/usr/share/ncarg/resfiles/legend/lg01.res is in libncarg-data 6.3.0-6build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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! Example: This resource file shows all Legend resources and
! their default values.
!
! ==============================================================
! The following resources relate to the viewport on the drawing
! canvas.
! ==============================================================
!
! Height in NDC (0. to 1.) of the viewport
! lg01.lg01Work.Legend.vpHeightF : 0.8
!
! Switch to allow the plot X to Y aspect ratio to remain fixed
! when resizing or moving the object.
! lg01.lg01Work.Legend.vpKeepAspect : False
!
! Save this graphical object as a GKS segment
! lg01.lg01Work.Legend.vpUseSegments : False
!
! Width in NDC (0. to 1.) of the viewport
! lg01.lg01Work.Legend.vpWidthF : 0.8
!
! NDC (0. to 1.) X location of the upper left corner of the plot
! lg01.lg01Work.Legend.vpXF : 0.1
!
! NDC (0. to 1.) Y location of the upper left corner of the plot
! lg01.lg01Work.Legend.vpYF : 0.9
!
! ----------------------
! THE COMPOSITE LEGEND
! ----------------------
!
! Switch to turn on/off drawing of the legend
! lg01.lg01Work.Legend.lgLegend : True
!
! Is title and label sizing to be done automatically
! lg01.lg01Work.Legend.lgAutoManage : True
!
! Should the legend be HORIZONTAL or VERTICAL
! lg01.lg01Work.Legend.lgOrientation : VERTICAL
!
! When the legend changes size the justification determines
! a fixed point about which the size change occurs. Any of the
! corners, the center of any edge, or the current center of the
! Legend may be set to the fixed justification point.
!
! TOPLEFT
! CENTERLEFT
! BOTTOMLEFT
! TOPCENTER
! CENTERCENTER
! BOTTOMCENTER
! TOPRIGHT
! CENTERRIGHT
! BOTTOMRIGHT
! lg01.lg01Work.Legend.lgJustification : BOTTOMLEFT
!
! Distance from Legend perimeter to the Legend information
! as a fraction of the smaller perim dimension.
! lg01.lg01Work.Legend.lgLeftMarginF : .05
!
! Distance from Legend perimeter to the Legend information
! as a fraction of the smaller perim dimension.
! lg01.lg01Work.Legend.lgRightMarginF : .05
!
! Distance from Legend perimeter to the Legend information
! as a fraction of the smaller perim dimension.
! lg01.lg01Work.Legend.lgBottomMarginF : .05
!
! Distance from Legend perimeter to the Legend information
! as a fraction of the smaller perim dimension.
! lg01.lg01Work.Legend.lgTopMarginF : .05
!
! ------------------
! THE LEGEND TITLE
! ------------------
!
! Draw the legend title (default is True)
! lg01.lg01Work.Legend.lgDrawTitle : 1
!
! If a string is set DrawTitle defaults to True. Else
! DrawTitle defaults to False. If DrawTitle is set to
! True, but no string is entered into TitleString, then
! a title consisting of the name of the current instantiation
! of the object is inserted into TitleString.
!
! lg01.lg01Work.Legend.lgTitleString :
!
! Determines where the title goes relative to the legend object.
! Options are TOP, BOTTOM, LEFT, and RIGHT.
! lg01.lg01Work.Legend.lgTitlePosition : TOP
!
! Determines the NDC distance between the title and the label/box info.
! lg01.lg01Work.Legend.lgTitleOffsetF : .03
!
! NDC extent allocated for the title when AutoManage is on.
! lg01.lg01Work.Legend.lgTitleExtentF : .15
!
! Rotation angle of the title
! lg01.lg01Work.Legend.lgTitleAngleF : 0.
!
! Direction the title is to be drawn
! Defaults to ACROSS when TitlePosition = TOP or BOTTOM
! Defaults to DOWN when TitlePosition = LEFT or RIGHT
! lg01.lg01Work.Legend.lgTitleDirection : ACROSS
!
! How the title text is justified within the text bounding box
! TOPLEFT
! CENTERLEFT
! BOTTOMLEFT
! TOPCENTER
! CENTERCENTER
! BOTTOMCENTER
! TOPRIGHT
! CENTERRIGHT
! BOTTOMRIGHT
! lg01.lg01Work.Legend.lgTitleJust : CENTERCENTER
!
! The type of character font where the options include:
! |-------------------------------------------------------|
! | INDEX | TYPE | NAME |
! |=======================================================|
! | 0 | stroked | pwritx_database |
! |-------------------------------------------------------|
! | 1 | stroked | default |
! |-------------------------------------------------------|
! | 2 | stroked | cartographic_roman |
! |-------------------------------------------------------|
! | 3 | stroked | cartographic_greek |
! |-------------------------------------------------------|
! | 4 | stroked | simplex_roman |
! |-------------------------------------------------------|
! | 5 | stroked | simplex_greek |
! |-------------------------------------------------------|
! | 6 | stroked | simplex_script |
! |-------------------------------------------------------|
! | 7 | stroked | complex_roman |
! |-------------------------------------------------------|
! | 8 | stroked | complex_greek |
! |-------------------------------------------------------|
! | 9 | stroked | complex_script |
! |-------------------------------------------------------|
! | 10 | stroked | complex_italic |
! |-------------------------------------------------------|
! | 11 | stroked | complex_cyrillic |
! |-------------------------------------------------------|
! | 12 | stroked | duplex_roman |
! |-------------------------------------------------------|
! | 13 | stroked | triplex_roman |
! |-------------------------------------------------------|
! | 14 | stroked | triplex_italic |
! |-------------------------------------------------------|
! | 15 | stroked | gothic_german |
! |-------------------------------------------------------|
! | 16 | stroked | gothic_english |
! |-------------------------------------------------------|
! | 17 | stroked | gothic_italian |
! |-------------------------------------------------------|
! | 18 | stroked | math_symbols |
! |-------------------------------------------------------|
! | 19 | stroked | symbol_set1 |
! |-------------------------------------------------------|
! | 20 | stroked | symbol_set2 |
! |-------------------------------------------------------|
! | 21 | filled | helvetica |
! |-------------------------------------------------------|
! | 22 | filled | helvetica-bold |
! |-------------------------------------------------------|
! | 25 | filled | times-roman |
! |-------------------------------------------------------|
! | 26 | filled | times-bold |
! |-------------------------------------------------------|
! | 29 | filled | courier |
! |-------------------------------------------------------|
! | 30 | filled | courier-bold |
! |-------------------------------------------------------|
! | 33 | filled | greek |
! |-------------------------------------------------------|
! | 34 | filled | math-symbols |
! |-------------------------------------------------------|
! | 35 | filled | text-symbols |
! |-------------------------------------------------------|
! | 36 | filled | weather1 |
! |-------------------------------------------------------|
! | 37 | filled | weather2 |
! +-------------------------------------------------------+
! The default pwritx_database font contains many characters
! (564) which can be accessed using the FuncCode resource.
!
! lg01.lg01Work.Legend.lgTitleFont : 1
!
! Color indices are taken from the default HLU colormap. Choices are:
!
! Index Color Index Color Index Color Index Color
!
! 1-4 white 5-18 yellows 19-21 tans 22-24 oranges
! 29-32 magentas 34 lavender 40-50 reds 57 gray
! 60-66 cyans 70-80 greens 81-90 dark grns 91-100 blues
! 106-114 blacks
!
! lg01.lg01Work.Legend.lgTitleFontColor : FOREGROUND
!
! The character height in NDCs of the text to be written
! lg01.lg01Work.Legend.lgTitleFontHeightF : .025
!
! The height/width aspect ratio of the text to be written
! lg01.lg01Work.Legend.lgTitleFontAspectF : 1.0
!
! The width of the lines that form the text outline
! lg01.lg01Work.Legend.lgTitleFontThicknessF : 1.0
!
! The degree of quality of the text to be written (LOW,MEDIUM,HIGH)
! lg01.lg01Work.Legend.lgTitleFontQuality : HIGH
!
! The spacing between characters of the text to be written
! lg01.lg01Work.Legend.lgTitleConstantSpacingF: 0.0
!
! A process for accessing the many characters of the default
! pwritx font.
! lg01.lg01Work.Legend.lgTitleFuncCode : :
!
!
! ------------------
! THE LEGEND PERIM
! ------------------
!
! Draw the legend perim (0 is off, 1 is on)
! lg01.lg01Work.Legend.lgDrawPerim : 1
!
! Color of the legend perim
! lg01.lg01Work.Legend.lgPerimColor : FOREGROUND
!
! Fill sytle of the legend perim
! lg01.lg01Work.Legend.lgPerimFill : FOREGROUND
!
! Fill color of the legend perim
! lg01.lg01Work.Legend.lgPerimFillColor : FOREGROUND
!
! Width of the legend perim
! lg01.lg01Work.Legend.lgPerimThicknessF : 1.0
!
! Dash pattern of the legend perim
! lg01.lg01Work.Legend.lgPerimDashPattern : 0
!
! Length of dash segments of the legend perim
! lg01.lg01Work.Legend.lgPerimDashSegLenF : 0.15
!
! ------------------------
! THE LEGEND ITEM BOXES
! ------------------------
!
! The color index used for the background of all the boxes in
! the Legend when the fill type is not solid.
! lg01.lg01Work.Legend.lgBoxBackground : TRANSPARENT
!
! A relative box width. 0. = no width, 1. = touching boxes
! lg01.lg01Work.Legend.lgBoxMajorExtentF : 1.0
!
! A relative box length in a box + label pair.
! If set to 1.0 it crowds out the label.
! lg01.lg01Work.Legend.lgBoxMinorExtentF : 0.33
!
! Draw the box perimeters (0 is off, 1 is on)
! lg01.lg01Work.Legend.lgDrawBoxLines : 0
!
! Color of the box perimeter
! lg01.lg01Work.Legend.lgBoxLineColor : FOREGROUND
!
! Width of the box perimeter
! lg01.lg01Work.Legend.lgBoxLineThicknessF : 1.0
!
! Dash pattern of the box perimeter
! lg01.lg01Work.Legend.lgBoxLineDashPattern : 0
!
! Length of dash segments of the box perimeter
! lg01.lg01Work.Legend.lgBoxLineDashSegLenF : 0.15
!
! ------------------------
! THE LEGEND ITEM LABELS
! ------------------------
!
! Quick switch for turning labels on/off (default is on)
! lg01.lg01Work.Legend.lgDrawLabels : 1
!
! Determines the position of the labels with respect to the
! Legend boxes. If orientation is HORIZONTAL valid values are TOP,
! CENTER, or BOTTOM. If the orientation is VERTICAL valid values are
! LEFT, CENTER, and RIGHT.
! lg01.lg01Work.Legend.lgLabelPosition : RIGHT
!
! Angle at which the scale labels are drawn
! lg01.lg01Work.Legend.lgLabelAngleF : 0.0
!
! LabelAlignment determines the alignment of the labels to the boxes.
! BOXCENTERS - BoxCount labels centered at the boxes.
! INTERIOREDGES - BoxCount-1 labels starting at the bottom of box 1.
! EXTERNALEDGES - BoxCount+1 labels starting at the top of box 1.
! lg01.lg01Work.Legend.lgLabelAlignment : BOXCENTERS
!
! Direction in which scale labels are drawn (UP,DOWN,ACROSS)
! Normal direction is across for all axes.
! lg01.lg01Work.Legend.lgLabelDirection : ACROSS
!
! How label text is justified in a text extent rectangle
! lg01.lg01Work.Legend.lgLabelJust : CENTERCENTER
!
! The font style to use for labels
! lg01.lg01Work.Legend.lgLabelFont : 1
!
! The color for label text
! lg01.lg01Work.Legend.lgLabelFontColor : FOREGROUND
!
! The NDC (0. to 1.) height of the label text
! lg01.lg01Work.Legend.lgLabelFontHeightF : .02
!
! The height to width aspect ratio of label characters
! lg01.lg01Work.Legend.lgLabelFontAspectF : 1.0
!
! The width of the lines that form the text outline
! lg01.lg01Work.Legend.lgLabelFontThicknessF : 1.0
!
! The degree of quality of the text to be written (LOW,MEDIUM,HIGH)
! lg01.lg01Work.Legend.lgLabelFontQuality : HIGH
!
! The spacing between characters of the text to be written
! lg01.lg01Work.Legend.lgLabelConstantSpacingF : 0.0
!
! A process for accessing the many characters of the default
! pwritx font.
! lg01.lg01Work.Legend.lgLabelFuncCode : :
!
! The stride between labeled bars
! lg01.lg01Work.Legend.lgLabelStride : 1
!
! Fractional distance between the box and the label
! lg01.lg01Work.Legend.lgLabelOffsetF : 0.
!
! An array of label strings
! lg01.lg01Work.Legend.lgLabelStrings : Label_
!
! ----------------
! THE LEGEND ITEMS
! ----------------
!
! An array containing an index value for each Legend item.
! The meaning of the index depends on the ItemType:
! If the type is NhllgLINES, then a dash pattern.
! Else it is a marker index.
! lg01.lg01Work.Legend.lgItemIndexes : 1 to ItemCount
!
! Number of items in the Legend.
! lg01.lg01Work.Legend.lgItemCount : 16
!
! Items can be uniformly spaced or explicitly placed
! using UNIFORMPLACEMENT or EXPLICITPLACEMENT.
! lg01.lg01Work.Legend.lgItemPlacement : UNIFORMPLACEMENT
!
! When ItemPlacement is EXPLICITPLACEMENT the positions are a
! monotonically increasing sequence in the range 0.0 to 1.0
! lg01.lg01Work.Legend.lgItemPositions : NULL
!
! Used with ItemIndexes and ItemType to define lines or markers.
! lg01.lg01Work.Legend.lgItemStrings : NULL
!
! Items are set to either LINES or Markers, whichever is
! the first element of the ItemTypes array.
! lg01.lg01Work.Legend.lgMonoItemType : True
!
! Not implemented yet
! lg01.lg01Work.Legend.lgItemType :
!
! Currently either LINES or MARKERS.
! lg01.lg01Work.Legend.lgItemTypes : NULL
!
! When set True, all items in the Legend are set to a single
! color defined by the value of the first element of array
! ItemColors.
! lg01.lg01Work.Legend.lgMonoItemColor : False
!
! ItemColor has not been implemented yet
! lg01.lg01Work.Legend.lgItemColor :
!
! Each item is assigned a color index
! lg01.lg01Work.Legend.lgItemColors : 1 to ItemCount
!
! When set True, all items in the Legend are given a line
! thickness equal to that specified in the first element
! of array ItemThicknesses.
! lg01.lg01Work.Legend.lgMonoItemThickness : True
!
! ItemThickness has not been implemented yet
! lg01.lg01Work.Legend.lgItemThickness :
!
! Each item is assigned a line or glyph thickness.
! lg01.lg01Work.Legend.lgItemThicknesses : NULL
!
! When set True, all items in the Legend are given a line
! label or glyph height equal to that specified in the first
! element of array ItemTextHeights.
! lg01.lg01Work.Legend.lgMonoItemTextHeight : True
!
! ItemTextHeight has not been implemented yet
! lg01.lg01Work.Legend.lgItemTextHeight :
!
! Each item is assigned a line label or glyph height in NDCs.
! lg01.lg01Work.Legend.lgItemTextHeights : NULL
!
! When set True, all items are given a single color which is
! in element one of array ItemStringColors.
! lg01.lg01Work.Legend.lgMonoItemStringColor : True
!
! ItemStringColor has not been implemented yet
! lg01.lg01Work.Legend.lgItemStringColor :
!
! Each item is assigned a color index of the HLU color table.
! lg01.lg01Work.Legend.lgItemStringColors : NULL
!
! A boolean flag determining whether to draw internal line
! labels within Legend line items.
! lg01.lg01Work.Legend.lgDrawLineLabels : True
!
! The length in NDC units of the dash pattern used for Legend
! line items.
! lg01.lg01Work.Legend.lgLineDashSegLenF : 0.15
!
! The font type to use for item line labels or marker glyphs.
! lg01.lg01Work.Legend.lgItemStringFont : 1
!
! The height to width aspect ratio of item characters
! lg01.lg01Work.Legend.lgItemStringFontAspectF : 1.0
!
! The width of the lines that form the text outline
! lg01.lg01Work.Legend.lgItemStringFontThicknessF : 1.0
!
! The degree of quality of the text to be written (LOW,MEDIUM,HIGH)
! lg01.lg01Work.Legend.lgItemStringFontQuality : HIGH
!
! The spacing between characters of the text to be written
! lg01.lg01Work.Legend.lgItemStringConstantSpacingF: 0.0
!
! A process for accessing the many characters of the default
! pwritx font.
! lg01.lg01Work.Legend.lgItemStringFuncCode : :
!
|