/usr/include/gamera/image.hpp is in python-gamera-dev 3.4.2+svn1437-2.
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*
* Copyright (C) 2001-2005 Ichiro Fujinaga, Michael Droettboom, and Karl MacMillan
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef kwm11162001_image_hpp
#define kwm11162001_image_hpp
#include "gameramodule.hpp"
#include "pixel.hpp"
#include "image_data.hpp"
#include <stddef.h>
namespace Gamera {
class Image : public Rect {
public:
Image()
: Rect() {
m_resolution = 0;
m_scaling = 1.0;
features = 0;
features_len = 0;
}
Image(const Point& upper_left, const Point& lower_right)
: Rect(upper_left, lower_right) {
m_resolution = 0;
m_scaling = 1.0;
features = 0;
features_len = 0;
}
Image(const Point& upper_left, const Size& size)
: Rect(upper_left, size) {
m_resolution = 0;
m_scaling = 1.0;
features = 0;
features_len = 0;
}
Image(const Point& upper_left, const Dim& dim)
: Rect(upper_left, dim) {
m_resolution = 0;
m_scaling = 1.0;
}
Image(const Rect& rect) : Rect(rect) {
m_resolution = 0;
m_scaling = 1.0;
features = 0;
features_len = 0;
}
virtual ~Image() { }
double resolution() const { return m_resolution; }
void resolution(double r) { m_resolution = r; }
double scaling() const { return m_scaling; }
void scaling(double v) { m_scaling = v; }
virtual ImageDataBase* data() const = 0;
public:
double* features;
Py_ssize_t features_len;
protected:
double m_resolution;
double m_scaling;
};
/*
ImageBase
This is the base class for all images.
*/
template<class T>
class ImageBase : public Image {
public:
ImageBase() : Image() { }
ImageBase(const Point& upper_left, const Point& lower_right)
: Image(upper_left, lower_right) { }
ImageBase(const Point& upper_left, const Size& size)
: Image(upper_left, size) { }
ImageBase(const Point& upper_left, const Dim& dim)
: Image(upper_left, dim) { }
ImageBase(const Rect& rect) : Image(rect) { }
virtual ~ImageBase() { }
inline size_t depth() const { return sizeof(T) * 8; }
inline size_t ncolors() const { return 1; }
};
template<>
inline size_t ImageBase<OneBitPixel>::depth() const { return 1; }
template<>
inline size_t ImageBase<RGBPixel>::ncolors() const { return 3; }
template<>
inline size_t ImageBase<RGBPixel>::depth() const { return 8; }
};
#endif
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