/usr/share/openstreetmap-client/maps/PreferencesMapsDialog.py is in openstreetmap-client 14.03.1~ds0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | # -*- Mode: Python; coding: utf-8; indent-tabs-mode: nil; tab-width: 4 -*-
### BEGIN LICENSE
# Copyright (C) 2012 Sigurd Gartmann sigurdga-ubuntu@sigurdga.no
# This program is free software: you can redistribute it and/or modify it 
# under the terms of the GNU General Public License version 3, as published 
# by the Free Software Foundation.
# 
# This program is distributed in the hope that it will be useful, but 
# WITHOUT ANY WARRANTY; without even the implied warranties of 
# MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR 
# PURPOSE.  See the GNU General Public License for more details.
# 
# You should have received a copy of the GNU General Public License along 
# with this program.  If not, see <http://www.gnu.org/licenses/>.
### END LICENSE
# This is your preferences dialog.
#
# Define your preferences in
# data/glib-2.0/schemas/net.launchpad.maps.gschema.xml
# See http://developer.gnome.org/gio/stable/GSettings.html for more info.
from gi.repository import Gio # pylint: disable=E0611
import locale
from locale import gettext as _
locale.textdomain('maps')
import logging
logger = logging.getLogger('maps')
from maps_lib.PreferencesDialog import PreferencesDialog
class PreferencesMapsDialog(PreferencesDialog):
    __gtype_name__ = "PreferencesMapsDialog"
    def finish_initializing(self, builder): # pylint: disable=E1002
        """Set up the preferences dialog"""
        super(PreferencesMapsDialog, self).finish_initializing(builder)
        # Bind each preference widget to gsettings
        settings = Gio.Settings("net.launchpad.maps")
        widget = self.builder.get_object('example_entry')
        settings.bind("example", widget, "text", Gio.SettingsBindFlags.DEFAULT)
        # Code for other initialization actions should be added here.
 |