If mat is in the GF2 special representation, then we do
# have to copy it, but we know that the rows of the result will
# already be in GF2 special representation, so we skip the conversion
# step in the generic method
#
InstallMethod(SemiEchelonMat, "shortcut method for GF2 matrices",
true,
[ IsMatrix and IsGF2MatrixRep and IsFFECollColl ],
0,
function(mat)
local res;
res := SemiEchelonMatDestructive( List(mat, ShallowCopy) ) ;
ConvertToMatrixRepNC(res.vectors,2);
return res;
end );
InstallMethod(SemiEchelonMatTransformation,
"kernel method for plain lists of GF2 vectors",
true,
[ IsMatrix and IsFFECollColl and IsGF2MatrixRep],
0,
function(mat)
local res;
res := SemiEchelonMatTransformationDestructive( List( mat, ShallowCopy) );
ConvertToMatrixRepNC(res.vectors,2);
ConvertToMatrixRepNC(res.coeffs,2);
ConvertToMatrixRepNC(res.relations,2);
return res;
end );
#
# The real kernel methods, which are destructive and want plain lists
# of GF2 vectors as their arguments, but will try next if they get other
# plain lists
#
InstallMethod(SemiEchelonMatDestructive,
"kernel method for plain lists of GF2 vectors",
true,
[ IsPlistRep and IsMatrix and IsMutable and IsFFECollColl ],
GF2_AHEAD_OF_8BIT_RANK,
SEMIECHELON_LIST_GF2VECS);
InstallMethod(SemiEchelonMatTransformationDestructive,
"kernel method for plain lists of GF2 vectors",
true,
[ IsMatrix and IsPlistRep and IsFFECollColl and IsMutable],
GF2_AHEAD_OF_8BIT_RANK,
SEMIECHELON_LIST_GF2VECS_TRANSFORMATIONS);
#############################################################################
##
#M TriangulizeMat( <plain list of GF2 vectors> )
##
## The method will fall through if the matrix is not a plain list of
## GF2 vectors
InstallMethod(TriangulizeMat,
"kernel method for plain list of GF2 vectors",
true,
[IsMatrix and IsPlistRep and IsFFECollColl and IsMutable],
GF2_AHEAD_OF_8BIT_RANK,
TRIANGULIZE_LIST_GF2VECS);
##
#T Really should sort this one in the kernel
## but this should fix the major inefficiency for now
##
InstallMethod(TriangulizeMat,
"for GF2 matrices",
true,
[IsMatrix and IsMutable and IsFFECollColl and IsGF2MatrixRep],
0,
function(m)
local i,imms;
PLAIN_GF2MAT(m);
imms := [];
for i in [1..Length(m)] do
if not IsMutable(m[i]) then
m[i] := ShallowCopy(m[i]);
imms[i] := true;
else
imms[i] := false;
fi;
od;
TRIANGULIZE_LIST_GF2VECS(m);
for i in [1..Length(m)] do
if not IsMutable(m[i]) then
m[i] := ShallowCopy(m[i]);
imms[i] := true;
else
imms[i] := false;
fi;
od;
CONV_GF2MAT(m);
end);
#############################################################################
##
#M DeterminantMatDestructive ( <plain list of GF2 vectors> )
##
InstallMethod(DeterminantMatDestructive,
"kernel method for plain list of GF2 vectors",
true,
[IsMatrix and IsPlistRep and IsFFECollColl and IsMutable],
GF2_AHEAD_OF_8BIT_RANK,
DETERMINANT_LIST_GF2VECS);
#############################################################################
##
#M RankMatDestructive ( <plain list of GF2 vectors> )
##
InstallMethod(RankMatDestructive,
"kernel method for plain list of GF2 vectors",
true,
[IsMatrix and IsPlistRep and IsFFECollColl and IsMutable],
GF2_AHEAD_OF_8BIT_RANK,
RANK_LIST_GF2VECS);
InstallMethod(NestingDepthM, [IsGF2MatrixRep], m->2);
InstallMethod(NestingDepthA, [IsGF2MatrixRep], m->2);
InstallMethod(NestingDepthM, [IsGF2VectorRep], m->1);
InstallMethod(NestingDepthA, [IsGF2VectorRep], m->1);
InstallMethod(PostMakeImmutable, [IsGF2MatrixRep],
function(m)
local i;
for i in [2..m![1]] do
MakeImmutable(m![i]);
od;
end);
#############################################################################
##
#M ZeroVector( len, <vector> )
##
InstallMethod( ZeroVector, "for an int and a gf2 vector",
[IsInt, IsGF2VectorRep],
function( len, v )
return ZERO_GF2VEC_2(len);
end );
InstallMethod( ZeroVector, "for an int and a gf2 matrix",
[IsInt, IsGF2MatrixRep],
function( len, m )
return ZERO_GF2VEC_2(len);
end );
#############################################################################
##
## Stuff to adhere to new vector/matrix interface:
##
InstallMethod( BaseDomain, "for a gf2 vector",
[ IsGF2VectorRep ], function( v ) return GF(2); end );
InstallMethod( BaseDomain, "for a gf2 matrix",
[ IsGF2MatrixRep ], function( m ) return GF(2); end );
InstallMethod( RowLength, "for a gf2 matrix",
[ IsGF2MatrixRep ], function( m ) return Length(m[1]); end );
# FIXME: this breaks down for matrices with 0 rows
InstallMethod( Vector, "for a list of gf2 elements and a gf2 vector",
[ IsList and IsFFECollection, IsGF2VectorRep ],
function( l, v )
local r; r := ShallowCopy(l); ConvertToVectorRep(r,2); return r;
end );
InstallMethod( Randomize, "for a mutable gf2 vector",
[ IsGF2VectorRep and IsMutable ],
function( v )
local i;
MultRowVector(v,0);
for i in [1..Length(v)] do
if Random(0,1) = 1 then v[i] := Z(2); fi;
od;
return v;
end );
InstallMethod( Randomize, "for a mutable gf2 vector and a random source",
[ IsGF2VectorRep and IsMutable, IsRandomSource ],
function( v, rs )
local i;
MultRowVector(v,0);
for i in [1..Length(v)] do
if Random(rs,0,1) = 1 then v[i] := Z(2); fi;
od;
return v;
end );
InstallMethod( MutableCopyMat, "for a gf2 matrix",
[ IsGF2MatrixRep ],
function( m )
local mm;
mm := List(m,ShallowCopy);
ConvertToMatrixRep(mm,2);
return mm;
end );
InstallMethod( MatElm, "for a gf2 matrix and two integers",
[ IsGF2MatrixRep, IsPosInt, IsPosInt ],
function( m, r, c ) return m[r][c]; end );
InstallMethod( SetMatElm, "for a gf2 matrix, two integers, and a ffe",
[ IsGF2MatrixRep, IsPosInt, IsPosInt, IsFFE ],
function( m, r, c, e ) m[r][c] := e; end );
InstallMethod( Matrix, "for a list of vecs, an integer, and a gf2 mat",
[IsList, IsInt, IsGF2MatrixRep],
function(l,rl,m)
local i,li;
if not(IsList(l[1])) then
li := [];
for i in [1..QuoInt(Length(l),rl)] do
li[i] := l{[(i-1)*rl+1..i*rl]};
od;
else
li:= ShallowCopy(l);
fi;
# FIXME: Does not work for matrices m with no rows
ConvertToMatrixRep(li,2);
return li;
end );
BindGlobal( "PositionLastNonZeroFunc",
function(l)
local i;
i := Length(l);
while i >= 1 and IsZero(l[i]) do i := i - 1; od;
return i;
end );
BindGlobal( "PositionLastNonZeroFunc2",
function(l,pos)
local i;
i := pos-1;
while i >= 1 and IsZero(l[i]) do i := i - 1; od;
return i;
end );
InstallMethod( PositionLastNonZero, "for a row vector obj",
[IsRowVectorObj], PositionLastNonZeroFunc );
InstallMethod( PositionLastNonZero, "for a matrix obj",
[IsMatrixObj], PositionLastNonZeroFunc );
InstallMethod( PositionLastNonZero, "for a matrix obj, and an index",
[IsMatrixObj, IsPosInt], PositionLastNonZeroFunc2 );
InstallMethod( ExtractSubMatrix, "for a gf2 matrix, and two lists",
[IsGF2MatrixRep, IsList, IsList],
function( m, rows, cols )
local mm,r;
mm := [];
for r in rows do
Add(mm, m![r+1]{cols});
od;
ConvertToMatrixRepNC(mm,2);
return mm;
end );
InstallMethod( CopySubVector, "for two gf2 vectors, and two ranges",
[IsGF2VectorRep, IsGF2VectorRep and IsMutable, IsRange, IsRange],
function( v, w, f, t )
local l;
l := Length(f);
Assert(2, l = Length(t));
if l <= 1 or (f[2] - f[1] = 1 and t[2] - t[1] = 1) then
COPY_SECTION_GF2VECS(v,w,f[1],t[1],l);
else
TryNextMethod();
fi;
end );
InstallMethod( CopySubVector, "for two gf2 vectors, and two lists",
[IsGF2VectorRep, IsGF2VectorRep and IsMutable, IsList, IsList],
function( v, w, f, t )
w{t} := v{f};
end );
InstallMethod( CopySubMatrix, "for two gf2 matrices, and four lists",
[IsGF2MatrixRep, IsGF2MatrixRep, IsList, IsList, IsList, IsList],
function( a, b, frows, trows, fcols, tcols )
local i;
for i in [1..Length(frows)] do
CopySubVector(a[frows[i]],b[trows[i]], fcols, tcols);
od;
end );
InstallMethod( CopySubMatrix, "for two gf2 matrices, two lists and two ranges",
[IsGF2MatrixRep, IsGF2MatrixRep, IsList, IsList, IsRange, IsRange],
function( a, b, frows, trows, fcols, tcols )
local l, i;
l := Length(fcols);
Assert(2, l = Length(tcols));
if l <= 1 or (fcols[2] - fcols[1] = 1 and tcols[2] - tcols[1] = 1) then
for i in [1..Length(frows)] do
COPY_SECTION_GF2VECS(a[frows[i]],b[trows[i]],fcols[1],tcols[1],l);
od;
else
TryNextMethod();
fi;
end );
InstallMethod( Randomize, "for a mutable gf2 matrix",
[IsGF2MatrixRep and IsMutable],
function( m )
local v;
for v in m do Randomize(v); od;
return m;
end );
InstallMethod( Randomize, "for a mutable gf2 matrix, and a random source",
[IsGF2MatrixRep and IsMutable, IsRandomSource],
function( m, rs )
local v;
for v in m do Randomize(v,rs); od;
return m;
end );
InstallMethod( Unpack, "for a gf2 matrix",
[IsGF2MatrixRep],
function( m )
return List(m,AsPlist);
end );
InstallMethod( Unpack, "for a gf2 vector",
[IsGF2VectorRep],
function( v ) return AsPlist(v); end );
InstallOtherMethod( KroneckerProduct, "for two gf2 matrices",
[IsGF2MatrixRep and IsMatrix, IsGF2MatrixRep and IsMatrix],
KRONECKERPRODUCT_GF2MAT_GF2MAT );
InstallMethod( Fold, "for a gf2 vector, a positive int, and a gf2 matrix",
[ IsRowVectorObj and IsGF2VectorRep, IsPosInt, IsGF2MatrixRep ],
function( v, rl, t )
local rows,i,tt,m;
m := [];
tt := ZeroVector(rl,v);
for i in [1..Length(v)/rl] do
CopySubVector(v,tt,[(i-1)*rl+1..i*rl],[1..rl]);
Add(m,ShallowCopy(tt));
od;
ConvertToMatrixRep(m,2);
return m;
end );
InstallMethod( ConstructingFilter, "for a gf2 vector",
[ IsGF2VectorRep ], function(v) return IsGF2VectorRep; end );
InstallMethod( ConstructingFilter, "for a gf2 matrix",
[ IsGF2MatrixRep ], function(v) return IsGF2MatrixRep; end );
InstallMethod( BaseField, "for a compressed gf2 matrix",
[IsGF2MatrixRep], function(m) return GF(2); end );
InstallMethod( BaseField, "for a compressed gf2 vector",
[IsGF2VectorRep], function(v) return GF(2); end );
InstallMethod( NewRowVector, "for IsGF2VectorRep, GF(2), and a list",
[ IsGF2VectorRep, IsField and IsFinite, IsList ],
function( filter, f, l )
local v;
v := ShallowCopy(l);
ConvertToVectorRepNC(v,2);
return v;
end );
InstallMethod( ZeroMatrix, "for a compressed gf2 matrix",
[IsInt, IsInt, IsGF2MatrixRep],
function( rows, cols, m )
local l,i,x;
l := [];
x := m[1];
for i in [1..rows] do
Add(l,ZeroVector(cols,x));
od;
ConvertToMatrixRepNC(l,2);
return l;
end );
InstallMethod( NewZeroVector, "for IsGF2VectorRep, GF(2), and an int",
[ IsGF2VectorRep, IsField and IsFinite, IsInt ],
function( filter, f, i )
return ZERO_GF2VEC_2(i);
end );
InstallMethod( IdentityMatrix, "for a compressed gf2 matrix",
[IsInt, IsGF2MatrixRep],
function(rows,m)
local n;
n := IdentityMat(rows,GF(2));
ConvertToMatrixRepNC(n,2);
return n;
end );
InstallMethod( NewMatrix, "for IsGF2MatrixRep, GF(2), an int, and a list",
[ IsGF2MatrixRep, IsField and IsFinite, IsInt, IsList ],
function( filter, f, rl, l )
local m;
m := List(l,ShallowCopy);
ConvertToMatrixRep(m,2);
return m;
end );
InstallMethod( NewZeroMatrix, "for IsGF2MatrixRep, GF(2), and two ints",
[ IsGF2MatrixRep, IsField and IsFinite, IsInt, IsInt ],
function( filter, f, rows, cols )
local m,i;
m := 0*[1..rows];
m[1] := NewZeroVector(IsGF2VectorRep,f,cols);
for i in [2..rows] do
m[i] := ShallowCopy(m[1]);
od;
ConvertToMatrixRep(m,2);
return m;
end );
InstallMethod( NewIdentityMatrix, "for IsGF2MatrixRep, GF(2), and an int",
[ IsGF2MatrixRep, IsField and IsFinite, IsInt ],
function( filter, f, rows )
local m,i,o;
m := 0*[1..rows];
o := Z(2);
m[1] := NewZeroVector(IsGF2VectorRep,f,rows);
for i in [2..rows] do
m[i] := ShallowCopy(m[1]);
m[i][i] := o;
od;
m[1][1] := o;
ConvertToMatrixRep(m,2);
return m;
end );
InstallMethod( ChangedBaseDomain, "for a gf2 vector and a finite field",
[ IsGF2VectorRep, IsField and IsFinite ],
function( v, f )
local w;
w := Unpack(v);
ConvertToVectorRep(w,Size(f));
return w;
end );
InstallMethod( ChangedBaseDomain, "for a gf2 matrix and a finite field",
[ IsGF2MatrixRep, IsField and IsFinite ],
function( v, f )
local w,i;
w := [];
for i in [1..Length(v)] do
Add(w,ChangedBaseDomain(v[i],f));
od;
ConvertToMatrixRep(w,Size(f));
return w;
end );
InstallMethod( CompatibleVector, "for a gf2 matrix",
[ IsGF2MatrixRep ],
function( m )
# This will break for a matrix with no rows
return ShallowCopy(m[1]);
end );
InstallMethod( CompatibleMatrix, "for a gf2 vector",
[ IsGF2VectorRep ],
function( v )
local m;
m := [ShallowCopy(v)];
ConvertToMatrixRep(m,2);
return m;
end );
InstallMethod( WeightOfVector, "for a gf2 vector",
[ IsGF2VectorRep ],
function( v )
return WeightVecFFE(v);
end );
InstallMethod( DistanceOfVectors, "for two gf2 vectors",
[ IsGF2VectorRep, IsGF2VectorRep ],
function( v, w )
return DistanceVecFFE(v,w);
end );
InstallMethod( NewCompanionMatrix,
"for IsGF2MatrixRep, a polynomial and a ring",
[ IsGF2MatrixRep, IsUnivariatePolynomial, IsRing ],
function( ty, po, bd )
local i,l,ll,n,one;
one := One(bd);
l := CoefficientsOfUnivariatePolynomial(po);
n := Length(l)-1;
if not(IsOne(l[n+1])) then
Error("CompanionMatrix: polynomial is not monic");
return fail;
fi;
l := -l{[1..n]};
ConvertToVectorRep(l,2);
ll := NewMatrix(ty,bd,n,[l]);
for i in [1..n-1] do
Add(ll,ZeroMutable(l),i);
ll[i][i+1] := one;
od;
return ll;
end );
#############################################################################
##
#E
##
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