/usr/share/javascript/jquery-flot/jquery.flot.canvas.js is in libjs-jquery-flot 0.8.3+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 | /* Flot plugin for drawing all elements of a plot on the canvas.
Copyright (c) 2007-2014 IOLA and Ole Laursen.
Licensed under the MIT license.
Flot normally produces certain elements, like axis labels and the legend, using
HTML elements. This permits greater interactivity and customization, and often
looks better, due to cross-browser canvas text inconsistencies and limitations.
It can also be desirable to render the plot entirely in canvas, particularly
if the goal is to save it as an image, or if Flot is being used in a context
where the HTML DOM does not exist, as is the case within Node.js. This plugin
switches out Flot's standard drawing operations for canvas-only replacements.
Currently the plugin supports only axis labels, but it will eventually allow
every element of the plot to be rendered directly to canvas.
The plugin supports these options:
{
canvas: boolean
}
The "canvas" option controls whether full canvas drawing is enabled, making it
possible to toggle on and off. This is useful when a plot uses HTML text in the
browser, but needs to redraw with canvas text when exporting as an image.
*/
(function($) {
var options = {
canvas: true
};
var render, getTextInfo, addText;
// Cache the prototype hasOwnProperty for faster access
var hasOwnProperty = Object.prototype.hasOwnProperty;
function init(plot, classes) {
var Canvas = classes.Canvas;
// We only want to replace the functions once; the second time around
// we would just get our new function back. This whole replacing of
// prototype functions is a disaster, and needs to be changed ASAP.
if (render == null) {
getTextInfo = Canvas.prototype.getTextInfo,
addText = Canvas.prototype.addText,
render = Canvas.prototype.render;
}
// Finishes rendering the canvas, including overlaid text
Canvas.prototype.render = function() {
if (!plot.getOptions().canvas) {
return render.call(this);
}
var context = this.context,
cache = this._textCache;
// For each text layer, render elements marked as active
context.save();
context.textBaseline = "middle";
for (var layerKey in cache) {
if (hasOwnProperty.call(cache, layerKey)) {
var layerCache = cache[layerKey];
for (var styleKey in layerCache) {
if (hasOwnProperty.call(layerCache, styleKey)) {
var styleCache = layerCache[styleKey],
updateStyles = true;
for (var key in styleCache) {
if (hasOwnProperty.call(styleCache, key)) {
var info = styleCache[key],
positions = info.positions,
lines = info.lines;
// Since every element at this level of the cache have the
// same font and fill styles, we can just change them once
// using the values from the first element.
if (updateStyles) {
context.fillStyle = info.font.color;
context.font = info.font.definition;
updateStyles = false;
}
for (var i = 0, position; position = positions[i]; i++) {
if (position.active) {
for (var j = 0, line; line = position.lines[j]; j++) {
context.fillText(lines[j].text, line[0], line[1]);
}
} else {
positions.splice(i--, 1);
}
}
if (positions.length == 0) {
delete styleCache[key];
}
}
}
}
}
}
}
context.restore();
};
// Creates (if necessary) and returns a text info object.
//
// When the canvas option is set, the object looks like this:
//
// {
// width: Width of the text's bounding box.
// height: Height of the text's bounding box.
// positions: Array of positions at which this text is drawn.
// lines: [{
// height: Height of this line.
// widths: Width of this line.
// text: Text on this line.
// }],
// font: {
// definition: Canvas font property string.
// color: Color of the text.
// },
// }
//
// The positions array contains objects that look like this:
//
// {
// active: Flag indicating whether the text should be visible.
// lines: Array of [x, y] coordinates at which to draw the line.
// x: X coordinate at which to draw the text.
// y: Y coordinate at which to draw the text.
// }
Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
if (!plot.getOptions().canvas) {
return getTextInfo.call(this, layer, text, font, angle, width);
}
var textStyle, layerCache, styleCache, info;
// Cast the value to a string, in case we were given a number
text = "" + text;
// If the font is a font-spec object, generate a CSS definition
if (typeof font === "object") {
textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px " + font.family;
} else {
textStyle = font;
}
// Retrieve (or create) the cache for the text's layer and styles
layerCache = this._textCache[layer];
if (layerCache == null) {
layerCache = this._textCache[layer] = {};
}
styleCache = layerCache[textStyle];
if (styleCache == null) {
styleCache = layerCache[textStyle] = {};
}
info = styleCache[text];
if (info == null) {
var context = this.context;
// If the font was provided as CSS, create a div with those
// classes and examine it to generate a canvas font spec.
if (typeof font !== "object") {
var element = $("<div> </div>")
.css("position", "absolute")
.addClass(typeof font === "string" ? font : null)
.appendTo(this.getTextLayer(layer));
font = {
lineHeight: element.height(),
style: element.css("font-style"),
variant: element.css("font-variant"),
weight: element.css("font-weight"),
family: element.css("font-family"),
color: element.css("color")
};
// Setting line-height to 1, without units, sets it equal
// to the font-size, even if the font-size is abstract,
// like 'smaller'. This enables us to read the real size
// via the element's height, working around browsers that
// return the literal 'smaller' value.
font.size = element.css("line-height", 1).height();
element.remove();
}
textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px " + font.family;
// Create a new info object, initializing the dimensions to
// zero so we can count them up line-by-line.
info = styleCache[text] = {
width: 0,
height: 0,
positions: [],
lines: [],
font: {
definition: textStyle,
color: font.color
}
};
context.save();
context.font = textStyle;
// Canvas can't handle multi-line strings; break on various
// newlines, including HTML brs, to build a list of lines.
// Note that we could split directly on regexps, but IE < 9 is
// broken; revisit when we drop IE 7/8 support.
var lines = (text + "").replace(/<br ?\/?>|\r\n|\r/g, "\n").split("\n");
for (var i = 0; i < lines.length; ++i) {
var lineText = lines[i],
measured = context.measureText(lineText);
info.width = Math.max(measured.width, info.width);
info.height += font.lineHeight;
info.lines.push({
text: lineText,
width: measured.width,
height: font.lineHeight
});
}
context.restore();
}
return info;
};
// Adds a text string to the canvas text overlay.
Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
if (!plot.getOptions().canvas) {
return addText.call(this, layer, x, y, text, font, angle, width, halign, valign);
}
var info = this.getTextInfo(layer, text, font, angle, width),
positions = info.positions,
lines = info.lines;
// Text is drawn with baseline 'middle', which we need to account
// for by adding half a line's height to the y position.
y += info.height / lines.length / 2;
// Tweak the initial y-position to match vertical alignment
if (valign == "middle") {
y = Math.round(y - info.height / 2);
} else if (valign == "bottom") {
y = Math.round(y - info.height);
} else {
y = Math.round(y);
}
// FIXME: LEGACY BROWSER FIX
// AFFECTS: Opera < 12.00
// Offset the y coordinate, since Opera is off pretty
// consistently compared to the other browsers.
if (!!(window.opera && window.opera.version().split(".")[0] < 12)) {
y -= 2;
}
// Determine whether this text already exists at this position.
// If so, mark it for inclusion in the next render pass.
for (var i = 0, position; position = positions[i]; i++) {
if (position.x == x && position.y == y) {
position.active = true;
return;
}
}
// If the text doesn't exist at this position, create a new entry
position = {
active: true,
lines: [],
x: x,
y: y
};
positions.push(position);
// Fill in the x & y positions of each line, adjusting them
// individually for horizontal alignment.
for (var i = 0, line; line = lines[i]; i++) {
if (halign == "center") {
position.lines.push([Math.round(x - line.width / 2), y]);
} else if (halign == "right") {
position.lines.push([Math.round(x - line.width), y]);
} else {
position.lines.push([Math.round(x), y]);
}
y += line.height;
}
};
}
$.plot.plugins.push({
init: init,
options: options,
name: "canvas",
version: "1.0"
});
})(jQuery);
|