/usr/share/perl5/Curses/UI/Dialog/Basic.pm is in libcurses-ui-perl 0.9609-1.
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# Curses::UI::Dialog::Basic
#
# (c) 2001-2002 by Maurice Makaay. All rights reserved.
# This file is part of Curses::UI. Curses::UI is free software.
# You can redistribute it and/or modify it under the same terms
# as perl itself.
#
# Currently maintained by Marcus Thiesen
# e-mail: marcus@cpan.thiesenweb.de
# ----------------------------------------------------------------------
package Curses::UI::Dialog::Basic;
use strict;
use Curses;
use Curses::UI::Common;
use Curses::UI::Window;
use vars qw(
$VERSION
@ISA
);
@ISA = qw(
Curses::UI::Window
Curses::UI::Common
);
$VERSION = '1.10';
sub new ()
{
my $class = shift;
my %userargs = @_;
keys_to_lowercase(\%userargs);
my %args = (
-border => 1,
-message => '', # The message to show
-ipad => 1,
-fg => -1,
-bg => -1,
%userargs,
-titleinverse => 1,
-centered => 1,
);
# Create a new object, but remember the current
# screen_too_small setting. The width needed for the
# buttons can only be computed in the second run
# of focus() and we do not want the first run to
# set screen_too_small to a true value because
# of this.
#
my $remember = $Curses::UI::screen_too_small;
my $this = $class->SUPER::new(%args);
$this->add('message', 'TextViewer',
-border => 1,
-vscrollbar => 1,
-wrapping => 1,
-padbottom => 2,
-text => $this->{-message},
-bg => $this->{-bg},
-fg => $this->{-fg},
-bbg => $this->{-bg},
-bfg => $this->{-fg},
-focusable => 0,
);
# Create a hash with arguments that may be passed to
# the Buttonbox class.
my %buttonargs = (
-buttonalignment => 'right',
);
foreach my $arg (qw(-buttons -selected -buttonalignment)) {
$buttonargs{$arg} = $this->{$arg}
if exists $this->{$arg};
}
my $b = $this->add(
'buttons', 'Buttonbox',
-y => -1,
-bg => $this->{-bg},
-fg => $this->{-fg},
%buttonargs
);
# Let the window in which the buttons are loose focus
# if a button is pressed.
$b->set_routine( 'press-button', sub {
my $this = shift;
my $parent = $this->parent;
$parent->loose_focus();
} );
# Restore screen_too_small (see above) and
# start the second layout pass.
$Curses::UI::screen_too_small = $remember;
$this->layout;
# Set the initial focus to the buttons.
$b->focus;
return bless $this, $class;
}
# TODO delete_curses_windows
sub layout()
{
my $this = shift;
return $this if $Curses::UI::screen_too_small;
# The maximum available space on the screen.
my $avail_width = $ENV{COLS};
my $avail_height = $ENV{LINES};
# Compute the maximum available space for the message.
$this->process_padding;
my $avail_textwidth = $avail_width;
$avail_textwidth -= 2; # border for the textviewer
$avail_textwidth -= 2 if $this->{-border};
$avail_textwidth -= $this->{-ipadleft} - $this->{-ipadright};
my $avail_textheight = $avail_height;
$avail_textheight -= 2; # border for the textviewer
$avail_textheight -= 2; # empty line and line of buttons
$avail_textheight -= 2 if $this->{-border};
$avail_textheight -= $this->{-ipadtop} - $this->{-ipadbottom};
# Break up the message in separate lines if neccessary.
my @lines = ();
foreach (split (/\n/, $this->{-message})) {
push @lines, @{text_wrap($_, $avail_textwidth)};
}
# Compute the longest line in the message.
my $longest_line = 0;
foreach (@lines) {
$longest_line = length($_)
if (length($_) > $longest_line);
}
# Compute the width of the buttons (if the buttons
# object is available. This is not the case just after
# new() calls SUPER::new()).
my $buttons = $this->getobj('buttons');
my $button_width = 0;
if (defined $buttons) {
$button_width = $buttons->compute_buttonwidth;
}
# Decide what is the longest line.
$longest_line = $button_width if $longest_line < $button_width;
# Check if there is enough space to show the widget.
if ($avail_textheight < 1 or $avail_textwidth < $longest_line) {
$Curses::UI::screen_too_small = 1;
return $this;
}
# Compute the size of the widget.
my $w = $longest_line;
$w += 2; # border of textviewer
$w += 2; # extra width for preventing wrapping of text
$w += 2 if $this->{-border};
$w += $this->{-ipadleft} + $this->{-ipadright};
my $h = @lines;
$h += 2; # empty line + line of buttons
$h += 2; # border of textviewer
$h += 2 if $this->{-border};
$h += $this->{-ipadtop} + $this->{-ipadbottom};
$this->{-width} = $w;
$this->{-height} = $h;
$this->SUPER::layout;
return $this;
}
sub get()
{
my $this = shift;
$this->getobj('buttons')->get;
}
1;
=pod
=head1 NAME
Curses::UI::Dialog::Basic - Create and manipulate basic dialogs
=head1 CLASS HIERARCHY
Curses::UI::Widget
|
+----Curses::UI::Container
|
+----Curses::UI::Window
|
+----Curses::UI::Dialog::Basic
=head1 SYNOPSIS
use Curses::UI;
my $cui = new Curses::UI;
my $win = $cui->add('window_id', 'Window');
# The hard way.
# -------------
my $dialog = $win->add(
'mydialog', 'Dialog::Basic',
-message => 'Hello, world!'
);
$dialog->focus;
$win->delete('mydialog');
# The easy way (see Curses::UI documentation).
# --------------------------------------------
my $buttonvalue = $cui->dialog(-message => 'Hello, world!');
# or even
$cui->dialog('Hello, world!');
=head1 DESCRIPTION
Curses::UI::Dialog::Basic is a basic dialog. This type of
dialog has a message on it and one or more buttons. It
can be used to show a message to the user of your program
("The thingy has been updated") or to get some kind of
confirmation from the user ("Are you sure you want to
update the thingy?").
See exampes/demo-Curses::UI::Dialog::Basic in the distribution
for a short demo.
=head1 OPTIONS
=over 4
=item * B<-title> < TEXT >
Set the title of the dialog window to TEXT.
=item * B<-message> < TEXT >
This option sets the message to show to TEXT. The text may
contain newline (\n) characters.
=item * B<-buttons> < ARRAYREF >
=item * B<-selected> < INDEX >
=item * B<-buttonalignment> < VALUE >
These options sets the buttons that have to be used. For an
explanation of these options, see the
L<Curses::UI::Buttonbox|Curses::UI::Buttonbox> documentation.
=back
=head1 METHODS
=over 4
=item * B<new> ( HASH )
=item * B<layout> ( )
=item * B<draw> ( BOOLEAN )
=item * B<focus> ( )
These are standard methods. See L<Curses::UI::Container|Curses::UI::Container>
for an explanation of these.
=item * B<get> ( )
This method will call B<get> on the buttons object of the dialog
and return its returnvalue. See L<Curses::UI::Buttonbox|Curses::UI::Buttonbox>
for more information on this.
=back
=head1 SEE ALSO
L<Curses::UI|Curses::UI>,
L<Curses::UI::Container|Curses::UI::Container>,
L<Curses::UI::Buttonbox|Curses::UI::Buttonbox>
=head1 AUTHOR
Copyright (c) 2001-2002 Maurice Makaay. All rights reserved.
Maintained by Marcus Thiesen (marcus@cpan.thiesenweb.de)
This package is free software and is provided "as is" without express
or implied warranty. It may be used, redistributed and/or modified
under the same terms as perl itself.
|