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/usr/share/glmark2/shaders/terrain-texture.vert is in glmark2-data 2014.03+git20150611.fa71af2d-0ubuntu2.

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#ifdef GL_ES
#define MEDIUMP mediump
#else
#define MEDIUMP
#endif

uniform vec2 uvOffset;
uniform MEDIUMP vec2 uvScale;

attribute vec3 position;

varying vec2 vUv;

void main()
{
    vUv = uvScale * (position.xy * 0.5 + 0.5) + uvOffset;
    gl_Position = vec4( position, 1.0);
}