/usr/share/mixxx/controllers/Stanton-SCS1m-scripts.js is in mixxx-data 2.0.0~dfsg-4.
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/* Stanton SCS.1m MIDI controller script v1.20 */
/* Copyright (C) 2009-2011, Sean M. Pappalardo */
/* but feel free to tweak this to your heart's content! */
/* For Mixxx version 1.9.x */
/****************************************************************/
function StantonSCS1m() {}
// ---------- Customization variables ----------
// See http://mixxx.org/wiki/doku.php/stanton_SCS.1m_mixxx_user_guide for details
StantonSCS1m.faderStart = false; // Allows decks to start when their channel or cross fader is opened (toggleable with the top button)
StantonSCS1m.scratchFactor = 2; // Adjusts the speed of scratching with the select knob
// ---------- Other global variables ----------
StantonSCS1m.debug = false; // Enable/disable debugging messages to the console
StantonSCS1m.id = ""; // The ID for the particular device being controlled for use in debugging, set at init time
StantonSCS1m.channel = 0; // MIDI channel the device is on
StantonSCS1m.swVersion = "1.9"; // Mixxx version for display
StantonSCS1m.sysex = [0xF0, 0x00, 0x01, 0x02]; // Preamble for all SysEx messages for this device
StantonSCS1m.modifier = { }; // Modifier buttons (allowing alternate controls) defined on-the-fly if needed
StantonSCS1m.selectKnobMode = "browse"; // Current mode for the gray select knob
StantonSCS1m.inSetup = false; // Flag for if the device is in setup mode
StantonSCS1m.revtime = 1.8; // Time in seconds for the virtual record to spin once. Used for calculating the position LEDs (1.8 for 33 1/3 RPM)
StantonSCS1m.trackDuration = [0,0]; // Duration of the song on each deck (used for vinyl LEDs)
StantonSCS1m.state = { }; // Temporary state variables
StantonSCS1m.timer = { }; // Temporary storage of timer IDs
StantonSCS1m.lastLight = [-1,-1]; // Last circle LED values
StantonSCS1m.lastTime = ["-99:99","-99:99"]; // Last time remaining values
StantonSCS1m.lastVu = { 92:0, 93:0, 94:0, 95:0, 96:0, 97:0 }; // Last VU meter values
StantonSCS1m.lastCrossFader = 0; // Last value of the cross fader
StantonSCS1m.lastFader = [0,0]; // Last value of each channel fader
StantonSCS1m.scratchDeck = 0; // Current deck being scratched with the select knob
StantonSCS1m.scratch = { "rpm":(33+1/3)*StantonSCS1m.scratchFactor,
"resolution":30, "alpha":1.0/8, "beta":(1.0/8)/32 };
StantonSCS1m.hotCueDeck = 1; // Current hot cue page
StantonSCS1m.hotCues = { 1:{ 35:1, 36:2, 37:3, 38:4 },
2:{ 35:1, 36:2, 37:3, 38:4 } };
// Signals to (dis)connect: Group, Key, Function name
StantonSCS1m.hotcueSignals = [ ["CurrentChannel", "hotcue_1_enabled", "StantonSCS1m.Preset1LED"],
["CurrentChannel", "hotcue_2_enabled", "StantonSCS1m.Preset2LED"],
["CurrentChannel", "hotcue_3_enabled", "StantonSCS1m.Preset3LED"],
["CurrentChannel", "hotcue_4_enabled", "StantonSCS1m.Preset4LED"] ];
// ---------- Functions ----------
StantonSCS1m.init = function (id) { // called when the MIDI device is opened & set up
StantonSCS1m.id = id; // Store the ID of this device for later use
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 17, 0xF7]),7); // Extinguish all LEDs
// var CC = 0xB0 + StantonSCS1m.channel;
var No = 0x90 + StantonSCS1m.channel;
// Welcome message
var message = "Welcome";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 1],message.toInt(), 0xF7),7+message.length); // Set LCD1
midi.sendShortMsg(No,49,127); // to orange
message = "to";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 2],message.toInt(), 0xF7),7+message.length); // Set LCD2
midi.sendShortMsg(No,49+1,127); // to orange
message = "Mixxx v";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 3],message.toInt(), 0xF7),7+message.length); // Set LCD3
midi.sendShortMsg(No,49+2,127); // to orange
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 4],StantonSCS1m.swVersion.toInt(), 0xF7),7+StantonSCS1m.swVersion.length); // Set LCD4
midi.sendShortMsg(No,49+3,32); // to red
// midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 16, 0xF7]),7); // Light all LEDs
// for (i=0x48; i<=0x5c; i++) midi.sendShortMsg(No,i,0x40); // Set surface LEDs to black default
// Connect signals
// Vu Meters
engine.connectControl("[Master]","VuMeterL","StantonSCS1m.MasterLVu");
engine.connectControl("[Master]","VuMeterR","StantonSCS1m.MasterRVu");
engine.connectControl("[Channel1]","VuMeter","StantonSCS1m.Channel1Vu");
engine.connectControl("[Channel2]","VuMeter","StantonSCS1m.Channel2Vu");
// Clipping LED
engine.connectControl("[Master]","PeakIndicator","StantonSCS1m.MasterClip");
engine.connectControl("[Channel1]","PeakIndicator","StantonSCS1m.Channel1Clip");
engine.connectControl("[Channel2]","PeakIndicator","StantonSCS1m.Channel2Clip");
// Pitch displays
engine.connectControl("[Channel1]","rate","StantonSCS1m.pitchDisplay1");
engine.connectControl("[Channel2]","rate","StantonSCS1m.pitchDisplay2");
// Pitch display colors
engine.connectControl("[Channel1]","rateRange","StantonSCS1m.pitchColor1");
engine.connectControl("[Channel2]","rateRange","StantonSCS1m.pitchColor2");
// Virtual platter LEDs & time displays
engine.connectControl("[Channel1]","visual_playposition","StantonSCS1m.positionUpdates1");
engine.connectControl("[Channel2]","visual_playposition","StantonSCS1m.positionUpdates2");
engine.connectControl("[Channel1]","duration","StantonSCS1m.durationChange1");
engine.connectControl("[Channel2]","duration","StantonSCS1m.durationChange2");
// Faders
engine.connectControl("[Master]","crossfader","StantonSCS1m.crossFaderStart");
engine.connectControl("[Channel1]","volume","StantonSCS1m.ch1FaderStart");
engine.connectControl("[Channel2]","volume","StantonSCS1m.ch2FaderStart");
// Initialize the vinyl LEDs if the mapping is loaded after a song is
StantonSCS1m.durationChange1(engine.getValue("[Channel1]","duration"));
StantonSCS1m.durationChange2(engine.getValue("[Channel2]","duration"));
// Force change to first deck, initializing the LEDs and connecting signals in the process
// Set active deck to last available so the below will switch to #1.
StantonSCS1m.hotCueDeck = engine.getValue("[Master]","num_decks");
StantonSCS1m.hotCueDeckChange(StantonSCS1m.channel, 34, 0x7F, 0x90+StantonSCS1m.channel);
StantonSCS1m.hotCueDeckChange(StantonSCS1m.channel, 34, 0x00, 0x80+StantonSCS1m.channel);
// Set LCD text
StantonSCS1m.initLCDs();
StantonSCS1m.browseButton(StantonSCS1m.channel, 0x20, 0x7F, 0x90+StantonSCS1m.channel); // Force into browse mode
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 34, 32, 0xF7]),8); // Get position of all pots
// Button LEDs
if (StantonSCS1m.faderStart) midi.sendShortMsg(No,8,1);
var LEDInit = [ ["Channels","rate_temp_up"],
["Channels","rate_temp_down"],
["Channels","pfl"],
["Channels","beatsync"],
["Channels","play"],
["Channels","cue_default"] ];
for (i=0; i<LEDInit.length; i++) {
var group = LEDInit[i][0];
var name = LEDInit[i][1];
if (group=="Channels") {
engine.trigger("[Channel1]",name);
engine.trigger("[Channel2]",name);
}
else engine.trigger(group,name);
}
print ("StantonSCS1m: \""+StantonSCS1m.id+"\" on MIDI channel "+(StantonSCS1m.channel+1)+" initialized.");
}
StantonSCS1m.shutdown = function () { // called when the MIDI device is closed
// Graffiti :)
var message = "Mixxx";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 1],message.toInt(), 0xF7),7+message.length); // Set LCD1
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 2],StantonSCS1m.swVersion.toInt(), 0xF7),7+StantonSCS1m.swVersion.length); // Set LCD2
message = "was here";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 3],message.toInt(), 0xF7),7+message.length); // Set LCD3
message = "";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 4],message.toInt(), 0xF7),7+message.length); // Set LCD4
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 17, 0xF7]),7); // Extinguish all LEDs
print ("StantonSCS1m: \""+StantonSCS1m.id+"\" on MIDI channel "+(StantonSCS1m.channel+1)+" shut down.");
}
StantonSCS1m.initLCDs = function () {
var No = 0x90 + StantonSCS1m.channel;
var message = "Pitch 1";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 1],message.toInt(), 0xF7),7+message.length); // Set LCD1
StantonSCS1m.pitchColor1(engine.getValue("[Channel1]","rateRange"));
message = " Pitch 2";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 4],message.toInt(), 0xF7),7+message.length); // Set LCD4
StantonSCS1m.pitchColor2(engine.getValue("[Channel2]","rateRange"));
message = " Deck 1";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 2],message.toInt(), 0xF7),7+message.length); // Set LCD2
midi.sendShortMsg(No,49+1,32); // to red
message = " Deck 2";
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, 3],message.toInt(), 0xF7),7+message.length); // Set LCD3
midi.sendShortMsg(No,49+2,32); // to red
}
// (Dis)connects the appropriate Mixxx control signals to/from functions based on the currently controlled deck and what mode the controller section is in
StantonSCS1m.connectPresetSignals = function (channel, disconnect) {
var signalList = StantonSCS1m.hotcueSignals;
for (i=0; i<signalList.length; i++) {
var group = signalList[i][0];
if (group=="CurrentChannel") group = "[Channel"+StantonSCS1m.hotCueDeck+"]";
engine.connectControl(group,signalList[i][1],signalList[i][2],disconnect);
// If connecting a signal, cause it to fire (by setting it to the same value) to update the LEDs
// if (!disconnect) engine.trigger(group,signalList[i][1]); // Commented because there's no sense in wasting queue length
if (!disconnect) {
// Alternate:
var command = signalList[i][2]+"("+engine.getValue(group,signalList[i][1])+")";
// print("StantonSCS1m: command="+command);
eval(command);
}
if (StantonSCS1m.debug) {
if (disconnect) print("StantonSCS1m: "+group+","+signalList[i][1]+" disconnected from "+signalList[i][2]);
else print("StantonSCS1m: "+group+","+signalList[i][1]+" connected to "+signalList[i][2]);
}
}
// If disconnecting signals, darken the LEDs on the preset buttons
if (disconnect) {
var No = 0x80 + channel;
for (i=35; i<=38; i++) midi.sendShortMsg(No,i,0);
}
}
StantonSCS1m.checkInSetup = function () {
if (StantonSCS1m.inSetup) print ("StantonSCS1m: In setup mode, ignoring command.");
return StantonSCS1m.inSetup;
}
StantonSCS1m.playButton1 = function (channel, control, value, status) {
StantonSCS1m.playButton(channel, control, value, status, 1);
}
StantonSCS1m.playButton2 = function (channel, control, value, status) {
StantonSCS1m.playButton(channel, control, value, status, 2);
}
StantonSCS1m.playButton = function (channel, control, value, status, deck) {
if (StantonSCS1m.debug) print("Play button"+deck);
var byte1 = 0x90 + channel;
if ((status & 0xF0) == 0x90) { // If button down
StantonSCS1m.modifier["play"+deck]=1;
var currentlyPlaying = engine.getValue("[Channel"+deck+"]","play");
engine.setValue("[Channel"+deck+"]","play", !currentlyPlaying);
return;
}
StantonSCS1m.modifier["play"+deck]=0;
}
StantonSCS1m.cueButton1 = function (channel, control, value, status) {
StantonSCS1m.cueButton(channel, control, value, status, 1);
}
StantonSCS1m.cueButton2 = function (channel, control, value, status) {
StantonSCS1m.cueButton(channel, control, value, status, 2);
}
StantonSCS1m.cueButton = function (channel, control, value, status, deck) {
if (StantonSCS1m.debug) print("Cue button"+deck);
var byte1 = 0x90 + channel;
if ((status & 0xF0) != 0x80) { // If button down
engine.setValue("[Channel"+deck+"]","cue_default",1);
StantonSCS1m.modifier["cue"+deck]=1; // Set button modifier flag
return;
}
engine.setValue("[Channel"+deck+"]","cue_default",0);
StantonSCS1m.modifier["cue"+deck]=0; // Clear button modifier flag
}
StantonSCS1m.setupButton = function (channel, control, value, status) {
if ((status & 0XF0) == 0x90) StantonSCS1m.inSetup = !StantonSCS1m.inSetup;
else if (StantonSCS1m.inSetup) { // If entering setup, change the LCD back light colors to green
var No = 0x90 + channel;
midi.sendShortMsg(No,49,96);
midi.sendShortMsg(No,49+3,96);
midi.sendShortMsg(No,49+1,96);
midi.sendShortMsg(No,49+2,96);
}
else {
StantonSCS1m.initLCDs(); // If out of setup & the button was released, restore the displays
StantonSCS1m.lastTime = ["-99:99","-99:99"]; // Force time displays to update
engine.trigger("[Channel1]","rate"); // Force pitch displays to update
engine.trigger("[Channel2]","rate");
}
}
StantonSCS1m.controlButton = function (channel, control, value, status) {
if (StantonSCS1m.checkInSetup()) return;
var byte1 = 0x90 + channel;
if ((status & 0XF0) == 0x90) { // If button down
midi.sendShortMsg(byte1,control,64); // Light 'er up
StantonSCS1m.selectKnobMode = "control";
midi.sendShortMsg(0x80+channel,32,0); // turn off the "browse" mode button
midi.sendShortMsg(byte1,24,32); // Cancel and Enter buttons green
midi.sendShortMsg(byte1,26,32);
return;
}
}
StantonSCS1m.browseButton = function (channel, control, value, status) {
if (StantonSCS1m.checkInSetup()) return;
var byte1 = 0x90 + channel;
if ((status & 0XF0) == 0x90) { // If button down
midi.sendShortMsg(byte1,control,64); // Light 'er up
StantonSCS1m.selectKnobMode = "browse";
midi.sendShortMsg(0x80+channel,30,0); // turn off the "control" mode button
midi.sendShortMsg(0x80+channel,24,0); // Exinguish left (cancel) button
midi.sendShortMsg(0x80+channel,26,0); // Exinguish right (enter) button
return;
}
}
StantonSCS1m.selectKnob = function (channel, control, value, status) {
if (StantonSCS1m.checkInSetup()) return;
jogValue = (value-64); // -64 to +63, - = CCW, + = CW
switch (StantonSCS1m.selectKnobMode) {
case "control":
var group = "[Channel"+StantonSCS1m.scratchDeck+"]";
if (StantonSCS1m.modifier["enterButton"]==1 || StantonSCS1m.modifier["cancelButton"]==1)
engine.scratchTick(StantonSCS1m.scratchDeck,jogValue);
break;
case "browse":
engine.setValue("[Playlist]","SelectTrackKnob", jogValue);
break;
}
}
StantonSCS1m.pressSelectKnob = function () {
if (StantonSCS1m.checkInSetup()) return;
switch (StantonSCS1m.selectKnobMode) {
case "control":
break;
case "browse":
engine.setValue("[Playlist]","LoadSelectedIntoFirstStopped",1); // This doesn't work in 1.9.x!
break;
}
}
StantonSCS1m.cancelButton = function (channel, control, value, status) {
if (StantonSCS1m.checkInSetup()) return;
if ((status & 0XF0) == 0x90) { // If button down
StantonSCS1m.modifier["cancelButton"]=1;
switch (StantonSCS1m.selectKnobMode) {
case "control":
if (StantonSCS1m.scratchDeck==0) {
StantonSCS1m.scratchDeck=1; // Scratch deck 1
engine.scratchEnable(StantonSCS1m.scratchDeck, StantonSCS1m.scratch["resolution"],
StantonSCS1m.scratch["rpm"], StantonSCS1m.scratch["alpha"], StantonSCS1m.scratch["beta"]);
midi.sendShortMsg(0x90+channel,control,127); // Light it orange
} else midi.sendShortMsg(0x90+channel,control,64); // Light it red
break;
case "browse":
// If the deck is playing and the cross-fader is not completely toward the other deck...
if (engine.getValue("[Channel1]","play")==1 && engine.getValue("[Master]","crossfader")<1.0) {
// ...light the button red to show acknowledgement of the press but don't load
midi.sendShortMsg(0x90+channel,control,64);
print ("StantonSCS1m: Not loading into deck 1 because it's playing to the Master output.");
}
else {
midi.sendShortMsg(0x90+channel,control,127); // Orange
engine.setValue("[Channel1]","LoadSelectedTrack",1);
}
break;
}
return;
}
// Button up
switch (StantonSCS1m.selectKnobMode) {
case "control":
if (StantonSCS1m.scratchDeck==1) {
engine.scratchDisable(StantonSCS1m.scratchDeck);
StantonSCS1m.scratchDeck=0;
}
midi.sendShortMsg(0x90+channel,control,32); // green
break;
case "browse":
midi.sendShortMsg(0x80+channel,control,0); // Off
engine.setValue("[Channel1]","LoadSelectedTrack",0);
break;
}
StantonSCS1m.modifier["cancelButton"]=0;
}
StantonSCS1m.enterButton = function (channel, control, value, status) {
if (StantonSCS1m.checkInSetup()) return;
if ((status & 0XF0) == 0x90) { // If button down
StantonSCS1m.modifier["enterButton"]=1;
switch (StantonSCS1m.selectKnobMode) {
case "control":
if (StantonSCS1m.scratchDeck==0) {
StantonSCS1m.scratchDeck=2;
engine.scratchEnable(StantonSCS1m.scratchDeck, StantonSCS1m.scratch["resolution"],
StantonSCS1m.scratch["rpm"], StantonSCS1m.scratch["alpha"], StantonSCS1m.scratch["beta"]);
midi.sendShortMsg(0x90+channel,control,127); // Light it orange
} else midi.sendShortMsg(0x90+channel,control,64); // Light it red
break;
case "browse":
// If the deck is playing and the cross-fader is not completely toward the other deck...
if (engine.getValue("[Channel2]","play")==1 && engine.getValue("[Master]","crossfader")>-1.0) {
// ...light the button red to show acknowledgement of the press but don't load
midi.sendShortMsg(0x90+channel,control,64);
print ("StantonSCS1m: Not loading into deck 2 because it's playing to the Master output.");
}
else {
midi.sendShortMsg(0x90+channel,control,127); // Orange
engine.setValue("[Channel2]","LoadSelectedTrack",1);
}
break;
}
return;
}
// Button up
switch (StantonSCS1m.selectKnobMode) {
case "control":
if (StantonSCS1m.scratchDeck==2) {
engine.scratchDisable(StantonSCS1m.scratchDeck);
StantonSCS1m.scratchDeck=0;
}
midi.sendShortMsg(0x90+channel,control,32); // green
break;
case "browse":
midi.sendShortMsg(0x80+channel,control,0); // Off
engine.setValue("[Channel2]","LoadSelectedTrack",0);
break;
}
StantonSCS1m.modifier["enterButton"]=0;
}
StantonSCS1m.encoderJog1 = function (channel, control, value, status) {
StantonSCS1m.encoderJog(value,1);
}
StantonSCS1m.encoderJog2 = function (channel, control, value, status) {
StantonSCS1m.encoderJog(value,2);
}
StantonSCS1m.encoderJog = function (value,deck) {
if (StantonSCS1m.checkInSetup()) return;
jogValue=(value-64);
if (engine.getValue("[Channel"+deck+"]","play")==1 && engine.getValue("[Channel"+deck+"]","reverse")==1) jogValue= -(jogValue);
engine.setValue("[Channel"+deck+"]","jog",jogValue*4);
}
StantonSCS1m.pitchRangeKnob1 = function (channel, control, value, status) {
StantonSCS1m.pitchRangeKnob(value,1);
}
StantonSCS1m.pitchRangeKnob2 = function (channel, control, value, status) {
StantonSCS1m.pitchRangeKnob(value,2);
}
StantonSCS1m.pitchRangeKnob = function (value,deck) {
if (StantonSCS1m.checkInSetup()) return;
var currentValue = engine.getValue("[Channel"+deck+"]","rateRange");
var newValue = Math.round(currentValue*100+(value-64))*0.01;
if (newValue<=0.01) newValue=0.01;
if (newValue>1) newValue=1;
engine.setValue("[Channel"+deck+"]","rateRange",newValue);
engine.trigger("[Channel"+deck+"]","rate"); // Force GUI to update
StantonSCS1m.pitchDisplay(engine.getValue("[Channel"+deck+"]","rate"),deck); // Force LCDs to update
}
StantonSCS1m.faderStartToggle = function (channel, control, value, status) {
StantonSCS1m.faderStart = !StantonSCS1m.faderStart;
var No = 0x90 + channel;
if (StantonSCS1m.faderStart) midi.sendShortMsg(No,8,1);
else midi.sendShortMsg(No,8,0);
}
StantonSCS1m.hotCueDeckChange = function (channel, control, value, status) {
if (StantonSCS1m.checkInSetup()) return;
if ((status & 0XF0) == 0x90) { // If button down
StantonSCS1m.modifier["hotCueToggle"]=1; // Set modifier flag (to allow cue deletion)
StantonSCS1m.modifier["hotCueToggleTime"] = new Date(); // Store the current time in milliseconds
}
else { // If button up
StantonSCS1m.modifier["hotCueToggle"]=0;
// If the button was held down for over 1/3 of a second, stay on the current cue page
if (StantonSCS1m.modifier["hotCueToggleTime"] != 0.0 && ((new Date() - StantonSCS1m.modifier["hotCueToggleTime"])>300)) return;
StantonSCS1m.connectPresetSignals(channel,true); // Disconnect previous ones
if (StantonSCS1m.hotCueDeck == engine.getValue("[Master]","num_decks")) StantonSCS1m.hotCueDeck=1;
else StantonSCS1m.hotCueDeck++;
// Change bank button color
if (StantonSCS1m.hotCueDeck % 2 == 0) midi.sendShortMsg(0x90 + channel,34,64); // On
else midi.sendShortMsg(0x80 + channel,34,0); // Off
StantonSCS1m.connectPresetSignals(channel,false); // Connect new ones
}
}
StantonSCS1m.presetButton = function (channel, control, value, status) {
if (StantonSCS1m.checkInSetup()) return;
var deck = StantonSCS1m.hotCueDeck;
if ((status & 0xF0) == 0x90) { // If button down
// Multiple cue points
if (StantonSCS1m.modifier["hotCueToggle"]==1) { // Delete cue point
engine.setValue("[Channel"+deck+"]","hotcue_"+StantonSCS1m.hotCues[deck][control]+"_clear",1);
engine.setValue("[Channel"+deck+"]","hotcue_"+StantonSCS1m.hotCues[deck][control]+"_clear",0);
}
else {
// If hotcue X is set, seeks the player to hotcue X's position.
// If hotcue X is not set, sets hotcue X to the current play position.
engine.setValue("[Channel"+deck+"]","hotcue_"+StantonSCS1m.hotCues[deck][control]+"_activate",1);
}
return;
}
// Button up
engine.setValue("[Channel"+deck+"]","hotcue_"+StantonSCS1m.hotCues[deck][control]+"_activate",0);
}
// ---------- Slot functions ----------
StantonSCS1m.crossFaderStart = function (value) {
if (!StantonSCS1m.faderStart) return;
if (StantonSCS1m.lastCrossFader==value) return;
if (value==-1.0 && engine.getValue("[Channel2]","play")==1) {
engine.setValue("[Channel2]","cue_default",1);
engine.setValue("[Channel2]","cue_default",0);
}
if (value==1.0 && engine.getValue("[Channel1]","play")==1) {
engine.setValue("[Channel1]","cue_default",1);
engine.setValue("[Channel1]","cue_default",0);
}
if (StantonSCS1m.lastCrossFader==-1.0) engine.setValue("[Channel2]","play",1);
if (StantonSCS1m.lastCrossFader==1.0) engine.setValue("[Channel1]","play",1);
StantonSCS1m.lastCrossFader=value;
}
StantonSCS1m.ch1FaderStart = function (value) {
StantonSCS1m.channelFaderStart(value,1);
}
StantonSCS1m.ch2FaderStart = function (value) {
StantonSCS1m.channelFaderStart(value,2);
}
StantonSCS1m.channelFaderStart = function (value,deck) {
if (!StantonSCS1m.faderStart) return;
if (StantonSCS1m.lastFader[deck]==value) return;
if (value==0 && engine.getValue("[Channel"+deck+"]","play")==1) {
engine.setValue("[Channel"+deck+"]","cue_default",1);
engine.setValue("[Channel"+deck+"]","cue_default",0);
}
if (StantonSCS1m.lastFader[deck]==0) engine.setValue("[Channel"+deck+"]","play",1);
StantonSCS1m.lastFader[deck]=value;
}
// ---------- LED slot functions ----------
StantonSCS1m.buttonLED = function (value, note, on, off) {
var byte1 = 0x90 + StantonSCS1m.channel;
if (value>0) midi.sendShortMsg(byte1,note,on);
else midi.sendShortMsg(byte1,note,off);
}
StantonSCS1m.Preset1LED = function(value) { StantonSCS1m.PresetLED(value,35); }
StantonSCS1m.Preset2LED = function(value) { StantonSCS1m.PresetLED(value,36); }
StantonSCS1m.Preset3LED = function(value) { StantonSCS1m.PresetLED(value,37); }
StantonSCS1m.Preset4LED = function(value) { StantonSCS1m.PresetLED(value,38); }
StantonSCS1m.PresetLED = function(value,control) {
if (value>0) midi.sendShortMsg(0x90 + StantonSCS1m.channel,control,64);
else midi.sendShortMsg(0x80 + StantonSCS1m.channel,control,0);
}
// Vu Meters
StantonSCS1m.Channel1Vu = function (value) {
StantonSCS1m.VuMeter(value,93);
}
StantonSCS1m.Channel2Vu = function (value) {
StantonSCS1m.VuMeter(value,94);
}
StantonSCS1m.MasterLVu = function (value) {
StantonSCS1m.VuMeter(value,96);
}
StantonSCS1m.MasterRVu = function (value) {
StantonSCS1m.VuMeter(value,97);
}
StantonSCS1m.Channel1Clip = function (value) {
StantonSCS1m.clipLED(value,93);
}
StantonSCS1m.Channel2Clip = function (value) {
StantonSCS1m.clipLED(value,94);
}
StantonSCS1m.MasterClip = function (value) {
StantonSCS1m.clipLED(value,96);
StantonSCS1m.clipLED(value,97);
}
StantonSCS1m.clipLED = function (value, note) {
var on = 0x90 + StantonSCS1m.channel;
var off = 0x80 + StantonSCS1m.channel;
if (value>0) midi.sendShortMsg(on,note,8);
else midi.sendShortMsg(off,note,8);
}
StantonSCS1m.VuMeter = function (value,note) {
var range = 1/7; // keep the highest one for the clip signal
var newLEDs=0;
if (value>=range*7) newLEDs = 255;
else if (value>range*6) newLEDs = 127;
else if (value>range*5) newLEDs = 63;
else if (value>range*4) newLEDs = 31;
else if (value>range*3) newLEDs = 15;
else if (value>range*2) newLEDs = 7;
else if (value>range) newLEDs = 3;
else if (value>0.001) newLEDs = 1;
// Last one XOR this one gives the LEDs that changed state
var change = StantonSCS1m.lastVu[note] ^ newLEDs;
StantonSCS1m.lastVu[note] = newLEDs;
if (change == 0) return;
var on = 0x90 + StantonSCS1m.channel;
var off = 0x80 + StantonSCS1m.channel;
var compare=1;
for (i=0; i<=7; i++) {
if((change & compare) !=0) { // If this LED changed
if ((newLEDs & compare) !=0) { // If the new value is not 0
midi.sendShortMsg(on,note,i); // Light it up
}
else midi.sendShortMsg(off,note,i); // Turn it off
}
compare <<= 1;
}
}
// LCD displays ("scribble strips")
StantonSCS1m.pitchDisplay1 = function (value) {
if (StantonSCS1m.inSetup) return;
StantonSCS1m.pitchDisplay(value,1);
}
StantonSCS1m.pitchDisplay2 = function (value) {
if (StantonSCS1m.inSetup) return;
StantonSCS1m.pitchDisplay(value,2);
}
StantonSCS1m.pitchDisplay = function (value,deck) {
var data = (value * engine.getValue("[Channel"+deck+"]","rateRange") * 100);
if (engine.getValue("[Channel"+deck+"]","rate_dir") == -1) data=-data; // Show the correct sign depending on the preferences
data = data.toFixed(2); // Always two decimal places
if (data>0) data = "+"+data;
data = data + "%";
var message = "";
for (i=data.length; i<8; i++) message += " "; // Pad the left side with spaces so the decimal point doesn't move around
message += data;
var LCD;
switch (deck) {
case 1: LCD=1; break;
case 2: LCD=4; break;
}
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, LCD],message.toInt(), 0xF7),7+message.length); // Set LCD with pitch value
}
StantonSCS1m.pitchColor1 = function (value) {
StantonSCS1m.pitchColor(value,1);
}
StantonSCS1m.pitchColor2 = function (value) {
StantonSCS1m.pitchColor(value,2);
}
StantonSCS1m.pitchColor = function (value, deck) {
var No = 0x90 + StantonSCS1m.channel;
var offset=0;
if (deck==2) offset=3;
if (value<=0.25) midi.sendShortMsg(No,49+offset,96);
else if (value<=0.5) midi.sendShortMsg(No,49+offset,127);
else if (value>0.5) midi.sendShortMsg(No,49+offset,32);
engine.trigger("[Channel"+deck+"]","rate"); // Force pitch display to update
}
// Virtual platter rings & time displays
StantonSCS1m.durationChange1 = function (value) {
// Stop any leftover end-of-track-flash timers
var deck = 1;
if (StantonSCS1m.timer["15s-d"+deck] != -1) {
engine.stopTimer(StantonSCS1m.timer["15s-d"+deck]);
StantonSCS1m.timer["15s-d"+deck] = -1;
}
if (StantonSCS1m.timer["30s-d"+deck] != -1) {
engine.stopTimer(StantonSCS1m.timer["30s-d"+deck]);
StantonSCS1m.timer["30s-d"+deck] = -1;
}
// Make sure back light is red
if (StantonSCS1m.state["flash"+deck]!=false) {
StantonSCS1m.state["flash"+deck]=false;
midi.sendShortMsg(0x90 + StantonSCS1m.channel,49+deck,32); //red
}
StantonSCS1m.trackDuration[1]=value;
StantonSCS1m.displayFlash[1]=-1;
}
StantonSCS1m.durationChange2 = function (value) {
// Stop any leftover end-of-track-flash timers
var deck = 1;
if (StantonSCS1m.timer["15s-d"+deck] != -1) {
engine.stopTimer(StantonSCS1m.timer["15s-d"+deck]);
StantonSCS1m.timer["15s-d"+deck] = -1;
}
if (StantonSCS1m.timer["30s-d"+deck] != -1) {
engine.stopTimer(StantonSCS1m.timer["30s-d"+deck]);
StantonSCS1m.timer["30s-d"+deck] = -1;
}
// Make sure back light is red
if (StantonSCS1m.state["flash"+deck]!=false) {
StantonSCS1m.state["flash"+deck]=false;
midi.sendShortMsg(0x90 + StantonSCS1m.channel,49+deck,32); //red
}
StantonSCS1m.trackDuration[2]=value;
StantonSCS1m.displayFlash[2]=-1;
}
StantonSCS1m.positionUpdates1 = function (value) {
StantonSCS1m.positionUpdates(value,1);
}
StantonSCS1m.positionUpdates2 = function (value) {
StantonSCS1m.positionUpdates(value,2);
}
StantonSCS1m.displayFlash = function (deck) {
if (StantonSCS1m.checkInSetup()) return;
var No = 0x90 + StantonSCS1m.channel;
if (!StantonSCS1m.state["flash"+deck]) {
StantonSCS1m.state["flash"+deck]=true;
midi.sendShortMsg(No,49+deck,96); //green
}
else {
StantonSCS1m.state["flash"+deck]=false;
midi.sendShortMsg(No,49+deck,32); //red
}
}
StantonSCS1m.positionUpdates = function (value,deck) {
var No = 0x90 + StantonSCS1m.channel;
var trackTimeRemaining = ((1-value) * StantonSCS1m.trackDuration[deck]) | 0; // OR with 0 replaces Math.floor and is faster
// Flash near the end of the track if the track is longer than 30s
if (StantonSCS1m.trackDuration[deck]>30) {
if (trackTimeRemaining<=30 && trackTimeRemaining>15) { // If <30s left, flash slowly
if (StantonSCS1m.timer["30s-d"+deck] == -1) {
// Start timer
StantonSCS1m.timer["30s-d"+deck] = engine.beginTimer(500,"StantonSCS1m.displayFlash("+deck+")");
if (StantonSCS1m.timer["15s-d"+deck] != -1) {
// Stop the 15s timer if it was running
engine.stopTimer(StantonSCS1m.timer["15s-d"+deck]);
StantonSCS1m.timer["15s-d"+deck] = -1;
}
}
} else if (trackTimeRemaining<=15 && trackTimeRemaining>0) { // If <15s left, flash quickly
if (StantonSCS1m.timer["15s-d"+deck] == -1) {
// Start timer
StantonSCS1m.timer["15s-d"+deck] = engine.beginTimer(125,"StantonSCS1m.displayFlash("+deck+")");
if (StantonSCS1m.timer["30s-d"+deck] != -1) {
// Stop the 30s timer if it was running
engine.stopTimer(StantonSCS1m.timer["30s-d"+deck]);
StantonSCS1m.timer["30s-d"+deck] = -1;
}
}
} else { // Stop flashing
if (StantonSCS1m.timer["15s-d"+deck] != -1) {
engine.stopTimer(StantonSCS1m.timer["15s-d"+deck]);
StantonSCS1m.timer["15s-d"+deck] = -1;
}
if (StantonSCS1m.timer["30s-d"+deck] != -1) {
engine.stopTimer(StantonSCS1m.timer["30s-d"+deck]);
StantonSCS1m.timer["30s-d"+deck] = -1;
}
// Make sure back light is red
if (StantonSCS1m.state["flash"+deck]!=false) {
StantonSCS1m.state["flash"+deck]=false;
midi.sendShortMsg(No,49+deck,32); //red
}
}
}
// Revolution time of the imaginary record in seconds
var revtime = StantonSCS1m.revtime;
var currentTrackPos = value * StantonSCS1m.trackDuration[deck];
var revolutions = currentTrackPos/revtime;
var light = ((revolutions-((revolutions)|0))*18) | 0; // OR with 0 replaces Math.floor and is faster
// print("----------Light="+light+", Revolutions="+revolutions+", Remainder="+(revolutions-Math.floor(revolutions)));
if (StantonSCS1m.lastLight[deck]!=light) { // Don't send light commands if there's no visible change
var byte1 = 0xB0 + StantonSCS1m.channel;
if (deck==1) midi.sendShortMsg(byte1,0x7E,light+1);
else midi.sendShortMsg(byte1,0x7D,light+1);
StantonSCS1m.lastLight[deck]=light;
} // End platter lights
if (!StantonSCS1m.inSetup) { // If not in setup mode
// Show track time remaining
var message = "-"+secondstominutes(trackTimeRemaining);
if (StantonSCS1m.lastTime[deck]!=message) { // Only send the message if its different
if (trackTimeRemaining>30) midi.sendShortMsg(No,49+deck,32); // Set backlight to red
midi.sendSysexMsg(StantonSCS1m.sysex.concat([StantonSCS1m.channel, deck+1],message.toInt(), 0xF7),7+message.length);
StantonSCS1m.lastTime[deck]=message;
}
}
}
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