/usr/share/unity8/Components/EdgeBarrierController.qml is in unity8-common 8.12+16.04.20160401-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | /*
* Copyright (C) 2015 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.4
import Utils 0.1 // For EdgeBarrierSettings
MouseArea {
id: root
hoverEnabled: true
// Edge push progress
// Value range is [0.0, 1.0]
readonly property real progress: Math.min(Math.max(0.0, _accumulatedPush / EdgeBarrierSettings.pushThreshold), 1.0)
// Emitted when progress reaches 1.0
// Should trigger the action associated with this edge
signal passed()
onPressed: mouse.accepted = false;
function push(amount) {
if (!root._containsMouse) {
return;
}
if (_accumulatedPush === EdgeBarrierSettings.pushThreshold) {
// NO-OP
return;
}
if (_accumulatedPush + amount > EdgeBarrierSettings.pushThreshold) {
_accumulatedPush = EdgeBarrierSettings.pushThreshold;
} else {
_accumulatedPush += amount;
}
if (_accumulatedPush === EdgeBarrierSettings.pushThreshold) {
passed();
}
}
onEnabledChanged: {
if (!enabled) {
// reset
_accumulatedPush = 0;
}
}
// to be overwritten by tests
property bool _containsMouse: root.containsMouse
on_ContainsMouseChanged: {
if (!_containsMouse) {
// reset
_accumulatedPush = 0;
}
}
property real _accumulatedPush: 0
}
|