This file is indexed.

/usr/share/cppcheck/cfg/sdl.cfg is in cppcheck 1.72-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
<?xml version="1.0"?>
<def format="1">
  <function name="SDL_mutexP">
    <noreturn>false</noreturn>
    <arg nr="1">
      <not-bool/>
      <not-null/>
    </arg>
  </function>
  <function name="SDL_mutexV">
    <noreturn>false</noreturn>
    <arg nr="1">
      <not-bool/>
      <not-null/>
    </arg>
  </function>
  <function name="SDL_RWsize">
    <noreturn>false</noreturn>
    <arg nr="1">
      <not-bool/>
      <not-null/>
    </arg>
  </function>
  <function name="SDL_RWread">
    <noreturn>false</noreturn>
    <arg nr="1">
      <not-bool/>
      <not-null/>
    </arg>
    <arg nr="2">
      <not-bool/>
      <not-null/>
    </arg>
  </function>
  <function name="IMG_isPNG">
    <noreturn>false</noreturn>
    <arg nr="1">
      <not-bool/>
      <not-null/>
    </arg>
  </function>
  <function name="IMG_isJPG">
    <noreturn>false</noreturn>
    <arg nr="1">
      <not-bool/>
      <not-null/>
    </arg>
  </function>
  <resource>
    <dealloc>SDL_FreeSurface</dealloc>
    <alloc init="true">SDL_CreateRGBSurface</alloc>
    <alloc init="true">SDL_ConvertSurface</alloc>
    <alloc init="true">TTF_RenderUTF8_Blended</alloc>
    <alloc init="true">IMG_LoadPNG_RW</alloc>
    <alloc init="true">IMG_LoadJPG_RW</alloc>
    <alloc init="true">IMG_Load</alloc>
  </resource>
  <resource>
    <dealloc>SDL_DestroyMutex</dealloc>
    <alloc init="true">SDL_CreateMutex</alloc>
  </resource>
  <resource>
    <dealloc>SDL_WaitThread</dealloc>
    <alloc init="true">SDL_CreateThread</alloc>
  </resource>
  <resource>
    <dealloc>SDL_RWclose</dealloc>
    <alloc init="true">SDL_RWFromFile</alloc>
  </resource>
  <resource>
    <dealloc>SDL_FreeRW</dealloc>
    <alloc init="true">SDL_AllocRW</alloc>
  </resource>
  <resource>
    <dealloc>Mix_FreeMusic</dealloc>
    <alloc init="true">Mix_LoadMUSType_RW</alloc>
  </resource>
</def>