/usr/lib/faust/gui/FUI.h is in faust 0.9.46-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 | #ifndef FAUST_FUI_H
#define FAUST_FUI_H
#include "UI.h"
#include <string>
#include <map>
#include <set>
#include <vector>
#include <stack>
#include <iostream>
#include <fstream>
using namespace std;
#if 1
/*******************************************************************************
* FUI : used to save and recall the state of the user interface
* This class provides essentially two new methods saveState() and recallState()
* used to save on file and recall from file the state of the user interface.
* The file is human readble and editable
******************************************************************************/
class FUI : public UI
{
stack<string> fGroupStack;
vector<string> fNameList;
map<string, float*> fName2Zone;
protected:
// labels are normalized by replacing white spaces by underscores and by
// removing parenthesis
string normalizeLabel(const char* label)
{
string s;
char c;
while ((c=*label++)) {
if (isspace(c)) { s += '_'; }
//else if ((c == '(') | (c == ')') ) { }
else { s += c; }
}
return s;
}
// add an element by relating its full name and memory zone
virtual void addElement (const char* label, float* zone)
{
string fullname (fGroupStack.top() + '/' + normalizeLabel(label));
fNameList.push_back(fullname);
fName2Zone[fullname] = zone;
}
// keep track of full group names in a stack
virtual void pushGroupLabel(const char* label)
{
if (fGroupStack.empty()) {
fGroupStack.push(normalizeLabel(label));
} else {
fGroupStack.push(fGroupStack.top() + '/' + normalizeLabel(label));
}
}
virtual void popGroupLabel()
{
fGroupStack.pop();
};
public:
FUI() {}
virtual ~FUI() {}
// -- Save and recall methods
// save the zones values and full names
virtual void saveState(const char* filename)
{
ofstream f(filename);
for (unsigned int i=0; i<fNameList.size(); i++) {
string n = fNameList[i];
float* z = fName2Zone[n];
f << *z << ' ' << n << endl;
}
f << endl;
f.close();
}
// recall the zones values and full names
virtual void recallState(const char* filename)
{
ifstream f(filename);
float v;
string n;
while (f.good()) {
f >> v >> n;
if (fName2Zone.count(n)>0) {
*(fName2Zone[n]) = v;
} else {
cerr << "recallState : parameter not found : " << n << " with value : " << v << endl;
}
}
f.close();
}
// -- widget's layouts (just keep track of group labels)
virtual void openFrameBox(const char* label) { pushGroupLabel(label); }
virtual void openTabBox(const char* label) { pushGroupLabel(label); }
virtual void openHorizontalBox(const char* label) { pushGroupLabel(label); }
virtual void openVerticalBox(const char* label) { pushGroupLabel(label); }
virtual void closeBox() { popGroupLabel(); };
// -- active widgets (just add an element)
virtual void addButton(const char* label, float* zone) { addElement(label, zone); }
virtual void addToggleButton(const char* label, float* zone) { addElement(label, zone); }
virtual void addCheckButton(const char* label, float* zone) { addElement(label, zone); }
virtual void addVerticalSlider(const char* label, float* zone, float , float , float , float )
{ addElement(label, zone); }
virtual void addHorizontalSlider(const char* label, float* zone, float , float , float , float )
{ addElement(label, zone); }
virtual void addNumEntry(const char* label, float* zone, float , float , float , float )
{ addElement(label, zone); }
// -- passive widgets (are ignored)
virtual void addNumDisplay(const char* , float* , int ) {};
virtual void addTextDisplay(const char* , float* , const char*[], float , float ) {};
virtual void addHorizontalBargraph(const char* , float* , float , float ) {};
virtual void addVerticalBargraph(const char* , float* , float , float ) {};
// -- metadata are not used
virtual void declare(float* , const char* , const char* ) {}
};
#endif
#endif
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