/usr/share/games/lincity-ng/locale/de.po is in lincity-ng-data 2.9~git20150314-1.
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The actual contents of the file can be viewed below.
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1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 | # German translations for lincity-ng package
# German messages for lincity-ng.
# This file is distributed under the same license as the lincity-ng package.
# Copyright (C) 2005 Matthias Braun <matze@braunis.de>
# Copyright (C) 2006 Wolfgang Becker <uafr@gmx.de>
#
msgid ""
msgstr ""
"Project-Id-Version: lincity-ng 0.1\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-01-17 13:42+0100\n"
"PO-Revision-Date: 2011-02-16 12:00+0100\n"
"Last-Translator: Tobias L. <tl.groups@t-online.de>\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: src/lincity/loadsave.cpp:130
#, c-format
msgid "Save file <%s> - "
msgstr "Speichere Datei <%s> - "
#: src/lincity/loadsave.cpp:131
msgid "Can't open save file!"
msgstr "Kann Speicherdatei nicht öffnen."
#: src/lincity/loadsave.cpp:293
#: src/lincity/old_ldsvguts.cpp:130
#, c-format
msgid "Can't open <%s> (gzipped)"
msgstr "Kann <%s> (komprimiert) nicht öffnen."
#: src/lincity/fileutil.cpp:233
#: src/lincity/fileutil.cpp:277
msgid "Error. Can't find LINCITY_HOME"
msgstr "Kann LINCITY_HOME nicht finden."
#: src/lincity/fileutil.cpp:463
msgid "Error verifying package. Can't find colour.pal."
msgstr "Fehler bei Paketüberprüfung. Kann colour.pal nicht finden."
#: src/lincity/fileutil.cpp:476
#: src/lincity/fileutil.cpp:484
#, c-format
msgid "Couldn't create the save directory '%s'\n"
msgstr "Kann Speicherverzeichnis '%s' nicht anlegen\n"
#: src/lincity/fileutil.cpp:501
#, c-format
msgid "Out of memory: malloc failure\n"
msgstr "Kein Speicher mehr vorhanden: malloc fehlgeschlagen\n"
#: src/lincity/old_ldsvguts.cpp:162
msgid "Loading scene"
msgstr "Lade Szenario"
#: src/lincity/simulate.cpp:81
msgid "Upgrading from old game. You have 10 years to build water wells where needed. After, starvation will occur! You should check starvation minimap, and read waterwell help page :-)"
msgstr "Aktualisiere alten Spielstand. Sie haben zehn Jahre Zeit, um die notwendigen Brunnen zu bauen. Ansonsten werden die Leute verdursten. Überprüfen sie die Nahrungsversorgungskarte und lesen sie die Hilfeseite über Brunnen."
#: src/lincity/power.cpp:298
msgid "You have too many power grids. Join some of them"
msgstr "Sie haben zu viele Stromnetze. Verbinden sie welche."
#: src/lincity/engine.cpp:149
msgid "Port must be connected to river all along right side."
msgstr "Häfen müssen mit der ganzen rechten Seite am Fluß liegen."
#: src/lincity/engine.cpp:161
msgid "You can't build a water well here: it is all desert."
msgstr "Sie können hier keinen Brunnen bauen, alle Felder sind Wüste."
#: src/lincity/engine.cpp:175
msgid "You can't build a tip here: this area was once a landfill"
msgstr "Hier können Sie keine Müllkippe errichten, da hier schonmal eine war."
#: src/lincity/engine.cpp:190
msgid "You can't build a mine here: This area was once a landfill"
msgstr "Sie können hier kein Bergwerk bauen. Hier war mal eine Müllkippe"
#: src/lincity/engine.cpp:201
msgid "You can't build a mine here: there is no ore left at this site"
msgstr "Sie können hier kein Bergwerk bauen, da es an dieser Stelle kein Erz mehr gibt."
#: src/lincity/engine.cpp:211
msgid "You can't build a park here: it is a desert, parks need water"
msgstr "Sie können in der Wüste keinen Park bauen. Parks benötigen Grundwasser."
#: src/lincity/engine.cpp:226
msgid "Too many substations + windmills. You cannot build one more"
msgstr "Es gibt zu viel Umspannwerke und Windmühlen. Sie können keine mehr bauen."
#: src/lincity/engine.cpp:235
msgid "Too many markets. You cannot build one more"
msgstr "Es gibt zu viele Märkte. Sie können keinen mehr bauen."
#: src/lincity/engine.cpp:259
msgid "ERROR: group does not exist. This should not happen! Please consider filling a bug report to lincity-ng team, with the saved game and what you did :-) "
msgstr "Fehler: nicht vorhandene Gruppe. Das darf nicht passieren. Bitte schreiben Sie einen Bugreport. Senden Sie Ihn zusammen mit dem Spielstand und einer Beschreibung, was Sie gemacht haben an das LinCity NG Team."
#: src/lincity/engine.cpp:578
msgid "It's at a power line."
msgstr "Es ist eine Stromleitung."
#: src/lincity/engine.cpp:580
msgid "It's at a solar power station."
msgstr "Es ist ein Solarkraftwerk"
#: src/lincity/engine.cpp:582
msgid "It's at a substation."
msgstr "Es ist ein Umspannhäuschen."
#: src/lincity/engine.cpp:584
msgid "It's at a residential area."
msgstr "Es ist ein Wohngebiet."
#: src/lincity/engine.cpp:586
msgid "It's at a farm."
msgstr "Es ist ein Bauernhof"
#: src/lincity/engine.cpp:588
msgid "It's at a market."
msgstr "Es ist ein Markt."
#: src/lincity/engine.cpp:590
msgid "It's at a track."
msgstr "Es ist ein Weg."
#: src/lincity/engine.cpp:592
msgid "It's at a coal mine."
msgstr "Es ist eine Kohlegrube."
#: src/lincity/engine.cpp:594
msgid "It's at a railway."
msgstr "Es ist eine Eisenbahnschine."
#: src/lincity/engine.cpp:596
msgid "It's at a coal power station."
msgstr "Es ist ein Kohlekraftwerk."
#: src/lincity/engine.cpp:598
msgid "It's at a road."
msgstr "Es ist eine Straße"
#: src/lincity/engine.cpp:600
msgid "It's at light industry."
msgstr "Es ist ein Industriegebiet"
#: src/lincity/engine.cpp:602
msgid "It's at a university."
msgstr "Es ist eine Universität"
#: src/lincity/engine.cpp:604
msgid "It's at a commune."
msgstr "Es ist eine Köhlerei."
#: src/lincity/engine.cpp:606
msgid "It's at a tip."
msgstr "Es ist eine Müllkippe."
#: src/lincity/engine.cpp:608
msgid "It's at a port."
msgstr "Es ist ein Hafen."
#: src/lincity/engine.cpp:610
msgid "It's at a steel works."
msgstr "Es ist ein Stahlwerk."
#: src/lincity/engine.cpp:612
msgid "It's at a recycle centre."
msgstr "Es ist ein Recyclinghof."
#: src/lincity/engine.cpp:614
msgid "It's at a health centre."
msgstr "Es ist ein Krankenhaus."
#: src/lincity/engine.cpp:616
msgid "It's at a rocket site."
msgstr "Es ist eine Raketenbasis."
#: src/lincity/engine.cpp:618
msgid "It's at a windmill."
msgstr "Es ist eine Windmühle."
#: src/lincity/engine.cpp:620
msgid "It's at a school."
msgstr "Es ist eine Schule."
#: src/lincity/engine.cpp:622
msgid "It's at a blacksmith."
msgstr "Es ist ein Schmied."
#: src/lincity/engine.cpp:624
msgid "It's at a mill."
msgstr "Es ist eine Spinnerei."
#: src/lincity/engine.cpp:626
msgid "It's at a pottery."
msgstr "Es ist eine Töpferei."
#: src/lincity/engine.cpp:628
msgid "It's at a fire station!!!."
msgstr "Es ist eine Feuerwehr!"
#: src/lincity/engine.cpp:630
msgid "It's at a sports field!!!."
msgstr "Es ist ein Sportplatz."
#: src/lincity/engine.cpp:632
msgid "It's at a shanty town."
msgstr "Es ist eine Barackensiedlung."
#: src/lincity/engine.cpp:634
msgid "UNKNOWN!"
msgstr "Unbekannt."
#: src/lincity/lintypes.cpp:21
msgid "Empty"
msgstr "Leer"
#: src/lincity/lintypes.cpp:33
msgid "Power line"
msgstr "Stromleitung"
#: src/lincity/lintypes.cpp:44
msgid "Solar PS"
msgstr "Solarkraftwerk"
#: src/lincity/lintypes.cpp:55
#: src/lincity/modules/substation.cpp:93
msgid "Substation"
msgstr "Umspannhäuschen"
#: src/lincity/lintypes.cpp:66
msgid "Residential LL"
msgstr "Friedhof"
#: src/lincity/lintypes.cpp:77
msgid "Farm"
msgstr "Bauernhof"
#: src/lincity/lintypes.cpp:88
#: src/lincity/modules/market.cpp:1011
#: src/lincity-ng/Dialog.cpp:631
msgid "Market"
msgstr "Markt"
#: src/lincity/lintypes.cpp:99
msgid "Track"
msgstr "Weg"
#: src/lincity/lintypes.cpp:110
msgid "Coalmine"
msgstr "Kohlegrube"
#: src/lincity/lintypes.cpp:121
msgid "Railway"
msgstr "Eisenbahn"
#: src/lincity/lintypes.cpp:132
msgid "Coal PS"
msgstr "Kohlekraftwerk"
#: src/lincity/lintypes.cpp:143
msgid "Road"
msgstr "Straße"
#: src/lincity/lintypes.cpp:154
msgid "Lt. Industry"
msgstr "Industriegebiet"
#: src/lincity/lintypes.cpp:165
#: src/lincity/modules/university.cpp:59
msgid "University"
msgstr "Universität"
#: src/lincity/lintypes.cpp:176
#: src/lincity/modules/commune.cpp:174
msgid "Commune"
msgstr "Köhlerei"
#: src/lincity/lintypes.cpp:187
msgid "Ore mine"
msgstr "Erzbergwerk"
#: src/lincity/lintypes.cpp:198
msgid "Rubbish tip"
msgstr "Müllkippe"
#: src/lincity/lintypes.cpp:209
#: src/lincity/modules/port.cpp:281
#: src/lincity-ng/Dialog.cpp:685
msgid "Port"
msgstr "Hafen"
#: src/lincity/lintypes.cpp:220
msgid "Hv. Industry"
msgstr "Schwerindustrie"
#: src/lincity/lintypes.cpp:231
msgid "Park"
msgstr "Park"
#: src/lincity/lintypes.cpp:242
#: src/lincity-ng/MpsInterface.cpp:525
msgid "Recycle"
msgstr "Wertstoffhof"
#: src/lincity/lintypes.cpp:253
#: src/lincity/modules/water.cpp:20
#: src/lincity/modules/residence.cpp:264
msgid "Water"
msgstr "Wasser"
#: src/lincity/lintypes.cpp:264
msgid "Health centre"
msgstr "Krankenhaus"
#: src/lincity/lintypes.cpp:275
msgid "Rocket pad"
msgstr "Raketenbasis"
#: src/lincity/lintypes.cpp:286
#: src/lincity/modules/windmill.cpp:74
#: src/lincity-ng/MpsInterface.cpp:515
msgid "Windmill"
msgstr "Windmühle"
#: src/lincity/lintypes.cpp:297
#: src/lincity/modules/monument.cpp:51
msgid "Monument"
msgstr "Monument"
#: src/lincity/lintypes.cpp:308
#: src/lincity/modules/school.cpp:43
msgid "School"
msgstr "Schule"
#: src/lincity/lintypes.cpp:319
#: src/lincity/modules/blacksmith.cpp:91
msgid "Blacksmith"
msgstr "Schmied"
#: src/lincity/lintypes.cpp:330
msgid "Mill"
msgstr "Spinnerei"
#: src/lincity/lintypes.cpp:341
#: src/lincity/modules/pottery.cpp:105
msgid "Pottery"
msgstr "Töpferei"
#: src/lincity/lintypes.cpp:352
msgid "Fire sta'n"
msgstr "Feuerwehr"
#: src/lincity/lintypes.cpp:363
#: src/lincity/modules/cricket.cpp:92
msgid "Sports field"
msgstr "Sportplatz"
#: src/lincity/lintypes.cpp:375
msgid "Burnt"
msgstr "Verbrannt"
#: src/lincity/lintypes.cpp:387
msgid "Shanty town"
msgstr "Barackensiedlung"
#: src/lincity/lintypes.cpp:399
#: src/lincity/modules/residence.cpp:283
#: src/lincity-ng/MpsInterface.cpp:389
#: src/lincity-ng/EconomyGraph.cpp:134
msgid "Fire"
msgstr "Feuer"
#: src/lincity/lintypes.cpp:411
msgid "Used"
msgstr "Bebaut"
#: src/lincity/lintypes.cpp:422
msgid "Residential ML"
msgstr "Wohngebiet ML"
#: src/lincity/lintypes.cpp:433
msgid "Residential HL"
msgstr "Wohngebiet HL"
#: src/lincity/lintypes.cpp:444
msgid "Residential LH"
msgstr "großer Friedhof"
#: src/lincity/lintypes.cpp:455
msgid "Residential MH"
msgstr "Wohngebiet MH"
#: src/lincity/lintypes.cpp:466
msgid "Residential HH"
msgstr "Wohngebiet HH"
#: src/lincity/lintypes.cpp:477
msgid "Water well"
msgstr "Brunnen"
#: src/lincity/lintypes.cpp:489
msgid "Desert"
msgstr "Wüste"
#: src/lincity/lintypes.cpp:501
msgid "Tree"
msgstr "Baum"
#: src/lincity/lintypes.cpp:514
msgid "Trees"
msgstr "Bäume"
#: src/lincity/lintypes.cpp:527
msgid "Forest"
msgstr "Wald"
#: src/lincity/lintypes.cpp:540
msgid "Track Bridge"
msgstr "Brücke"
#: src/lincity/lintypes.cpp:552
msgid "Road Bridge"
msgstr "Autobrücke"
#: src/lincity/lintypes.cpp:564
msgid "Rail Bridge"
msgstr "Eisenbahnbrücke"
#: src/lincity/lclib.cpp:15
msgid "Jan"
msgstr "Jan"
#: src/lincity/lclib.cpp:15
msgid "Feb"
msgstr "Feb"
#: src/lincity/lclib.cpp:15
msgid "Mar"
msgstr "Mär"
#: src/lincity/lclib.cpp:15
msgid "Apr"
msgstr "Apr"
#: src/lincity/lclib.cpp:16
msgid "May"
msgstr "Mai"
#: src/lincity/lclib.cpp:16
msgid "Jun"
msgstr "Jun"
#: src/lincity/lclib.cpp:16
msgid "Jul"
msgstr "Jul"
#: src/lincity/lclib.cpp:16
msgid "Aug"
msgstr "Aug"
#: src/lincity/lclib.cpp:17
msgid "Sep"
msgstr "Sep"
#: src/lincity/lclib.cpp:17
msgid "Oct"
msgstr "Okt"
#: src/lincity/lclib.cpp:17
msgid "Nov"
msgstr "Nov"
#: src/lincity/lclib.cpp:17
msgid "Dec"
msgstr "Dez"
#: src/lincity/modules/waterwell.cpp:56
msgid "Water_well"
msgstr "Brunnen"
#: src/lincity/modules/waterwell.cpp:59
#: src/lincity/modules/residence.cpp:288
#: src/lincity-ng/MpsInterface.cpp:397
msgid "Pollution"
msgstr "Verschmutzung"
#: src/lincity/modules/waterwell.cpp:62
#: src/lincity/modules/water.cpp:23
#: src/lincity/modules/commune.cpp:179
#: src/lincity/modules/commune.cpp:181
#: src/lincity/modules/commune.cpp:183
#: src/lincity/modules/commune.cpp:185
#: src/lincity-ng/MpsInterface.cpp:388
#: src/lincity-ng/MpsInterface.cpp:391
#: src/lincity-ng/MpsInterface.cpp:394
msgid "Yes"
msgstr "Ja"
#: src/lincity/modules/waterwell.cpp:63
msgid "Drinkable"
msgstr "Trinkbar"
#: src/lincity/modules/health_centre.cpp:58
msgid "Health Centre"
msgstr "Krankenhaus"
#: src/lincity/modules/health_centre.cpp:60
#: src/lincity/modules/rocket_pad.cpp:194
#: src/lincity/modules/recycle.cpp:144
#: src/lincity/modules/mill.cpp:98
#: src/lincity/modules/university.cpp:65
#: src/lincity/modules/cricket.cpp:94
#: src/lincity/modules/pottery.cpp:109
#: src/lincity/modules/blacksmith.cpp:96
#: src/lincity/modules/firestation.cpp:111
#: src/lincity/modules/school.cpp:48
msgid "Inventory"
msgstr "Lager"
#: src/lincity/modules/health_centre.cpp:61
#: src/lincity/modules/rocket_pad.cpp:195
#: src/lincity/modules/windmill.cpp:76
#: src/lincity/modules/coalmine.cpp:155
#: src/lincity/modules/market.cpp:1016
#: src/lincity/modules/road.cpp:46
#: src/lincity/modules/rail.cpp:51
#: src/lincity/modules/coal_power.cpp:98
#: src/lincity/modules/university.cpp:66
#: src/lincity/modules/cricket.cpp:95
#: src/lincity/modules/track.cpp:37
#: src/lincity/modules/pottery.cpp:110
#: src/lincity/modules/firestation.cpp:112
#: src/lincity/modules/school.cpp:49
#: src/lincity/modules/solar_power.cpp:45
msgid "Jobs"
msgstr "Arbeitsplätze"
#: src/lincity/modules/health_centre.cpp:62
#: src/lincity/modules/rocket_pad.cpp:196
#: src/lincity/modules/market.cpp:1018
#: src/lincity/modules/port.cpp:298
#: src/lincity/modules/road.cpp:48
#: src/lincity/modules/rail.cpp:53
#: src/lincity/modules/mill.cpp:99
#: src/lincity/modules/university.cpp:67
#: src/lincity/modules/cricket.cpp:96
#: src/lincity/modules/track.cpp:39
#: src/lincity/modules/pottery.cpp:111
#: src/lincity/modules/blacksmith.cpp:97
#: src/lincity/modules/firestation.cpp:113
#: src/lincity/modules/school.cpp:50
#: src/lincity-ng/MpsInterface.cpp:457
msgid "Goods"
msgstr "Waren"
#: src/lincity/modules/rocket_pad.cpp:188
msgid "Rocket Pad"
msgstr "Raketenbasis"
#: src/lincity/modules/rocket_pad.cpp:191
msgid "Completion"
msgstr "Fertiggestellt"
#: src/lincity/modules/rocket_pad.cpp:197
#: src/lincity/modules/market.cpp:1020
#: src/lincity/modules/port.cpp:302
#: src/lincity/modules/road.cpp:50
#: src/lincity/modules/rail.cpp:55
#: src/lincity/modules/light_industry.cpp:285
#: src/lincity/modules/commune.cpp:184
#: src/lincity/modules/track.cpp:41
msgid "Steel"
msgstr "Stahl"
#: src/lincity/modules/windmill.cpp:75
#: src/lincity/modules/recycle.cpp:142
#: src/lincity/modules/coal_power.cpp:99
#: src/lincity/modules/organic_farm.cpp:218
#: src/lincity/modules/solar_power.cpp:58
msgid "Tech"
msgstr "Tech"
#: src/lincity/modules/windmill.cpp:80
msgid "Local Status"
msgstr "lokaler Status"
#: src/lincity/modules/windmill.cpp:83
msgid "Prod."
msgstr "Produktion"
#: src/lincity/modules/windmill.cpp:86
#: src/lincity/modules/windmill.cpp:98
#: src/lincity/modules/substation.cpp:110
msgid "Demand"
msgstr "Bedarf"
#: src/lincity/modules/windmill.cpp:89
#: src/lincity/modules/substation.cpp:101
msgid "Grid Status"
msgstr "Netz Status"
#: src/lincity/modules/windmill.cpp:92
#: src/lincity/modules/substation.cpp:104
msgid "T. Cap."
msgstr "ges. Kap."
#: src/lincity/modules/windmill.cpp:95
#: src/lincity/modules/substation.cpp:107
msgid "A. Cap."
msgstr "Verf. Kap."
#: src/lincity/modules/windmill.cpp:99
#: src/lincity/modules/coal_power.cpp:100
#: src/lincity/modules/substation.cpp:113
#: src/lincity/modules/power_line.cpp:49
#: src/lincity/modules/solar_power.cpp:59
msgid "Grid ID"
msgstr "Netz ID"
#: src/lincity/modules/water.cpp:23
#: src/lincity/modules/commune.cpp:179
#: src/lincity/modules/commune.cpp:181
#: src/lincity/modules/commune.cpp:183
#: src/lincity/modules/commune.cpp:185
#: src/lincity-ng/MpsInterface.cpp:388
#: src/lincity-ng/MpsInterface.cpp:391
#: src/lincity-ng/MpsInterface.cpp:394
msgid "No"
msgstr "Nein"
#: src/lincity/modules/water.cpp:24
msgid "Navigable"
msgstr "schiffbar"
#: src/lincity/modules/recycle.cpp:134
msgid "Recycling Center"
msgstr "Wertstoffhof"
#: src/lincity/modules/recycle.cpp:137
#: src/lincity/modules/heavy_industry.cpp:288
#: src/lincity/modules/mill.cpp:96
#: src/lincity/modules/light_industry.cpp:278
#: src/lincity/modules/university.cpp:68
#: src/lincity/modules/pottery.cpp:107
#: src/lincity/modules/blacksmith.cpp:94
#: src/lincity/modules/school.cpp:52
msgid "Capacity"
msgstr "Kapazität"
#: src/lincity/modules/recycle.cpp:139
#: src/lincity/modules/residence.cpp:263
#: src/lincity/modules/residence.cpp:267
#: src/lincity/modules/residence.cpp:270
#: src/lincity/modules/residence.cpp:273
#: src/lincity/modules/residence.cpp:279
#: src/lincity/modules/residence.cpp:282
#: src/lincity/modules/residence.cpp:285
#: src/lincity/modules/light_industry.cpp:281
#: src/lincity/modules/organic_farm.cpp:217
msgid "YES"
msgstr "Ja"
#: src/lincity/modules/recycle.cpp:139
#: src/lincity/modules/residence.cpp:263
#: src/lincity/modules/residence.cpp:267
#: src/lincity/modules/residence.cpp:270
#: src/lincity/modules/residence.cpp:273
#: src/lincity/modules/residence.cpp:279
#: src/lincity/modules/residence.cpp:282
#: src/lincity/modules/residence.cpp:285
#: src/lincity/modules/heavy_industry.cpp:280
#: src/lincity/modules/light_industry.cpp:281
#: src/lincity/modules/organic_farm.cpp:217
msgid "NO"
msgstr "Nein"
#: src/lincity/modules/recycle.cpp:140
#: src/lincity/modules/residence.cpp:271
#: src/lincity/modules/heavy_industry.cpp:283
#: src/lincity/modules/light_industry.cpp:282
#: src/lincity/modules/organic_farm.cpp:217
msgid "Power"
msgstr "Strom"
#: src/lincity/modules/recycle.cpp:145
#: src/lincity/modules/heavy_industry.cpp:286
#: src/lincity/modules/market.cpp:1019
#: src/lincity/modules/port.cpp:294
#: src/lincity/modules/road.cpp:49
#: src/lincity/modules/rail.cpp:54
#: src/lincity/modules/light_industry.cpp:284
#: src/lincity/modules/commune.cpp:182
#: src/lincity/modules/track.cpp:40
#: src/lincity/modules/pottery.cpp:112
msgid "Ore"
msgstr "Erz"
#: src/lincity/modules/recycle.cpp:146
#: src/lincity/modules/market.cpp:1021
#: src/lincity/modules/road.cpp:51
#: src/lincity/modules/rail.cpp:56
#: src/lincity/modules/commune.cpp:186
#: src/lincity/modules/track.cpp:42
msgid "Waste"
msgstr "Müll"
#: src/lincity/modules/coalmine.cpp:151
msgid "Coal Mine"
msgstr "Kohlegrube"
#: src/lincity/modules/coalmine.cpp:158
#: src/lincity/modules/oremine.cpp:165
msgid "Stock"
msgstr "Lager"
#: src/lincity/modules/coalmine.cpp:160
#: src/lincity/modules/coalmine.cpp:162
#: src/lincity/modules/oremine.cpp:168
msgid "Reserve"
msgstr "Reserve"
#: src/lincity/modules/coalmine.cpp:162
msgid "EMPTY"
msgstr "LEER"
#: src/lincity/modules/residence.cpp:255
msgid "Residence"
msgstr "Wohngebiet"
#: src/lincity/modules/residence.cpp:259
msgid "People"
msgstr "Leute"
#: src/lincity/modules/residence.cpp:268
msgid "Fed"
msgstr "Nahrung"
#: src/lincity/modules/residence.cpp:274
msgid "Employed"
msgstr "Arbeit"
#: src/lincity/modules/residence.cpp:276
#: src/lincity-ng/MpsInterface.cpp:402
msgid "good"
msgstr "gut"
#: src/lincity/modules/residence.cpp:276
msgid "poor"
msgstr "schlecht"
#: src/lincity/modules/residence.cpp:277
msgid "Job"
msgstr "Arbeitsplatz"
#: src/lincity/modules/residence.cpp:280
msgid "Health Cvr"
msgstr "ärztl. Vers."
#: src/lincity/modules/residence.cpp:286
#: src/lincity-ng/MpsInterface.cpp:395
#: src/lincity-ng/MpsInterface.cpp:523
msgid "Sport"
msgstr "Sport"
#: src/lincity/modules/monument.cpp:57
msgid "Wisdom Bestowed"
msgstr "Gesammelte Weisheit"
#: src/lincity/modules/monument.cpp:61
#, c-format
msgid "% Complete"
msgstr "% fertig"
#: src/lincity/modules/heavy_industry.cpp:270
msgid "Heavy Industry"
msgstr "Schwerindustrie"
#: src/lincity/modules/heavy_industry.cpp:275
#: src/lincity/modules/heavy_industry.cpp:287
#: src/lincity/modules/market.cpp:1017
#: src/lincity/modules/port.cpp:290
#: src/lincity/modules/road.cpp:47
#: src/lincity/modules/rail.cpp:52
#: src/lincity/modules/coal_power.cpp:97
#: src/lincity/modules/mill.cpp:101
#: src/lincity/modules/commune.cpp:180
#: src/lincity/modules/track.cpp:38
#: src/lincity/modules/pottery.cpp:113
#: src/lincity/modules/blacksmith.cpp:98
#: src/lincity-ng/MpsInterface.cpp:453
msgid "Coal"
msgstr "Kohle"
#: src/lincity/modules/heavy_industry.cpp:277
msgid "Grid"
msgstr "Netz"
#: src/lincity/modules/heavy_industry.cpp:285
#: src/lincity/modules/light_industry.cpp:283
msgid "Store"
msgstr "Lager"
#: src/lincity/modules/market.cpp:1015
#: src/lincity/modules/port.cpp:286
#: src/lincity/modules/road.cpp:45
#: src/lincity/modules/rail.cpp:50
#: src/lincity/modules/mill.cpp:100
#: src/lincity/modules/track.cpp:36
msgid "Food"
msgstr "Nahrung"
#: src/lincity/modules/port.cpp:306
#: src/lincity-ng/MpsInterface.cpp:541
msgid "Total"
msgstr "Gesamt"
#: src/lincity/modules/coal_power.cpp:84
msgid "Coal Power Station"
msgstr "Kohlekraftwerk"
#: src/lincity/modules/coal_power.cpp:88
#: src/lincity/modules/solar_power.cpp:49
msgid "Max Output"
msgstr "Maximalleistung"
#: src/lincity/modules/coal_power.cpp:93
#: src/lincity/modules/solar_power.cpp:54
msgid "Current Output"
msgstr "aktuelle Leistung"
#: src/lincity/modules/substation.cpp:97
msgid "Local Demand"
msgstr "lokaler Bedarf"
#: src/lincity/modules/mill.cpp:94
msgid "Textile Mill"
msgstr "Spinnerei"
#: src/lincity/modules/oremine.cpp:162
msgid "Ore Mine"
msgstr "Erzbergwerk"
#: src/lincity/modules/power_line.cpp:46
msgid "Power Line"
msgstr "Stromleitung"
#: src/lincity/modules/light_industry.cpp:275
msgid "Light Industry"
msgstr "Industriegebiet"
#: src/lincity/modules/university.cpp:61
msgid "Tech Produced"
msgstr "Tech erforscht"
#: src/lincity/modules/tip.cpp:100
msgid "Landfill"
msgstr "Müllkippe"
#: src/lincity/modules/tip.cpp:103
msgid "Last Month"
msgstr "Vormonat"
#: src/lincity/modules/tip.cpp:104
msgid "Tons"
msgstr "Tonnen"
#: src/lincity/modules/tip.cpp:105
msgid "Percent"
msgstr "Prozent"
#: src/lincity/modules/tip.cpp:107
#, c-format
msgid "% Filled"
msgstr "% voll"
#: src/lincity/modules/commune.cpp:177
msgid "Activity"
msgstr "Aktivität"
#: src/lincity/modules/firestation.cpp:109
msgid "Fire Station"
msgstr "Feuerwehr"
#: src/lincity/modules/organic_farm.cpp:214
msgid "Organic Farm"
msgstr "Bauernhof"
#: src/lincity/modules/organic_farm.cpp:219
msgid "Prod"
msgstr "Produktion"
#: src/lincity/modules/organic_farm.cpp:224
msgid "Debug info"
msgstr "Debuginginformation"
#: src/lincity/modules/organic_farm.cpp:225
msgid "max with power&water"
msgstr "Max mit Energie+Wasser"
#: src/lincity/modules/organic_farm.cpp:226
msgid "N tiles with water"
msgstr "N Felder mit Wasser"
#: src/lincity/modules/organic_farm.cpp:227
msgid "Current production"
msgstr "aktueller Ertrag"
#: src/lincity/modules/school.cpp:45
msgid "Lessons Learned"
msgstr "Unterrichtsstunden"
#: src/lincity/modules/solar_power.cpp:43
msgid "Solar power station"
msgstr "Solarkraftwerk"
#: src/lincity-ng/Dialog.cpp:174
msgid "Launchsite"
msgstr "Raketenbasis"
#: src/lincity-ng/Dialog.cpp:372
msgid "----- IN TEST MODE -------"
msgstr "----- TESTMODUS AKTIV -------"
#: src/lincity-ng/Dialog.cpp:374
#, c-format
msgid "Game statistics from LinCity-NG Version %s"
msgstr "Spielstatistik für LinCity-NG Version %s"
#: src/lincity-ng/Dialog.cpp:377
#, c-format
msgid "Initial loaded scene - %s"
msgstr "Ursprünglich geladenes Szenario - %s"
#: src/lincity-ng/Dialog.cpp:381
#, c-format
msgid "Economy is sustainable"
msgstr "Die Wirtschaft ist nachhaltig."
#: src/lincity-ng/Dialog.cpp:384
#, c-format
msgid "Population %d of which %d are not housed."
msgstr "Bevölkerung %d, davon %d obdachlos."
#: src/lincity-ng/Dialog.cpp:388
#, c-format
msgid "Max population %d Number evacuated %d Total births %d"
msgstr "Bevölkerungsmaximum %d Evakuiert %d Geburtenzahl %d"
#: src/lincity-ng/Dialog.cpp:392
#, c-format
msgid "Date %s %04d Money %8d Tech-level %5.1f (%5.1f)"
msgstr "Datum %s %04d Geld %8d Technologieniveau %5.1f (%5.1f)"
#: src/lincity-ng/Dialog.cpp:398
#, c-format
msgid "Deaths by starvation %7d History %8.3f"
msgstr "Verhungert %7d Entwicklung %8.3f"
#: src/lincity-ng/Dialog.cpp:402
#, c-format
msgid "Deaths from pollution %7d History %8.3f"
msgstr "Vergiftet %7d Entwicklung %8.3f"
#: src/lincity-ng/Dialog.cpp:405
#, c-format
msgid "Years of unemployment %7d History %8.3f"
msgstr "Jahre der Arbeitslosigkeit %7d Entwicklung %8.3f"
#: src/lincity-ng/Dialog.cpp:408
#, c-format
msgid "Rockets launched %2d Successful launches %2d"
msgstr "Raketenstarts %2d davon erfolgreich %2d"
#: src/lincity-ng/Dialog.cpp:417
msgid "Residences"
msgstr "Wohngebiete"
#: src/lincity-ng/Dialog.cpp:424
msgid "Markets"
msgstr "Märkte"
#: src/lincity-ng/Dialog.cpp:425
msgid "Farms"
msgstr "Bauernhöfe"
#: src/lincity-ng/Dialog.cpp:427
msgid "Water wells"
msgstr "Brunnen"
#: src/lincity-ng/Dialog.cpp:435
msgid "Monuments"
msgstr "Monumente"
#: src/lincity-ng/Dialog.cpp:436
#: src/lincity-ng/MpsInterface.cpp:509
msgid "Schools"
msgstr "Schulen"
#: src/lincity-ng/Dialog.cpp:437
msgid "Universities"
msgstr "Universitäten"
#: src/lincity-ng/Dialog.cpp:439
msgid "Fire stations"
msgstr "Feuerwehren"
#: src/lincity-ng/Dialog.cpp:440
msgid "Parks"
msgstr "Parks"
#: src/lincity-ng/Dialog.cpp:441
msgid "Sports fields"
msgstr "Sportplätze"
#: src/lincity-ng/Dialog.cpp:443
msgid "Health centres"
msgstr "Krankenhäuser"
#: src/lincity-ng/Dialog.cpp:444
msgid "Tips"
msgstr "Müllkippen"
#: src/lincity-ng/Dialog.cpp:445
#: src/lincity-ng/MpsInterface.cpp:544
msgid "Shanties"
msgstr "Barackensiedlungen"
#: src/lincity-ng/Dialog.cpp:451
msgid "Windmills"
msgstr "Windmühlen"
#: src/lincity-ng/Dialog.cpp:452
msgid "Coal powers"
msgstr "Kohlegruben"
#: src/lincity-ng/Dialog.cpp:453
msgid "Solar powers"
msgstr "Solarkraftwerke"
#: src/lincity-ng/Dialog.cpp:455
msgid "Substations"
msgstr "Umspannhäuschen"
#: src/lincity-ng/Dialog.cpp:456
msgid "Power lines"
msgstr "Stromleitungen"
#: src/lincity-ng/Dialog.cpp:457
msgid "Ports"
msgstr "Häfen"
#: src/lincity-ng/Dialog.cpp:459
msgid "Tracks"
msgstr "Wege"
#: src/lincity-ng/Dialog.cpp:460
msgid "Roads"
msgstr "Straßen"
#: src/lincity-ng/Dialog.cpp:461
msgid "Rail"
msgstr "Eisenbahn"
#: src/lincity-ng/Dialog.cpp:467
msgid "Potteries"
msgstr "Töpfereien"
#: src/lincity-ng/Dialog.cpp:468
msgid "Blacksmiths"
msgstr "Schmieden"
#: src/lincity-ng/Dialog.cpp:469
msgid "Mills"
msgstr "Spinnereien"
#: src/lincity-ng/Dialog.cpp:471
msgid "Light inds"
msgstr "Industriegebiete"
#: src/lincity-ng/Dialog.cpp:472
msgid "Heavy inds"
msgstr "Schwerindustrien"
#: src/lincity-ng/Dialog.cpp:473
msgid "Recyclers"
msgstr "Wertstoffhöfe"
#: src/lincity-ng/Dialog.cpp:475
msgid "Coal mines"
msgstr "Kohlegruben"
#: src/lincity-ng/Dialog.cpp:476
msgid "Ore mines"
msgstr "Erzbergwerke"
#: src/lincity-ng/Dialog.cpp:477
msgid "Communes"
msgstr "Köhlereien"
#: src/lincity-ng/GameView.cpp:239
msgid "Minimap: outline map"
msgstr "Minikarte: Übersichtskarte"
#: src/lincity-ng/GameView.cpp:242
msgid "Minimap: unemployment"
msgstr "Minikarte: Arbeitslosigkeit"
#: src/lincity-ng/GameView.cpp:245
msgid "Minimap: pollution"
msgstr "Minikarte: Umweltverschmutzung"
#: src/lincity-ng/GameView.cpp:248
msgid "Minimap: nourishments"
msgstr "Minikarte: Nahrungsmittel"
#: src/lincity-ng/GameView.cpp:251
msgid "Minimap: power supply"
msgstr "Minikarte: Stromversorgung"
#: src/lincity-ng/GameView.cpp:254
msgid "Minimap: firedepartment cover"
msgstr "Minikarte: Feuerwehrabdeckung"
#: src/lincity-ng/GameView.cpp:257
msgid "Minimap: sport cover"
msgstr "Minikarte: Sportabdeckung"
#: src/lincity-ng/GameView.cpp:260
msgid "Minimap: medical care"
msgstr "Minikarte: medizinische Versorgung"
#: src/lincity-ng/GameView.cpp:263
msgid "Minimap: coal depots"
msgstr "Minikarte: Kohleflöze"
#: src/lincity-ng/GameView.cpp:266
msgid "Minimap: traffic density"
msgstr "Minikarte: Verkehrsdichte"
#: src/lincity-ng/GameView.cpp:1638
msgid "Estimated Bulldoze Cost: "
msgstr "Geschätzte Abbruchkosten:"
#: src/lincity-ng/GameView.cpp:1640
msgid "Bulldoze Cost: "
msgstr "Abrisskosten:"
#: src/lincity-ng/GameView.cpp:1643
#: src/lincity-ng/GameView.cpp:1656
#: src/lincity-ng/GameView.cpp:1687
#: src/lincity-ng/ScreenInterface.cpp:274
msgid "$"
msgstr "€"
#: src/lincity-ng/GameView.cpp:1645
#: src/lincity-ng/GameView.cpp:1658
msgid "n/a"
msgstr "keine"
#: src/lincity-ng/GameView.cpp:1654
#: src/lincity-ng/GameView.cpp:1687
msgid ": Cost to build "
msgstr ": Baukosten "
#: src/lincity-ng/GameView.cpp:1676
msgid "Query Tool: Show information about selected building."
msgstr "Abfragewerkzeug: Zeigt Informationen über gewähltes Gebäude."
#: src/lincity-ng/GameView.cpp:1680
msgid "Bulldozer: remove building -price varies-"
msgstr "Planierraupe: Gebäude abreißen. Kosten variieren."
#: src/lincity-ng/GameView.cpp:1688
msgid ", to bulldoze "
msgstr ", Abbruchkosten "
#: src/lincity-ng/GameView.cpp:1688
#: src/lincity-ng/GameView.cpp:1691
msgid "$."
msgstr "€."
#: src/lincity-ng/GameView.cpp:1690
msgid " To build "
msgstr " Bauen von "
#: src/lincity-ng/GameView.cpp:1690
msgid " of them "
msgstr " davon "
#: src/lincity-ng/GameView.cpp:1691
msgid "will cost about "
msgstr "wird ungefähr kosten "
#: src/lincity-ng/MainMenu.cpp:141
msgid "good_times"
msgstr "Gute Zeiten"
#: src/lincity-ng/MainMenu.cpp:142
msgid "bad_times"
msgstr "Schlechte Zeiten"
#: src/lincity-ng/MainMenu.cpp:143
msgid "Beach"
msgstr "Strand"
#: src/lincity-ng/MainMenu.cpp:144
msgid "extreme_arid"
msgstr "Trockengebiet"
#: src/lincity-ng/MainMenu.cpp:145
msgid "extreme_wetland"
msgstr "Feuchtgebiet"
#: src/lincity-ng/MainMenu.cpp:204
msgid "empty"
msgstr "leer"
#: src/lincity-ng/MpsInterface.cpp:227
msgid "no further information available"
msgstr "keine weiteren Infos"
#: src/lincity-ng/MpsInterface.cpp:230
msgid "build something here"
msgstr "Hier können Sie bauen."
#: src/lincity-ng/MpsInterface.cpp:387
msgid "Coverage"
msgstr "Abdeckung"
#: src/lincity-ng/MpsInterface.cpp:392
msgid "Health"
msgstr "Gesundheit"
#: src/lincity-ng/MpsInterface.cpp:400
msgid "clear"
msgstr "sauber"
#: src/lincity-ng/MpsInterface.cpp:404
msgid "fair"
msgstr "ordentlich"
#: src/lincity-ng/MpsInterface.cpp:406
msgid "smelly"
msgstr "stinkig"
#: src/lincity-ng/MpsInterface.cpp:408
msgid "smokey"
msgstr "rauchig"
#: src/lincity-ng/MpsInterface.cpp:410
msgid "smoggy"
msgstr "smog"
#: src/lincity-ng/MpsInterface.cpp:412
msgid "bad"
msgstr "schlecht"
#: src/lincity-ng/MpsInterface.cpp:414
msgid "very bad"
msgstr "sehr schlecht"
#: src/lincity-ng/MpsInterface.cpp:416
msgid "death!"
msgstr "tödlich"
#: src/lincity-ng/MpsInterface.cpp:421
msgid "Bulldoze Cost"
msgstr "Abrisskosten"
#: src/lincity-ng/MpsInterface.cpp:427
msgid "N/A"
msgstr "keine"
#: src/lincity-ng/MpsInterface.cpp:445
msgid "Tax Income"
msgstr "Steuereinnahmen"
#: src/lincity-ng/MpsInterface.cpp:449
msgid "Income"
msgstr "Einnahmen"
#: src/lincity-ng/MpsInterface.cpp:461
msgid "Export"
msgstr "Export"
#: src/lincity-ng/MpsInterface.cpp:465
msgid "Expenses"
msgstr "Ausgaben"
#: src/lincity-ng/MpsInterface.cpp:469
msgid "Unemp."
msgstr "Arbeitsl."
#: src/lincity-ng/MpsInterface.cpp:473
msgid "Transport"
msgstr "Transport"
#: src/lincity-ng/MpsInterface.cpp:477
msgid "Imports"
msgstr "Import"
#: src/lincity-ng/MpsInterface.cpp:481
msgid "Others"
msgstr "Sonstige"
#: src/lincity-ng/MpsInterface.cpp:486
msgid "Net"
msgstr "Netto"
#: src/lincity-ng/MpsInterface.cpp:498
msgid "Other Costs"
msgstr "sonst. Kosten"
#: src/lincity-ng/MpsInterface.cpp:503
msgid "For year"
msgstr "Für"
#: src/lincity-ng/MpsInterface.cpp:507
msgid "Interest"
msgstr "Zinsen"
#: src/lincity-ng/MpsInterface.cpp:511
msgid "Univers."
msgstr "Unis"
#: src/lincity-ng/MpsInterface.cpp:513
msgid "Deaths"
msgstr "Todesfälle"
#: src/lincity-ng/MpsInterface.cpp:517
msgid "Hospital"
msgstr "Krankenhäuser"
#: src/lincity-ng/MpsInterface.cpp:519
msgid "Rockets"
msgstr "Raketen"
#: src/lincity-ng/MpsInterface.cpp:521
msgid "Fire Stn"
msgstr "Feuerwehr"
#: src/lincity-ng/MpsInterface.cpp:539
msgid "Population"
msgstr "Bevölkerung"
#: src/lincity-ng/MpsInterface.cpp:542
msgid "Housed"
msgstr "mit Wohnung"
#: src/lincity-ng/MpsInterface.cpp:543
msgid "Homeless"
msgstr "Obdachlos"
#: src/lincity-ng/MpsInterface.cpp:545
msgid "Unn Dths"
msgstr "Unn Tdsfl"
#: src/lincity-ng/MpsInterface.cpp:546
msgid "Unemployment"
msgstr "Arbeitslosigkeit"
#: src/lincity-ng/MpsInterface.cpp:547
msgid "Claims"
msgstr "Ansprüche"
#: src/lincity-ng/MpsInterface.cpp:548
#: src/lincity-ng/MpsInterface.cpp:553
msgid "Rate"
msgstr "Rate"
#: src/lincity-ng/MpsInterface.cpp:550
msgid "Starvation"
msgstr "Verhungert"
#: src/lincity-ng/MpsInterface.cpp:551
msgid "Cases"
msgstr "Fälle"
#: src/lincity-ng/EconomyGraph.cpp:124
msgid "Mining"
msgstr "Bergbau"
#: src/lincity-ng/EconomyGraph.cpp:126
msgid "Trade"
msgstr "Handel"
#: src/lincity-ng/EconomyGraph.cpp:128
msgid "Money"
msgstr "Geld"
#: src/lincity-ng/EconomyGraph.cpp:130
msgid "Popul."
msgstr "Leute"
#: src/lincity-ng/EconomyGraph.cpp:132
msgid "Techn."
msgstr "Tech"
#: src/lincity-ng/EconomyGraph.cpp:137
msgid "Economy Overview:"
msgstr "Wirtschaftsübersicht"
#: src/lincity-ng/EconomyGraph.cpp:140
msgid "Sustainability:"
msgstr "Nachhaltigkeit:"
#: src/lincity-ng/EconomyGraph.cpp:143
msgid "Frames per Second:"
msgstr "Bilder pro Sekunde:"
#: src/lincity-ng/EconomyGraph.cpp:219
msgid "You lose."
msgstr "Sie haben verloren."
#: src/lincity-ng/ButtonPanel.cpp:200
msgid "Query Tool"
msgstr "Abfragewerkzeug"
#: src/lincity-ng/ButtonPanel.cpp:201
msgid "Bulldozer"
msgstr "Bulldozer"
#: src/lincity-ng/ButtonPanel.cpp:203
msgid "Residential: 50 denizens, low birthrate, high deathrate"
msgstr "Wohngebiet: 50 Bewohner, niedrige Geburts- hohe Sterberate."
#: src/lincity-ng/ButtonPanel.cpp:204
msgid "Residential: 100 denizens, high birthrate, low deathrate"
msgstr "Wohngebiet: 100 Bewohner, hohe Geburts- niedrige Sterberate."
#: src/lincity-ng/ButtonPanel.cpp:205
msgid "Residential: 200 denizens, high birthrate, high deathrate"
msgstr "Wohngebiet: 200 Bewohner, hohe Geburts- und Sterberate"
#: src/lincity-ng/ButtonPanel.cpp:206
msgid "Residential: 100 denizens, low birthrate, high deathrate"
msgstr "Wohngebiet: 100 Bewohner, niedrige Geburts- hohe Sterberate."
#: src/lincity-ng/ButtonPanel.cpp:207
msgid "Residential: 200 denizens, high birthrate, low deathrate"
msgstr "Wohngebiet: 200 Bewohner, hohe Geburts- niedrige Sterberate."
#: src/lincity-ng/ButtonPanel.cpp:208
msgid "Residential: 400 denizens, high birthrate, high deathrate"
msgstr "Wohngebiet: 400 Bewohner, hohe Geburts- und Sterberate."
#: src/lincity-ng/ButtonPanel.cpp:217
msgid " [Click right for help.]"
msgstr "[Rechtsklick für Hife.]"
#: src/lincity-ng/ButtonPanel.cpp:245
#: src/lincity-ng/ButtonPanel.cpp:288
#: src/lincity-ng/ButtonPanel.cpp:416
#: src/lincity-ng/ButtonPanel.cpp:439
#, c-format
msgid "%s (Techlevel %.1f required.)"
msgstr "%s (Techlevel %.1f erforderlich.)"
#: src/lincity-ng/ButtonPanel.cpp:254
#, c-format
msgid "%s is disabled (loaded old game)."
msgstr "%s ist deaktiviert (altes Spiel geladen)"
#: src/lincity-ng/ScreenInterface.cpp:263
msgid "MM"
msgstr "Mio"
#~ msgid ". Residences %4d Markets %4d Farms %4d"
#~ msgstr "N Felder mit Wasser"
#~ msgid "Saving scene"
#~ msgstr "Speichere Szenario"
#~ msgid "Solar"
#~ msgstr "Solar"
#~ msgid "Power Station"
#~ msgstr "Kraftwerk"
#~ msgid "Output"
#~ msgstr "Produktion"
#~ msgid "Industry"
#~ msgstr "Industrie"
#~ msgid "Center"
#~ msgstr "Zentrum"
#~ msgid "Recycling"
#~ msgstr "Wiederaufbereitung"
#~ msgid "NO "
#~ msgstr "Nein"
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