/usr/share/mixxx/controllers/Hercules-DJ-Control-Instinct-scripts.js is in mixxx-data 2.0.0~dfsg-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// ---------- Global variables ----------
HCInstinct.scratching = [false, false];
HCInstinct.pitchSpeedFast = true; // temporary Pitch Speed of +/- true =
HCInstinct.vinylButton = false;
HCInstinct.pitchSwitches = new Array();
HCInstinct.pitchSwitches["A"] = [0,0];
HCInstinct.pitchSwitches["B"] = [0,0];
HCInstinct.pitchB = [0,0];
// ---------- Functions ----------
// called when the MIDI device is opened & set up
HCInstinct.init = function(id, debugging) {
HCInstinct.id = id;
HCInstinct.FastPosition=[0,0];
HCInstinct.jogFastPosition=[0,0];
HCInstinct.allLedOff();
// Switch-on some LEDs for improve the usability
// midi.sendShortMsg(0x90, 46, 0x7F); // Automix LED
// midi.sendShortMsg(0x90, 14, 0x7F); // Cue deck A LED
// midi.sendShortMsg(0x90, 34, 0x7F); // Cue deck B LED
print ("***** Hercules DJ Instinct Control id: \""+id+"\" initialized.");
};
// Called when the MIDI device is closed
HCInstinct.shutdown = function(id) {
HCInstinct.allLedOff();
print ("***** Hercules DJ Instinct Control id: \""+id+"\" shutdown.");
};
// === MISC TO MANAGE LEDS ===
HCInstinct.allLedOff = function () {
// Switch off all LEDs
};
// Use VinylButton as "Shift"-Button
HCInstinct.vinylButtonHandler = function(channel,control, value, status) {
if (value == ButtonState.pressed) {
HCInstinct.vinylButton = true;
}
else {
HCInstinct.vinylButton=false;
}
};
// The button that enables/disables scratching
HCInstinct.wheelTouch0 = function (channel, control, value, status) {
if (value == 0x7F && !HCInstinct.scratching[0]) { // catch only first touch
var alpha = 1.0/8;
var beta = alpha/32;
engine.scratchEnable(1, 128, 33+1/3, alpha, beta);
// Keep track of whether we're scratching on this virtual deck
HCInstinct.scratching[0] = true;
}
else { // button up
engine.scratchDisable(1);
HCInstinct.scratching[0] = false;
}
};
// The button that enables/disables scratching
HCInstinct.wheelTouch1 = function (channel, control, value, status) {
if (value == 0x7F && !HCInstinct.scratching[1]) { // catch only first touch
var alpha = 1.0/8;
var beta = alpha/32;
engine.scratchEnable(2, 128, 33+1/3, alpha, beta);
// Keep track of whether we're scratching on this virtual deck
HCInstinct.scratching[1] = true;
}
else { // button up
engine.scratchDisable(2);
HCInstinct.scratching[1] = false;
}
};
HCInstinct.wheelTurn0 = function (channel, control, value, status) {
// See if we're on scratching.
//if (HCInstinct.scratching[0] == false ) return;
var newValue;
if (value-64 > 0) newValue = value-128; // 7F, 7E, 7D
else newValue = value;
engine.scratchTick(1,newValue);
};
HCInstinct.wheelTurn1 = function (channel, control, value, status) {
// See if we're on scratching.
if (HCInstinct.scratching[1] == false ) return;
var newValue;
if (value-64 > 0) newValue = value-128; // 7F, 7E, 7D
else newValue = value;
engine.scratchTick(2,newValue);
};
HCInstinct.knobIncrement = function (group, action, minValue, maxValue, centralValue, step, sign) {
// This function allows you to increment a non-linear value like the volume's knob
// sign must be 1 for positive increment, -1 for negative increment
semiStep = step/2;
rangeWidthLeft = centralValue-minValue;
rangeWidthRight = maxValue-centralValue;
actual = engine.getValue(group, action);
if (actual < 1){
increment = ((rangeWidthLeft)/semiStep)*sign;
}
else if (actual > 1){
increment = ((rangeWidthRight)/semiStep)*sign;
}
else if (actual == 1){
increment = (sign == 1) ? rangeWidthRight/semiStep : (rangeWidthLeft/semiStep)*sign;
}
if (sign == 1 && actual < maxValue){
newValue = actual + increment;
}
else if (sign == -1 && actual > minValue){
newValue = actual + increment;
}
return newValue;
};
// Pitch +/-
HCInstinct.pitch = function (midino, control, value, status, group) {
var speed = (HCInstinct.vinylButton == true) ? "" : "_small";
var state = (value == 0x7F) ? 1 : 0;
switch (control){
case 0x11: HCInstinct.pitchSwitches["A"][0]=state;
engine.setValue(group, "rate_temp_down"+speed, state);
break;
case 0x12: HCInstinct.pitchSwitches["A"][1]=state;
engine.setValue(group, "rate_temp_up"+speed, state);
break;
case 0x2B: HCInstinct.pitchSwitches["B"][0]=state;
engine.setValue(group, "rate_temp_down"+speed, state);
break;
case 0x2C: HCInstinct.pitchSwitches["B"][1]=state;
engine.setValue(group, "rate_temp_up"+speed, state);
break;
};
// when buttons + and - pressed simultanously
if (HCInstinct.pitchSwitches["A"][0] && HCInstinct.pitchSwitches["A"][1]) {
// reset pitch to 0
engine.setValue(group, "rate", 0);
};
if (HCInstinct.pitchSwitches["B"][0] && HCInstinct.pitchSwitches["B"][1]) {
engine.setValue(group, "rate", 0);
}
};
// Up/Down-Siwtches
HCInstinct.tempPitch = function (midino, control, value, status, group) {
var rate = (value==0x7F) ? "rate_perm_down" : "rate_perm_up" ;
if (HCInstinct.vinylButton == false) {
rate = rate + "_small";
}
engine.setValue(group, rate, 1);
engine.setValue(group, rate, 0);
};
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