/usr/include/csound/filebuilding.h is in libcsound64-dev 1:6.05~dfsg1-7build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 | /*
* C S O U N D
*
* An auto-extensible system for making music on computers
* by means of software alone.
*
* Copyright (C) 2001-2005 Michael Gogins, Matt Ingalls, John D. Ramsdell,
* John P. ffitch, Istvan Varga
*
* L I C E N S E
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CSOUND_FILEBUILDING_H
#define CSOUND_FILEBUILDING_H
#include "csound.h"
/** \file
* \brief Csound API functions to create, build up, and save CSD files.
* \author Michael Gogins
*
* \b Purpose
*
* The purpose of these functions is to make it easier for clients
* of the Csound API to programmatically build up CSD files,
* including set instrument definitions, set options,
* and especially append score statements.
*
* There are also convenience functions to compile and perform
* the saved CSD file.
*/
#ifndef PUBLIC
#if (defined(WIN32) || defined(_WIN32)) && !defined(SWIG)
# define PUBLIC __declspec(dllexport)
#elif defined(__GNUC__) && !defined(__MACH__)
# define PUBLIC __attribute__ ( (visibility("default")) )
#else
# define PUBLIC
#endif
#endif
/**
* Enables Python interface.
*/
#ifdef SWIG
#define CS_PRINTF2
#define CS_PRINTF3
#include "float-version.h"
#ifndef __MYFLT_DEF
#define __MYFLT_DEF
#ifndef USE_DOUBLE
#define MYFLT float
#else
#define MYFLT double
#endif
#endif
%module filebuilding
%{
# include "sysdep.h"
# include "text.h"
# include "csound.h"
# include <stdarg.h>
%}
#else
# include "sysdep.h"
# include "text.h"
# include "csound.h"
# include <stdarg.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/**
* Initialize an internal CSD file.
*/
PUBLIC void csoundCsdCreate(CSOUND *csound);
/**
* Set the CsOptions element of the internal CSD file.
*/
PUBLIC void csoundCsdSetOptions(CSOUND *csound, char *options);
/**
* Return the CsOptions element of the internal CSD file.
*/
PUBLIC const char* csoundCsdGetOptions(CSOUND *csound);
/**
* Set the CsInstruments element of the internal CSD file.
*/
PUBLIC void csoundCsdSetOrchestra(CSOUND *csound, char *orchestra);
/**
* Return the CsInstruments element of the internal CSD file.
*/
PUBLIC const char* csoundCsdGetOrchestra(CSOUND *csound);
/**
* Append a line of text to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddScoreLine(CSOUND *csound, char *line);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent11(CSOUND *csound, double p1, double p2, double p3,
double p4, double p5, double p6, double p7,
double p8, double p9, double p10, double p11);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent10(CSOUND *csound, double p1, double p2, double p3,
double p4, double p5, double p6, double p7,
double p8, double p9, double p10);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent9(CSOUND *csound, double p1, double p2, double p3,
double p4, double p5, double p6, double p7,
double p8, double p9);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent8(CSOUND *csound, double p1, double p2, double p3,
double p4, double p5, double p6, double p7,
double p8);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent7(CSOUND *csound, double p1, double p2, double p3,
double p4, double p5, double p6, double p7);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent6(CSOUND *csound, double p1, double p2, double p3,
double p4, double p5, double p6);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent5(CSOUND *csound, double p1, double p2, double p3,
double p4, double p5);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent4(CSOUND *csound, double p1, double p2, double p3,
double p4);
/**
* Append an 'i' event to the CsScore element of the internal CSD file.
*/
PUBLIC void csoundCsdAddEvent3(CSOUND *csound, double p1, double p2, double p3);
/**
* Save the internal CSD file to the indicated filename, which must end in '.csd'.
*/
PUBLIC int csoundCsdSave(CSOUND *csound, char *filename);
/**
* Convenience function that saves the internal CSD file to the indicated filename,
* which must end in '.csd, then performs the file.
*/
PUBLIC int csoundCsdCompile(CSOUND *csound, char *filename);
/**
* Convenience function that saves the internal CSD file to the indicated filename,
* which must end in '.csd, then compiles the file for later performance.
*/
PUBLIC int csoundCsdPerform(CSOUND *csound, char *filename);
/* VL: a new, more complete, version of this function has been added to the main
Csound library.
PUBLIC int csoundCompileCsd(CSOUND *, char *csdFilename);
*/
/**
* Compiles and renders a Csound performance,
* as directed by the supplied CSD file,
* in one pass. Returns 0 for success.
*/
PUBLIC int csoundPerformCsd(CSOUND *, char *csdFilename);
#ifdef __cplusplus
}
#endif
#endif
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