/usr/lib/gedit/plugins/latex/windowactivatable.py is in gedit-latex-plugin 3.8.0-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# This file is part of the Gedit LaTeX Plugin
#
# Copyright (C) 2010 Michael Zeising
#
# This program is free software; you can redistribute it and/or modify it under
# the terms of the GNU General Public Licence as published by the Free Software
# Foundation; either version 2 of the Licence, or (at your option) any later
# version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU General Public Licence for more
# details.
#
# You should have received a copy of the GNU General Public Licence along with
# this program; if not, write to the Free Software Foundation, Inc., 51 Franklin
# Street, Fifth Floor, Boston, MA 02110-1301, USA
"""
This is searched by gedit for a class extending gedit.Plugin
"""
import logging
import string
from traceback import print_exc
from gi.repository import Gedit, GObject, Gio, Gtk, PeasGtk
from .preferences import Preferences
from .preferences.dialog import PreferencesDialog
from .preferences.tools import ToolPreferences
from .tools import ToolAction
from .resources import Resources
from .panelview import PanelView
from .config import EDITOR_VIEWS, ACTIONS
from .tabdecorator import GeditTabDecorator
from .windowcontext import WindowContext
LOG = logging.getLogger(__name__)
class LaTeXWindowActivatable(GObject.Object, Gedit.WindowActivatable, PeasGtk.Configurable):
__gtype_name__ = "LaTeXWindowActivatable"
"""
This class
- manages the GeditTabDecorators
- hooks the actions as menu items and tool items
- installs side and bottom panel views
"""
window = GObject.property(type=Gedit.Window)
# ui definition template for hooking tools in Gedit's ui.
_tool_ui_template = string.Template("""<ui>
<menubar name="MenuBar">
<menu name="ToolsMenu" action="ToolsDummyAction">
<placeholder name="ToolsOps_1">$items</placeholder>
</menu>
</menubar>
<toolbar name="$toolbar_name">
<toolitem action="LaTeXBuildAction">
<menu action="LaTeXBuildMenuAction">
<placeholder name="LaTeXBuildPlaceholder_1">$items</placeholder>
</menu>
</toolitem>
</toolbar>
</ui>""")
def __init__(self):
GObject.Object.__init__(self)
def do_activate(self):
"""
Called when the window extension is activated
"""
self._preferences = Preferences()
self._tool_preferences = ToolPreferences()
self._tool_preferences.connect("tools-changed", self._on_tools_changed)
#
# initialize context object
#
self._window_context = WindowContext(self, EDITOR_VIEWS)
# the order is important!
self._init_actions()
self._init_tool_actions()
self._init_views()
self._init_tab_decorators()
#
# listen to tab signals
#
self._signal_handlers = [
self.window.connect("tab_added", self._on_tab_added),
self.window.connect("tab_removed", self._on_tab_removed),
self.window.connect("active_tab_changed", self._on_active_tab_changed)]
def do_deactivate(self):
"""
Called when the window extension is deactivated
"""
# save preferences and stop listening
self._tool_preferences.save()
# destroy tab decorators
self._active_tab_decorator = None
for tab in self._tab_decorators:
self._tab_decorators[tab].destroy()
self._tab_decorators = {}
# disconnect from tab signals
for handler in self._signal_handlers:
self.window.disconnect(handler)
del self._signal_handlers
# remove all views
self.disable()
# remove toolbar
if self._toolbar:
self._toolbar.destroy()
# remove tool actions
self._ui_manager.remove_ui(self._tool_ui_id)
for gtk_action in self._action_handlers:
gtk_action.disconnect(self._action_handlers[gtk_action])
self._tool_action_group.remove_action(gtk_action)
self._ui_manager.remove_action_group(self._tool_action_group)
# remove actions
self._ui_manager.remove_ui(self._ui_id)
for clazz in self._action_objects:
self._action_objects[clazz].unhook(self._action_group)
self._ui_manager.remove_action_group(self._action_group)
# destroy the window context
self._window_context.destroy()
del self._window_context
def do_create_configure_widget(self):
return PreferencesDialog().dialog
def _init_views(self):
"""
"""
# selection states for each TabDecorator
self._selected_bottom_views = {}
self._selected_side_views = {}
# currently hooked editor views
self._side_views = []
self._bottom_views = []
def _init_actions(self):
"""
Merge the plugin's UI definition with the one of Gedit and hook the actions
"""
self._ui_manager = Gtk.UIManager()
self._action_group = Gtk.ActionGroup("LaTeXWindowActivatableActions")
self._icon_factory = Gtk.IconFactory()
self._icon_factory.add_default()
# create action instances, hook them and build up some
# hash tables
self._action_objects = {} # name -> Action object
self._action_extensions = {} # extension -> action names
for clazz in ACTIONS:
action = clazz(icon_factory=self._icon_factory)
action.hook(self._action_group, self._window_context)
action.simplehook(self.window, self._window_context)
self._action_objects[clazz.__name__] = action
for extension in action.extensions:
if extension in list(self._action_extensions.keys()):
self._action_extensions[extension].append(clazz.__name__)
else:
self._action_extensions[extension] = [clazz.__name__]
#toolbar_mode = self._preferences.get("toolbar-mode")
# force normal mode
toolbar_mode = "normal"
# merge ui
self._ui_manager.insert_action_group(self._action_group, -1)
self._ui_id = self._ui_manager.add_ui_from_file(Resources().get_ui_file("ui-toolbar-%s.builder" % toolbar_mode))
if toolbar_mode == "normal":
self._toolbar = self._ui_manager.get_widget("/LaTeXToolbar")
self._toolbar_name = "LaTeXToolbar"
self._toolbar.set_style(Gtk.ToolbarStyle.BOTH_HORIZ)
# FIXME: Adding a new toolbar to gedit is not really public API
try:
# We assume the spot below exists
self._main_box = self.window.get_children()[0].get_children()[0].get_children()[0].get_children()[1]
self._main_box.pack_start(self._toolbar, False, True, 0)
self._main_box.reorder_child(self._toolbar, 1)
except (IndexError, AttributeError, TypeError) as e:
print_exc()
print()
print("Could not find place for the toolbar. Disabling toolbar.")
self_toolbar = None
self._toolbar_name = ""
elif toolbar_mode == "combined":
self._toolbar = None
self._toolbar_name = "ToolBar"
else:
self._toolbar = None
self._toolbar_name = ""
LOG.info("Toolbar disabled")
def _init_tab_decorators(self):
"""
Look for already open tabs and create decorators for them
"""
self._tab_decorators = {}
self._active_tab_decorator = None
active_view = self.window.get_active_view()
views = self.window.get_views()
for view in views:
tab = Gedit.Tab.get_from_document(view.get_buffer())
decorator = self._create_tab_decorator(tab, init=True)
if view is active_view:
self._active_tab_decorator = decorator
LOG.debug("_init_tab_decorators: initialized %s decorators" % len(views))
if len(views) > 0 and not self._active_tab_decorator:
LOG.warning("_init_tab_decorators: no active decorator found")
def _init_tool_actions(self):
"""
- Load defined Tools
- create and init ToolActions from them
- hook them in the window UI
- create a map from extensions to lists of ToolActions
"""
items_ui = ""
self._action_handlers = {}
# this is used for enable/disable actions by name (None = every extension)
self._tool_action_extensions = {None: []}
self._tool_action_group = Gtk.ActionGroup("LaTeXPluginToolActions")
i = 1 # counting tool actions
accel_counter = 1 # counting tool actions without custom accel
for tool in self._tool_preferences.tools:
# hopefully unique action name
name = "Tool%sAction" % i
# update extension-tool mapping
for extension in tool.extensions:
try:
self._tool_action_extensions[extension].append(name)
except KeyError:
# extension not yet mapped
self._tool_action_extensions[extension] = [name]
# create action
action = ToolAction(tool)
gtk_action = Gtk.Action(name, action.label, action.tooltip, action.stock_id)
self._action_handlers[gtk_action] = gtk_action.connect("activate", lambda gtk_action, action: action.activate(self._window_context), action)
# create simple actions to be used by menu (created in appactivatable.py)
simpleaction = Gio.SimpleAction(name=name)
simpleaction.connect("activate", lambda _a, _b, action: action.activate(self._window_context), action)
self.window.add_action(simpleaction)
accelerator = None
if tool.accelerator and len(tool.accelerator) > 0:
key,mods = Gtk.accelerator_parse(tool.accelerator)
if Gtk.accelerator_valid(key,mods):
accelerator = tool.accelerator
if not accelerator:
accelerator = "<Ctrl><Alt>%s" % accel_counter
accel_counter += 1
self._tool_action_group.add_action_with_accel(gtk_action, accelerator)
# add UI definition
items_ui += """<menuitem action="%s" />""" % name
i += 1
items_ui +="""<separator/>"""
tool_ui = self._tool_ui_template.substitute({
"items": items_ui,
"toolbar_name": self._toolbar_name})
self._ui_manager.insert_action_group(self._tool_action_group, -1)
self._tool_ui_id = self._ui_manager.add_ui_from_string(tool_ui)
def save_file(self):
"""
Trigger the 'Save' action
(used by ToolAction before tool run)
"""
tab = self._active_tab_decorator.tab
Gedit.commands_save_document(tab.get_toplevel(), tab.get_document())
def show_toolbar(self):
if self._toolbar:
self._toolbar.show()
def hide_toolbar(self):
if self._toolbar:
self._toolbar.hide()
def _on_tools_changed(self, tools):
LOG.debug("_on_tools_changed")
# remove tool actions and ui
self._ui_manager.remove_ui(self._tool_ui_id)
for gtk_action in self._action_handlers:
gtk_action.disconnect(self._action_handlers[gtk_action])
self._tool_action_group.remove_action(gtk_action)
self._ui_manager.remove_action_group(self._tool_action_group)
# re-init tool actions
self._init_tool_actions()
# re-adjust action states
GObject.idle_add(self.adjust,self._active_tab_decorator)
def activate_tab(self, file):
"""
Activate the GeditTab containing the given File or open a new
tab for it (this is called by the WindowContext)
@param file: a File object
"""
for tab, tab_decorator in self._tab_decorators.items():
if tab_decorator.file and tab_decorator.file == file:
self.window.set_active_tab(tab)
return
# not found, open file in a new tab...
uri = file.uri
gfile = Gio.file_new_for_uri(uri)
if Gedit.utils_is_valid_location(gfile):
LOG.debug("GeditWindow.create_tab_from_uri(%s)" % uri)
self.window.create_tab_from_location(
gfile, Gedit.encoding_get_current(),
1, 1, False, True)
else:
LOG.error("Gedit.utils.uri_is_valid(%s) = False" % uri)
def disable(self):
"""
Called if there are no more tabs after tab_removed
"""
if self._toolbar:
self._toolbar.hide()
# disable all actions
for name in self._action_objects.keys():
self._action_group.get_action(name).set_visible(False)
# disable all tool actions
for l in list(self._tool_action_extensions.values()):
for name in l:
self._tool_action_group.get_action(name).set_sensitive(False)
def adjust(self, tab_decorator):
"""
Adjust actions and views according to the currently active TabDecorator
(the file type it contains)
Called by
* _on_active_tab_changed()
* GeditTabDecorator when the Editor instance changes
"""
# TODO: improve and simplify this!
extension = tab_decorator.extension
LOG.debug("---------- ADJUST: %s" % (extension))
latex_extensions = self._preferences.get("latex-extensions").split(",")
#
# adjust actions
#
# FIXME: we always get the state of the new decorator after tab change
# but we need to save the one of the old decorator
#
# FIXME: we are dealing with sets so saving the index as selection state
# is nonsense
#
# disable all actions
for name in self._action_objects:
self._action_group.get_action(name).set_visible(False)
# disable all tool actions
for l in list(self._tool_action_extensions.values()):
for name in l:
self._tool_action_group.get_action(name).set_sensitive(False)
# enable the actions for all extensions
for name in self._action_extensions[None]:
self._action_group.get_action(name).set_visible(True)
# enable the actions registered for the extension
if extension:
try:
for name in self._action_extensions[extension]:
self._action_group.get_action(name).set_visible(True)
except KeyError:
pass
# enable the tool actions that apply for all extensions
for name in self._tool_action_extensions[None]:
self._tool_action_group.get_action(name).set_sensitive(True)
# enable the tool actions that apply for this extension
if extension:
try:
for name in self._tool_action_extensions[extension]:
self._tool_action_group.get_action(name).set_sensitive(True)
except KeyError:
pass
if extension:
self.show_toolbar()
else:
self.hide_toolbar()
#
# adjust editor views
#
side_views = []
bottom_views = []
if tab_decorator.editor:
editor_views = self._window_context.editor_views[tab_decorator.editor]
for id, view in editor_views.items():
if isinstance(view, PanelView):
if view.get_orientation() == Gtk.Orientation.HORIZONTAL:
bottom_views.append(view)
else:
side_views.append(view)
else:
raise RuntimeError("Invalid view type: %s" % view)
for view in self._side_views:
view.hide()
for view in self._bottom_views:
view.hide()
# show all current views
i = len(self._side_views)
for view in side_views:
if view in self._side_views:
view.show()
else:
self.window.get_side_panel().add_titled(view, "after_side_view_id" + str(i), view.get_label())
self._side_views.append(view)
i += 1
i = len(self._bottom_views)
for view in bottom_views:
if view in self._bottom_views:
view.show()
else:
self.window.get_bottom_panel().add_titled(view, "bottom_view_id" + str(i), view.get_label())
self._bottom_views.append(view)
i += 1
def _on_tab_added(self, window, tab):
"""
A new tab has been added
@param window: Gedit.Window object
@param tab: Gedit.Tab object
"""
LOG.debug("tab_added")
if tab in self._tab_decorators:
LOG.warning("There is already a decorator for tab %s" % tab)
return
self._create_tab_decorator(tab)
def _on_tab_removed(self, window, tab):
"""
A tab has been closed
@param window: GeditWindow
@param tab: the closed GeditTab
"""
LOG.debug("tab_removed")
# As we don't call GeditWindowDecorator.adjust() if the new
# tab is not the active one (for example, when opening several
# files at once, see GeditTabDecorator._adjust_editor()),
# it may happen that self._selected_side_views[tab] is not set.
if self._tab_decorators[tab] in self._selected_side_views:
del self._selected_side_views[self._tab_decorators[tab]]
if self._tab_decorators[tab] in self._selected_bottom_views:
del self._selected_bottom_views[self._tab_decorators[tab]]
self._tab_decorators[tab].destroy()
if self._active_tab_decorator == self._tab_decorators[tab]:
self._active_tab_decorator = None
del self._tab_decorators[tab]
if len(self._tab_decorators) == 0:
# no more tabs
self.disable()
def _on_active_tab_changed(self, window, tab):
"""
The active tab has changed
@param window: the GeditWindow
@param tab: the activated GeditTab
"""
LOG.debug("active_tab_changed")
if tab in list(self._tab_decorators.keys()):
decorator = self._tab_decorators[tab]
else:
# (on Gedit startup 'tab-changed' comes before 'tab-added')
# remember: init=True crashes the plugin here!
decorator = self._create_tab_decorator(tab)
self._active_tab_decorator = decorator
# adjust actions and views
GObject.idle_add(self.adjust, decorator)
def _create_tab_decorator(self, tab, init=False):
"""
Create a new GeditTabDecorator for a GeditTab
"""
decorator = GeditTabDecorator(self, tab, init)
self._tab_decorators[tab] = decorator
return decorator
# ex:ts=4:et:
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