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/usr/share/pyshared/freevo/gui/Label.py is in python-freevo 1.9.2b2-4.2.

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# -*- coding: iso-8859-1 -*-
# -----------------------------------------------------------------------
# A class for text labels
# -----------------------------------------------------------------------
# $Id: Label.py 10254 2008-01-01 13:07:19Z duncan $
#
# Todo: o Do check to see if font has changed on draw to let people
#         change font between updates.
#
# -----------------------------------------------------------------------
#
# Freevo - A Home Theater PC framework
#
# Copyright (C) 2002 Krister Lagerstrom, et al.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MER-
# CHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
# Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# ----------------------------------------------------------------------


from GUIObject import *

class Label(GUIObject):
    """
    Displays a single line of text. Really it maintains a surface with a
    rendered text. If text is updated text is re-rendered and re-blitted to
    the screen.

    Both text and align can be set using functions. If text is not set when
    draw is called an exception is raised.

    @ivar text:
        String, text to display
    @ivar align:
        Integer, h_align of text. Label.CENTER, Label.RIGHT, Label, LEFT
    @ivar parent:
        GUIObject, Reference to object containing this label.
    @ivar text_prop:
        A dict of 4 elements composing text properties::

              { 'align_h': align_h, 'align_v': align_v, 'mode': mode, 'hfill': hfill }
                 align_v = text vertical alignment
                 align_h = text horizontal alignment
                 mode    = hard (break at chars); soft (break at words)
                 hfill   = True (don't shorten width) or False
    """

    def __init__(self, text=None, parent=None, h_align=None, v_align=None,
                 width=-1, height=-1, text_prop=None):

        GUIObject.__init__(self, width=width, height=height)

        if h_align:
            self.h_align  = h_align
        else:
            self.h_align  = Align.LEFT

        if v_align:
            self.v_align  = v_align
        else:
            self.v_align  = Align.CENTER

        self.text               = None
        self.font               = None
        self.font_name          = None
        self.font_size          = None
        self.v_margin           = 0
        self.h_margin           = 0

        if parent:
            (state, filename, size, color) = parent.get_font()
            self.set_font(filename, size, color)
            self.set_h_margin(parent.h_margin)
            self.set_v_margin(parent.v_margin)
            parent.add_child(self)
            if not text_prop and hasattr(parent, 'text_prop'):
                text_prop = parent.text_prop

        self.text_prop = text_prop or { 'align_h': 'left',
                                        'align_v': 'top',
                                        'mode'   : 'hard',
                                        'hfill'  : False }
        if text:
            self.set_text(text)


    def get_text(self):
        """
        Returns text.
        """
        return self.text


    def set_text(self, text):
        """
        Sets text.
        """
        if type(text) in StringTypes:
            self.text = text
        else:
            raise TypeError, type(text)

        self.width  = -1
        self.height = -1


    def set_font(self, font=None, size=None, color=None):
        """
        font  String. Filename of font to use.
        size  Size in pixels to render font.

        Sets the font of label.
        Uses _getfont in osd, and the fontcache in osd.
        """
        if type(font) in StringTypes and type(size) is IntType:
            self.font = self.osd.getfont(font, size)
        else:
            raise TypeError, 'font'

        if isinstance(color, Color):
            self.fg_color = color
        else:
            self.fg_color = self.parent.fg_color

        self.font_name = font
        self.font_size = size
        self.width     = -1
        self.height    = -1


    def get_font(self):
        """
        Returns the fontobject.
        """
        return self.font


    def get_rendered_size(self):
        align_h = self.text_prop.setdefault( 'align_h', 'left' )
        align_v = self.text_prop.setdefault( 'align_v', 'top' )
        mode    = self.text_prop.setdefault( 'mode', 'hard' )
        hfill   = self.text_prop.setdefault( 'hfill', False )
        data = self.osd.drawstringframed(self.text, 0, 0, self.width, self.height,
                                         self.osd.getfont(self.font_name, self.font_size),
                                         fgcolor=None, bgcolor=None, align_h=align_h,
                                         align_v=align_v, mode=mode, layer='')[1]

        (ret_x0,ret_y0, ret_x1, ret_y1) = data
        if not hfill:
            self.width  = ret_x1 - ret_x0
        self.height = ret_y1 - ret_y0

        return self.width, self.height



    def _draw(self):
        if not self.font:
            raise TypeError, 'Oops, no font.'
        if not self.text:
            raise TypeError, 'Oops, no text.'

        if self.width < 0:
            return

        fgc  = self.fg_color.get_color_trgb()
        font = self.font_name
        size = self.font_size

        (pw, ph) = self.parent.get_size()

        if self.width > pw:
            self.width = pw
        if self.height > ph:
            self.height = ph

        align_h = self.text_prop[ 'align_h' ]
        align_v = self.text_prop[ 'align_v' ]
        mode    = self.text_prop[ 'mode' ]

        self.surface = self.get_surface()
        r = self.osd.drawstringframed(self.text, 0, 0, self.width, self.height,
                                      self.osd.getfont(font, size), fgcolor=fgc,
                                      bgcolor=None, align_h=align_h,
                                      align_v=align_v, mode=mode,
                                      layer=self.surface)[1]

        return_x0,return_y0, return_x1, return_y1 = r
        if not self.text_prop.setdefault( 'hfill', False ):
            self.width  = return_x1 - return_x0
        self.height = return_y1 - return_y0