/usr/share/games/micropolis/res/wbudget.tcl is in micropolis-data 0.0.20071228-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 | # Window: Budget, for Unix Micropolis
#
# Micropolis, Unix Version. This game was released for the Unix platform
# in or about 1990 and has been modified for inclusion in the One Laptop
# Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
# you need assistance with this program, you may contact:
# http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or (at
# your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details. You should have received a
# copy of the GNU General Public License along with this program. If
# not, see <http://www.gnu.org/licenses/>.
#
# ADDITIONAL TERMS per GNU GPL Section 7
#
# No trademark or publicity rights are granted. This license does NOT
# give you any right, title or interest in the trademark SimCity or any
# other Electronic Arts trademark. You may not distribute any
# modification of this program using the trademark SimCity or claim any
# affliation or association with Electronic Arts Inc. or its employees.
#
# Any propagation or conveyance of this program must include this
# copyright notice and these terms.
#
# If you convey this program (or any modifications of it) and assume
# contractual liability for the program to recipients of it, you agree
# to indemnify Electronic Arts for any liability that those contractual
# assumptions impose on Electronic Arts.
#
# You may not misrepresent the origins of this program; modified
# versions of the program must be marked as such and not identified as
# the original program.
#
# This disclaimer supplements the one included in the General Public
# License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
# PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
# OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
# SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
# DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
# INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
# FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
# RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
# USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
# INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
# MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
# UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
# WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
# CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
# ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
# JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
# WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
# CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
# NOT APPLY TO YOU.
global BudgetWindows
set n [Unique]
set win .budget$n
set BudgetWindows [linsert $BudgetWindows 0 $win]
LinkWindow $head.budget $win
LinkWindow $win.head $head
catch "destroy $win"
toplevel $win -screen $display
SetHelp $win Budget
global [set var $win.visible]
set $var 0
wm title $win {Micropolis Budget}
wm iconname $win {Micropolis Budget}
wm group $win $head
wm geometry $win 600x600+5+5
wm positionfrom $win user
wm maxsize $win 700 700
wm minsize $win 150 200
wm protocol $win delete "BudgetCancel"
wm transient $win $head
label $win.label\
-borderwidth 1\
-relief raised\
-font [Font $win Large]\
-text {Micropolis has paused to set the budget...}
SetHelp $win.label Budget.Label
frame $win.rightframe\
-borderwidth 0
frame $win.rightframe.roadframe\
-borderwidth 1\
-relief raised
SetHelp $win.rightframe.roadframe Budget.Road
label $win.rightframe.roadframe.label\
-relief flat\
-font [Font $win Large]\
-text { Road Fund }
frame $win.rightframe.roadframe.frame\
-borderwidth 2\
-relief flat
LinkWindow $win.road $win.rightframe.roadframe.frame
label $win.rightframe.roadframe.frame.request\
-relief flat\
-font [Font $win Medium]\
-text {100% of $0 = $0}
scale $win.rightframe.roadframe.frame.fund\
-command {BudgetSetRoadFund}\
-font [Font $win Medium]\
-orient horizontal\
-showvalue false\
-sliderlength 15\
-to 100\
-width 10
pack append $win.rightframe.roadframe.frame\
$win.rightframe.roadframe.frame.fund {top frame center expand fill} \
$win.rightframe.roadframe.frame.request {top frame center expand fill}
pack append $win.rightframe.roadframe\
$win.rightframe.roadframe.label {top frame center fillx} \
$win.rightframe.roadframe.frame {top frame center expand fill}
frame $win.rightframe.fireframe\
-borderwidth 1\
-relief raised
SetHelp $win.rightframe.fireframe Budget.Fire
label $win.rightframe.fireframe.label\
-font [Font $win Large]\
-relief flat\
-text {Fire Fund}
frame $win.rightframe.fireframe.frame\
-borderwidth 2\
-relief flat
LinkWindow $win.fire $win.rightframe.fireframe.frame
label $win.rightframe.fireframe.frame.request\
-relief flat\
-font [Font $win Medium]\
-text {100% of $0 = $0}
scale $win.rightframe.fireframe.frame.fund\
-command {BudgetSetFireFund}\
-font [Font $win Medium]\
-orient horizontal\
-showvalue false\
-sliderlength 15\
-to 100\
-width 10
pack append $win.rightframe.fireframe.frame\
$win.rightframe.fireframe.frame.fund {top frame center expand fill} \
$win.rightframe.fireframe.frame.request {top frame center expand fill}
pack append $win.rightframe.fireframe\
$win.rightframe.fireframe.label {top frame center fillx} \
$win.rightframe.fireframe.frame {top frame center expand fill}
frame $win.rightframe.policeframe\
-borderwidth 1\
-relief raised
SetHelp $win.rightframe.policeframe Budget.Police
label $win.rightframe.policeframe.label\
-relief flat\
-font [Font $win Large]\
-text {Police Fund}
frame $win.rightframe.policeframe.frame\
-borderwidth 2\
-relief flat
LinkWindow $win.police $win.rightframe.policeframe.frame
label $win.rightframe.policeframe.frame.request\
-relief flat\
-font [Font $win Medium]\
-text {100% of $0 = $0}
scale $win.rightframe.policeframe.frame.fund\
-command {BudgetSetPoliceFund}\
-font [Font $win Medium]\
-orient horizontal\
-showvalue false\
-sliderlength 15\
-to 100\
-width 10
pack append $win.rightframe.policeframe.frame\
$win.rightframe.policeframe.frame.fund {top frame center expand fill}\
$win.rightframe.policeframe.frame.request {top frame center expand fill}
pack append $win.rightframe.policeframe\
$win.rightframe.policeframe.label {top frame center fillx} \
$win.rightframe.policeframe.frame {top frame center expand fill}
frame $win.rightframe.taxrateframe\
-borderwidth 1\
-relief raised
SetHelp $win.rightframe.taxrateframe Budget.Tax
label $win.rightframe.taxrateframe.label\
-relief flat\
-font [Font $win Large]\
-text {Tax Rate}
frame $win.rightframe.taxrateframe.frame\
-borderwidth 2\
-relief flat
label $win.rightframe.taxrateframe.frame.rate\
-relief flat\
-font [Font $win Medium]\
-text {7%}
LinkWindow $win.taxlabel $win.rightframe.taxrateframe.frame.rate
scale $win.rightframe.taxrateframe.frame.scale\
-command {BudgetSetTaxRate}\
-font [Font $win Medium]\
-orient horizontal\
-showvalue false\
-sliderlength 15\
-to 20\
-width 10
LinkWindow $win.taxrate $win.rightframe.taxrateframe.frame.scale
pack append $win.rightframe.taxrateframe.frame\
$win.rightframe.taxrateframe.frame.scale {top frame center expand fill}\
$win.rightframe.taxrateframe.frame.rate {top frame center expand fill}
pack append $win.rightframe.taxrateframe\
$win.rightframe.taxrateframe.label {top frame center fillx} \
$win.rightframe.taxrateframe.frame {top frame center expand fill}
pack append $win.rightframe\
$win.rightframe.roadframe {top frame center expand fill} \
$win.rightframe.fireframe {top frame center expand fill} \
$win.rightframe.policeframe {top frame center expand fill} \
$win.rightframe.taxrateframe {top frame center expand fill}
frame $win.leftframe\
-borderwidth 0
frame $win.leftframe.collectedframe\
-borderwidth 1\
-relief raised
SetHelp $win.leftframe.collectedframe Budget.Collected
label $win.leftframe.collectedframe.label\
-relief flat\
-font [Font $win Large]\
-text {Taxes Collected}
label $win.leftframe.collectedframe.value\
-relief flat\
-font [Font $win Medium]\
-text {$0}
LinkWindow $win.collected $win.leftframe.collectedframe.value
pack append $win.leftframe.collectedframe\
$win.leftframe.collectedframe.label {top frame center fillx} \
$win.leftframe.collectedframe.value {top frame center expand fill}
frame $win.leftframe.cashflowframe\
-borderwidth 1\
-relief raised
LinkWindow $win.cashflow $win.leftframe.cashflowframe.value
SetHelp $win.leftframe.cashflowframe Budget.Flow
label $win.leftframe.cashflowframe.label\
-relief flat\
-font [Font $win Large]\
-text {Cash Flow}
label $win.leftframe.cashflowframe.value\
-relief flat\
-font [Font $win Medium]\
-text {+$0}
pack append $win.leftframe.cashflowframe\
$win.leftframe.cashflowframe.label {top frame center fillx} \
$win.leftframe.cashflowframe.value {top frame center expand fill}
frame $win.leftframe.previousframe\
-borderwidth 1\
-relief raised
LinkWindow $win.previous $win.leftframe.previousframe.value
SetHelp $win.leftframe.previousframe Budget.Previous
label $win.leftframe.previousframe.label\
-relief flat\
-font [Font $win Large]\
-text {Previous Funds}
label $win.leftframe.previousframe.value\
-relief flat\
-font [Font $win Medium]\
-text {$0}
pack append $win.leftframe.previousframe\
$win.leftframe.previousframe.label {top frame center fillx} \
$win.leftframe.previousframe.value {top frame center expand fill}
frame $win.leftframe.currentframe\
-borderwidth 1\
-relief raised
LinkWindow $win.current $win.leftframe.currentframe.value
SetHelp $win.leftframe.currentframe Budget.Current
label $win.leftframe.currentframe.label\
-relief flat\
-font [Font $win Large]\
-text {Current Funds}
label $win.leftframe.currentframe.value\
-relief flat\
-font [Font $win Medium]\
-text {$0}
pack append $win.leftframe.currentframe\
$win.leftframe.currentframe.label {top frame center fillx} \
$win.leftframe.currentframe.value {top frame center expand fill}
pack append $win.leftframe\
$win.leftframe.collectedframe {top frame center expand fill} \
$win.leftframe.cashflowframe {top frame center expand fill} \
$win.leftframe.previousframe {top frame center expand fill} \
$win.leftframe.currentframe {top frame center expand fill}
frame $win.bottomframe\
-borderwidth 0
frame $win.bottomframe.voteframe \
-borderwidth 0 \
-relief raised
LinkWindow $win.voteframe $win.bottomframe.voteframe
button $win.bottomframe.voteframe.continue\
-text {Continue With These Figures}\
-font [Font $win Large]\
-relief raised \
-command "DoVote $win Budget BudgetContinue {}"
LinkWindow $win.vote $win.bottomframe.voteframe.continue
SetHelp $win.bottomframe.voteframe Budget.Continue
pack append $win.bottomframe.voteframe\
$win.bottomframe.voteframe.continue {top frame center fillx}
BindVotingButton $win $win.bottomframe.voteframe.continue Budget
button $win.bottomframe.reset\
-text {Reset to Original Figures}\
-font [Font $win Large]\
-command "BudgetReset"
SetHelp $win.bottomframe.reset Budget.Reset
button $win.bottomframe.cancel\
-text {Cancel Changes and Continue}\
-font [Font $win Large]\
-command "BudgetCancel"
SetHelp $win.bottomframe.cancel Budget.Cancel
button $win.bottomframe.timer\
-text {Timeout in 0 seconds ...}\
-font [Font $win Large]\
-command "ToggleBudgetTimer"
LinkWindow $win.timer $win.bottomframe.timer
SetHelp $win.bottomframe.timer Budget.AutoCancel
button $win.bottomframe.autobudget\
-text {Enable Auto Budget}\
-font [Font $win Large]\
-command "ToggleAutoBudget"
LinkWindow $win.autobudget $win.bottomframe.autobudget
SetHelp $win.bottomframe.autobudget Budget.AutoBudget
pack append $win.bottomframe\
$win.bottomframe.voteframe {top frame center expand fillx}\
$win.bottomframe.reset {top frame center expand fillx}\
$win.bottomframe.cancel {top frame center expand fillx}\
$win.bottomframe.timer {top frame center expand fillx}\
$win.bottomframe.autobudget {top frame center expand fillx}
pack append $win\
$win.label {top frame center fillx} \
$win.bottomframe {bottom frame center fillx} \
$win.leftframe {left frame center expand fill} \
$win.rightframe {right frame center expand fill}
sim UpdateBudget
update idletasks
|