/usr/share/gcompris/boards/maze2DRelative.xml is in gcompris-data 15.02-1.1ubuntu1.
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<GCompris>
<Board
name="maze2DRelative"
type="maze"
section="/discovery/mazeMenu"
mode="2DR"
icon="maze.svg"
difficulty="3"
author="Bastiaan Verhoef (b.f.verhoef@student.utwente.nl)"
boarddir="maze"
demo="1">
<title>Maze</title>
<description>Find your way out of the maze (Move is relative)</description>
<prerequisite>Can use the keyboard arrow to move an object.</prerequisite>
<goal>Help Tux get out of this maze.</goal>
<manual xml:space="preserve">Use the keyboard arrows to move Tux up to the door. In this maze, the move is relative (first person). Use the up arrow to go forward. The other arrows let you turn Tux in another direction.
At the first levels, Tux walks comfortably, one step on each keypress, through the labyrinth.
For larger labyrinths, there is a special walking mode, called "run-fast-mode". If this run-fast-mode is enabled, Tux will run all the way automatically until he reaches a fork and you have to decide which way to go further.
You can see whether this mode is enabled or not, by looking at Tux's feet: If Tux is barefooted, "run-fast-mode" is disabled. And if he wears red sport shoes, "run-fast-mode" is enabled.
From level 14 on, run-fast-mode will be enabled automatically. If you want to use this feature in earlier levels or want to disable it in advanced levels, click on Tux or the "barefoot / sportshoe"-icon in the upper left corner of the screen to toggle the run-fast-mode.
</manual>
</Board>
</GCompris>
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