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/*
 * C S O U N D
 *
 * L I C E N S E
 *
 * This software is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This software is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this software; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef SEQUENCE_H
#define SEQUENCE_H

#include "Platform.hpp"
#ifdef SWIG
%module CsoundAC
%{
#include "Node.hpp"
%}
#else
#include "ScoreNode.hpp"
#endif

namespace csound
{
  /**
   * Node that creates a temporal sequence of child nodes.
   */
  class SILENCE_PUBLIC Sequence :
    public Node
  {
  public:
    Sequence();
    virtual ~Sequence();
    /**
     * The notes produced by the first child node have a total duration.
     * The notes produced by the second child node are shifted forward in time by that duration,
     * and so on, to create a strict temporal sequence of child nodes.
     */
    virtual Eigen::MatrixXd traverse(const Eigen::MatrixXd &globalCoordinates, Score &score);
  };
}
#endif