/usr/share/gcompris/python/gcomprismusic.py is in gcompris-data 15.02-1.1ubuntu1.
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# gcompris - gcomprismusic.py
#
# Copyright (C) 2012 Beth Hadley
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty 00of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, see <http://www.gnu.org/licenses/>.
#
#
'''
Please see
http://gcompris.net/wiki/Adding_a_music_activity_and_using_gcomprismusic.py_module
for complete documentation (with examples!) of this module
'''
import gobject
import gtk
import gtk.gdk
import gcompris
import gcompris.utils
import gcompris.skin
import goocanvas
import gcompris.bonus
import pango
import gcompris.sound
from gcompris import gcompris_gettext as _
import cPickle as pickle
import copy
from random import randint
import random
# Rainbow color scheme used throughout games,
# according to music research on best
# techniques to teach young children music
NOTE_COLOR_SCHEME = {1:'#FF0000',
- 1:'#FF6347',
2:'#FF7F00',
- 2:'#FFD700',
3:'#FFFF00',
4:'#32CD32',
- 3:'#20B2AA',
5:'#6495ED',
- 4:'#8A2BE2',
6:'#D02090',
- 5:'#FF00FF',
7:'#FF1493',
- 6: '#FF6347',
8:'#FF0000',
9:'#FF7F00',
10:'#FFFF00',
11:'#32CD32'
}
# this is the English musical notation system
# translators insert the name of the notes in your language
WHITE_KEY_NOTATION = {1:_('C'), 2:_('D'), 3:_('E'), 4:_('F'), 5:_('G'), 6:_('A'), 7:_('B'), 8:_('C')}
# this is the English musical notation system
# translators insert the name of the notes in your language
SHARP_NOTATION = {-1:_('C#'), -2:_('D#'), -3:_('F#'), -4:_('G#'), -5:_('A#')}
# this is the English musical notation system
# translators insert the name of the notes in your language
FLAT_NOTATION = {-1:_('Db'), -2:_('Eb'), -3:_('Gb'), -4:_('Ab'), -5:_('Bb')}
# The same without translations
WHITE_KEY_NOTATION_US = {1:'C', 2:'D', 3:'E', 4:'F', 5:'G', 6:'A', 7:'B', 8:'C'}
SHARP_NOTATION_US = {-1:'C#', -2:'D#', -3:'F#', -4:'G#', -5:'A#'}
FLAT_NOTATION_US = {-1:'Db', -2:'Eb', -3:'Gb', -4:'Ab', -5:'Bb'}
'''
Translators: note that you must write the translated note name matching the
given note name in the English notation
For example, in many European countries the correct translations would be:
C C♯ D D♯ E F F♯ G G♯ A B H C
'''
def getKeyNameFromID(numID, sharpNotation=True):
'''
get the name of the key that corresponds to the numID given
optionally set sharpNotation = True for sharp notation, or
sharpNotation = False for flat notation
>>> getKeyNameFromID(1)
C
>>> getKeyNameFromID(-3, sharpNotation=True)
F#
>>> getKeyNameFromID(-5, sharpNotation=False)
Bb
'''
if numID > 0:
return WHITE_KEY_NOTATION[numID]
elif sharpNotation:
return SHARP_NOTATION[numID]
else:
return FLAT_NOTATION[numID]
def getIDFromKeyName(keyName):
'''
returns the numID of the note that corresponds to the keyName
>>> getIDFromKeyName('C')
1
>>> getIDFromKeyName('D#')
-2
>>> getIDFromKeyName('Eb')
-2
'''
for x, y in WHITE_KEY_NOTATION_US.items():
if y == keyName or y.upper() == keyName.upper():
return x
for x, y in SHARP_NOTATION_US.items():
if y == keyName or y.upper() == keyName.upper():
return x
for x, y in FLAT_NOTATION_US.items():
if y == keyName or y.upper() == keyName.upper():
return x
# ---------------------------------------------------------------------------
#
# STAFF OBJECTS
#
# ---------------------------------------------------------------------------
class Staff():
'''
object to track staff and staff contents, such as notes, clefs, and stafflines
contains a goocanvas.Group of all components
'''
def __init__(self, x, y, canvasRoot, numStaves):
self.originalRoot = canvasRoot
self.x = x #master X position
self.y = y #master Y position
self.rootitem = goocanvas.Group(parent=canvasRoot, x=0, y=0)
self.lyrics_rootitem = goocanvas.Group(parent=self.rootitem, x=0, y=0)
# STAFF FORMATTING
# ALL LOCATIONS BELOW ARE RELATIVE TO self.x and self.y
self.endx = 400 #width of staff lines
self.verticalDistanceBetweenStaves = 95 #vertical distance between musical staves
self.staffLineSpacing = 13 #vertical distance between lines in staff
self.staffLineThickness = 2.0 # thickness of staff lines
self.numStaves = numStaves # number of staves to draw (1,2, or 3)
# MUSIC NOTATION FORMATTING
self.currentNoteXCoordinate = x + 30 #starting X position of first note
self.initialNoteX = x + 30
self.noteSpacingX = 27 #distance between each note when appended to staff
self.dynamicNoteSpacing = False #adjust note spacing according to space needed by each note
self.currentLineNum = 1 #the line number (1,2,3) you're currently writing notes to
self.currentNoteType = 4 #the note type you're currently using to write to the
# musical staff, could be 4 (quarter), 8 (eighth), 2 (half) or 1 (whole)
# NOTE & PLAY FORMATTING
self.colorCodeNotes = True # optionally set to False to mark all notes black
self.labelBeatNumbers = False # label the beat numbers above each note
# (used in play-rhythm activity)
self.drawPlayingLine = False # draw vertical line on staff to follow the beat
# as the comp370osition is being played
self.notReadyToPlay = False #set to True when staff is not ready to
#play composition (something else is going on for example)
self.noteList = [] #list of note objects written to staff
# PRIVATE ATTRIBUTES
self._beatNumLabels = []
self._staffImages = [] # to keep references to all the staff clefs put onto the page so we can delete just these when needed
self.pianoKeyboard = None
def setPianoKeyboard(self, pianoKeyboard):
'''
If you associate a piano keyboard to the staff, its keys will
be highlighted when the composition is played
'''
self.pianoKeyboard = pianoKeyboard
def drawStaff(self):
'''
draw the staff, including staff lines and staff clefs
>>> self.newStaff = TrebleStaff(100, 80, self.rootitem, numStaves=4)
>>> self.newStaff.drawStaff()
'''
self._drawStaffLines() #draw staff lines
def _drawStaffLines(self):
'''
draw staff lines according to the number of staves
'''
y = self.y
for staveNum in range(0, self.numStaves):
self._drawLines(x=self.x, y=y, length=self.endx)
y += self.verticalDistanceBetweenStaves
self._drawEndBars() #two lines at end of the last staff
def _drawLines(self, x, y, length):
'''
draw one set of five staff lines
'''
x1 = x
lineLength = length
x2 = x1 + lineLength
y = y
yWidth = self.staffLineSpacing
t = self.staffLineThickness
goocanvas.polyline_new_line(self.rootitem, x1, y, x2, y,
stroke_color="black", line_width=t)
y += yWidth
goocanvas.polyline_new_line(self.rootitem, x1, y, x2, y,
stroke_color="black", line_width=t)
y += yWidth
goocanvas.polyline_new_line(self.rootitem, x1, y, x2, y,
stroke_color="black", line_width=t)
y += yWidth
goocanvas.polyline_new_line(self.rootitem, x1, y, x2, y,
stroke_color="black", line_width=t)
y += yWidth
goocanvas.polyline_new_line(self.rootitem, x1, y, x2, y,
stroke_color="black", line_width=t)
self.bottomYLine = y
def _drawEndBars(self):
'''
draw the vertical end bars on each line, two for line 3
'''
y = self.y
for num in range(0, self.numStaves - 1):
goocanvas.polyline_new_line(self.rootitem, self.endx + self.x,
y, self.endx + self.x, y + 53,
stroke_color="black", line_width=3.0)
y += self.verticalDistanceBetweenStaves
#doublebar
goocanvas.polyline_new_line(self.rootitem, self.endx + self.x - 7,
y - 1, self.endx + self.x - 7, y + 53,
stroke_color="black", line_width=3.0)
#final barline, dark
goocanvas.polyline_new_line(self.rootitem, self.endx + self.x,
y - 1, self.endx + self.x, y + 53,
stroke_color="black", line_width=4.0)
def drawNote(self, note):
'''
determine the correct x & y coordinate for the next note, and writes
this note as an image to the staff. An alert is triggered if no more
room is left on the staff. Also color-codes the note if self.colorCodeNotes == True
>>> self.newStaff = TrebleStaff(50, 50, self.rootitem, numStaves=4)
>>> self.newStaff.drawStaff()
>>> self.newStaff.drawNote(QuarterNote(1, 'trebleClef', self.newStaff.rootitem))
>>> self.newStaff.drawNote(EighthNote(5, 'trebleClef', self.newStaff.rootitem))
>>> self.newStaff.drawNote(WholeNote(-3, 'trebleClef', self.newStaff.rootitem))
'''
if self.dynamicNoteSpacing:
if note.numID < 0:
self.noteSpacingX = 28
elif note.noteType == 1:
self.noteSpacingX = 25
elif note.noteType == 2:
self.noteSpacingX = 23
else:
self.noteSpacingX = 22
x = self.getNoteXCoordinate(note) #returns next x coordinate for note,
if x == False:
try:
self.alert.remove()
except:
pass
self.alert = goocanvas.Text(
parent=self.rootitem,
x=self.endx - 100 + self.x,
y=self.numStaves * self.verticalDistanceBetweenStaves + self.y,
width=200,
font = gcompris.skin.get_font("gcompris/board/small"),
text=_("The staff is full. Please erase some notes"),
fill_color="black",
anchor=gtk.ANCHOR_CENTER,
alignment=pango.ALIGN_CENTER
)
return
y = self.getNoteYCoordinate(note) #returns the y coordinate based on note name
self.currentLineNum = self.getLineNum(y) #updates self.lineNum
note.draw(x, y) #draws note image on canvas
if len(self.noteList) >= 1:
if self.noteList[-1].noteType == 8 and self.noteList[-1].isTupleBound == False and note.noteType == 8: #if previous note and current note are eighth notes, draw duple
self.drawTupleEighth(self.noteList[-1], note)
if self.colorCodeNotes:
note.colorCodeNote()
self.noteList.append(note) #adds note object to staff list
if self.labelBeatNumbers:
x = note.x
for n in note.beatNums:
if n == note.beatNums[0]:
size = "12"
else:
size = "8"
blob = goocanvas.Text(
parent=self.rootitem,
x=x, #x + self.x,
y=self.y - 13, #y - 75 ,
text = n,
font = gcompris.skin.get_font("gcompris/fontface") + " " + size,
fill_color="black",
anchor=gtk.ANCHOR_CENTER,
alignment=pango.ALIGN_CENTER,
use_markup=True)
self._beatNumLabels.append(blob)
x += self.noteSpacingX / len(note.beatNums)
def drawTupleEighth(self, note1, note2):
# don't draw the duple if it's going to be crazy long (from one line to the next for example)
if abs(note1.x - note2.x) > 40:
return
note1.flag.props.visibility = goocanvas.ITEM_INVISIBLE
note2.flag.props.visibility = goocanvas.ITEM_INVISIBLE
if (note1.numID > 8 and note2.numID > 8) or (note1.numID <= 8 and note2.numID <= 8) or (note1.numID > 8 and note2.numID < -5):
if note2.numID <= 8 and note2.numID >= -5:
x2 = note2.x + 7
y2 = note2.y - 34
if note1.numID <= 8:
x1 = note1.x + 7
y1 = note1.y - 34
if note2.numID > 8 or note2.numID < -5:
x2 = note2.x - 7
y2 = note2.y + 34
if note1.numID > 8:
x1 = note1.x - 7
y1 = note1.y + 34
else:
x2 = note2.x + 7
y2 = note2.y - 34
x1 = note1.x + 7
y1 = note1.y - 34
if note2.numID > 8 or note2.numID < -5:
goocanvas.Item.rotate(note2.noteHead, 180, note2.x, note2.y)
if note1.numID > 8:
goocanvas.Item.rotate(note1.noteHead, 180, note1.x, note1.y)
note1.tupleBar = goocanvas.polyline_new_line(note1.rootitem,
x1, y1, x2, y2,
stroke_color_rgba=0x121212D0, line_width=4)
note1.isTupleBound = True
note2.isTupleBound = True
def drawTwoSingleEighthNotes(self, note1, note2):
note1.flag.props.visibility = goocanvas.ITEM_VISIBLE
note2.flag.props.visibility = goocanvas.ITEM_VISIBLE
if note1.isTupleBound:
note1.tupleBar.props.visibility = goocanvas.ITEM_INVISIBLE
note1.isTupleBound = False
note2.isTupleBound = False
def writeLabel(self, text, note):
'''
writes the text below the note, such as labeling the note name,
in color-code if self.colorCodeNotes = True
>>> self.newStaff = TrebleStaff(50, 50, self.rootitem, numStaves=1)
>>> self.newStaff.endx = 200
>>> self.newStaff.rootitem.scale(2.0, 2.0)
>>> self.newStaff.drawStaff()
>>> n2 = HalfNote(5, 'trebleClef', self.newStaff.rootitem)
>>> self.newStaff.drawNote(n2)
>>> self.newStaff.writeLabel('G', n2)
'''
if self.colorCodeNotes:
color = NOTE_COLOR_SCHEME[note.numID]
if note in self.noteList:
text = goocanvas.Text(
parent=self.rootitem,
x=note.x,
y=self.y + self.staffLineSpacing * 6 + 3,
text=text,
font = gcompris.skin.get_font("gcompris/board/small"),
fill_color='black',
anchor=gtk.ANCHOR_CENTER,
alignment=pango.ALIGN_CENTER
)
rect = goocanvas.Rect(parent=self.rootitem,
x=note.x - 10,
y=self.y + self.staffLineSpacing * 6 - 8,
width=20,
height=20,
line_width=.5,
fill_color=color)
text.raise_(rect)
def eraseOneNote(self, widget=None, target=None, event=None):
'''
removes the last note in the staff's noteList, updates self.currentLineNumif
necessary, and updates self.currentNoteXCoordinate
TODO: bug: doesn't remove the label on the note if it has one (easy fix, maybe later)
>>> self.newStaff.eraseOneNote()
'''
try:
self.alert.remove()
except:
pass
if len(self.noteList) > 1:
self.currentNoteXCoordinate = self.noteList[-2].x
remainingNoteY = self.noteList[-2].y
self.currentLineNum = self.getLineNum(remainingNoteY)
if len(self.noteList) >= 2:
if self.noteList[-1].noteType == 8 and self.noteList[-1].isTupleBound and self.noteList[-2].noteType == 8:
self.drawTwoSingleEighthNotes(self.noteList[-2], self.noteList[-1])
self.noteList[-1].remove()
self.noteList.pop()
else:
self.eraseAllNotes()
def eraseAllNotes(self, widget=None, target=None, event=None, ask_user=False):
'''
remove all notes from staff, deleting them from self.noteList, and
restores self.currentLineNumto 1 and self.currentNoteXCoordinate to the
starting position
>>> self.newStaff.eraseAllNotes()
'''
for o in self._beatNumLabels:
o.remove()
for n in self.noteList:
n.remove()
self.currentNoteXCoordinate = self.initialNoteX
self.noteList = []
self.currentLineNum = 1
try:
self.alert.remove()
except:
pass
self.lyrics_rootitem.remove()
self.lyrics_rootitem = goocanvas.Group(parent=self.rootitem, x=0, y=0)
def clear(self):
'''
removes and erases all notes and clefs on staff (in preparation for
a clef change)
'''
self.eraseAllNotes()
for s in self._staffImages:
s.remove()
self._staffImages = []
if hasattr(self, 'noteText'):
self.noteText.remove()
def setClefVisibility(self,visibile=True):
if visibile == True:
for o in self._staffImages:
o.props.visibility = goocanvas.ITEM_VISIBLE
else:
for o in self._staffImages:
o.props.visibility = goocanvas.ITEM_INVISIBLE
def play_it(self, noteIndexToPlay, playingLineOnly=False):
'''
NOT A PUBLIC METHOD
called to play one note. Checks to see if all notes have been played
if not, establishes a timer for the next note depending on that note's
duration (quarter, half, whole)
colors the note white that it is currently sounding
'''
if noteIndexToPlay >= len(self.noteList):
self.notReadyToPlay = False
if hasattr(self, 'verticalPlayLine'):
self.verticalPlayLine.remove()
return False
note = self.noteList[noteIndexToPlay]
if self.pianoKeyboard:
self.pianoKeyboard.highlightKey(note.numID)
if hasattr(self, 'verticalPlayLine'):
self.verticalPlayLine.remove()
if playingLineOnly == True or self.drawPlayingLine:
self.verticalPlayLine = goocanvas.polyline_new_line(self.rootitem,
note.x, note.y, note.x, note.y - 50,
stroke_color_rgba=0x121212D0, line_width=2)
self.verticalPlayLine.animate(self.noteSpacingX, 0, 1.0, 0.0, \
absolute=False, duration=note.millisecs, step_time=50, type=goocanvas.ANIMATE_FREEZE)
if not playingLineOnly:
note.play()
gobject.timeout_add(self.noteList[noteIndexToPlay].millisecs,
self.play_it, noteIndexToPlay + 1, playingLineOnly)
return False
def playComposition(self, widget=None, target=None, event=None,
playingLineOnly=False):
'''
plays entire composition. establish timers, one per note, called after
different durations according to noteType. Only way to stop playback after
calling this method and during play is self.eraseAllNotes()
>>> self.newStaff.playComposition()
'''
if not self.noteList or self.notReadyToPlay:
return
self.notReadyToPlay = True
self.currentNoteIndex = 0
self.play_it(0, playingLineOnly)
def file_to_staff(self, filename):
'''
open text file, read contents and write to staff
'''
file = open(filename, 'rb')
self.clear()
self.stringToNotation(file.read())
def staff_to_file(self, filename):
'''
convert staff to notation, write to text file, save to MyGCompris folder
'''
file = open(filename , 'wb')
file.write(self.staffName + ' ')
for note in self.noteList:
if note.numID == 8:
name = '2C'
else:
name = getKeyNameFromID(note.numID)
file.write(name + str(note.noteType) + ' ')
file.close()
def stringToNotation(self, melodyString):
'''
parse the melody string and write the notes to the staff
the melody must be in a very simple format. It is one line, and begins
the clef, either 'trebleClef' or 'bassClef' Then, each following note is
seperated with a space and the note name (English system, sharp=#,flat=b,
C (second octave is 2C rather than just C) written first
followed by the note duration (8=eighth,4=quarter,2=half,1=whole)
self.staff1 = TrebleStaff(50, 30, self.rootitem, numStaves=1)
self.staff1.endx = 200
self.staff1.rootitem.scale(2.0, 2.0)
self.staff1.drawStaff()
self.staff1.stringToNotation('trebleClef C4 G2 F#4 Ab4 2C2')
self.staff2 = BassStaff(50, 130, self.rootitem, numStaves=1)
self.staff2.endx = 200
self.staff2.rootitem.scale(2.0, 2.0)
self.staff2.drawStaff()
self.staff2.stringToNotation('bassClef Eb2 F4 C#8 Bb4 C2')
'''
if hasattr(self, 'newClef'):
self.newClef.clear()
self.eraseAllNotes()
self.clear()
keys = melodyString.split()
staffName = keys[0]
if staffName == 'trebleClef':
self.newClef = TrebleStaff(self.x, self.y, self.originalRoot, self.numStaves)
self.newClef._drawClefs()
#self.newClef.rootitem.scale(2.0, 2.0) TODO: bug: if user scales staff, then calls
# this method the new clefs will not scale as well...fix later
elif staffName == 'bassClef':
self.newClef = BassStaff(self.x, self.y, self.originalRoot, self.numStaves)
self.newClef._drawClefs()
else:
print "please use trebleClef or bassClef"
return
self.positionDict = self.newClef.positionDict
for exp in keys[1:]:
duration = int(exp[-1])
n = exp[0:-1]
# these are added rather hakishly just to accommodate some new melodies
# it's easy to improve this code...I just don't have time now
if n == '2C':
numID = 8
elif n == '2D':
numID = 9
elif n == '2C#':
numID = -6
elif n == '2E':
numID = 10
elif n == '2F':
numID = 11
else:
numID = getIDFromKeyName(str(exp[0:-1]))
if not numID:
print 'ERROR: unable to parse note', exp
return
if duration == 4:
note = QuarterNote(numID, staffName, self.rootitem)
elif duration == 2:
note = HalfNote(numID, staffName, self.rootitem)
elif duration == 1:
note = WholeNote(numID, staffName, self.rootitem)
elif duration == 8:
note = EighthNote(numID, staffName, self.rootitem)
else:
print 'ERROR: unable to parse note', exp
return
if '#' in n:
note.sharpNotation = True
if 'b' in n:
note.sharpNotation = False
self.drawNote(note)
def getLineNum(self, Ycoordinate):
'''
given the Ycoordinate, returns the correct lineNum (1,2,etc.)
'''
return ((Ycoordinate - self.y + 20) / self.verticalDistanceBetweenStaves) + 1
def getNoteXCoordinate(self, note):
'''
determines the x coordinate of the next note to be written to the
staff, with consideration for the maximum staff line length.
Increments self.currentLineNumand sets self.currentNoteXCoordinate
'''
self.currentNoteXCoordinate += self.noteSpacingX
if self.currentNoteXCoordinate >= (self.endx + self.x - 15) or (self.currentNoteType == 8 and
(self.currentNoteXCoordinate >= (self.endx + self.x + -25))):
if self.currentLineNum == 3:
#NO MORE STAFF LEFT!
return False
else:
if note.numID < 0:
self.currentNoteXCoordinate = self.initialNoteX + 20
else:
self.currentNoteXCoordinate = self.initialNoteX + 20
self.currentLineNum += 1
return self.currentNoteXCoordinate
def getNoteYCoordinate(self, note):
'''
return a note's vertical coordinate based on the note's name. This is
unique to each type of clef (different for bass and treble)
'''
yoffset = (self.currentLineNum - 1) * self.verticalDistanceBetweenStaves
if note.numID < 0 and note.sharpNotation:
numID = {-1:1, -2:2, -3:4, -4:5, -5:6, -6:8}[note.numID]
elif note.numID < 0:
numID = {-1:2, -2:3, -3:5, -4:6, -5:7, -6:9}[note.numID]
else:
numID = note.numID
return self.positionDict[numID] + yoffset + 36 + self.y
def drawScale(self, scaleName, includeNoteNames=True):
'''
draw the scale on the staff, optionally including Note Names
>>> self.staff2 = TrebleStaff(50, 50, self.rootitem, numStaves=1)
>>> self.staff2.endx = 300
>>> self.staff2.rootitem.scale(2.0, 2.0)
>>> self.staff2.drawStaff()
>>> self.staff2.drawScale('C Major')
'''
if scaleName == 'C Major':
numIDs = [1, 2, 3, 4, 5, 6, 7, 8]
# TODO:
# good luck with the rest of the scales...all them exceed the C octave,
# so you'll need to add in a feature to go beyond just 8 notes ;-)
for id in numIDs:
note = QuarterNote(id, self.staffName, self.rootitem)
self.drawNote(note)
if includeNoteNames:
text = getKeyNameFromID(note.numID)
self.writeLabel(text, note)
note.enablePlayOnClick()
def colorCodeAllNotes(self):
'''
color notes according to NOTE_COLOR_SCHEME
self.newStaff.colorCodeAllNotes()
'''
for note in self.noteList:
note.colorCodeNote()
def colorAllNotes(self, color):
'''
color all notes a certain color ('black', 'red', 'blue', etc.)
self.newStaff.colorAllNotes('black')
'''
for note in self.noteList:
note.color(color)
# ---------- Not - documented ------------------------ #
def sound_played(self, file):
pass #mandatory method
def drawFocusRect(self, x, y, eighth=False):
'''
draws focus rectangle around notes (quarter/half/whole) in piano_composition game
'''
if hasattr(self, 'focusRect'):
self.focusRect.remove()
if eighth:
width = 34
height = 51
radius_x = 9
radius_y = 9
else:
width = 26
height = 51
self.focusRect = goocanvas.Rect(parent=self.rootitem,
x=x,
y=y,
width=width, height=height,
radius_x=9, radius_y=9,
stroke_color="black", line_width=2.0)
#update current note type based on button clicks
def updateToEighth(self, widget=None, target=None, event=None):
self.currentNoteType = 8
self.drawFocusRect(256.5, 112, True)
def updateToQuarter(self, widget=None, target=None, event=None):
self.currentNoteType = 4
self.drawFocusRect(292, 112)
def updateToHalf(self, widget=None, target=None, event=None):
self.currentNoteType = 2
self.drawFocusRect(319.5, 112)
def updateToWhole(self, widget=None, target=None, event=None):
self.currentNoteType = 1
self.drawFocusRect(347, 112)
class TrebleStaff(Staff):
'''
unique type of Staff with clef type specified and certain dimensional
conventions maintained for certain notes
'''
def __init__(self, x, y, canvasRoot, numStaves=3):
Staff.__init__(self, x, y, canvasRoot, numStaves)
self.staffName = 'trebleClef'
# for use in getNoteYCoordinateMethod
self.positionDict = {1:26, 2:22, 3:16, 4:9, 5:3,
6:-4, 7:-10, 8:-17, 9:-23, 10:-29,11:-35}
def drawStaff(self):
self._drawClefs()
Staff.drawStaff(self)
def _drawClefs(self):
'''
draw all three clefs on canvas
'''
h = 65
w = 30
y = self.y
for staveNum in range(0, self.numStaves):
self._staffImages.append(goocanvas.Image(
parent=self.rootitem,
x=3 + self.x,
y= -2 + y,
height=h,
width=w,
pixbuf=gcompris.utils.load_pixmap('piano_composition/trebleClef.png')
))
y += self.verticalDistanceBetweenStaves
class BassStaff(Staff):
'''
unique type of Staff with clef type specified and certain dimensional
conventions maintained for certain notes
'''
def __init__(self, x, y, canvasRoot, numStaves=3):
Staff.__init__(self, x, y, canvasRoot, numStaves)
self.staffName = 'bassClef'
# for use in getNoteYCoordinateMethod
self.positionDict = {1:-4, 2:-11, 3:-17, 4:-24, 5:-30,
6:-36, 7:-42, 8:-48, 9:-52, 10:-58, 11:-64}
def drawStaff(self, text=None):
self._drawClefs()
Staff.drawStaff(self)
def _drawClefs(self):
'''
draw all three clefs on canvas
'''
h = 40
w = 30
y = self.y
for staveNum in range(self.numStaves):
if self.numStaves >= 1:
self._staffImages.append(goocanvas.Image(
parent=self.rootitem,
x=6 + self.x,
y=y + 1,
height=h,
width=w,
pixbuf=gcompris.utils.load_pixmap('piano_composition/bassClef.png')
))
y += self.verticalDistanceBetweenStaves
# ---------------------------------------------------------------------------
#
# NOTE OBJECTS
#
# ---------------------------------------------------------------------------
class Note():
'''
an object representation of a note object, containing the goocanvas image
item as well as several instance variables to aid with identification
'''
def __init__(self, numID, staffType, rootitem, sharpNotation=True):
self.numID = numID
self.staffType = staffType #'trebleClef' or 'bassClef'
self.x = 0
self.y = 0
self.rootitem = goocanvas.Group(parent=rootitem, x=self.x, y=self.y)
self.silent = False #make note silent always?
self.pitchDir = self._getPitchDir()
self.sharpNotation = sharpNotation # toggle to switch note between sharp notation
# and flat notation, if applicable
self.success = None
def play(self, widget=None, target=None, event=None):
'''
plays the note pitch. Each pitch is stored in the resources
folder as an .ogg file (these are not synthesized)
'''
# sometimes this method is called without actually having fa note
# printed on the page (we just want to hear the pitch). Thus, only
# highlight a note if it exists!
if hasattr(self, 'playingLine'):
self.highlight()
gcompris.sound.play_ogg(self._getPitchDir())
def color(self, color):
'''
default color method. colors all components, including notehead's fill
'''
self.colorNoteHead(color)
def colorCodeNote(self):
'''
color the note the appropriate color based on the given color scheme
'''
self.color(NOTE_COLOR_SCHEME[self.numID])
def colorNoteHead(self, color, fill=True, outline=True): # not documented online
'''
colors the notehead, by default both the fill and the outline
'''
if fill:
self.noteHead.props.fill_color = color
if outline:
self.noteHead.props.stroke_color = "black"
if hasattr(self, 'midLine'):
self.midLine.props.fill_color = "black"
self.midLine.props.stroke_color = "black"
def enablePlayOnClick(self):
'''
enables the function that the note will be played when the user clicks
on the note
'''
if hasattr(self, 'noteHead'):
self.noteHead.connect("button_press_event", self.play)
gcompris.utils.item_focus_init(self.noteHead, None)
self.silent = False
def disablePlayOnClick(self):
self.silent = True
def highlight(self):
'''
highlight the note for 700 milliseconds, then revert
'''
self.playingLine.props.visibility = goocanvas.ITEM_VISIBLE
gobject.timeout_add(self.millisecs, self.stopHighLight)
def stopHighLight(self): # not documented online
self.playingLine.props.visibility = goocanvas.ITEM_INVISIBLE
def remove(self):
'''
removes the note from the canvas
'''
self.rootitem.remove()
self.statusNone()
def drawPictureFocus(self, x, y):
'''
draw focus background picture (when note is played)
'''
self.playingLine = goocanvas.Image(
parent=self.rootitem,
pixbuf=gcompris.utils.load_pixmap("piano_composition/note_highlight.png"),
x=x - 13,
y=y - 15,
)
self.playingLine.props.visibility = goocanvas.ITEM_INVISIBLE
def _getPitchDir(self):
'''
uses the note's raw name to find the pitch directory associate to it.
Since only sharp pitches are stored, method finds the enharmonic name
to flat notes using the circle of fifths dictionary
'''
if self.staffType == 'trebleClef':
pitchDir = 'piano_composition/treble_pitches/' + str(self.noteType) + '/' + str(self.numID) + '.wav'
else:
pitchDir = 'piano_composition/bass_pitches/' + str(self.noteType) + '/' + str(self.numID) + '.wav'
return pitchDir
def _drawMidLine(self, x, y):
if self.staffType == 'trebleClef' and (self.numID == 1 or (self.numID == -1 and self.sharpNotation)) or \
(self.staffType == 'bassClef' and (self.numID == 1 or self.numID == 8)) :
self.midLine = goocanvas.polyline_new_line(self.rootitem, x - 9, y, x + 9, y ,
stroke_color_rgba=0x121212D0, line_width=1, pointer_events="GOO_CANVAS_EVENTS_NONE")
def _drawAlteration(self, x, y):
'''
draws a flat or a sharp sign in front of the note if needed
width and height specifications needed because these images
need to be so small that scaling any larger image to the correct
size makes them extremely blury.
'''
if self.numID < 0:
if self.sharpNotation:
self.alteration = goocanvas.Image(
parent=self.rootitem,
pixbuf=gcompris.utils.load_pixmap("piano_composition/blacksharp.png"),
x=x - 23,
y=y - 9,
width=18,
height=18
)
else:
self.alteration = goocanvas.Image(
parent=self.rootitem,
pixbuf=gcompris.utils.load_pixmap("piano_composition/blackflat.png"),
x=x - 23,
y=y - 14,
width=20,
height=20,
)
# statusPassed and statusFailed requires a non scaled
# rootitem. Since the staff maybe scaled by 2 our icon
# looks terribly bad.
def statusPassed(self, rootitem):
''' Mark this note with a passed icon'''
(x, y)= self.rootitem.get_canvas().\
convert_from_item_space(self.rootitem, self.x, self.y)
self.success = goocanvas.Image(
parent = rootitem,
pixbuf = gcompris.utils.load_pixmap("piano_composition/passed.svg"),
x = x,
y = y,
)
def statusFailed(self, rootitem):
''' Mark this note with a failed icon'''
(x, y)= self.rootitem.get_canvas().\
convert_from_item_space(self.rootitem, self.x, self.y)
self.success = goocanvas.Image(
parent = rootitem,
pixbuf = gcompris.utils.load_pixmap("piano_composition/failed.svg"),
x = x,
y = y,
)
def statusNone(self):
''' Mark this note with no status icon'''
if self.success:
self.success.remove()
class EighthNote(Note):
'''
an object inherited from Note, of specific duration (eighth length)
'''
noteType = 8
beatNums = ['+']
millisecs = 250
isTupleBound = False # by default the eight appears with a flag
def draw(self, x, y):
'''
places note image in canvas at x,y
'''
self.drawPictureFocus(x, y)
# Thanks to Olivier Samyn for the note shape
self.noteHead = goocanvas.Path(parent=self.rootitem,
data="m %i %i a7,5 0 0,1 12,-3.5 v-32 h2 v35 a7,5 0 0,1 -14,0z" % (x - 7, y),
fill_color='black',
stroke_color='black',
line_width=1.0
)
self.noteHead.raise_(None)
self._drawAlteration(x, y)
self._drawMidLine(x, y)
self._drawFlag(x, y)
self.y = y
self.x = x
if self.numID > 8 or self.numID < -6:
goocanvas.Item.rotate(self.noteHead, 180, x, y)
goocanvas.Item.rotate(self.flag, 180, x, y)
def _drawFlag(self, x, y):
self.flag = goocanvas.Image(
parent=self.rootitem,
pixbuf=gcompris.utils.load_pixmap("piano_composition/flag.png"),
x=x + 7,
y=y - 37,
height=30,
width=10
)
class QuarterNote(Note):
'''
an object inherited from Note, of specific duration (quarter length)
'''
noteType = 4
beatNums = ['1']
millisecs = 500
def draw(self, x, y):
'''
places note image in canvas
'''
self.drawPictureFocus(x, y)
# Thanks to Olivier Samyn for the note shape
self.noteHead = goocanvas.Path(parent=self.rootitem,
data="m %i %i a7,5 0 0,1 12,-3.5 v-32 h2 v35 a7,5 0 0,1 -14,0z" % (x - 7, y),
fill_color='black',
stroke_color='black',
line_width=1.0
)
self.noteHead.raise_(None)
self._drawAlteration(x, y)
self._drawMidLine(x, y)
self.y = y
self.x = x
if self.numID > 8:
goocanvas.Item.rotate(self.noteHead, 180, x, y)
class HalfNote(Note):
'''
an object inherited from Note, of specific duration (half length)
'''
noteType = 2
beatNums = ['1', '2']
millisecs = 1000
def draw(self, x, y):
'''
places note image in canvas
'''
self.drawPictureFocus(x, y)
# Thanks to Olivier Samyn for the note shape
self.noteHead = goocanvas.Path(parent=self.rootitem,
data="m %i %i a7,5 0 0,1 12,-3.5 v-32 h2 v35 a7,5 0 0,1 -14,0 z m 3,0 a 4,2 0 0 0 8,0 4,2 0 1 0 -8,0 z" % (x - 7, y),
fill_color='black',
stroke_color='black',
line_width=1.0
)
self.noteHead.raise_(None)
self._drawAlteration(x, y)
self._drawMidLine(x, y)
self.y = y
self.x = x
if self.numID > 8:
goocanvas.Item.rotate(self.noteHead, 180, x, y)
class WholeNote(Note):
'''
an object inherited from Note, of specific duration (whole length)
'''
noteType = 1
beatNums = ['1', '2', '3', '4']
millisecs = 2000
def draw(self, x, y):
self.drawPictureFocus(x, y)
# Thanks to Olivier Samyn for the note shape
self.noteHead = goocanvas.Path(parent=self.rootitem,
data="m %i %i a 7,5 0 1 1 14,0 7,5 0 0 1 -14,0 z m 3,0 a 4,2 0 0 0 8,0 a 4,2 0 1 0 -8,0 z" % (x - 7, y),
fill_color='black',
stroke_color='black',
line_width=1.0
)
self.noteHead.raise_(None)
self._drawAlteration(x, y)
self._drawMidLine(x, y)
self.y = y
self.x = x
# ---------------------------------------------------------------------------
#
# PIANO KEYBOARD
#
# ---------------------------------------------------------------------------
class PianoKeyboard():
'''
object representing the one-octave piano keyboard
'''
def __init__(self, x, y, canvasroot):
self.rootitem = goocanvas.Group(parent=canvasroot, x=0, y=0)
self.x = x
self.y = y
self.blackKeys = False # display black keys with buttons?
self.sharpNotation = True # use sharp notation for notes, (#)
# if False, use flat notation (b)
self.whiteKeys = True # display white keys with buttons?
self.colors = NOTE_COLOR_SCHEME #provide this as an instance
# variable so future users may edit it
self.sharpBlackKeyTexts = []
self.flatBlackKeyTexts = []
# Keep a hash table of the key
self.keys = {}
def draw(self, width, height, key_callback):
'''
create piano keyboard, with buttons for keys. Draw the keyboard
using the width and height, and connect the key buttons to the key_callback
method
>>> def keyboard_button_press(self, widget=None, target=None, event=None):
... pass
>>> p = PianoKeyboard(50, 50, self.rootitem)
>>> p.draw(300, 200, keyboard_button_press)
'''
self.width = width
self.height = height
self.key_callback = key_callback
#piano keyboard image
image = goocanvas.Image(
parent=self.rootitem,
pixbuf=gcompris.utils.load_pixmap("piano_composition/keyboard.png"),
x=self.x,
y=self.y,
height=height,
width=width
)
'''
define colored rectangles to lay on top of piano keys for student to click on
'''
self.key_callback = key_callback
w = width * 0.09
h = height * 0.17
y = self.y + 0.81 * height
x = self.x + width * .02
seperationWidth = w * 1.37
if self.whiteKeys:
for num in range(1, 9):
self.drawKey(x, y, w, h, self.colors[num], num)
x += seperationWidth
if self.blackKeys:
w = width * 0.07
h = height * 0.15
y = self.y + 0.6 * height
x = self.x + width * .089
seperationWidth = w * 1.780
w2 = 8.0
self.drawKey(x - w2/2, y, w + w2, h, self.colors[-1], -1)
x += seperationWidth
self.drawKey(x - w2/2, y, w + w2, h, self.colors[-2], -2)
x += seperationWidth * 2
self.drawKey(x - w2/2, y, w + w2, h, self.colors[-3], -3)
x += seperationWidth
self.drawKey(x - w2/2, y, w + w2, h, self.colors[-4], -4)
x += seperationWidth
self.drawKey(x - w2/2, y, w + w2, h, self.colors[-5], -5)
def drawKey(self, x, y, width, height, color, numID):
'''
This function displays the clickable part of the key
'''
item = goocanvas.Rect(parent=self.rootitem, x=x, y=y,
width=width, height=height,
stroke_color="black", fill_color=color,
line_width=1.0)
item.numID = numID
self.keys[numID] = item
keyText = goocanvas.Text(
parent=self.rootitem,
x=x + width / 2.0,
y=y + height / 2.0,
font = gcompris.skin.get_font("gcompris/board/small"),
text = getKeyNameFromID(numID, self.sharpNotation),
fill_color="black",
anchor=gtk.ANCHOR_CENTER,
alignment=pango.ALIGN_CENTER,
use_markup=True,
pointer_events="GOO_CANVAS_EVENTS_NONE"
)
if numID < 0:
if self.sharpNotation == True:
self.sharpBlackKeyTexts.append(keyText)
elif self.sharpNotation == False:
self.flatBlackKeyTexts.append(keyText)
gcompris.utils.item_focus_init(keyText, item)
'''
connect the piano keyboard rectangles to a button press event,
the method keyboard_click
'''
item.connect("button_press_event", self.key_callback)
gcompris.utils.item_focus_init(item, None)
return item
def changeAccidentalType(self, sharpNotation=False):
if sharpNotation:
l = self.flatBlackKeyTexts
else:
l = self.sharpBlackKeyTexts
for x in l:
x.remove()
self.draw(self.width, self.height, self.key_callback)
def highlightKey(self, numID):
# Check we have the requested key
if numID in self.keys:
self.keys[numID].props.line_width = 5.0
gobject.timeout_add(250, self.normalKey, numID)
def normalKey(self, numID):
self.keys[numID].props.line_width = 1.0
def pianokeyBindings(keyval, keyboard_click):
'''
nice key bindings for the piano keys
In your activity's key_press method, call this method and pass in
the keyval and your keyboard_click function
def key_press(self, keyval, commit_str, preedit_str):
utf8char = gtk.gdk.keyval_to_unicode(keyval)
self.keyboard.pianokeyBindings(keyval, self.keyboard_click)
'''
if keyval == 49:
keyboard_click(None, None, None, 1)
elif keyval == 50:
keyboard_click(None, None, None, 2)
elif keyval == 51:
keyboard_click(None, None, None, 3)
elif keyval == 52:
keyboard_click(None, None, None, 4)
elif keyval == 53:
keyboard_click(None, None, None, 5)
elif keyval == 54:
keyboard_click(None, None, None, 6)
elif keyval == 55:
keyboard_click(None, None, None, 7)
elif keyval == 56:
keyboard_click(None, None, None, 8)
elif keyval == gtk.keysyms.F1:
keyboard_click(None, None, None, -1)
elif keyval == gtk.keysyms.F2:
keyboard_click(None, None, None, -2)
elif keyval == gtk.keysyms.F3:
keyboard_click(None, None, None, -3)
elif keyval == gtk.keysyms.F4:
keyboard_click(None, None, None, -4)
elif keyval == gtk.keysyms.F5:
keyboard_click(None, None, None, -5)
# ---------------------------------------------------------------------------
#
# General UTILITY FUNCTIONS
#
# ---------------------------------------------------------------------------
class TextButton:
def __init__(self, x, y, text, rootitem, color_rgba=0x666666AAL):
'''
Add a text button to the screen with the following parameters:
1. x: the x position of the button
2. y: the y position of the button
3. text: the text of the button
4. rootitem: the item to draw the button in
5. color: the color of button background
TextButton(200, 300, 'Hello World!', self, color_rgba=0x6600FFFFL)
'''
width = -1
self.rootitem = goocanvas.Group(parent=rootitem, x=0, y=0)
textbox = goocanvas.Text(
parent = self.rootitem,
x=x, y=y,
width=width,
text=text,
font = gcompris.skin.get_font("gcompris/board/small"),
fill_color="white", anchor=gtk.ANCHOR_CENTER,
alignment=pango.ALIGN_CENTER,
pointer_events="GOO_CANVAS_EVENTS_NONE"
)
TG = 15
bounds = textbox.get_bounds()
self.back = goocanvas.Rect(parent = self.rootitem,
x = bounds.x1 - TG,
y = bounds.y1 - TG,
height = bounds.y2 - bounds.y1 + TG * 2,
width = bounds.x2 - bounds.x1 + TG * 2,
stroke_color = "black",
fill_color_rgba = color_rgba,
radius_x = 3, radius_y = 3,
line_width = 2.0)
self.img = goocanvas.Image(
parent = self.rootitem,
x = bounds.x1 - TG,
y = bounds.y1 - TG,
height = bounds.y2 - bounds.y1 + TG * 2,
width = bounds.x2 - bounds.x1 + TG * 2,
pixbuf = gcompris.utils.load_pixmap('piano_composition/button_front.svg')
)
gcompris.utils.item_focus_init(self.img, None)
textbox.raise_(self.img)
def getBackground(self):
return self.img
def destroy(self):
return self.rootitem.remove()
def textBox(text, x, y , rootitem, width=10000,
fill_color_rgba = None, stroke_color_rgba = None,
noRect=False, text_color="black"):
'''
write a textbox with text to the screen. By default the text is surrounded with a rectangle.
Customize with the following parameters:
text: the text to write
x: the x position of the text
y: the y position of the text
rootitem: the rootitem do draw the textBox in
width: the width limit of the text
fill_color_rgba: the color to fill the rectangle
stroke_color_rgba: the color to make the rectangle lines
noRect: set to true for no rectangle to be drawn
text_color: the color of the text accepted colors include
string html color tags or english names
textBox('Hello World!', 200, 300, rootitem)
textBox('Hola', 350, 300, rootitem, fill_color_rgba=0xFF00FFFFL)
textBox('Bonjour', 650, 300, rootitem, noRect=True)
textBox('Nei Ho', 350, 400, rootitem, text_color='red')
textBox('Guten Tag', 200, 400, rootitem, width=10)
'''
text = goocanvas.Text(
parent = rootitem,
x=x,
y=y,
width=width,
text=text,
font = gcompris.skin.get_font("gcompris/board/small"),
fill_color=text_color,
anchor=gtk.ANCHOR_CENTER,
alignment=pango.ALIGN_CENTER,
)
TG = 10
bounds = text.get_bounds()
if not noRect:
rect = goocanvas.Rect(parent = rootitem,
x=bounds.x1 - TG,
y=bounds.y1 - TG,
width=bounds.x2 - bounds.x1 + TG * 2,
height=bounds.y2 - bounds.y1 + TG * 2,
line_width=3.0,
radius_x = 5, radius_y = 5
)
if fill_color_rgba:
rect.props.fill_color_rgba = fill_color_rgba
if stroke_color_rgba:
rect.props.stroke_color_rgba = stroke_color_rgba
text.raise_(rect)
return text, rect
return text
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