/usr/lib/python3/dist-packages/unity8/shell/tests/test_upstart.py is in unity8-autopilot 8.12+16.04.20160401-0ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 | # -*- Mode: Python; coding: utf-8; indent-tabs-mode: nil; tab-width: 4 -*-
#
# Unity Autopilot Test Suite
# Copyright (C) 2013, 2014, 2015 Canonical
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
"""Tests for upstart integration."""
import os
import stat
import signal
import subprocess
import time
import fixtures
import ubuntuuitoolkit
from autopilot.matchers import Eventually
from autopilot.introspection import get_proxy_object_for_existing_process
from testtools.matchers import Equals, MismatchError
from ubuntuuitoolkit import ubuntu_scenarios
from unity8 import get_binary_path
from unity8.shell.tests import UnityTestCase
import logging
logger = logging.getLogger(__name__)
class UpstartIntegrationTests(UnityTestCase):
scenarios = ubuntu_scenarios.get_device_simulation_scenarios()
def _get_status(self):
pid, status = os.waitpid(
self.process.pid, os.WUNTRACED | os.WCONTINUED | os.WNOHANG)
logger.debug(
"Got status: {0}; stopped: {1}; continued: {2}".format(
status, os.WIFSTOPPED(status), os.WIFCONTINUED(status)))
return status
def _launch_unity(self):
self.patch_environment("QT_LOAD_TESTABILITY", "1")
try:
host_socket = os.getenv("MIR_SOCKET", "/run/mir_socket")
if stat.S_ISSOCK(os.stat(host_socket).st_mode):
self.patch_environment("MIR_SERVER_HOST_SOCKET",
host_socket)
socket = os.path.join(os.getenv("XDG_RUNTIME_DIR", "/tmp"),
"mir_socket")
self.patch_environment("MIR_SERVER_FILE", socket)
except OSError:
pass
self.process = subprocess.Popen(
[get_binary_path()] + self.unity_geometry_args)
def ensure_stopped():
self.process.terminate()
for i in range(10):
try:
self._get_status()
except OSError:
break
else:
time.sleep(1)
try:
self._get_status()
except OSError:
pass
else:
self.process.kill()
self.process.wait()
self.addCleanup(ensure_stopped)
def _set_proxy(self):
proxy_base = ubuntuuitoolkit.UbuntuUIToolkitCustomProxyObjectBase
super()._set_proxy(
get_proxy_object_for_existing_process(
pid=self.process.pid,
emulator_base=proxy_base))
def test_no_sigstop(self):
self.useFixture(
fixtures.EnvironmentVariable(
'UNITY_MIR_EMITS_SIGSTOP', newvalue=None))
self._launch_unity()
try:
self.assertThat(
lambda: os.WIFSTOPPED(self._get_status()),
Eventually(Equals(True)))
except MismatchError:
pass
else:
self.process.send_signal(signal.SIGCONT)
self.fail('Unity8 raised SIGSTOP')
self._set_proxy()
logger.debug("Unity started, waiting for it to be ready.")
self.wait_for_unity()
logger.debug("Unity loaded and ready.")
def test_expect_sigstop(self):
self.useFixture(
fixtures.EnvironmentVariable('UNITY_MIR_EMITS_SIGSTOP', '1'))
self._launch_unity()
self.assertThat(
lambda: os.WIFSTOPPED(self._get_status()),
Eventually(Equals(True)), "Unity8 should raise SIGSTOP when ready")
self.process.send_signal(signal.SIGCONT)
self.assertThat(
lambda: os.WIFCONTINUED(self._get_status()),
Eventually(Equals(True)), "Unity8 should have resumed")
logger.debug("Unity started, waiting for it to be ready.")
self._set_proxy()
self.wait_for_unity()
logger.debug("Unity loaded and ready.")
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