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#ifndef _LTTNG_ALIGN_H
#define _LTTNG_ALIGN_H

/*
 * lib/align.h
 *
 * Copyright (C) 2010-2012 Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; only
 * version 2.1 of the License.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifdef __KERNEL__

#include <linux/types.h>
#include "bug.h"

#define ALIGN_FLOOR(x, a)	__ALIGN_FLOOR_MASK(x, (typeof(x)) (a) - 1)
#define __ALIGN_FLOOR_MASK(x, mask)	((x) & ~(mask))
#define PTR_ALIGN_FLOOR(p, a) \
			((typeof(p)) ALIGN_FLOOR((unsigned long) (p), a))

/*
 * Align pointer on natural object alignment.
 */
#define object_align(obj)	PTR_ALIGN(obj, __alignof__(*(obj)))
#define object_align_floor(obj)	PTR_ALIGN_FLOOR(obj, __alignof__(*(obj)))

/**
 * offset_align - Calculate the offset needed to align an object on its natural
 *                alignment towards higher addresses.
 * @align_drift:  object offset from an "alignment"-aligned address.
 * @alignment:    natural object alignment. Must be non-zero, power of 2.
 *
 * Returns the offset that must be added to align towards higher
 * addresses.
 */
#define offset_align(align_drift, alignment)				       \
	({								       \
		BUILD_RUNTIME_BUG_ON((alignment) == 0			       \
				   || ((alignment) & ((alignment) - 1)));      \
		(((alignment) - (align_drift)) & ((alignment) - 1));	       \
	})

/**
 * offset_align_floor - Calculate the offset needed to align an object
 *                      on its natural alignment towards lower addresses.
 * @align_drift:  object offset from an "alignment"-aligned address.
 * @alignment:    natural object alignment. Must be non-zero, power of 2.
 *
 * Returns the offset that must be substracted to align towards lower addresses.
 */
#define offset_align_floor(align_drift, alignment)			       \
	({								       \
		BUILD_RUNTIME_BUG_ON((alignment) == 0			       \
				   || ((alignment) & ((alignment) - 1)));      \
		(((align_drift) - (alignment)) & ((alignment) - 1));	       \
	})

#endif /* __KERNEL__ */

#endif