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<div id="projectname">dune-grid-glue
 <span id="projectnumber">2.4.0</span>
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<li class="navelem"><a class="el" href="a00103.html">Dune</a></li><li class="navelem"><a class="el" href="a00104.html">GridGlue</a></li><li class="navelem"><a class="el" href="a00061.html">SimplexMethod< dimWorld, 2, 3, T ></a></li> </ul>
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<div class="title">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T > Member List</div> </div>
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<p>This is the complete list of members for <a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a>, including all inherited members.</p>
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<tr class="even"><td class="entry"><a class="el" href="a00061.html#a19254f1d901eab070858732b4f4d9e4d">computeIntersectionPoints</a>(const std::vector< FieldVector< T, dimWorld > > X, const std::vector< FieldVector< T, dimWorld > > Y, std::vector< std::vector< int > > &SX, std::vector< std::vector< int > > &SY, std::vector< FieldVector< T, dimWorld > > &P)</td><td class="entry"><a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
<tr><td class="entry"><a class="el" href="a00061.html#aeb66ebb72afff87f8bae738676438480">grid1_subdivisions</a>(const std::vector< Vector > elementCorners, std::vector< std::vector< unsigned int > > &subElements, std::vector< std::vector< int > > &faceIds)</td><td class="entry"><a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00061.html#a60d7d6610e54bf054884ff55bcd72158">grid1Dimension</a></td><td class="entry"><a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a></td><td class="entry"><span class="mlabel">static</span></td></tr>
<tr><td class="entry"><a class="el" href="a00061.html#a51da232712e64499ef0b7832749c2ef6">grid2_subdivisions</a>(const std::vector< Vector > elementCorners, std::vector< std::vector< unsigned int > > &subElements, std::vector< std::vector< int > > &faceIds)</td><td class="entry"><a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00061.html#ada2cf5e4f60c08bbffa7716529aeb0f4">grid2Dimension</a></td><td class="entry"><a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a></td><td class="entry"><span class="mlabel">static</span></td></tr>
<tr><td class="entry"><a class="el" href="a00061.html#aa3108977c1f7bd991fb741d886b532c1">intersectionDimension</a></td><td class="entry"><a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a></td><td class="entry"><span class="mlabel">static</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="a00061.html#aa2541febf79d34887046ed5d746a480d">Vector</a> typedef</td><td class="entry"><a class="el" href="a00061.html">Dune::GridGlue::SimplexMethod< dimWorld, 2, 3, T ></a></td><td class="entry"></td></tr>
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