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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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                  <a href="#libg3d-model.description" class="shortcut">Description</a></span>
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<div class="refentry">
<a name="libg3d-model"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="libg3d-model.top_of_page"></a>model</span></h2>
<p>model — Model manipulation functions</p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="libg3d-model.functions"></a><h2>Functions</h2>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="define_keyword">#define</td>
<td class="function_name"><a class="link" href="libg3d-model.html#G3D-MODEL-CENTER:CAPS" title="G3D_MODEL_CENTER">G3D_MODEL_CENTER</a></td>
</tr>
<tr>
<td class="define_keyword">#define</td>
<td class="function_name"><a class="link" href="libg3d-model.html#G3D-MODEL-NOCHECK:CAPS" title="G3D_MODEL_NOCHECK">G3D_MODEL_NOCHECK</a></td>
</tr>
<tr>
<td class="define_keyword">#define</td>
<td class="function_name"><a class="link" href="libg3d-model.html#G3D-MODEL-OPTIMIZE:CAPS" title="G3D_MODEL_OPTIMIZE">G3D_MODEL_OPTIMIZE</a></td>
</tr>
<tr>
<td class="define_keyword">#define</td>
<td class="function_name"><a class="link" href="libg3d-model.html#G3D-MODEL-SCALE:CAPS" title="G3D_MODEL_SCALE">G3D_MODEL_SCALE</a></td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="returnvalue">G3DModel</span></a> *
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-new" title="g3d_model_new ()">g3d_model_new</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="returnvalue">G3DModel</span></a> *
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-load" title="g3d_model_load ()">g3d_model_load</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="returnvalue">G3DModel</span></a> *
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-load-full" title="g3d_model_load_full ()">g3d_model_load_full</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">gboolean</span>
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-check" title="g3d_model_check ()">g3d_model_check</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">gboolean</span>
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-center" title="g3d_model_center ()">g3d_model_center</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">gboolean</span>
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-transform" title="g3d_model_transform ()">g3d_model_transform</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-clear" title="g3d_model_clear ()">g3d_model_clear</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-free" title="g3d_model_free ()">g3d_model_free</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="libg3d-object.html#G3DObject" title="G3DObject"><span class="returnvalue">G3DObject</span></a> *
</td>
<td class="function_name">
<a class="link" href="libg3d-model.html#g3d-model-get-object-by-name" title="g3d_model_get_object_by_name ()">g3d_model_get_object_by_name</a> <span class="c_punctuation">()</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="libg3d-model.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
<tbody><tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel">G3DModel</a></td>
</tr></tbody>
</table></div>
</div>
<div class="refsect1">
<a name="libg3d-model.includes"></a><h2>Includes</h2>
<pre class="synopsis">#include &lt;g3d/g3d.h&gt;
</pre>
</div>
<div class="refsect1">
<a name="libg3d-model.description"></a><h2>Description</h2>
<p>A model is a group of objects. All information loaded from a file by libg3d
is found in this model.</p>
</div>
<div class="refsect1">
<a name="libg3d-model.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="G3D-MODEL-CENTER:CAPS"></a><h3>G3D_MODEL_CENTER</h3>
<pre class="programlisting">#define G3D_MODEL_CENTER          (1 &lt;&lt; 1)
</pre>
<p>The model should be centered around the (0,0,0).</p>
</div>
<hr>
<div class="refsect2">
<a name="G3D-MODEL-NOCHECK:CAPS"></a><h3>G3D_MODEL_NOCHECK</h3>
<pre class="programlisting">#define G3D_MODEL_NOCHECK         (1 &lt;&lt; 3)
</pre>
<p>The common checks should be disabled. The checks include:</p>
<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
<li class="listitem">faces have at least 3 indices</li>
<li class="listitem">face indices are &lt;= number of vertices</li>
<li class="listitem">material of faces is not NULL</li>
</ul></div>
</div>
<hr>
<div class="refsect2">
<a name="G3D-MODEL-OPTIMIZE:CAPS"></a><h3>G3D_MODEL_OPTIMIZE</h3>
<pre class="programlisting">#define G3D_MODEL_OPTIMIZE        (1 &lt;&lt; 2)
</pre>
<p>The model material/object/face lists should be serialized to some private
arrays (deprecated).</p>
</div>
<hr>
<div class="refsect2">
<a name="G3D-MODEL-SCALE:CAPS"></a><h3>G3D_MODEL_SCALE</h3>
<pre class="programlisting">#define G3D_MODEL_SCALE           (1 &lt;&lt; 0)
</pre>
<p>The model should be scaled to a maximum extension of +/- 10.0.</p>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-new"></a><h3>g3d_model_new ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="returnvalue">G3DModel</span></a> *
g3d_model_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>This functions allocates and initializes a new G3DModel.</p>
<div class="refsect3">
<a name="id-1.2.4.7.6.5"></a><h4>Returns</h4>
<p> a newly allocated G3DModel</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-load"></a><h3>g3d_model_load ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="returnvalue">G3DModel</span></a> *
g3d_model_load (<em class="parameter"><code><a class="link" href="libg3d-context.html#G3DContext" title="G3DContext"><span class="type">G3DContext</span></a> *context</code></em>,
                <em class="parameter"><code>const <span class="type">gchar</span> *filename</code></em>);</pre>
<p>Loads a model from a file. The model is checked, centered, resized,
optimized.</p>
<div class="refsect3">
<a name="id-1.2.4.7.7.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>context</p></td>
<td class="parameter_description"><p>a valid context</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>filename</p></td>
<td class="parameter_description"><p>the file name of the model to load</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.2.4.7.7.6"></a><h4>Returns</h4>
<p> the loaded model or NULL in case of an error</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-load-full"></a><h3>g3d_model_load_full ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="returnvalue">G3DModel</span></a> *
g3d_model_load_full (<em class="parameter"><code><a class="link" href="libg3d-context.html#G3DContext" title="G3DContext"><span class="type">G3DContext</span></a> *context</code></em>,
                     <em class="parameter"><code>const <span class="type">gchar</span> *filename</code></em>,
                     <em class="parameter"><code><span class="type">guint32</span> flags</code></em>);</pre>
<p>Loads a model from a file. Depending on <em class="parameter"><code>flags</code></em>
 the model is checked,
centered, resized, optimized.</p>
<div class="refsect3">
<a name="id-1.2.4.7.8.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>context</p></td>
<td class="parameter_description"><p>a valid context</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>filename</p></td>
<td class="parameter_description"><p>the file name of the model to load</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>flags</p></td>
<td class="parameter_description"><p>object manipulation flags</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.2.4.7.8.6"></a><h4>Returns</h4>
<p> the loaded model or NULL in case of an error.</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-check"></a><h3>g3d_model_check ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span>
g3d_model_check (<em class="parameter"><code><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="type">G3DModel</span></a> *model</code></em>);</pre>
<p>Checks whether a model returned by plugin is valid.</p>
<div class="refsect3">
<a name="id-1.2.4.7.9.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>model</p></td>
<td class="parameter_description"><p>the model to check</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.2.4.7.9.6"></a><h4>Returns</h4>
<p> TRUE on success, FALSE on error</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-center"></a><h3>g3d_model_center ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span>
g3d_model_center (<em class="parameter"><code><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="type">G3DModel</span></a> *model</code></em>);</pre>
<p>Translates all object coordinates that the object center is at (0, 0, 0)</p>
<div class="refsect3">
<a name="id-1.2.4.7.10.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>model</p></td>
<td class="parameter_description"><p>the model to center</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.2.4.7.10.6"></a><h4>Returns</h4>
<p> TRUE on success, FALSE on error</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-transform"></a><h3>g3d_model_transform ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span>
g3d_model_transform (<em class="parameter"><code><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="type">G3DModel</span></a> *model</code></em>,
                     <em class="parameter"><code><a class="link" href="libg3d-matrix.html#G3DMatrix" title="G3DMatrix"><span class="type">G3DMatrix</span></a> *matrix</code></em>);</pre>
<p>Transform all toplevel objects in model with matrix.</p>
<div class="refsect3">
<a name="id-1.2.4.7.11.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>model</p></td>
<td class="parameter_description"><p>the model</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>matrix</p></td>
<td class="parameter_description"><p>transformation matrix</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.2.4.7.11.6"></a><h4>Returns</h4>
<p> TRUE on success, FALSE else</p>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-clear"></a><h3>g3d_model_clear ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
g3d_model_clear (<em class="parameter"><code><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="type">G3DModel</span></a> *model</code></em>);</pre>
<p>Removes all objects from a model.</p>
<div class="refsect3">
<a name="id-1.2.4.7.12.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>model</p></td>
<td class="parameter_description"><p>the model to clear</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-free"></a><h3>g3d_model_free ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
g3d_model_free (<em class="parameter"><code><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="type">G3DModel</span></a> *model</code></em>);</pre>
<p>Frees all memory allocated for the model including all objects, materials
and textures.</p>
<div class="refsect3">
<a name="id-1.2.4.7.13.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>model</p></td>
<td class="parameter_description"><p>the model to free</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
</div>
<hr>
<div class="refsect2">
<a name="g3d-model-get-object-by-name"></a><h3>g3d_model_get_object_by_name ()</h3>
<pre class="programlisting"><a class="link" href="libg3d-object.html#G3DObject" title="G3DObject"><span class="returnvalue">G3DObject</span></a> *
g3d_model_get_object_by_name (<em class="parameter"><code><a class="link" href="libg3d-model.html#G3DModel" title="G3DModel"><span class="type">G3DModel</span></a> *model</code></em>,
                              <em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>);</pre>
<p>Searches the object tree for an object with the given name.</p>
<div class="refsect3">
<a name="id-1.2.4.7.14.5"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>model</p></td>
<td class="parameter_description"><p>the model containing all objects</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>name</p></td>
<td class="parameter_description"><p>the name of the requested object</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.2.4.7.14.6"></a><h4>Returns</h4>
<p> the requested object or NULL if non was found</p>
</div>
</div>
</div>
<div class="refsect1">
<a name="libg3d-model.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="G3DModel"></a><h3>G3DModel</h3>
<pre class="programlisting">typedef struct {
	gchar *filename;
	GSList *materials;
	GSList *objects;
} G3DModel;
</pre>
<p>A 3D model.</p>
<div class="refsect3">
<a name="id-1.2.4.8.2.5"></a><h4>Members</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="300px" class="struct_members_name">
<col class="struct_members_description">
<col width="200px" class="struct_members_annotations">
</colgroup>
<tbody>
<tr>
<td class="struct_member_name"><p><span class="type">gchar</span> *<em class="structfield"><code><a name="G3DModel.filename"></a>filename</code></em>;</p></td>
<td class="struct_member_description"><p>file name or URI of loaded model, may be set by application</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><span class="type">GSList</span> *<em class="structfield"><code><a name="G3DModel.materials"></a>materials</code></em>;</p></td>
<td class="struct_member_description"><p>list of materials (<a class="link" href="libg3d-material.html#G3DMaterial" title="G3DMaterial"><span class="type">G3DMaterial</span></a>)</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><span class="type">GSList</span> *<em class="structfield"><code><a name="G3DModel.objects"></a>objects</code></em>;</p></td>
<td class="struct_member_description"><p>list of objects (<a class="link" href="libg3d-object.html#G3DObject" title="G3DObject"><span class="type">G3DObject</span></a>)</p></td>
<td class="struct_member_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
</div>
</div>
</div>
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