/usr/share/games/kiki-the-nano-bot/py/levels/maze.py is in kiki-the-nano-bot-data 1.0.2+dfsg1-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | # level design by Michael Abel
# .................................................................................................................
def func_glimmer():
#level 0| # |
# | # | ^ y
# | #| |
# | ##k| -> x
world.addObjectAtPos (KikiWall(), KikiPos(1,0,0))
world.addObjectAtPos (KikiWall(), KikiPos(2,0,0))
world.addObjectAtPos (KikiWall(), KikiPos(3,1,0))
world.addObjectAtPos (KikiWall(), KikiPos(1,2,0))
world.addObjectAtPos (KikiWall(), KikiPos(2,3,0))
#level 1|# # |
# |# ##|
# |## #|
# | # |
world.addObjectAtPos (KikiWall(), KikiPos(2,0,1))
world.addObjectAtPos (KikiWall(), KikiPos(0,1,1))
world.addObjectAtPos (KikiWall(), KikiPos(1,1,1))
world.addObjectAtPos (KikiWall(), KikiPos(3,1,1))
world.addObjectAtPos (KikiWall(), KikiPos(0,2,1))
world.addObjectAtPos (KikiWall(), KikiPos(2,2,1))
world.addObjectAtPos (KikiWall(), KikiPos(3,2,1))
world.addObjectAtPos (KikiWall(), KikiPos(0,3,1))
world.addObjectAtPos (KikiWall(), KikiPos(2,3,1))
#level 2| ###|
# |# ##|
# | #e#|
# |### |
world.addObjectAtPos (KikiWall(), KikiPos(0,0,2))
world.addObjectAtPos (KikiWall(), KikiPos(1,0,2))
world.addObjectAtPos (KikiWall(), KikiPos(2,0,2))
world.addObjectAtPos (KikiWall(), KikiPos(1,1,2))
world.addObjectAtPos (KikiWall(), KikiPos(3,1,2))
world.addObjectAtPos (KikiWall(), KikiPos(0,2,2))
world.addObjectAtPos (KikiWall(), KikiPos(2,2,2))
world.addObjectAtPos (KikiWall(), KikiPos(3,2,2))
world.addObjectAtPos (KikiWall(), KikiPos(1,3,2))
world.addObjectAtPos (KikiWall(), KikiPos(2,3,2))
world.addObjectAtPos (KikiWall(), KikiPos(3,3,2))
#level 3| # |
# | # |
# | ## |
# | |
world.addObjectAtPos (KikiWall(), KikiPos(1,1,3))
world.addObjectAtPos (KikiWall(), KikiPos(2,1,3))
world.addObjectAtPos (KikiWall(), KikiPos(2,2,3))
world.addObjectAtPos (KikiWall(), KikiPos(1,3,3))
world.addObjectAtPos (KikiLight (), KikiPos (3,0,0))
world.setCameraMode (world.CAMERA_INSIDE)
level_dict["maze"] = {
"scheme": "default_scheme",
"size": (4,4,4),
"intro": "maze",
"help": (
"$scale(1.5)mission:\nget to the exit!\n\n" + \
"but don't get confused :) !",
),
"player": { "coordinates": (3,0,0),
"nostatus": 0,
"orientation": rotz90,
},
"exits": [
{
"name": "exit",
"active": 1,
"coordinates": (3,3,1), #absolute coord
},
],
"create": func_glimmer,
}
# .................................................................................................................
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