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(***********************************************************************)
(*                                                                     *)
(*                         Applied Type System                         *)
(*                                                                     *)
(***********************************************************************)

(*
** ATS/Postiats - Unleashing the Potential of Types!
** Copyright (C) 2010-2015 Hongwei Xi, ATS Trustful Software, Inc.
** All rights reserved
**
** ATS is free software;  you can  redistribute it and/or modify it under
** the terms of  the GNU GENERAL PUBLIC LICENSE (GPL) as published by the
** Free Software Foundation; either version 3, or (at  your  option)  any
** later version.
**
** ATS is distributed in the hope that it will be useful, but WITHOUT ANY
** WARRANTY; without  even  the  implied  warranty  of MERCHANTABILITY or
** FITNESS FOR A PARTICULAR PURPOSE.  See the  GNU General Public License
** for more details.
**
** You  should  have  received  a  copy of the GNU General Public License
** along  with  ATS;  see the  file COPYING.  If not, please write to the
** Free Software Foundation,  51 Franklin Street, Fifth Floor, Boston, MA
** 02110-1301, USA.
*)

(* ****** ****** *)

(*
** Source:
** $PATSHOME/prelude/SATS/CODEGEN/bool.atxt
** Time of generation: Sat Nov  7 22:19:26 2015
*)

(* ****** ****** *)

(* Author: Hongwei Xi *)
(* Authoremail: hwxi AT cs DOT bu DOT edu *)
(* Start time: September, 2011 *)

(* ****** ****** *)
//
castfn g0ofg1_bool (x: Bool):<> bool
castfn g1ofg0_bool (x: bool):<> Bool
//
overload g0ofg1 with g0ofg1_bool // index-erasing
overload g1ofg0 with g1ofg0_bool // index-inducing
//
(* ****** ****** *)
//
symintr int2bool
//
fun int2bool0 (i: int):<> bool = "mac#%"
fun int2bool1
  {i:int} (i: int i):<> bool (i != 0) = "mac#%"
//
overload int2bool with int2bool0 of 0
overload int2bool with int2bool1 of 10
//
symintr bool2int
//
fun bool2int0 (b: bool):<> natLt(2) = "mac#%"
fun bool2int1
  {b:bool} (b: bool b):<> int (bool2int(b)) = "mac#%"
//
overload bool2int with bool2int0 of 0
overload bool2int with bool2int1 of 10
//
(* ****** ****** *)

(*
//
// HX: declared in [prelude/basics_dyn.sats]
//
val true : bool (true) and false : bool (false)
*)

(* ****** ****** *)

(*
** HX-2012-06:
** shortcut version of disjuction and conjuction
** note that these two cannot be declared as functions
*)
macdef || (b1, b2) = (if ,(b1) then true else ,(b2)): bool
macdef && (b1, b2) = (if ,(b1) then ,(b2) else false): bool

(* ****** ****** *)

typedef boolLte (b: bool) = [a: bool | a <= b] bool (a)
typedef boolGte (b: bool) = [a: bool | a >= b] bool (a)

(* ****** ****** *)

fun neg_bool0
  (b: bool):<> bool = "mac#%"
overload ~ with neg_bool0 of 0
overload not with neg_bool0 of 0

(* ****** ****** *)

fun add_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload + with add_bool0_bool0 of 0
fun mul_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload * with mul_bool0_bool0 of 0

(* ****** ****** *)
//
fun xor_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
//
(* ****** ****** *)

fun lt_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload < with lt_bool0_bool0 of 0
fun lte_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload <= with lte_bool0_bool0 of 0

fun gt_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload > with gt_bool0_bool0 of 0
fun gte_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload >= with gte_bool0_bool0 of 0

fun eq_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload = with eq_bool0_bool0 of 0
fun neq_bool0_bool0
  (b1: bool, b2: bool):<> bool = "mac#%"
overload != with neq_bool0_bool0 of 0
overload <> with neq_bool0_bool0 of 0

(* ****** ****** *)

fun compare_bool0_bool0
  (b1: bool, b2: bool):<> Sgn = "mac#%"
overload compare with compare_bool0_bool0

(* ****** ****** *)
//
// HX:
// return is statically allocated
//
fun
bool2string(b: bool):<> string = "mac#%"
//
(* ****** ****** *)
//
fun print_bool (x: bool): void = "mac#%"
fun prerr_bool (x: bool): void = "mac#%"
fun fprint_bool : fprint_type (bool) = "mac#%"
//
overload print with print_bool
overload prerr with prerr_bool
overload fprint with fprint_bool
//
(* ****** ****** *)
//
fun
neg_bool1
  {b:bool}
  (b: bool b):<> bool (~b) = "mac#%"
//
overload ~ with neg_bool1 of 10
overload not with neg_bool1 of 10
//
(* ****** ****** *)

fun
add_bool0_bool1
  {b2:bool}
(
  b1: bool, b2: bool b2
) :<> [b1:bool] bool(b1 || b2) = "mac#%"
overload + with add_bool0_bool1 of 10

fun
add_bool1_bool0
  {b1:bool}
(
  b1: bool b1, b2: bool
) :<> [b2:bool] bool(b1 || b2) = "mac#%"
overload + with add_bool1_bool0 of 10

fun
add_bool1_bool1
  {b1,b2:bool}
  (b1: bool b1, b2: bool b2):<> bool(b1 || b2) = "mac#%"
overload + with add_bool1_bool1 of 20

(* ****** ****** *)

fun
mul_bool0_bool1
  {b2:bool}
(
  b1: bool, b2: bool b2
) :<> [b1:bool] bool(b1 && b2) = "mac#%"
overload * with mul_bool0_bool1 of 10

fun
mul_bool1_bool0
  {b1:bool}
(
  b1: bool b1, b2: bool
) :<> [b2:bool] bool(b1 && b2) = "mac#%"
overload * with mul_bool1_bool0 of 10

fun
mul_bool1_bool1
  {b1,b2:bool}
  (b1: bool b1, b2: bool b2):<> bool(b1 && b2) = "mac#%"
overload * with mul_bool1_bool1 of 20

(* ****** ****** *)
//
fun
xor_bool1_bool1
  {b1,b2:bool}
  (b1: bool b1, b2: bool b2):<> bool((b1)==(~b2)) = "mac#%"
//
(* ****** ****** *)

//
// (b1 < b2) == (~b1 && b2)
//
fun
lt_bool1_bool1 {b1,b2:bool}
  (b1: bool (b1), b2: bool (b2)) :<> bool (b1 < b2) = "mac#%"
overload < with lt_bool1_bool1 of 20
//
// (b1 <= b2) == (~b1 || b2)
//
fun
lte_bool1_bool1 {b1,b2:bool}
  (b1: bool (b1), b2: bool (b2)) :<> bool (b1 <= b2) = "mac#%"
overload <= with lte_bool1_bool1 of 20
//
// (b1 > b2) == (b1 && ~b2)
//
fun
gt_bool1_bool1 {b1,b2:bool}
  (b1: bool (b1), b2: bool (b2)) :<> bool (b1 > b2) = "mac#%"
overload > with gt_bool1_bool1 of 20
//
// (b1 >= b2) == (b1 || ~b2)
//
fun
gte_bool1_bool1 {b1,b2:bool}
  (b1: bool (b1), b2: bool (b2)) :<> bool (b1 >= b2) = "mac#%"
overload >= with gte_bool1_bool1 of 20

(* ****** ****** *)

fun
eq_bool1_bool1 {b1,b2:bool}
  (b1: bool (b1), b2: bool (b2)) :<> bool (b1 == b2) = "mac#%"
overload = with eq_bool1_bool1 of 20
fun
neq_bool1_bool1 {b1,b2:bool}
  (b1: bool (b1), b2: bool (b2)) :<> bool (b1 != b2) = "mac#%"
overload != with neq_bool1_bool1 of 20
overload <> with neq_bool1_bool1 of 20

(* ****** ****** *)

fun
compare_bool1_bool1
  {b1,b2:bool} // HX: this one is a function
(
 b1: bool b1, b2: bool b2
) :<> int (bool2int(b1) - bool2int(b2)) = "mac#%"
overload compare with compare_bool1_bool1 of 20

(* ****** ****** *)

(* end of [bool.sats] *)