/usr/lib/faust/plot.cpp is in faust 0.9.46-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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IMPORTANT NOTE : this file contains two clearly delimited sections :
the ARCHITECTURE section (in two parts) and the USER section. Each section
is governed by its own copyright and license. Please check individually
each section for license and copyright information.
*************************************************************************/
/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/
/************************************************************************
FAUST Architecture File
Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This Architecture section is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>.
EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
************************************************************************
************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <math.h>
#include <errno.h>
#include <time.h>
#include <ctype.h>
#include <vector>
#include <stack>
#include <string>
#include <map>
#include <iostream>
// g++ -O3 -lm -lsndfile myfx.cpp
using namespace std;
struct Meta : map<const char*, const char*>
{
void declare (const char* key, const char* value) { (*this)[key]=value; }
};
//-------------------------------------------------------------------
// Generic min and max using c++ inline
//-------------------------------------------------------------------
inline int max (unsigned int a, unsigned int b) { return (a>b) ? a : b; }
inline int max (int a, int b) { return (a>b) ? a : b; }
inline long max (long a, long b) { return (a>b) ? a : b; }
inline long max (int a, long b) { return (a>b) ? a : b; }
inline long max (long a, int b) { return (a>b) ? a : b; }
inline float max (float a, float b) { return (a>b) ? a : b; }
inline float max (int a, float b) { return (a>b) ? a : b; }
inline float max (float a, int b) { return (a>b) ? a : b; }
inline float max (long a, float b) { return (a>b) ? a : b; }
inline float max (float a, long b) { return (a>b) ? a : b; }
inline double max (double a, double b) { return (a>b) ? a : b; }
inline double max (int a, double b) { return (a>b) ? a : b; }
inline double max (double a, int b) { return (a>b) ? a : b; }
inline double max (long a, double b) { return (a>b) ? a : b; }
inline double max (double a, long b) { return (a>b) ? a : b; }
inline double max (float a, double b) { return (a>b) ? a : b; }
inline double max (double a, float b) { return (a>b) ? a : b; }
inline int min (int a, int b) { return (a<b) ? a : b; }
inline long min (long a, long b) { return (a<b) ? a : b; }
inline long min (int a, long b) { return (a<b) ? a : b; }
inline long min (long a, int b) { return (a<b) ? a : b; }
inline float min (float a, float b) { return (a<b) ? a : b; }
inline float min (int a, float b) { return (a<b) ? a : b; }
inline float min (float a, int b) { return (a<b) ? a : b; }
inline float min (long a, float b) { return (a<b) ? a : b; }
inline float min (float a, long b) { return (a<b) ? a : b; }
inline double min (double a, double b) { return (a<b) ? a : b; }
inline double min (int a, double b) { return (a<b) ? a : b; }
inline double min (double a, int b) { return (a<b) ? a : b; }
inline double min (long a, double b) { return (a<b) ? a : b; }
inline double min (double a, long b) { return (a<b) ? a : b; }
inline double min (float a, double b) { return (a<b) ? a : b; }
inline double min (double a, float b) { return (a<b) ? a : b; }
inline int lsr (int x, int n) { return int(((unsigned int)x) >> n); }
template<typename T> T abs (T a) { return (a<T(0)) ? -a : a; }
/******************************************************************************
*******************************************************************************
VECTOR INTRINSICS
*******************************************************************************
*******************************************************************************/
//inline void *aligned_calloc(size_t nmemb, size_t size) { return (void*)((unsigned)(calloc((nmemb*size)+15,sizeof(char)))+15 & 0xfffffff0); }
//inline void *aligned_calloc(size_t nmemb, size_t size) { return (void*)((size_t)(calloc((nmemb*size)+15,sizeof(char)))+15 & ~15); }
<<includeIntrinsic>>
/******************************************************************************
*******************************************************************************
USER INTERFACE
*******************************************************************************
*******************************************************************************/
class UI
{
bool fStopped;
public:
UI() : fStopped(false) {}
virtual ~UI() {}
// -- active widgets
virtual void addButton(const char* label, float* zone) = 0;
virtual void addToggleButton(const char* label, float* zone) = 0;
virtual void addCheckButton(const char* label, float* zone) = 0;
virtual void addVerticalSlider(const char* label, float* zone, float init, float min, float max, float step) = 0;
virtual void addHorizontalSlider(const char* label, float* zone, float init, float min, float max, float step) = 0;
virtual void addNumEntry(const char* label, float* zone, float init, float min, float max, float step) = 0;
// -- passive widgets
virtual void addNumDisplay(const char* label, float* zone, int precision) = 0;
virtual void addTextDisplay(const char* label, float* zone, char* names[], float min, float max) = 0;
virtual void addHorizontalBargraph(const char* label, float* zone, float min, float max) = 0;
virtual void addVerticalBargraph(const char* label, float* zone, float min, float max) = 0;
// -- frames and labels
virtual void openFrameBox(const char* label) = 0;
virtual void openTabBox(const char* label) = 0;
virtual void openHorizontalBox(const char* label) = 0;
virtual void openVerticalBox(const char* label) = 0;
virtual void closeBox() = 0;
virtual void show() = 0;
virtual void run() = 0;
void stop() { fStopped = true; }
bool stopped() { return fStopped; }
virtual void declare(float* zone, const char* key, const char* value) {}
};
struct param {
float* fZone; float fMin; float fMax;
param(float* z, float init, float a, float b) : fZone(z), fMin(a), fMax(b) { *z = init; }
};
class CMDUI : public UI
{
int fArgc;
char** fArgv;
vector<char*> fFiles;
stack<string> fPrefix;
map<string, param> fKeyParam;
void openAnyBox(const char* label)
{
string prefix;
if (label && label[0]) {
prefix = fPrefix.top() + "-" + label;
} else {
prefix = fPrefix.top();
}
fPrefix.push(prefix);
}
string simplify(const string& src)
{
int i=0;
int level=0;
string dst;
while (src[i] ) {
switch (level) {
case 0 :
case 1 :
case 2 :
// Skip the begin of the label "--foo-"
// until 3 '-' have been read
if (src[i]=='-') { level++; }
break;
case 3 :
// copy the content, but skip non alphnum
// and content in parenthesis
switch (src[i]) {
case '(' :
case '[' :
level++;
break;
case '-' :
dst += '-';
break;
default :
if (isalnum(src[i])) {
dst+= tolower(src[i]);
}
}
break;
default :
// here we are inside parenthesis and
// we skip the content until we are back to
// level 3
switch (src[i]) {
case '(' :
case '[' :
level++;
break;
case ')' :
case ']' :
level--;
break;
default :
break;
}
}
i++;
}
return dst;
}
public:
CMDUI(int argc, char *argv[]) : UI(), fArgc(argc), fArgv(argv) { fPrefix.push("-"); }
virtual ~CMDUI() {}
void addOption(const char* label, float* zone, float init, float min, float max)
{
string fullname = "-" + simplify(fPrefix.top() + "-" + label);
fKeyParam.insert(make_pair(fullname, param(zone, init, min, max)));
}
virtual void addButton(const char* label, float* zone)
{
addOption(label,zone,0,0,1);
}
virtual void addToggleButton(const char* label, float* zone)
{
addOption(label,zone,0,0,1);
}
virtual void addCheckButton(const char* label, float* zone)
{
addOption(label,zone,0,0,1);
}
virtual void addVerticalSlider(const char* label, float* zone, float init, float min, float max, float step)
{
addOption(label,zone,init,min,max);
}
virtual void addHorizontalSlider(const char* label, float* zone, float init, float min, float max, float step)
{
addOption(label,zone,init,min,max);
}
virtual void addNumEntry(const char* label, float* zone, float init, float min, float max, float step)
{
addOption(label,zone,init,min,max);
}
// -- passive widgets
virtual void addNumDisplay(const char* label, float* zone, int precision) {}
virtual void addTextDisplay(const char* label, float* zone, char* names[], float min, float max) {}
virtual void addHorizontalBargraph(const char* label, float* zone, float min, float max) {}
virtual void addVerticalBargraph(const char* label, float* zone, float min, float max) {}
virtual void openFrameBox(const char* label) { openAnyBox(label); }
virtual void openTabBox(const char* label) { openAnyBox(label); }
virtual void openHorizontalBox(const char* label) { openAnyBox(label); }
virtual void openVerticalBox(const char* label) { openAnyBox(label); }
virtual void closeBox() { fPrefix.pop(); }
virtual void show() {}
virtual void run() {}
void printhelp()
{
map<string, param>::iterator i;
cout << fArgc << "\n";
cout << fArgv[0] << " option list : ";
for (i = fKeyParam.begin(); i != fKeyParam.end(); i++) {
cout << "[ " << i->first << " " << i->second.fMin << ".." << i->second.fMax <<" ] ";
}
cout << " infile outfile\n";
}
void process_command()
{
map<string, param>::iterator p;
for (int i = 1; i < fArgc; i++) {
if (fArgv[i][0] == '-') {
if ( (strcmp(fArgv[i], "-help") == 0)
|| (strcmp(fArgv[i], "-h") == 0)
|| (strcmp(fArgv[i], "--help") == 0) ) {
printhelp();
exit(1);
}
p = fKeyParam.find(fArgv[i]);
if (p == fKeyParam.end()) {
cout << fArgv[0] << " : unrecognized option " << fArgv[i] << "\n";
printhelp();
exit(1);
}
char* end;
*(p->second.fZone) = float(strtod(fArgv[i+1], &end));
i++;
} else {
fFiles.push_back(fArgv[i]);
}
}
}
int files() { return fFiles.size(); }
char* file (int n) { return fFiles[n]; }
};
//----------------------------------------------------------------
// d�inition du processeur de signal
//----------------------------------------------------------------
class dsp {
protected:
int fSamplingFreq;
public:
dsp() {}
virtual ~dsp() {}
virtual int getNumInputs() = 0;
virtual int getNumOutputs() = 0;
virtual void buildUserInterface(UI* interface) = 0;
virtual void init(int samplingRate) = 0;
virtual void compute(int len, float** inputs, float** outputs) = 0;
virtual void conclude() {}
};
/********************END ARCHITECTURE SECTION (part 1/2)****************/
/**************************BEGIN USER SECTION **************************/
<<includeclass>>
/***************************END USER SECTION ***************************/
/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
mydsp DSP;
class channels
{
int fNumFrames;
int fNumChannels;
float* fBuffers[256];
public:
channels(int nframes, int nchannels)
{
fNumFrames = nframes;
fNumChannels = nchannels;
// allocate audio channels
for (int i = 0; i < fNumChannels; i++) {
fBuffers[i] = (float*) calloc (fNumFrames, sizeof(float));
}
}
~channels()
{
// free separate input channels
for (int i = 0; i < fNumChannels; i++) {
// free(fBuffers[i]);
}
}
float** buffers() { return fBuffers; }
};
#define kFrames 512
int main(int argc, char *argv[] )
{
float fnbsamples;
CMDUI* interface = new CMDUI(argc, argv);
DSP.buildUserInterface(interface);
interface->addOption("-n", &fnbsamples, 16, 0.0, 100000000.0);
if (DSP.getNumInputs() > 0) {
fprintf(stderr, "no inputs allowed\n");
exit(1);
}
// init signal processor and the user interface values
DSP.init(44100);
// modifie the UI valuez according to the command line options
interface->process_command();
int nouts = DSP.getNumOutputs();
channels chan (kFrames, nouts);
int nbsamples = int(fnbsamples);
while (nbsamples > kFrames) {
DSP.compute(kFrames, 0, chan.buffers());
for (int i = 0; i < kFrames; i++) {
for (int c = 0; c < nouts; c++) {
printf("%8f\t", chan.buffers()[c][i]);
}
cout << endl;
}
nbsamples -= kFrames;
}
DSP.compute(nbsamples, 0, chan.buffers());
for (int i = 0; i < nbsamples; i++) {
for (int c = 0; c < nouts; c++) {
printf("%8f\t", chan.buffers()[c][i]);
}
cout << endl;
}
return 0;
}
/********************END ARCHITECTURE SECTION (part 2/2)****************/
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