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<title>Application interface: libg3d Reference Manual</title>
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<div class="titlepage"><div><div><h1 class="title">
<a name="id-1.2"></a>Application interface</h1></div></div></div>
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<dt>
<span class="refentrytitle"><a href="libg3d-types.html">types</a></span><span class="refpurpose"> — Basic types</span>
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<span class="refentrytitle"><a href="libg3d-context.html">context</a></span><span class="refpurpose"> — Libg3d initialization and configuration</span>
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<span class="refentrytitle"><a href="libg3d-model.html">model</a></span><span class="refpurpose"> — Model manipulation functions</span>
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<span class="refentrytitle"><a href="libg3d-object.html">object</a></span><span class="refpurpose"> — Object manipulation</span>
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<span class="refentrytitle"><a href="libg3d-face.html">face</a></span><span class="refpurpose"> — Face manipulation</span>
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<span class="refentrytitle"><a href="libg3d-material.html">material</a></span><span class="refpurpose"> — Material generation and manipulation</span>
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<span class="refentrytitle"><a href="libg3d-texture.html">texture</a></span><span class="refpurpose"> — Texture loading and manipulation</span>
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