/usr/include/scribus/scribusdoc.h is in scribus-dev 1.4.6+dfsg-2.
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1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 | /*
For general Scribus (>=1.3.2) copyright and licensing information please refer
to the COPYING file provided with the program. Following this notice may exist
a copyright and/or license notice that predates the release of Scribus 1.3.2
for which a new license (GPL+exception) is in place.
*/
/***************************************************************************
scribusdoc.h - description
-------------------
begin : Fre Apr 6 21:47:55 CEST 2001
copyright : (C) 2001 by Franz Schmid
email : Franz.Schmid@altmuehlnet.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef SCRIBUSDOC_H
#define SCRIBUSDOC_H
#ifdef HAVE_CONFIG_H
#include "scconfig.h"
#endif
// include files for QT
#include <QColor>
#include <QFont>
#include <QList>
#include <QMap>
#include <QObject>
#include <QPixmap>
#include <QRectF>
#include <QStringList>
#include <QTimer>
#include "gtgettext.h" //CB For the ImportSetup struct and itemadduserframe
#include "scribusapi.h"
#include "undostate.h"
#include "observable.h"
#include "prefsstructs.h"
#include "documentinformation.h"
#include "undoobject.h"
#include "page.h"
#include "pageitem.h"
#include "pagestructs.h"
#include "usertaskstructs.h"
#include "styles/styleset.h"
#include "scguardedptr.h"
#include "updatemanager.h"
#include "sclayer.h"
#include "colormgmt/sccolorprofile.h"
#include "colormgmt/sccolortransform.h"
#include <ft2build.h>
#include FT_FREETYPE_H
class DocUpdater;
class UndoManager;
class UndoState;
class PDFOptions;
class Hyphenator;
class Selection;
class ScribusView;
class ScribusMainWindow;
class ResourceCollection;
class PageSize;
class ScPattern;
class UndoTransaction;
class QProgressBar;
struct SCRIBUS_API NodeEditContext : public MassObservable<QPointF>
{
enum SubMode { MOVE_POINT = 0, ADD_POINT = 1, DEL_POINT = 2, SPLIT_PATH = 3 };
int submode;
bool isContourLine;
FPointArray *oldClip;
UndoTransaction* nodeTransaction;
double oldItemX;
double oldItemY;
int ClRe;
int ClRe2;
int SegP1;
int SegP2;
bool EdPoints;
bool MoveSym;
QList<int> SelNode;
NodeEditContext();
bool hasNodeSelected();
void deselect();
void reset();
void reset1Control(PageItem* currItem);
void resetControl(PageItem* currItem);
FPointArray beginTransaction(PageItem* currItem);
void finishTransaction(PageItem* currItem);
ItemState<QPair<FPointArray, FPointArray> >* finishTransaction1(PageItem* currItem);
void finishTransaction2(PageItem* currItem, ItemState<QPair<FPointArray, FPointArray> >* state);
void moveClipPoint(PageItem *currItem, FPoint ip);
};
/**! \brief the Document Class
*/
class SCRIBUS_API ScribusDoc : public QObject, public UndoObject, public Observable<ScribusDoc>
{
Q_OBJECT
public:
ScribusDoc();
ScribusDoc(const QString& docName, int unitIndex, const PageSize& pagesize, const MarginStruct& margins, const DocPagesSetup& pagesSetup);
~ScribusDoc();
void init();
void setup(const int, const int, const int, const int, const int, const QString&, const QString&);
void setLoading(const bool);
bool isLoading() const;
void setModified(const bool);
bool isModified() const;
/** Setzt die Seitenattribute */
void setPage(double b, double h, double t, double l, double r, double bo, double sp, double ab, bool atf, int fp);
void resetPage(MarginStruct& newMargins, int fp);
/**
* @brief Return the view associated with the document
*/
ScribusView* view() const;
ScribusMainWindow* scMW() const {return m_ScMW;}
void setGUI(bool hasgui, ScribusMainWindow* mw, ScribusView* view);
void createHyphenator();
/**
* @brief Return the guarded object associated with the document
*/
const ScGuardedPtr<ScribusDoc>& guardedPtr() const;
UpdateManager* updateManager() { return &m_updateManager; }
MassObservable<PageItem*> * itemsChanged() { return &m_itemsChanged; }
MassObservable<Page*> * pagesChanged() { return &m_pagesChanged; }
MassObservable<QRectF> * regionsChanged() { return &m_regionsChanged; }
void invalidateAll();
void invalidateLayer(int layerID);
void invalidateRegion(QRectF region);
// Add, delete and move pages
Page* addPage(const int pageNumber, const QString& masterPageName=QString::null, const bool addAutoFrame=false);
void deletePage(const int);
//! @brief Add a master page with this function, do not use addPage
Page* addMasterPage(const int, const QString&);
void deleteMasterPage(const int);
//! @brief Rebuild master name list
void rebuildMasterNames(void);
//! @brief Replace a master page by default one
void replaceMasterPage(const QString& oldMasterPage);
//! @brief Rename a master page
bool renameMasterPage(const QString& oldPageName, const QString& newPageName);
//! @brief Create the default master pages based on the layout selected by the user, ie, Normal, Normal Left, etc.
void createDefaultMasterPages();
//! @brief Create the requested pages in a new document, run after createDefaultMasterPages()
void createNewDocPages(int pageCount);
/**
* @brief Add the automatic text frame to the page
* @param pageNumber page number
* @return number of frame
*/
int addAutomaticTextFrame(const int pageNumber);
/**
* Set the left and right margins based on the location of the page
* @param pageIndex
*/
void setLocationBasedPageLRMargins(uint pageIndex);
/**
* @brief Move page(s) within the document
* @param fromPage page index
* @param toPage page index
* @param count target to move to (page index)
* @param position Before, After or at the end
*/
void movePage(const int fromPage, const int toPage, const int dest, const int position);
/**
* @brief Copy a page (pageNumberToCopy) copyCount times, whereToInsert(before or after) the existingPage or at the end.
* @param pageNumberToCopy
* @param existingPage
* @param whereToInsert
* @param copyCount
*/
void copyPage(int pageNumberToCopy, int existingPage, int whereToInsert, int copyCount);
// Add, delete and move layers
/**
* @brief Add a layer to the current document
* @param layerName name of layer
* @param activate the layer active
* @return Number of the layer created
*/
int addLayer(const QString& layerName=QString::null, const bool activate=false);
/**
* @brief Copies a layer from the current document
* @param layerNumberToCopy source layer
* @param whereToInsert target layer
* @return Success or failure
*/
void copyLayer(int layerNumberToCopy, int whereToInsert);
/**
* @brief Delete a layer from the current document
* @param layerNumber of layer
* @param deleteItems the items on the layer too?
* @return Success or failure
*/
bool deleteLayer(const int layerNumber, const bool deleteItems);
/**
* @brief Return the number of the current layer
* @return Active layer number
*/
int activeLayer();
/**
* @brief Return the name of the current layer
* @return Name of the layer
*/
const QString& activeLayerName();
/**
* @brief Set the active layer via the layer number
* @param layerToActivate Number of the layer
* @return Success or failure
*/
bool setActiveLayer(const int layerToActivate);
/**
* @brief Set the active layer via the layer name
* @param layerNameToActivate Name of the layer
* @return Success or failure
*/
bool setActiveLayer(const QString & layerNameToActivate);
/**
* @brief Set the layer printable via the layer number
* @param layerNumber Number of the layer
* @param isPrintable bool true = layer is prantable
* @return Success or failure
*/
bool setLayerPrintable(const int layerNumber, const bool isPrintable);
/**
* @brief Is the layer printable
* @param layerNumber Number of the layer
* @return Printable or not
*/
bool layerPrintable(const int layerNumber);
/**
* @brief Set the layer visible via the layer number
* @param layerNumber Number of the layer
* @param isViewable true = layer is visible
* @return Success or failure
*/
bool setLayerVisible(const int layerNumber, const bool isViewable);
/**
* @brief Is the layer visible
* @param layerNumber Number of the layer
* @return Visible or not
*/
bool layerVisible(const int layerNumber);
/**
* @brief Set the layer locked via the layer number
* @param layerNumber Number of the layer
* @param isLocked true = layer is locked
* @return Success or failure
*/
bool setLayerLocked(const int layerNumber, const bool isLocked);
/**
* @brief Is the layer locked
* @param layerNumber Number of the layer
* @return Locked or not
*/
bool layerLocked(const int layerNumber);
/**
* @brief Set the layer flow via the layer number
* @param layerNumber Number of the layer
* @param flow true = Text flows around objects on this layer
* @return Success or failure
*/
bool setLayerFlow(const int layerNumber, const bool flow);
/**
* @brief does text flow around objects on this layer
* @param layerNumber Number of the layer
* @return flow or not
*/
bool layerFlow(const int layerNumber);
/**
* @brief Set the layer transparency via the layer number
* @param layerNumber Number of the layer
* @param trans transparency value 0.0 - 1.0
* @return Success or failure
*/
bool setLayerTransparency(const int layerNumber, double trans);
/**
* @brief returns the layer transparency
* @param layerNumber Number of the layer
* @return transparency value 0.0 - 1.0
*/
double layerTransparency(const int layerNumber);
/**
* @brief Set the layer layerBlendMode via the layer number
* @param layerNumber Number of the layer
* @param blend layerBlendMode
* @return Success or failure
*/
bool setLayerBlendMode(const int layerNumber, int blend);
/**
* @brief returns the layer BlendMode
* @param layerNumber Number of the layer
* @return layerBlendMode
*/
int layerBlendMode(const int layerNumber);
/**
* @brief Return the level of the requested layer
* @param layerNumber Number of the layer
* @return Level of the layer
*/
int layerLevelFromNumber(const int layerNumber);
/**
* @brief Set the layer marker color
* @param layerNumber Number of the layer
* @param color color of the marker
* @return Success or failure
*/
bool setLayerMarker(const int layerNumber, QColor color);
/**
* @brief returns the layer marker color
* @param layerNumber Number of the layer
* @return marker color
*/
QColor layerMarker(const int layerNumber);
/**
* @brief Set the layer outline mode via the layer number
* @param layerNumber Number of the layer
* @param outline true = layer is displayed in outlines only
* @return Success or failure
*/
bool setLayerOutline(const int layerNumber, const bool outline);
/**
* @brief is this layer in outline mode
* @param layerNumber Number of the layer
* @return outline or not
*/
bool layerOutline(const int layerNumber);
/**
* @brief Return the number of the layer at a certain level
* @param layerLevel Layer level
* @return Layer number
*/
int layerNumberFromLevel(const int layerLevel);
/**
* @brief Return the layer count
* @return Number of layers in doc
*/
int layerCount() const;
/**
* @brief Lower a layer
* @param layerNumber Number of the layer
* @return Success or failure
*/
bool lowerLayer(const int layerNumber);
/**
* @brief Lower a layer using the level
* @param layerLevel Level of the layer
* @return Success or failure
*/
bool lowerLayerByLevel(const int layerLevel);
/**
* @brief Raise a layer
* @param layerNumber Number of the layer
* @return Success or failure
*/
bool raiseLayer(const int layerNumber);
/**
* @brief Raise a layer using the level
* @param layerLevel Level of the layer
* @return Success or failure
*/
bool raiseLayerByLevel(const int layerLevel);
/**
* @brief Return the layer name
* @param layerNumber Number of the layer
* @return Name of the layer
*/
QString layerName(const int layerNumber) const;
/**
* @brief Change the name of a layer
* @param layerNumber number of the layer
* @param newName new name of the layer
* @return Success or failure
*/
bool changeLayerName(const int layerNumber, const QString& newName);
/**
* @brief Does the layer have items on it?
* @param layerNumber Number of the layer
* @return Layer contains items bool
*/
bool layerContainsItems(const int layerNumber);
/**
* @brief Renumber a layer. Used in particular for reinsertion for undo/redo
* @param layerNumber old layer number
* @param newLayerNumber New layer number
* @return Success or failure
*/
bool renumberLayer(const int layerNumber, const int newLayerNumber);
/**
* @brief Return a list of the layers in their order
* @param list QStringList to insert the layer names into
*/
void orderedLayerList(QStringList* list);
//Items
bool deleteTaggedItems();
/*!
* @brief Builds a qmap of the icc profiles used within the document
*/
void getUsedProfiles(ProfilesL& usedProfiles);
bool OpenCMSProfiles(ProfilesL InPo, ProfilesL InPoCMYK, ProfilesL MoPo, ProfilesL PrPo);
void CloseCMSProfiles();
void SetDefaultCMSParams();
/**
* @brief Switch Colormanagement on or of
* @param enable bool, if true Colormanagement is switched on, else off
*/
void enableCMS(bool enable);
const ParagraphStyle& paragraphStyle(QString name) { return docParagraphStyles.get(name); }
const StyleSet<ParagraphStyle>& paragraphStyles() { return docParagraphStyles; }
bool isDefaultStyle( const ParagraphStyle& p ) const { return docParagraphStyles.isDefault(p); }
bool isDefaultStyle( const CharStyle& c ) const { return docCharStyles.isDefault(c); }
// bool isDefaultStyle( LineStyle& l ) const { return MLineStyles......; }
void getNamedResources(ResourceCollection& lists) const;
void replaceNamedResources(ResourceCollection& newNames);
bool styleExists(QString styleName);
QList<int> getSortedStyleList();
QList<int> getSortedCharStyleList();
void redefineStyles(const StyleSet<ParagraphStyle>& newStyles, bool removeUnused=false);
/**
* @brief Remove any reference to old styles and replace with new name. This needs to be
* called when a style was removed. New name may be "".
* @param newNameForOld a map which maps the name of any style to remove to a new stylename
*/
void replaceStyles(const QMap<QString,QString>& newNameForOld);
/**
* @brief Insert styles from another document in this document.
*
* @param fileName The path of the document we want to extract its styles
*/
void loadStylesFromFile(QString fileName);
/**
* @brief Gather styles from another document.
*
* @param fileName The path of the document we want to extract its styles
* @param tempStyles A pointer to a StyleSet which will be filled by paragraph styles
* @param tempCharStyles A pointer to a StyleSet which will be filled by character styles
* @param tempLineStyles A map which will be filled by line styles
*/
void loadStylesFromFile(QString fileName, StyleSet<ParagraphStyle> *tempStyles,
StyleSet<CharStyle> *tempCharStyles,
QMap<QString, multiLine> *tempLineStyles);
const CharStyle& charStyle(QString name) { return docCharStyles.get(name); }
const StyleSet<CharStyle>& charStyles() { return docCharStyles; }
void redefineCharStyles(const StyleSet<CharStyle>& newStyles, bool removeUnused=false);
/**
* @brief Remove any reference to old styles and replace with new name. This needs to be
* called when a style was removed. New name may be "".
* @param newNameForOld a map which maps the name of any style to remove to a new stylename
*/
void replaceCharStyles(const QMap<QString,QString>& newNameForOld);
/**
* @brief Should guides be locked or not
* @param isLocked If true guides on pages cannot be moved if false they
* can be dragged to new positions.
* @author Riku Leino
*/
void lockGuides(bool isLocked);
/**
* @brief Method used when an undo/redo is requested.
* @param state State describing the action that is wanted to be undone/redone
* @param isUndo If true undo is wanted else if false redo.
* @author Riku Leino
*/
void restore(UndoState* state, bool isUndo);
/**
* @brief Sets the name of the document
* @param name Name for the document
* @author Riku Leino
*/
void setName(const QString& name);
/*!
* @brief Returns a stringlist of the item attributes within the document
*/
QStringList getItemAttributeNames();
bool AddFont(QString name, int fsize = 10);
/*!
* @brief TODO: Reorganise the fonts.. how? Moved from scribus.cpp
* CB: almost the same as getUsedFonts???
*/
QMap<QString,int> reorganiseFonts();
/*!
* @brief Returns a qmap of the fonts and their glyphs used within the document
*/
void getUsedFonts(QMap<QString,QMap<uint, FPointArray> > &Really);
void checkItemForFonts(PageItem *it, QMap<QString, QMap<uint, FPointArray> > & Really, uint lc);
/*!
* @brief Replace line style colors
*/
void replaceLineStyleColors(const QMap<QString, QString>& colorMap);
/*!
* @brief Builds a qmap of the colours used within the document
*/
void getUsedColors(ColorList &colorsToUse, bool spot = false);
/*!
* @brief Return if a specific color is used by line styles
*/
bool lineStylesUseColor(const QString& colorName);
/*!
* @brief Set the patterns for a document
*/
bool addPattern(QString &name, ScPattern& pattern);
void setPatterns(QMap<QString, ScPattern> &patterns);
/*!
* @brief Builds a QStringList of the patterns used within the document
*/
QStringList getUsedPatterns();
QStringList getUsedPatternsSelection(Selection* customSelection);
QStringList getUsedPatternsHelper(QString pattern, QStringList &results);
/**
* @brief Set and get the document's unit index
*/
void setUnitIndex(const int);
int unitIndex() const;
double unitRatio() const;
/**
* @brief Apply a master page
*/
bool applyMasterPage(const QString& pageName, const int pageNumber);
/**
* @brief Undo function for applying a master page
*/
void restoreMasterPageApplying(SimpleState *state, bool isUndo);
void restoreCopyPage(SimpleState *state, bool isUndo);
void restoreMovePage(SimpleState *state, bool isUndo);
/**
* @brief Undo function for grouping/ungrouping
*/
void restoreGrouping(SimpleState *state, bool isUndo);
void restoreUngrouping(SimpleState *state, bool isUndo);
/**
* @brief Save function
*/
bool save(const QString& fileName, QString* savedFile = NULL);
/**
* @brief Set the page margins. Current code uses current page only, also provide a (currently, TODO) option for this.
*/
bool changePageMargins(const double initialTop, const double initialBottom, const double initialLeft, const double initialRight, const double initialHeight, const double initialWidth, const double Height, const double width, const int orientation, const QString& pageSize, const int marginPreset, const bool moveObjects, const int pageNumber=-1, const int pageType = 0);
/**
* @brief Recalculate the colors after CMS settings change. Update the items in the doc accordingly.
*/
void recalculateColors();
/**
* @brief Sets up the ScText defaults from the document
*/
void setScTextDefaultsFromDoc(ScText *);
/**
* @brief Copies a normal page to be a master pages
*/
bool copyPageToMasterPage(const int, const int, const int, const QString&, bool);
/**
* @brief Paste an item to the document.
* The bulk of a paste item process runs here for want of a better place, but its a better place
* than the view where it used to be.
* TODO Once the pageitem restructure is done, this is probably unnecessary but it removes the
* unnecessary part from the view for now which is overloaded with non ScrollView code.
*/
//TODO: void PasteItem(struct CopyPasteBuffer *Buffer, bool loading, bool drag = false);
/**
* @brief Add an Item to the document.
* A simple function to create an item of a defined type and add it to the document
* Will need extensive rewriting once we have various classes of PageItems, at a guess.
*
* @param itemFinalised Used to handle item creation for undo while the user is still dragging.
* @return Number of created item, -1 on failure.
\param itemType type
\param frameType frame type
\param x X pos
\param y Y pos
\param b width
\param h height
\param w ?
\param fill fill color name
\param outline outline color name
*/
int itemAdd(const PageItem::ItemType itemType, const PageItem::ItemFrameType frameType, const double x, const double y, const double b, const double h, const double w, const QString& fill, const QString& outline, const bool itemFinalised);
/** Add an item to the page based on the x/y position. Item will be fitted to the closest guides/margins */
int itemAddArea(const PageItem::ItemType itemType, const PageItem::ItemFrameType frameType, const double x, const double y, const double w, const QString& fill, const QString& outline, const bool itemFinalised);
/**
* @brief Allow the user to create a frame easily with some simple placement and sizing options
* @param iafData a InsertAFrameData structure with params
* @return int item id? FIXME
*/
int itemAddUserFrame(InsertAFrameData &iafData);
/**
* @brief Commit item creation when a user has click-drag created an item
* Only called from ScribusView. Note the undo target is the page, so the undo code remains their for now.
* @return If an item was committed and the view must emit its signal, which needs removing from here, TODO.
*/
bool itemAddCommit(const int itemNumber);
/**
* @brief Finalise item creation. Simply split off code from itemAdd
* Only to be called from itemAdd()
*/
void itemAddDetails(const PageItem::ItemType itemType, const PageItem::ItemFrameType frameType, const int itemNumber);
uint getItemNrfromUniqueID(uint unique);
//itemDelete
//itemBlah...
/**
* @brief Run this common frame item update code
*/
void updateFrameItems();
/**
* @brief Renumbers the items into the order they are stored in in the lists.
* Utility function used in various places, basically handles keeping items numbered in the way
* they are layered. When layer is a property and not a fuction of storage, this should be removed.
* Depends on the Items pointer pointing to the correct item list (doc, master, etc).
* @sa updateFrameItems();
*/
void renumberItemsInListOrder();
/**
* @brief Rebuild item lists taking into account layer order.
* Utility function used in various places, basically handles keeping items numbered in the way
* they are layered. When layer is a property and not a fuction of storage, this should be removed.
* @sa updateFrameItems();
*/
void rebuildItemLists();
/**
* @brief Doc uses automatic text frames?
*/
bool usesAutomaticTextFrames() const;
void setUsesAutomaticTextFrames(const bool);
/**
* @brief Load images into an image frame, moved from the view
* @retval Return false on failure
*/
bool LoadPict(QString fn, int ItNr, bool reload = false, bool showMsg = false);
/**
*
* @param fn
* @param pageItem
* @param reload
* @return
*/
bool loadPict(QString fn, PageItem *pageItem, bool reload = false, bool showMsg = false);
/**
* \brief Handle image with color profiles
* @param Pr profile
@param PrCMYK cmyk profile
@param dia optional progress widget
*/
void RecalcPictures(ProfilesL *Pr, ProfilesL *PrCMYK, QProgressBar *dia = 0);
/**
* \brief Handle image with color profiles
* @param items list of page items to update
* @param Pr profile
* @param PrCMYK cmyk profile
* @param dia optional progress widget
*/
void RecalcPictures(QList<PageItem*>* items, ProfilesL *Pr, ProfilesL *PrCMYK, QProgressBar *dia = 0);
/**
* @brief Find the minX,MinY and maxX,maxY for the canvas required for the doc
*/
void canvasMinMax(FPoint&, FPoint&);
int OnPage(double x2, double y2);
int OnPage(PageItem *currItem);
void GroupOnPage(PageItem *currItem);
void reformPages(bool moveObjects = true);
/** @brief Refresh automatic guides once Margin struct has been properly configure by reformPages() */
void refreshGuides();
/** @brief Check and fix if needed PageItem OwnPage member */
void fixItemPageOwner();
/**
* @brief Return the x or y offset for a page on the canvas
* @retval double containing the offset. Returns -1.0 if page not in Pages list (as -ve is not possible).
* Mostly saves bringing in extra includes into files that already have scribusdoc.h
*/
double getXOffsetForPage(const int);
double getYOffsetForPage(const int);
void getBleeds(int pageNumber, MarginStruct& bleedData);
void getBleeds(const Page* page, MarginStruct& bleedData);
void getBleeds(const Page* page, const MarginStruct& baseValues, MarginStruct& bleedData);
/**
* @brief Item type conversion functions
*/
PageItem* convertItemTo(PageItem *currItem, PageItem::ItemType newType, PageItem* secondaryItem=NULL);
/**
* @brief The page number of the current page
*/
int currentPageNumber();
/**
* @brief Return true iff the passed name is not used by any existing PageItem
* in the same document as this PageItem.
* @author Craig Ringer
** CB Moved from PageItem
*/
bool itemNameExists(const QString itemName);
/**
* @brief Set the doc into Master page mode
* Do we need to return if the move to master page mode was successful?
*/
void setMasterPageMode(bool);
/*** Is the document in master page mode? */
bool masterPageMode() const { return m_masterPageMode; }
/**
* @brief Add a section to the document sections list
* Set number to -1 to add in the default section if the map is empty
*/
void addSection(const int number=0, const QString& name=QString::null, const uint fromindex=0, const uint toindex=0, const DocumentSectionType type=Type_1_2_3, const uint sectionstartindex=0, const bool reversed=false, const bool active=true);
/**
* @brief Delete a section from the document sections list
*/
bool deleteSection(const uint);
/**
* @brief Gets the page number to be printed based on the section it is in.
* Returns QString::null on failure to find the pageIndex
*/
const QString getSectionPageNumberForPageIndex(const uint) const;
/**
* @brief Gets the key of the sections map based on the section the page index is in.
* Returns -1 on failure to find the pageIndex
*/
int getSectionKeyForPageIndex(const uint pageIndex) const;
/**
*
*
*/
void updateSectionPageNumbersToPages();
/**
*
* @param otherPageIndex
* @param location
* @param count
*/
void addPageToSection(const uint otherPageIndex, const uint location, const uint count=1);
/**
*
* @param pageIndex
*/
void removePageFromSection(const uint pageIndex);
/**
*
*/
void setFirstSectionFromFirstPageNumber();
/**
* @brief Update the fill and line QColors for all items in the doc
*/
void updateAllItemQColors();
//! @brief Some internal align tools
typedef enum {alignFirst, alignLast, alignPage, alignMargins, alignGuide, alignSelection } AlignTo;
typedef enum {alignByMoving, alignByResizing } AlignMethod;
void buildAlignItemList(Selection* customSelection=0);
bool startAlign(uint minObjects = 1);
void endAlign();
/**
* \brief Insert a color into the documents color list
* @param nam Name of the colour
* @param c Cyan component
* @param m Magenta component
* @param y Yellow component
* @param k Black component
*/
void insertColor(QString nam, double c, double m, double y, double k);
QMap<QString, double>& constants() { return m_constants; }
/**
* \brief Get the location of the page on the canvas, ie, left, middle, or right
* Does not give information about middle left, etc.
* @param pageIndex Index of page to find location for
* @return LeftPage, MiddlePage, RightPage, enum from pagestructs.h
*/
PageLocation locationOfPage(int pageIndex) const;
/**
* \brief Get the column of the page on the canvas, ie, left, middle, or right
* @param pageIndex Index of page to find location for
* @return int of 0,1,2,3
*/
int columnOfPage(int pageIndex) const;
bool sendItemSelectionToBack();
bool bringItemSelectionToFront();
void itemSelection_GroupObjects (bool changeLock, bool lock, Selection* customSelection=0);
void itemSelection_UnGroupObjects(Selection* customSelection=0);
void itemSelection_convertItemsTo(const PageItem::ItemType newType, Selection* restoredSelection=0, Selection* customSelection=0);
void itemSelection_ApplyParagraphStyle(const ParagraphStyle & newstyle, Selection* customSelection=0, bool rmDirectFormatting = false);
void itemSelection_SetParagraphStyle(const ParagraphStyle & newstyle, Selection* customSelection=0);
void itemSelection_ApplyCharStyle(const CharStyle & newstyle, Selection* customSelection=0);
void itemSelection_SetCharStyle(const CharStyle & newstyle, Selection* customSelection=0);
void itemSelection_EraseParagraphStyle(Selection* customSelection=0);
void itemSelection_EraseCharStyle(Selection* customSelection=0);
void itemSelection_SetNamedParagraphStyle(const QString & name, Selection* customSelection=0);
void itemSelection_SetNamedCharStyle(const QString & name, Selection* customSelection=0);
void itemSelection_SetNamedLineStyle(const QString & name, Selection* customSelection=0);
void itemSelection_SetLineWidth(double w);
void itemSelection_SetLineArt(Qt::PenStyle w);
void itemSelection_SetLineJoin(Qt::PenJoinStyle w);
void itemSelection_SetLineEnd(Qt::PenCapStyle w);
void itemSelection_SetAlignment(int w, Selection* customSelection=0);
void itemSelection_SetLineSpacing(double w, Selection* customSelection=0);
void itemSelection_SetLineSpacingMode(int w, Selection* customSelection=0);
//void ChLocalXY(double x, double y);
//void ChLocalSc(double x, double y);
void itemSelection_SetFont(QString fon, Selection* customSelection=0);
void itemSelection_SetFillColor(QString farbe, Selection* customSelection=0);
void itemSelection_SetFillShade(int sha, Selection* customSelection=0);
void itemSelection_SetStrokeColor(QString farbe, Selection* customSelection=0);
void itemSelection_SetStrokeShade(int sha, Selection* customSelection=0);
void itemSelection_SetScaleV(int, Selection* customSelection=0);
void itemSelection_SetScaleH(int, Selection* customSelection=0);
void itemSelection_SetBaselineOffset(int, Selection* customSelection=0);
void itemSelection_SetOutlineWidth(int, Selection* customSelection=0);
void itemSelection_SetShadowOffsets(int shx, int shy, Selection* customSelection=0);
void itemSelection_SetUnderline(int pos, int wid, Selection* customSelection=0);
void itemSelection_SetStrikethru(int pos, int wid, Selection* customSelection=0);
void itemSelection_SetEffects(int s, Selection* customSelection=0);
void itemSelection_SetOpticalMargins(int i, Selection* customSelection=0);
void itemSelection_resetOpticalMargins(Selection* customSelection=0);
void itemSelection_SetColorProfile(const QString& profileName, Selection* customSelection=0);
void itemSelection_SetRenderIntent(int intentIndex, Selection* customSelection=0);
// void chAbStyle(PageItem *currItem, int s);
void itemSelection_SetTracking(int us, Selection* customSelection=0);
void itemSelection_SetFontSize(int size, Selection* customSelection=0);
//void FlipImageH();
//void FlipImageV();
void MirrorPolyH(PageItem *currItem);
void MirrorPolyV(PageItem *currItem);
void setRedrawBounding(PageItem *currItem);
void adjustCanvas(FPoint minPos, FPoint maxPos, bool absolute = false);
void recalcPicturesRes(bool applyNewRes = false);
void connectDocSignals();
void removeLayer(int l, bool dl = false); //FIXME: Make protected once scripter function no longer uses this directly
/*! \brief We call changed() whenever the document needs to know it has been changed.
* If the document is the primary document in a main window, it will signal to enable/disable
* certain operations.
*/
void changed();
/*! \brief Get pointer to the current page
\retval Page* current page object */
Page* currentPage();
/*! \brief Set new current page
\param newPage New current page */
void setCurrentPage(Page *newPage);
bool hasGUI() const {return m_hasGUI;}
/*! \brief Apply grid to a QPoint, from ScribusView */
QPoint ApplyGrid(const QPoint& in);
/*! \brief Apply grid to an FPoint, from ScribusView */
FPoint ApplyGridF(const FPoint& in);
/*! \brief Does this doc have any TOC setups and potentially a TOC to generate */
bool hasTOCSetup() { return !docToCSetups.empty(); }
//! \brief Get the closest guide to the given point
void getClosestGuides(double xin, double yin, double *xout, double *yout, int *GxM, int *GyM, Page* pg = NULL);
//! \brief Snap an item to the guides
void SnapToGuides(PageItem *currItem);
bool ApplyGuides(double *x, double *y);
bool MoveItem(double newX, double newY, PageItem* ite, bool fromMP = false);
void RotateItem(double win, int ite);
void RotateItem(double win, PageItem *currItem);
void MoveRotated(PageItem *currItem, FPoint npv, bool fromMP = false);
bool SizeItem(double newX, double newY, int ite, bool fromMP = false, bool DoUpdateClip = true, bool redraw = true);
bool SizeItem(double newX, double newY, PageItem *pi, bool fromMP = false, bool DoUpdateClip = true, bool redraw = true);
bool MoveSizeItem(FPoint newX, FPoint newY, int ite, bool fromMP = false, bool constrainRotation=false);
void AdjustItemSize(PageItem *currItem);
void moveGroup(double x, double y, bool fromMP = false, Selection* customSelection = 0);
void rotateGroup(double angle, FPoint RCenter);
void scaleGroup(double scx, double scy, bool scaleText=true, Selection* customSelection = 0);
//! \brief Get a list of frames of certain type
QMap<PageItem*, QString> getDocItemNames(PageItem::ItemType itemType);
//! \brief Fonctions which avoid doc updater and update manager to send too much
// unncessary signals when doing updates on multiple items
void beginUpdate();
void endUpdate();
protected:
void addSymbols();
bool m_hasGUI;
ApplicationPrefs& prefsData;
UndoManager * const undoManager;
bool loading;
bool modified;
int ActiveLayer;
int docUnitIndex;
double docUnitRatio;
bool automaticTextFrames; // Flag for automatic Textframes
bool m_masterPageMode;
QMap<QString, double> m_constants;
ScribusMainWindow* m_ScMW;
ScribusView* m_View;
ScGuardedObject<ScribusDoc> m_guardedObject;
public: // Public attributes
bool is12doc; //public for now, it will be removed later
int NrItems;
int First;
int Last;
int viewCount;
int viewID;
bool SnapGuides;
bool GuideLock;
/** \brief Scratch space around Pages */
MarginStruct scratch;
double GapHorizontal;
double GapVertical;
// double ScratchLeft;
// double ScratchRight;
// double ScratchTop;
// double ScratchBottom;
/** \brief Minimum and Maximum Points of Document */
FPoint minCanvasCoordinate;
FPoint maxCanvasCoordinate;
double rulerXoffset;
double rulerYoffset;
/** \brief List of Pages */
QList<Page*>* Pages;
/** \brief List of Master Pages */
QList<Page*> MasterPages;
/** \brief List of Document Pages */
QList<Page*> DocPages;
/** \brief Mapping Master Page Name to Master Page numbers */
QMap<QString,int> MasterNames;
/** \brief List of Objects */
QList<PageItem*>* Items;
QList<PageItem*> MasterItems;
QList<PageItem*> DocItems;
QList<PageItem*> FrameItems;
Selection* const m_Selection;
/** \brief Pagewidth */
double pageWidth;
/** \brief Pageheight */
double pageHeight;
/* Number of Pages */
// int pageCount; Disabled CR no longer required
/** \brief Margins */
MarginStruct pageMargins;
int marginPreset;
QList<PageSet> pageSets;
MarginStruct bleeds;
// double BleedTop;
// double BleedLeft;
// double BleedRight;
// double BleedBottom;
/** \brief Number of Columns */
double PageSp;
/** \brief Distance of Columns */
double PageSpa;
/** \brief current Pagelayout */
int currentPageLayout;
/** \brief Flag fuer Hoch- oder Querformat 0 = Hochformat */
int PageOri;
QString m_pageSize;
/** \brief Erste Seitennummer im Dokument */
int FirstPnum;
/** \brief Flag fuer Rasterbenutzung */
bool useRaster;
/** \brief Im Dokument benutzte Farben */
ColorList PageColors;
/** \brief InfoStrings fuer das aktuelle Dokument */
DocumentInformation documentInfo;
int appMode;
int SubMode;
qreal *ShapeValues;
int ValCount;
QString DocName;
QMap<QString,int> UsedFonts;
SCFonts * const AllFonts;
QList<AlignObjs> AObjects;
QColor papColor;
int CurrentSel;
ParagraphStyle currentStyle;
NodeEditContext nodeEdit;
typoPrefs typographicSettings;
guidesPrefs guidesSettings;
toolPrefs toolSettings;
QMap<QString, checkerPrefs> checkerProfiles;
QString curCheckProfile;
/** \brief Letztes Element fuer AutoTextrahmen */
PageItem *LastAuto;
/** \brief Erstes Element fuer AutoTextrahmen */
PageItem *FirstAuto;
bool DragP;
bool leaveDrag;
PageItem *DraggedElem;
PageItem *ElemToLink;
QList<uint> DragElements;
private:
StyleSet<ParagraphStyle> docParagraphStyles;
StyleSet<CharStyle> docCharStyles;
public:
ScLayers Layers;
bool marginColored;
int GroupCounter;
CMSData CMSSettings;
ScColorProfile DocInputImageRGBProf;
ScColorProfile DocInputImageCMYKProf;
ScColorProfile DocInputRGBProf;
ScColorProfile DocInputCMYKProf;
ScColorProfile DocOutputProf;
ScColorProfile DocPrinterProf;
ScColorTransform stdTransRGBMon;
ScColorTransform stdTransCMYKMon;
ScColorTransform stdProof;
ScColorTransform stdTransImg;
ScColorTransform stdProofImg;
ScColorTransform stdProofImgCMYK;
ScColorTransform stdTransCMYK;
ScColorTransform stdProofCMYK;
ScColorTransform stdTransRGB;
ScColorTransform stdProofGC;
ScColorTransform stdProofCMYKGC;
bool BlackPoint;
bool SoftProofing;
bool Gamut;
eRenderIntent IntentColors;
eRenderIntent IntentImages;
bool HasCMS;
QMap<QString,QString> JavaScripts;
int TotalItems;
int MinWordLen;
int HyCount;
QString Language;
bool Automatic;
bool AutoCheck;
PDFOptions PDF_Options;
PrintOptions Print_Options;
bool RePos;
struct BookMa {
QString Title;
QString Text;
QString Aktion;
PageItem *PageObject;
int Parent;
int ItemNr;
int First;
int Last;
int Prev;
int Next;
};
QList<BookMa> BookMarks;
bool OldBM;
bool hasName;
int RotMode;
bool AutoSave;
int AutoSaveTime;
QTimer * const autoSaveTimer;
QMap<QString,multiLine> MLineStyles;
QList<ArrowDesc> arrowStyles;
QMap<QString, ScPattern> docPatterns;
QWidget* WinHan;
bool DoDrawing;
struct OpenNodesList
{
int type;
Page *page;
PageItem *item;
};
QList<OpenNodesList> OpenNodes;
QTimer *CurTimer;
QMap<int, errorCodes> docLayerErrors;
QMap<int, errorCodes> docItemErrors;
QMap<int, errorCodes> masterItemErrors;
//Attributes to be applied to frames
ObjAttrVector docItemAttributes;
ToCSetupVector docToCSetups;
DocumentSectionMap sections;
FPointArray symReturn;
FPointArray symNewLine;
FPointArray symTab;
FPointArray symNonBreak;
FPointArray symNewCol;
FPointArray symNewFrame;
Hyphenator * docHyphenator;
private:
UndoTransaction* m_itemCreationTransaction;
UndoTransaction* m_alignTransaction;
Page* m_currentPage;
UpdateManager m_updateManager;
MassObservable<PageItem*> m_itemsChanged;
MassObservable<Page*> m_pagesChanged;
MassObservable<QRectF> m_regionsChanged;
DocUpdater* m_docUpdater;
signals:
//Lets make our doc talk to our GUI rather than confusing all our normal stuff
/**
* @brief Let the document tell whatever is listening that it has changed
*/
void docChanged();
void updateContents();
void updateContents(const QRect &r);
void refreshItem(PageItem *);
void canvasAdjusted(double width, double height, double dX, double dY);
void firstSelectedItemType(int);
void setApplicationMode(int);
/**
* @brief A signal for when the outline palette needs to rebuild itself
* Emit when:
* - An item is created or deleted
* - An item changes page
* - An page is created or deleted
* - Some items are grouped or a group is ungrouped
* This also applies to Master Pages
*/
void signalRebuildOutLinePalette();
//! Temporary signal for SizeItem
void widthAndHeight(double, double);
public slots:
void itemSelection_ToggleLock();
void itemSelection_ToggleSizeLock();
void itemSelection_ToggleImageShown();
void itemSelection_TogglePrintEnabled();
void itemSelection_ChangePreviewResolution(int id);
/*! \brief Change display quality of all images in document.
\author OssiLehtinen
*/
void allItems_ChangePreviewResolution(int id);
void itemSelection_ClearItem(Selection* customSelection=0);
//! Delete the items in the current selection. When force is true, we do not warn the user and make SE happy too. Force is used from @sa Page::restorePageItemCreation
void itemSelection_DeleteItem(Selection* customSelection=0, bool forceDeletion=false);
void itemSelection_SetItemTextReversed(bool reversed);
void itemSelection_SetItemFillTransparency(double t);
void itemSelection_SetItemLineTransparency(double t);
void itemSelection_SetItemFillBlend(int t);
void itemSelection_SetItemLineBlend(int t);
void itemSelection_SetLineGradient(VGradient& newGradient, Selection* customSelection=0);
void itemSelection_SetFillGradient(VGradient& newGradient, Selection* customSelection=0);
void itemSelection_SetOverprint(bool overprint, Selection* customSelection=0);
void itemSelection_ApplyImageEffects(ScImageEffectList& newEffectList, Selection* customSelection=0);
void itemSelection_FlipH();
void itemSelection_FlipV();
void itemSelection_DoHyphenate();
void itemSelection_DoDeHyphenate();
void itemSelection_SendToLayer(int layerNumber);
void itemSelection_SetImageOffset(double x, double y, Selection* customSelection=0);
void itemSelection_SetImageScale(double x, double y, Selection* customSelection=0);
void itemSelection_SetImageScaleAndOffset(double ox, double oy, double sx, double sy, Selection* customSelection=0);
void itemSelection_AlignItemLeft(int i, double newX, AlignMethod how);
void itemSelection_AlignItemRight(int i, double newX, AlignMethod how);
void itemSelection_AlignItemTop(int i, double newY, AlignMethod how);
void itemSelection_AlignItemBottom(int i, double newY, AlignMethod how);
void itemSelection_AlignLeftOut(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignRightOut(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignBottomIn(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignRightIn(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignBottomOut(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignCenterHor(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignLeftIn(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignCenterVer(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignTopOut(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_AlignTopIn(AlignTo currAlignTo, AlignMethod currAlignMethod, double guidePosition);
void itemSelection_DistributeDistH(bool usingDistance=false, double distance=0.0, bool reverseDistribute=false);
void itemSelection_DistributeAcrossPage(bool useMargins=false);
void itemSelection_DistributeRight();
void itemSelection_DistributeBottom();
void itemSelection_DistributeCenterH();
void itemSelection_DistributeDistV(bool usingDistance=false, double distance=0.0, bool reverseDistribute=false);
void itemSelection_DistributeDownPage(bool useMargins=false);
void itemSelection_DistributeLeft();
void itemSelection_DistributeCenterV();
void itemSelection_DistributeTop();
void itemSelection_MultipleDuplicate(ItemMultipleDuplicateData&);
void itemSelection_UniteItems(Selection* customSelection=0);
void itemSelection_SplitItems(Selection* customSelection=0);
/**
* Adjust an image frame's size to fit the size of the image in it
*/
void itemSelection_AdjustFrametoImageSize(Selection* customSelection=0);
/**
* Adjust an image size to fit the size of the frame
*/
void itemSelection_AdjustImagetoFrameSize(Selection* customSelection=0);
//! @brief startArrowID or endArrowID of -1 mean not applying a selection at this point.
void itemSelection_ApplyArrowHead(int startArrowID=-1, int endArrowID=-1, Selection* customSelection=0);
void itemSelection_SetItemPen(QString farbe);
void itemSelection_SetItemPenShade(int sha);
void itemSelection_SetItemBrush(QString farbe);
void itemSelection_SetItemBrushShade(int sha);
void itemSelection_SetItemGradFill(int typ);
void itemSelection_SetItemPatternFill(QString pattern);
void itemSelection_SetItemPatternProps(double scaleX, double scaleY, double offsetX, double offsetY, double rotation);
void undoRedoBegin();
void undoRedoDone();
void updatePic();
void updatePict(QString name);
void updatePictDir(QString name);
void removePict(QString name);
};
Q_DECLARE_METATYPE(ScribusDoc*);
#endif
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