/usr/share/gnu-smalltalk/kernel/FloatD.st is in gnu-smalltalk-common 3.2.5-1build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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|
| FloatD Method Definitions
|
|
======================================================================"
"======================================================================
|
| Copyright 2002, 2009 Free Software Foundation, Inc.
| Written by Paolo Bonzini.
|
| This file is part of the GNU Smalltalk class library.
|
| The GNU Smalltalk class library is free software; you can redistribute it
| and/or modify it under the terms of the GNU Lesser General Public License
| as published by the Free Software Foundation; either version 2.1, or (at
| your option) any later version.
|
| The GNU Smalltalk class library is distributed in the hope that it will be
| useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
| General Public License for more details.
|
| You should have received a copy of the GNU Lesser General Public License
| along with the GNU Smalltalk class library; see the file COPYING.LIB.
| If not, write to the Free Software Foundation, 59 Temple Place - Suite
| 330, Boston, MA 02110-1301, USA.
|
======================================================================"
Float subclass: FloatD [
<shape: #byte>
<category: 'Language-Data types'>
<comment: 'My instances represent floating point numbers that have the same
accuracy as C''s "double" numbers.'>
FloatD class >> coerce: aNumber [
"Answer aNumber converted to a FloatD"
<category: 'converting'>
^aNumber asFloatD
]
FloatD class >> signByte [
"Answer the byte of the receiver that contains the sign bit"
<category: 'byte-order dependencies'>
^##(| n k |
n := -2.0.
1 to: n size do: [:i | (n at: i) >= 128 ifTrue: [k := i]].
k)
]
FloatD class >> fromBytes: aByteArray [
"Answer a float with the bytes in aByteArray, which are in
big-endian format."
<category: 'byte-order dependencies'>
| b permutation |
permutation := ##(| signByte perm |
signByte := FloatD signByte.
signByte = 1 ifTrue: [ perm := #[1 2 3 4 5 6 7 8] ].
signByte = 4 ifTrue: [ perm := #[4 3 2 1 8 7 6 5] ].
signByte = 5 ifTrue: [ perm := #[5 6 7 8 1 2 3 4] ].
signByte = 8 ifTrue: [ perm := #[8 7 6 5 4 3 2 1] ].
perm).
b := FloatD new: 8.
1 to: 8 do: [ :i |
b at: i put: (aByteArray at: (permutation at: i)) ].
b makeReadOnly: true.
^b
]
FloatD class >> precision [
"Answer the number of bits in the mantissa. 1 + (2^-precision) = 1"
<category: 'characterization'>
^CDoubleBinaryDigits
]
FloatD class >> fminNormalized [
"Return the smallest normalized FloatD that is > 0"
<category: 'characterization'>
^CDoubleMin
]
FloatD class >> fmax [
"Return the largest normalized FloatD that is not infinite."
<category: 'characterization'>
^CDoubleMax
]
FloatD class >> emax [
"Return the maximum allowable exponent for a FloatD that is finite."
<category: 'characterization'>
^CDoubleMaxExp
]
FloatD class >> emin [
"Return the maximum allowable exponent for a FloatD that is finite."
<category: 'characterization'>
^CDoubleMinExp
]
FloatD class >> decimalDigits [
"Return the number of decimal digits of precision for a FloatD.
Technically, if P is the precision for the representation, then
the decimal precision Q is the maximum number of decimal digits
such that any floating point number with Q base 10 digits can be
rounded to a floating point number with P base 2 digits and back
again, without change to the Q decimal digits."
<category: 'characterization'>
^CDoubleDigits
]
FloatD class >> infinity [
"Return a FloatD that represents positive infinity."
<category: 'characterization'>
^CDoublePInf
]
FloatD class >> negativeInfinity [
"Return a FloatD that represents negative infinity."
<category: 'characterization'>
^CDoubleNInf
]
FloatD class >> nan [
"Return a FloatD that represents a mathematically indeterminate value
(e.g. Inf - Inf, Inf / Inf)."
<category: 'characterization'>
^CDoubleNaN
]
zero [
"Coerce 0 to the receiver's class"
<category: 'coercing'>
^0.0
]
half [
"Coerce 0.5 to the receiver's class"
<category: 'converting'>
^0.5
]
unity [
"Coerce 1 to the receiver's class"
<category: 'coercing'>
^1.0
]
coerce: aNumber [
"Coerce aNumber to the receiver's class"
<category: 'coercing'>
^aNumber asFloatD
]
generality [
"Answer the receiver's generality"
<category: 'coercing'>
^410
]
asFloatD [
"Just defined for completeness. Return the receiver."
<category: 'coercing'>
^self
]
ten [
"Private - Return 10, converted to the receiver's class."
<category: 'private'>
^10.0
]
exponentLetter [
"Private - Return the letter to be printed just before the exponent"
<category: 'private'>
^$d
]
+ arg [
"Sum the receiver and arg and answer another Number"
<category: 'built ins'>
<primitive: VMpr_FloatD_plus>
^self retrySumCoercing: arg
]
- arg [
"Subtract arg from the receiver and answer another Number"
<category: 'built ins'>
<primitive: VMpr_FloatD_minus>
^self retryDifferenceCoercing: arg
]
< arg [
"Answer whether the receiver is less than arg"
<category: 'built ins'>
<primitive: VMpr_FloatD_lt>
^self retryRelationalOp: #< coercing: arg
]
> arg [
"Answer whether the receiver is greater than arg"
<category: 'built ins'>
<primitive: VMpr_FloatD_gt>
^self retryRelationalOp: #> coercing: arg
]
<= arg [
"Answer whether the receiver is less than or equal to arg"
<category: 'built ins'>
<primitive: VMpr_FloatD_le>
^self retryRelationalOp: #<= coercing: arg
]
>= arg [
"Answer whether the receiver is greater than or equal to arg"
<category: 'built ins'>
<primitive: VMpr_FloatD_ge>
^self retryRelationalOp: #>= coercing: arg
]
= arg [
"Answer whether the receiver is equal to arg"
<category: 'built ins'>
<primitive: VMpr_FloatD_eq>
^self retryEqualityCoercing: arg
]
~= arg [
"Answer whether the receiver is not equal to arg"
<category: 'built ins'>
<primitive: VMpr_FloatD_ne>
^self retryInequalityCoercing: arg
]
* arg [
"Multiply the receiver and arg and answer another Number"
<category: 'built ins'>
<primitive: VMpr_FloatD_times>
^self retryMultiplicationCoercing: arg
]
/ arg [
"Divide the receiver by arg and answer another FloatD"
<category: 'built ins'>
<primitive: VMpr_FloatD_divide>
^self generality = arg generality
ifTrue: [self zeroDivide]
ifFalse: [self retryDivisionCoercing: arg]
]
asFloatE [
"Answer the receiver converted to a FloatE"
<category: 'built ins'>
<primitive: VMpr_FloatD_asFloatE>
self primitiveFailed
]
asFloatQ [
"Answer the receiver converted to a FloatQ"
<category: 'built ins'>
<primitive: VMpr_FloatD_asFloatQ>
self primitiveFailed
]
truncated [
"Truncate the receiver towards zero and answer the result"
<category: 'built ins'>
<primitive: VMpr_FloatD_truncated>
^super truncated
]
fractionPart [
"Answer the fractional part of the receiver"
<category: 'built ins'>
<primitive: VMpr_FloatD_fractionPart>
self checkCoercion.
^self primitiveFailed
]
exponent [
"Answer the exponent of the receiver in mantissa*2^exponent
representation ( |mantissa|<=1 )"
<category: 'built ins'>
<primitive: VMpr_FloatD_exponent>
]
timesTwoPower: arg [
"Answer the receiver multiplied by 2^arg"
<category: 'built ins'>
<primitive: VMpr_FloatD_timesTwoPower>
]
]
|