/usr/include/scribus/fpointarray.h is in scribus-dev 1.4.6+dfsg-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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For general Scribus (>=1.3.2) copyright and licensing information please refer
to the COPYING file provided with the program. Following this notice may exist
a copyright and/or license notice that predates the release of Scribus 1.3.2
for which a new license (GPL+exception) is in place.
*/
/***************************************************************************
fpointarray.h - description
-------------------
begin : Mit Jul 24 2002
copyright : (C) 2002 by Franz Schmid
email : Franz.Schmid@altmuehlnet.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef FPOINTARRAY_H
#define FPOINTARRAY_H
#include <QMatrix>
#include <QPainterPath>
#include <QPoint>
#include <QPointF>
#include <QVector>
#include "fpoint.h"
#include "scribusapi.h"
/**
*@author Franz Schmid
*/
struct SVGState;
class SCRIBUS_API FPointArray : private QVector<FPoint>
{
public:
FPointArray() : count(0), svgState(NULL) {};
FPointArray(int size) : QVector<FPoint>(size), count(size), svgState(NULL) {};
FPointArray(const FPointArray &a) : QVector<FPoint>(a), count(a.count), svgState(NULL) {};
uint size() const { return count; };
bool resize(uint newCount);
void setPoint(uint i, double x, double y) { Iterator p = begin(); p+=i; p->xp = x; p->yp = y; };
void setPoint(uint i, FPoint p) { setPoint(i, p.xp, p.yp); };
bool setPoints( int nPoints, double firstx, double firsty, ... );
bool putPoints( int index, int nPoints, double firstx, double firsty, ... );
bool putPoints( int index, int nPoints, const FPointArray & from, int fromIndex = 0 );
void point(uint i, double *x, double *y) const;
const FPoint & point(uint i) const{ ConstIterator p = begin(); p+=i; return *p; };
QPoint pointQ(uint i) const;
QPointF pointQF(uint i) const;
void translate( double dx, double dy );
void scale( double sx, double sy );
FPoint WidthHeight() const;
void map(QMatrix m);
FPointArray &operator=( const FPointArray &a );
FPointArray copy() const;
void setMarker();
void addPoint(double x, double y);
void addPoint(FPoint p);
bool hasLastQuadPoint(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) const;
void addQuadPoint(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4);
void addQuadPoint(FPoint p1, FPoint p2, FPoint p3, FPoint p4);
double lenPathSeg(int seg) const;
double lenPathDist(int seg, double t1, double t2) const;
void pointTangentNormalAt( int seg, double t, FPoint* p, FPoint* tn, FPoint* n ) const;
void pointDerivativesAt( int seg, double t, FPoint* p, FPoint* d1, FPoint* d2 ) const;
bool operator==(const FPointArray &rhs) const;
bool operator!=(const FPointArray &rhs) const;
~FPointArray();
void svgInit();
void svgMoveTo(double x, double y);
void svgLineTo(double x, double y);
//void svgCurveTo(double x1, double y1, double x2, double y2);
void svgCurveToCubic(double x1, double y1, double x2, double y2, double x3, double y3);
void svgArcTo(double r1, double r2, double angle, bool largeArcFlag, bool sweepFlag, double x1, double y1);
void svgClosePath();
void calculateArc(bool relative, double &curx, double &cury, double angle, double x, double y, double r1, double r2, bool largeArcFlag, bool sweepFlag);
bool parseSVG(const QString& svgPath);
QString svgPath() const;
QPainterPath toQPainterPath(bool closed);
void fromQPainterPath(QPainterPath &path);
private:
uint count;
SVGState * svgState;
};
#endif
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