/usr/share/cegui-0.8.4/looknfeel/GameMenu.looknfeel is in libcegui-mk2-doc 0.8.4+dfsg-4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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<!--
GameMenu.looknfeel by Lukas E. Meindl
This looknfeel was created for the GameMenu Demo
-->
<Falagard version="7">
<WidgetLook name="GameMenu/Editbox">
<PropertyDefinition redrawOnWrite="true" initialValue="FFFFFFFF" type="ColourRect" name="NormalTextColour"/>
<PropertyDefinition redrawOnWrite="true" initialValue="FF000000" type="ColourRect" name="SelectedTextColour"/>
<PropertyDefinition redrawOnWrite="true" initialValue="FFB6D142" type="ColourRect" name="ActiveSelectionColour"/>
<PropertyDefinition redrawOnWrite="true" initialValue="FF808080" type="ColourRect" name="InactiveSelectionColour"/>
<Property name="MouseCursorImage" value="GameMenuImages/MouseTextBar"/>
<Property name="Size" value="{{0, 256}, {0, 32}}" />
<NamedArea name="TextArea">
<Area>
<Dim type="LeftEdge">
<ImageDim name="GameMenuImages/EditboxLeft" dimension="Width"/>
</Dim>
<Dim type="TopEdge">
<ImageDim name="GameMenuImages/EditboxTop" dimension="Height"/>
</Dim>
<Dim type="RightEdge">
<OperatorDim op="Subtract">
<UnifiedDim scale="1" type="RightEdge"/>
<ImageDim name="GameMenuImages/EditboxRight" dimension="Width"/>
</OperatorDim>
</Dim>
<Dim type="BottomEdge">
<OperatorDim op="Subtract">
<UnifiedDim scale="1" type="BottomEdge"/>
<ImageDim name="GameMenuImages/EditboxBot" dimension="Height"/>
</OperatorDim>
</Dim>
</Area>
</NamedArea>
<ImagerySection name="container_normal">
<FrameComponent>
<Image component="TopLeftCorner" name="GameMenuImages/EditboxLeftTop"/>
<Image component="TopRightCorner" name="GameMenuImages/EditboxRightTop"/>
<Image component="BottomLeftCorner" name="GameMenuImages/EditboxLeftBot"/>
<Image component="BottomRightCorner" name="GameMenuImages/EditboxRightBot"/>
<Image component="LeftEdge" name="GameMenuImages/EditboxLeft"/>
<Image component="RightEdge" name="GameMenuImages/EditboxRight"/>
<Image component="TopEdge" name="GameMenuImages/EditboxTop"/>
<Image component="BottomEdge" name="GameMenuImages/EditboxBot"/>
<Image component="Background" name="GameMenuImages/EditboxMid"/>
</FrameComponent>
</ImagerySection>
<ImagerySection name="selection">
<ImageryComponent>
<Image name="GameMenuImages/GenericBrush"/>
<VertFormat type="Stretched"/>
<HorzFormat type="Stretched"/>
</ImageryComponent>
</ImagerySection>
<ImagerySection name="Caret">
<ImageryComponent>
<Area>
<Dim type="Width">
<AbsoluteDim value="3"/>
</Dim>
</Area>
<Image name="GameMenuImages/GenericBrush"/>
<VertFormat type="Stretched"/>
<HorzFormat type="Stretched"/>
</ImageryComponent>
</ImagerySection>
<StateImagery name="Enabled">
<Layer>
<Section section="container_normal"/>
</Layer>
</StateImagery>
<StateImagery name="ReadOnly">
<Layer>
<Section section="container_normal"/>
</Layer>
</StateImagery>
<StateImagery name="Disabled">
<Layer>
<Section section="container_normal">
<Colours topLeft="FF7F7F7F" bottomLeft="FF7F7F7F" topRight="FF7F7F7F" bottomRight="FF7F7F7F"/>
</Section>
</Layer>
</StateImagery>
<StateImagery name="ActiveSelection">
<Layer>
<Section section="selection">
<ColourProperty name="ActiveSelectionColour"/>
</Section>
</Layer>
</StateImagery>
<StateImagery name="InactiveSelection">
<Layer>
<Section section="selection">
<ColourProperty name="InactiveSelectionColour"/>
</Section>
</Layer>
</StateImagery>
</WidgetLook>
</Falagard>
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