This file is indexed.

/usr/lib/gedit/plugins/latex/windowactivatable.py is in gedit-latex-plugin 3.8.0-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

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# -*- coding: utf-8 -*-

# This file is part of the Gedit LaTeX Plugin
#
# Copyright (C) 2010 Michael Zeising
#
# This program is free software; you can redistribute it and/or modify it under
# the terms of the GNU General Public Licence as published by the Free Software
# Foundation; either version 2 of the Licence, or (at your option) any later
# version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE.  See the GNU General Public Licence for more
# details.
#
# You should have received a copy of the GNU General Public Licence along with
# this program; if not, write to the Free Software Foundation, Inc., 51 Franklin
# Street, Fifth Floor, Boston, MA  02110-1301, USA

"""
This is searched by gedit for a class extending gedit.Plugin
"""

import logging
import string
from traceback import print_exc

from gi.repository import Gedit, GObject, Gio, Gtk, PeasGtk

from .preferences import Preferences
from .preferences.dialog import PreferencesDialog
from .preferences.tools import ToolPreferences
from .tools import ToolAction
from .resources import Resources
from .panelview import PanelView
from .config import EDITOR_VIEWS, ACTIONS
from .tabdecorator import GeditTabDecorator
from .windowcontext import WindowContext

LOG = logging.getLogger(__name__)

class LaTeXWindowActivatable(GObject.Object, Gedit.WindowActivatable, PeasGtk.Configurable):
    __gtype_name__ = "LaTeXWindowActivatable"

    """
    This class
     - manages the GeditTabDecorators
     - hooks the actions as menu items and tool items
     - installs side and bottom panel views
    """

    window = GObject.property(type=Gedit.Window)

    # ui definition template for hooking tools in Gedit's ui.
    _tool_ui_template = string.Template("""<ui>
            <menubar name="MenuBar">
                <menu name="ToolsMenu" action="ToolsDummyAction">
                    <placeholder name="ToolsOps_1">$items</placeholder>
                </menu>
            </menubar>
            <toolbar name="$toolbar_name">
                <toolitem action="LaTeXBuildAction">
                    <menu action="LaTeXBuildMenuAction">
                        <placeholder name="LaTeXBuildPlaceholder_1">$items</placeholder>
                    </menu>
                </toolitem>
            </toolbar>
        </ui>""")

    def __init__(self):
        GObject.Object.__init__(self)

    def do_activate(self):
        """
        Called when the window extension is activated
        """
        self._preferences = Preferences()
        self._tool_preferences = ToolPreferences()
        self._tool_preferences.connect("tools-changed", self._on_tools_changed)

        #
        # initialize context object
        #
        self._window_context = WindowContext(self, EDITOR_VIEWS)

        # the order is important!
        self._init_actions()
        self._init_tool_actions()
        self._init_views()
        self._init_tab_decorators()

        #
        # listen to tab signals
        #
        self._signal_handlers = [
                self.window.connect("tab_added", self._on_tab_added),
                self.window.connect("tab_removed", self._on_tab_removed),
                self.window.connect("active_tab_changed", self._on_active_tab_changed)]

    def do_deactivate(self):
        """
        Called when the window extension is deactivated
        """
        # save preferences and stop listening
        self._tool_preferences.save()

        # destroy tab decorators
        self._active_tab_decorator = None
        for tab in self._tab_decorators:
            self._tab_decorators[tab].destroy()
        self._tab_decorators = {}

        # disconnect from tab signals
        for handler in self._signal_handlers:
            self.window.disconnect(handler)
        del self._signal_handlers

        # remove all views
        self.disable()

        # remove toolbar
        if self._toolbar:
            self._toolbar.destroy()

        # remove tool actions
        self._ui_manager.remove_ui(self._tool_ui_id)
        for gtk_action in self._action_handlers:
            gtk_action.disconnect(self._action_handlers[gtk_action])
            self._tool_action_group.remove_action(gtk_action)
        self._ui_manager.remove_action_group(self._tool_action_group)

        # remove actions
        self._ui_manager.remove_ui(self._ui_id)
        for clazz in self._action_objects:
            self._action_objects[clazz].unhook(self._action_group)
        self._ui_manager.remove_action_group(self._action_group)

        # destroy the window context
        self._window_context.destroy()
        del self._window_context

    def do_create_configure_widget(self):
        return PreferencesDialog().dialog

    def _init_views(self):
        """
        """

        # selection states for each TabDecorator
        self._selected_bottom_views = {}
        self._selected_side_views = {}

        # currently hooked editor views
        self._side_views = []
        self._bottom_views = []

    def _init_actions(self):
        """
        Merge the plugin's UI definition with the one of Gedit and hook the actions
        """
        self._ui_manager = Gtk.UIManager()
        self._action_group = Gtk.ActionGroup("LaTeXWindowActivatableActions")
        self._icon_factory = Gtk.IconFactory()
        self._icon_factory.add_default()

        # create action instances, hook them and build up some
        # hash tables

        self._action_objects = {}        # name -> Action object
        self._action_extensions = {}    # extension -> action names

        for clazz in ACTIONS:
            action = clazz(icon_factory=self._icon_factory)
            action.hook(self._action_group, self._window_context)
            action.simplehook(self.window, self._window_context)

            self._action_objects[clazz.__name__] = action

            for extension in action.extensions:
                if extension in list(self._action_extensions.keys()):
                    self._action_extensions[extension].append(clazz.__name__)
                else:
                    self._action_extensions[extension] = [clazz.__name__]

        #toolbar_mode = self._preferences.get("toolbar-mode")
        # force normal mode
        toolbar_mode = "normal"
        
        # merge ui
        self._ui_manager.insert_action_group(self._action_group, -1)
        self._ui_id = self._ui_manager.add_ui_from_file(Resources().get_ui_file("ui-toolbar-%s.builder" % toolbar_mode))

        if toolbar_mode == "normal":
            self._toolbar = self._ui_manager.get_widget("/LaTeXToolbar")
            self._toolbar_name = "LaTeXToolbar"
            self._toolbar.set_style(Gtk.ToolbarStyle.BOTH_HORIZ)
            # FIXME: Adding a new toolbar to gedit is not really public API
            try:
                # We assume the spot below exists
                self._main_box = self.window.get_children()[0].get_children()[0].get_children()[0].get_children()[1]
                self._main_box.pack_start(self._toolbar, False, True, 0)
                self._main_box.reorder_child(self._toolbar, 1)
            except (IndexError, AttributeError, TypeError) as e:
                print_exc()
                print()
                print("Could not find place for the toolbar. Disabling toolbar.")
                self_toolbar = None
                self._toolbar_name = ""
        elif toolbar_mode == "combined":
            self._toolbar = None
            self._toolbar_name = "ToolBar"
        else:
            self._toolbar = None
            self._toolbar_name = ""
            LOG.info("Toolbar disabled")    

    def _init_tab_decorators(self):
        """
        Look for already open tabs and create decorators for them
        """
        self._tab_decorators = {}
        self._active_tab_decorator = None
        active_view = self.window.get_active_view()
        views = self.window.get_views()

        for view in views:
            tab = Gedit.Tab.get_from_document(view.get_buffer())
            decorator = self._create_tab_decorator(tab, init=True)
            if view is active_view:
                self._active_tab_decorator = decorator

        LOG.debug("_init_tab_decorators: initialized %s decorators" % len(views))

        if len(views) > 0 and not self._active_tab_decorator:
            LOG.warning("_init_tab_decorators: no active decorator found")

    def _init_tool_actions(self):
        """
         - Load defined Tools
         - create and init ToolActions from them
         - hook them in the window UI
         - create a map from extensions to lists of ToolActions
        """
        items_ui = ""
        self._action_handlers = {}

        # this is used for enable/disable actions by name (None = every extension)
        self._tool_action_extensions = {None: []}
        self._tool_action_group = Gtk.ActionGroup("LaTeXPluginToolActions")

        i = 1                    # counting tool actions
        accel_counter = 1        # counting tool actions without custom accel
        for tool in self._tool_preferences.tools:
            # hopefully unique action name
            name = "Tool%sAction" % i

            # update extension-tool mapping
            for extension in tool.extensions:
                try:
                    self._tool_action_extensions[extension].append(name)
                except KeyError:
                    # extension not yet mapped
                    self._tool_action_extensions[extension] = [name]

            # create action
            action = ToolAction(tool)
            gtk_action = Gtk.Action(name, action.label, action.tooltip, action.stock_id)
            self._action_handlers[gtk_action] = gtk_action.connect("activate", lambda gtk_action, action: action.activate(self._window_context), action)
            
            # create simple actions to be used by menu (created in appactivatable.py)
            simpleaction = Gio.SimpleAction(name=name)
            simpleaction.connect("activate", lambda _a, _b, action: action.activate(self._window_context), action)
            self.window.add_action(simpleaction)

            accelerator = None
            if tool.accelerator and len(tool.accelerator) > 0:
                key,mods = Gtk.accelerator_parse(tool.accelerator)
                if Gtk.accelerator_valid(key,mods):
                    accelerator = tool.accelerator
            if not accelerator:
                accelerator = "<Ctrl><Alt>%s" % accel_counter
                accel_counter += 1
            self._tool_action_group.add_action_with_accel(gtk_action, accelerator)

            # add UI definition
            items_ui += """<menuitem action="%s" />""" % name
            i += 1
        items_ui +="""<separator/>"""

        tool_ui = self._tool_ui_template.substitute({
                            "items": items_ui,
                            "toolbar_name": self._toolbar_name})
        
        self._ui_manager.insert_action_group(self._tool_action_group, -1)
        self._tool_ui_id = self._ui_manager.add_ui_from_string(tool_ui)
        
    def save_file(self):
        """
        Trigger the 'Save' action

        (used by ToolAction before tool run)
        """
        tab = self._active_tab_decorator.tab
        Gedit.commands_save_document(tab.get_toplevel(), tab.get_document())

    def show_toolbar(self):
        if self._toolbar:
            self._toolbar.show()

    def hide_toolbar(self):
        if self._toolbar:
            self._toolbar.hide()

    def _on_tools_changed(self, tools):
        LOG.debug("_on_tools_changed")

        # remove tool actions and ui
        self._ui_manager.remove_ui(self._tool_ui_id)
        for gtk_action in self._action_handlers:
            gtk_action.disconnect(self._action_handlers[gtk_action])
            self._tool_action_group.remove_action(gtk_action)
        self._ui_manager.remove_action_group(self._tool_action_group)

        # re-init tool actions
        self._init_tool_actions()

        # re-adjust action states
        GObject.idle_add(self.adjust,self._active_tab_decorator)

    def activate_tab(self, file):
        """
        Activate the GeditTab containing the given File or open a new
        tab for it (this is called by the WindowContext)

        @param file: a File object
        """
        for tab, tab_decorator in self._tab_decorators.items():
            if tab_decorator.file and tab_decorator.file == file:
                self.window.set_active_tab(tab)
                return

        # not found, open file in a new tab...

        uri = file.uri
        gfile = Gio.file_new_for_uri(uri)

        if Gedit.utils_is_valid_location(gfile):
            LOG.debug("GeditWindow.create_tab_from_uri(%s)" % uri)
            self.window.create_tab_from_location(
                            gfile, Gedit.encoding_get_current(),
                            1, 1, False, True)
        else:
            LOG.error("Gedit.utils.uri_is_valid(%s) = False" % uri)

    def disable(self):
        """
        Called if there are no more tabs after tab_removed
        """
        if self._toolbar:
            self._toolbar.hide()

        # disable all actions
        for name in self._action_objects.keys():
            self._action_group.get_action(name).set_visible(False)

        # disable all tool actions
        for l in list(self._tool_action_extensions.values()):
            for name in l:
                self._tool_action_group.get_action(name).set_sensitive(False)

    def adjust(self, tab_decorator):
        """
        Adjust actions and views according to the currently active TabDecorator
        (the file type it contains)

        Called by
         * _on_active_tab_changed()
         * GeditTabDecorator when the Editor instance changes
        """

        # TODO: improve and simplify this!
        extension = tab_decorator.extension

        LOG.debug("---------- ADJUST: %s" % (extension))

        latex_extensions = self._preferences.get("latex-extensions").split(",")

        #
        # adjust actions
        #
        # FIXME: we always get the state of the new decorator after tab change
        # but we need to save the one of the old decorator
        #
        # FIXME: we are dealing with sets so saving the index as selection state
        # is nonsense
        #

        # disable all actions
        for name in self._action_objects:
            self._action_group.get_action(name).set_visible(False)

        # disable all tool actions
        for l in list(self._tool_action_extensions.values()):
            for name in l:
                self._tool_action_group.get_action(name).set_sensitive(False)

        # enable the actions for all extensions
        for name in self._action_extensions[None]:
            self._action_group.get_action(name).set_visible(True)

        # enable the actions registered for the extension
        if extension:
            try:
                for name in self._action_extensions[extension]:
                    self._action_group.get_action(name).set_visible(True)
            except KeyError:
                pass

        # enable the tool actions that apply for all extensions
        for name in self._tool_action_extensions[None]:
            self._tool_action_group.get_action(name).set_sensitive(True)

        # enable the tool actions that apply for this extension
        if extension:
            try:
                for name in self._tool_action_extensions[extension]:
                    self._tool_action_group.get_action(name).set_sensitive(True)
            except KeyError:
                pass

        if extension:
            self.show_toolbar()
        else:
            self.hide_toolbar()

        #
        # adjust editor views
        #

        side_views = []
        bottom_views = []

        if tab_decorator.editor:
            editor_views = self._window_context.editor_views[tab_decorator.editor]
            for id, view in editor_views.items():
                if isinstance(view, PanelView):
                    if view.get_orientation() == Gtk.Orientation.HORIZONTAL:
                        bottom_views.append(view)
                    else:
                        side_views.append(view)
                else:
                    raise RuntimeError("Invalid view type: %s" % view)

        for view in self._side_views:
            view.hide()

        for view in self._bottom_views:
            view.hide()

        # show all current views
        i = len(self._side_views)
        for view in side_views:
            if view in self._side_views:
                view.show()
            else:
                self.window.get_side_panel().add_titled(view, "after_side_view_id" + str(i), view.get_label())
                self._side_views.append(view)
                i += 1

        i = len(self._bottom_views)
        for view in bottom_views:
            if view in self._bottom_views:
                view.show()
            else:
                self.window.get_bottom_panel().add_titled(view, "bottom_view_id" + str(i), view.get_label())
                self._bottom_views.append(view)
                i += 1

    def _on_tab_added(self, window, tab):
        """
        A new tab has been added

        @param window: Gedit.Window object
        @param tab: Gedit.Tab object
        """
        LOG.debug("tab_added")

        if tab in self._tab_decorators:
            LOG.warning("There is already a decorator for tab %s" % tab)
            return

        self._create_tab_decorator(tab)

    def _on_tab_removed(self, window, tab):
        """
        A tab has been closed

        @param window: GeditWindow
        @param tab: the closed GeditTab
        """
        LOG.debug("tab_removed")

        # As we don't call GeditWindowDecorator.adjust() if the new
        # tab is not the active one (for example, when opening several
        # files at once, see GeditTabDecorator._adjust_editor()),
        # it may happen that self._selected_side_views[tab] is not set.
        if self._tab_decorators[tab] in self._selected_side_views:
            del self._selected_side_views[self._tab_decorators[tab]]
        if self._tab_decorators[tab] in self._selected_bottom_views:
            del self._selected_bottom_views[self._tab_decorators[tab]]

        self._tab_decorators[tab].destroy()
        if self._active_tab_decorator == self._tab_decorators[tab]:
            self._active_tab_decorator = None

        del self._tab_decorators[tab]

        if len(self._tab_decorators) == 0:
            # no more tabs
            self.disable()

    def _on_active_tab_changed(self, window, tab):
        """
        The active tab has changed

        @param window: the GeditWindow
        @param tab: the activated GeditTab
        """
        LOG.debug("active_tab_changed")

        if tab in list(self._tab_decorators.keys()):
            decorator = self._tab_decorators[tab]
        else:
            # (on Gedit startup 'tab-changed' comes before 'tab-added')
            # remember: init=True crashes the plugin here!
            decorator = self._create_tab_decorator(tab)

        self._active_tab_decorator = decorator

        # adjust actions and views
        GObject.idle_add(self.adjust, decorator)

    def _create_tab_decorator(self, tab, init=False):
        """
        Create a new GeditTabDecorator for a GeditTab
        """
        decorator = GeditTabDecorator(self, tab, init)
        self._tab_decorators[tab] = decorator
        return decorator

# ex:ts=4:et: