/usr/share/systemtap/tapset/ansi.stp is in systemtap-common 2.9-2ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 | # ANSI escape sequences tapset
# Copyright (C) 2009 Red Hat, Inc., Eugene Teo <eteo@redhat.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License version 2 as
# published by the Free Software Foundation.
#
# Based on some previous work done by Masami Hiramatsu for stapgames.
# Reference: http://en.wikipedia.org/wiki/ANSI_escape_code
#
/**
* sfunction ansi_clear_screen - Move cursor to top left and clear screen.
*
* Description: Sends ansi code for moving cursor to top left and then the
* ansi code for clearing the screen from the cursor position to the end.
**/
function ansi_clear_screen() {
print("\033[1;1H\033[J")
}
/**
* sfunction ansi_set_color - Set the ansi Select Graphic Rendition mode.
* @fg: Foreground color to set.
*
* Description: Sends ansi code for Select Graphic Rendition mode for the
* given forground color. Black (30), Blue (34), Green (32), Cyan (36),
* Red (31), Purple (35), Brown (33), Light Gray (37).
*/
function ansi_set_color(fg:long) {
printf("\033[%dm", fg)
}
/**
* sfunction ansi_set_color2 - Set the ansi Select Graphic Rendition mode.
* @fg: Foreground color to set.
* @bg: Background color to set.
*
* Description: Sends ansi code for Select Graphic Rendition mode for the
* given forground color, Black (30), Blue (34), Green (32), Cyan (36),
* Red (31), Purple (35), Brown (33), Light Gray (37) and the given
* background color, Black (40), Red (41), Green (42), Yellow (43),
* Blue (44), Magenta (45), Cyan (46), White (47).
*/
function ansi_set_color2(fg:long, bg:long) {
printf("\033[%d;%dm", bg, fg)
}
/**
* sfunction ansi_set_color3 - Set the ansi Select Graphic Rendition mode.
* @fg: Foreground color to set.
* @bg: Background color to set.
* @attr: Color attribute to set.
*
* Description: Sends ansi code for Select Graphic Rendition mode for the
* given forground color, Black (30), Blue (34), Green (32), Cyan (36),
* Red (31), Purple (35), Brown (33), Light Gray (37), the given
* background color, Black (40), Red (41), Green (42), Yellow (43),
* Blue (44), Magenta (45), Cyan (46), White (47) and the color attribute
* All attributes off (0), Intensity Bold (1), Underline Single (4),
* Blink Slow (5), Blink Rapid (6), Image Negative (7).
*/
function ansi_set_color3(fg:long, bg:long, attr:long) {
attr_str = attr ? sprintf(";%dm", attr) : "m"
printf("\033[%d;%d%s", bg, fg, attr_str)
}
/**
* sfunction ansi_reset_color - Resets Select Graphic Rendition mode.
*
* Description: Sends ansi code to reset foreground, background and color
* attribute to default values.
*/
function ansi_reset_color() {
ansi_set_color3(0, 0, 0)
}
/**
* sfunction ansi_new_line - Move cursor to new line.
*
* Description: Sends ansi code new line.
*/
function ansi_new_line() {
printf("\12")
}
/**
* sfunction ansi_cursor_move - Move cursor to new coordinates.
* @x: Row to move the cursor to.
* @y: Colomn to move the cursor to.
*
* Description: Sends ansi code for positioning the cursor at row x
* and column y. Coordinates start at one, (1,1) is the top-left corner.
*/
function ansi_cursor_move(x:long, y:long) {
printf("\033[%d;%dH", y, x)
}
/**
* sfunction ansi_cursor_hide - Hides the cursor.
*
* Description: Sends ansi code for hiding the cursor.
*/
function ansi_cursor_hide() {
print("\033[>5I")
}
/**
* sfunction ansi_cursor_save - Saves the cursor position.
*
* Description: Sends ansi code for saving the current cursor position.
*/
function ansi_cursor_save() {
print("\033[s")
}
/**
* sfunction ansi_cursor_restore - Restores a previously saved cursor position.
*
* Description: Sends ansi code for restoring the current cursor position
* previously saved with ansi_cursor_save().
*/
function ansi_cursor_restore() {
print("\033[u")
}
/**
* sfunction ansi_cursor_show - Shows the cursor.
*
* Description: Sends ansi code for showing the cursor.
*/
function ansi_cursor_show() {
print("\033[>5h")
}
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