/usr/include/scribus/sclayer.h is in scribus-dev 1.4.6+dfsg-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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For general Scribus (>=1.3.2) copyright and licensing information please refer
to the COPYING file provided with the program. Following this notice may exist
a copyright and/or license notice that predates the release of Scribus 1.3.2
for which a new license (GPL+exception) is in place.
*/
#ifndef SCLAYER_H
#define SCLAYER_H
#include <QColor>
#include <QString>
#include <QList>
#include <QSet> //necessary to avoid msvc warnings induced by SCRIBUS_API on ScLayers + early instanciation of templates
#include "scribusapi.h"
class SCRIBUS_API ScLayer
{
public:
ScLayer(void);
ScLayer(const QString& name, int level, int nr);
QString Name;
int LNr;
int Level;
bool isPrintable;
bool isViewable;
bool isEditable;
bool flowControl;
bool outlineMode;
double transparency;
int blendMode;
QColor markerColor;
bool operator< (const ScLayer& other) const;
bool operator== (const ScLayer& other) const;
};
class SCRIBUS_API ScLayers : public QList<ScLayer>
{
protected:
/**
* @brief Get layer max identifier
* @return Layer max identifier or -1 is list is empty
*/
int getMaxNumber(void);
public:
/**
* @brief Get bottom layer
* @return bottom layer or NULL if list is empty
*/
const ScLayer* bottomLayer (void) const;
/**
* @brief Get top layer
* @return top layer or NULL if list is empty
*/
const ScLayer* topLayer (void) const;
/**
* @brief Get layer at a specific level, replace old Level2Layer in util.cpp
\param layer a reference to the ScLayer
* @param level the layer level
* @return the desired layer or NULL if not found
*/
void levelToLayer (ScLayer& layer, int level) const;
/**
* @brief Get bottom layer
* @return bottom layer or NULL if list is empty
*/
ScLayer* bottom(void);
/**
* @brief Get top layer
* @return top layer or NULL if list is empty
*/
ScLayer* top(void);
/**
* @brief Get layer at a specific level
* @param level the layer level
* @return layer with the specified level or NULL if not found
*/
ScLayer* byLevel(const int level);
/**
* @brief Get layer with a specific number
* @param nr the layer number
* @return layer with the specified number or NULL if not found
*/
ScLayer* byNumber(const int nr);
/**
* @brief Get layer above the layer with the specified ID
* @param nr number of the layer level
* @return layer above the specific layer or top layer if no layer above specified level was found
*/
ScLayer* above (int nr);
/**
* @brief Get layer below the layer with the specified ID
* @param nr the layer level
* @return layer below the specific layer or bottom layer if no layer below specified level was found
*/
ScLayer* below (int nr);
/**
* @brief Get layer at a specific level
* @param level the layer level
* @return layer with the specified level or NULL if not found
*/
const ScLayer* layerByLevel (int level) const;
/**
* @brief Get layer with a specific number
* @param nr the layer number
* @return layer with the specified number or NULL if not found
*/
const ScLayer* layerByNumber (int nr) const;
/**
* @brief Get layer with a specific name
* @param name the layer name
* @return layer with the specified name or NULL if not found
*/
const ScLayer* layerByName (const QString& name) const;
/**
* @brief Get layer above a specific level
* @param level the layer level
* @return layer above the specific layer or top layer if no layer above specified level was found
*/
const ScLayer* layerAbove (int level) const;
/**
* @brief Get layer above a specific layer
* @param layer the layer
* @return layer above the specific layer or top layer if no layer above specified level was found
*/
const ScLayer* layerAbove (const ScLayer& layer) const;
/**
* @brief Get layer below a specific level
* @param level the layer level
* @return layer below the specific layer or bottom layer if no layer below specified level was found
*/
const ScLayer* layerBelow (int level) const;
/**
* @brief Get layer below a specific layer
* @param layer the layer
* @return layer below the specific layer or bottom layer if no layer below specified level was found
*/
const ScLayer* layerBelow (const ScLayer& layer) const;
/**
* @brief Add a layer to the layer list
* @param layerName the layer name (may be empty)
* @return the new layer id on success, -1 on failure
*/
int addLayer(const QString& layerName);
/**
* @brief Add a layer to the layer list
* @param layer the layer object
* @return the new layer id on success, -1 on failure
*/
int addLayer(const ScLayer& layer);
/**
* @brief Add a layer to the layer list
* @param layerName the layer name (may be empty)
* @return the new layer on success, NULL on failure
*/
ScLayer* newLayer(const QString& layerName);
/**
* @brief Remove a layer from the layer list
* @param the layer number to remove
*/
bool removeLayerByNumber(int nr);
/**
* @brief Remove a layer from the layer list
* @param the layer level to remove
*/
bool removeLayerByLevel(int level);
/**
* @brief Raise the layer with the specified ID
* @return success or failure
*/
bool raiseLayer(int nr);
/**
* @brief Lower the layer with the specified ID
* @return success or failure
*/
bool lowerLayer(int nr);
/**
* @brief sort layers by level order
*/
void sort(void);
/**
* @brief Is the layer printable
* @param layerNumber ID of the layer
* @return Printable or not
*/
bool layerPrintable(const int layerNumber) const;
/**
* @brief Set the layer printable via the layer number
* @param layerNumber ID of the layer
* @param isPrintable bool true = layer is prantable
* @return Success or failure
*/
bool setLayerPrintable(const int layerNumber, const bool isPrintable);
/**
* @brief Is the layer visible
* @param layerNumber ID of the layer
* @return Visible or not
*/
bool layerVisible(const int layerNumber) const;
/**
* @brief Set the layer visible via the layer number
* @param layerNumber ID of the layer
* @param isViewable true = layer is visible
* @return Success or failure
*/
bool setLayerVisible(const int layerNumber, const bool isViewable);
/**
* @brief Is the layer locked
* @param layerNumber ID of the layer
* @return Locked or not
*/
bool layerLocked(const int layerNumber) const;
/**
* @brief Set the layer locked via the layer number
* @param layerNumber ID of the layer
* @param isViewable true = layer is locked
* @return bool Success or failure
*/
bool setLayerLocked(const int layerNumber, const bool isViewable);
/**
* @brief does text flow around objects on this layer
* @param layerNumber ID of the layer
* @return flow or not
*/
bool layerFlow(const int layerNumber) const;
/**
* @brief Set the layer flow via the layer number
* @param layerNumber ID of the layer
* @param flow true = Text flows around objects on this layer
* @return Success or failure
*/
bool setLayerFlow(const int layerNumber, const bool flow);
/**
* @brief is this layer in outline mode
* @param layerNumber ID of the layer
* @return outline or not
*/
bool layerOutline(const int layerNumber) const;
/**
* @brief Set the layer outline mode via the layer number
* @param layerNumber ID of the layer
* @param outline true = layer is displayed in outlines only
* @return Success or failure
*/
bool setLayerOutline(const int layerNumber, const bool outline);
/**
* @brief returns the layer transparency
* @param layerNumber ID of the layer
* @return transparency value 0.0 - 1.0
*/
double layerTransparency(const int layerNumber) const;
/**
* @brief Set the layer transparency via the layer number
* @param layerNumber ID of the layer
* @param trans transparency value 0.0 - 1.0
* @return Success or failure
*/
bool setLayerTransparency(const int layerNumber, double trans);
/**
* @brief returns the layer BlendMode
* @param layerNumber ID of the layer
* @return layerBlendMode
*/
int layerBlendMode(const int layerNumber) const;
/**
* @brief Set the layer layerBlendMode via the layer number
* @param layerNumber ID of the layer
* @param trans layerBlendMode
* @return Success or failure
*/
bool setLayerBlendMode(const int layerNumber, int blend);
/**
* @brief returns the layer marker color
* @param layerNumber Number of the layer
* @return marker color
*/
QColor layerMarker(const int layerNumber) const;
/**
* @brief Set the layer marker color
* @param layerNumber ID of the layer
* @param color color of the marker
* @return Success or failure
*/
bool setLayerMarker(const int layerNumber, QColor color);
};
uint qHash(const ScLayer& layer);
#endif
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