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/*
* Copyright 2010-2012 Free Software Foundation, Inc.
*
* This file is part of GNU Radio
*
* GNU Radio is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3, or (at your option)
* any later version.
*
* GNU Radio is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Radio; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#ifndef INCLUDED_DIGITAL_CONSTELLATION_H
#define INCLUDED_DIGITAL_CONSTELLATION_H
#include <gnuradio/digital/api.h>
#include <gnuradio/digital/metric_type.h>
#include <boost/enable_shared_from_this.hpp>
#include <boost/any.hpp>
#include <gnuradio/gr_complex.h>
#include <pmt/pmt.h>
#include <vector>
namespace gr {
namespace digital {
/************************************************************/
/* constellation */
/* */
/* Base class defining interface. */
/************************************************************/
class constellation;
typedef boost::shared_ptr<constellation> constellation_sptr;
/*!
* \brief An abstracted constellation object
* \ingroup symbol_coding_blk
*
* \details
* The constellation objects hold the necessary information to pass
* around constellation information for modulators and
* demodulators. These objects contain the mapping between the bits
* and the constellation points used to represent them as well as
* methods for slicing the symbol space. Various implementations are
* possible for efficiency and ease of use.
*
* Standard constellations (BPSK, QPSK, QAM, etc) can be inherited
* from this class and overloaded to perform optimized slicing and
* constellation mappings.
*/
class DIGITAL_API constellation
: public boost::enable_shared_from_this<constellation>
{
public:
constellation(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int dimensionality);
constellation();
virtual ~constellation();
//! Returns the constellation points for a symbol value
void map_to_points(unsigned int value, gr_complex *points);
std::vector<gr_complex> map_to_points_v(unsigned int value);
//! Returns the constellation point that matches best.
virtual unsigned int decision_maker(const gr_complex *sample) = 0;
//! Takes a vector rather than a pointer. Better for SWIG wrapping.
unsigned int decision_maker_v(std::vector<gr_complex> sample);
//! Also calculates the phase error.
unsigned int decision_maker_pe(const gr_complex *sample, float *phase_error);
//! Calculates distance.
//unsigned int decision_maker_e(const gr_complex *sample, float *error);
//! Calculates metrics for all points in the constellation.
//! For use with the viterbi algorithm.
virtual void calc_metric(const gr_complex *sample, float *metric, gr::digital::trellis_metric_type_t type);
virtual void calc_euclidean_metric(const gr_complex *sample, float *metric);
virtual void calc_hard_symbol_metric(const gr_complex *sample, float *metric);
//! Returns the set of points in this constellation.
std::vector<gr_complex> points() { return d_constellation;}
//! Returns the vector of points in this constellation.
//! Raise error if dimensionality is not one.
std::vector<gr_complex> s_points();
//! Returns a vector of vectors of points.
std::vector<std::vector<gr_complex> > v_points();
//! Whether to apply an encoding before doing differential encoding. (e.g. gray coding)
bool apply_pre_diff_code() { return d_apply_pre_diff_code;}
//! Whether to apply an encoding before doing differential encoding. (e.g. gray coding)
void set_pre_diff_code(bool a) { d_apply_pre_diff_code = a;}
//! Returns the encoding to apply before differential encoding.
std::vector<int> pre_diff_code() { return d_pre_diff_code;}
//! Returns the order of rotational symmetry.
unsigned int rotational_symmetry() { return d_rotational_symmetry;}
//! Returns the number of complex numbers in a single symbol.
unsigned int dimensionality() {return d_dimensionality;}
unsigned int bits_per_symbol()
{
return floor(log(double(d_constellation.size()))/d_dimensionality/log(2.0));
}
unsigned int arity()
{
return d_arity;
}
constellation_sptr base()
{
return shared_from_this();
}
pmt::pmt_t as_pmt()
{
return pmt::make_any(boost::any(base()));
}
/*! \brief Generates the soft decision LUT based on
* constellation and symbol map.
*
* \details Generates the soft decision LUT based on
* constellation and symbol map. It can be given a estimate of
* the noise power in the channel as \p npwr.
*
* \param precision Number of bits of precision on each axis.
* \param npwr Estimate of the noise power (if known).
*
* This is expensive to compute.
*/
void gen_soft_dec_lut(int precision, float npwr=1.0);
/*! \brief Calculate soft decisions for the given \p sample.
*
* \details Calculate the soft decisions from the given \p sample
* at the given noise power \p npwr.
*
* This is a very costly algorithm (especially for higher order
* modulations) and should be used sparingly. It uses the
* #gen_soft_dec_lut function to generate the LUT, which
* should be done once or if a large change in the noise floor
* is detected.
*
* Instead of using this function, generate the LUT using the
* #gen_soft_dec_lut after creating the constellation object
* and then use the #soft_decision_maker function to return the
* answer from the LUT.
*
* \param sample The complex sample to get the soft decisions.
* \param npwr Estimate of the noise power (if known).
*/
virtual std::vector<float> calc_soft_dec(gr_complex sample, float npwr=1.0);
/*! \brief Define a soft decision look-up table.
*
* \details Define a soft decision look-up table (LUT). Because
* soft decisions can be calculated in various ways with various
* levels of accuracy and complexity, this function allows
* users to create a LUT in their own way.
*
* Setting the LUT here means that #has_soft_dec_lut will return
* true. Decision vectors returned by #soft_decision_maker will
* be calculated using this LUT.
*
* \param soft_dec_lut The soft decision LUT as a vector of
* tuples (vectors in C++) of soft decisions. Each
* element of the LUT is a vector of k-bit floats (where
* there are k bits/sample in the constellation).
* \param precision The number of bits of precision used when
* generating the LUT.
*/
void set_soft_dec_lut(const std::vector< std::vector<float> > &soft_dec_lut,
int precision);
//! Returns True if the soft decision LUT has been defined, False otherwise.
bool has_soft_dec_lut();
std::vector< std::vector<float> > soft_dec_lut();
/*! \brief Returns the soft decisions for the given \p sample.
*
* \details Returns the soft decisions for the given \p
* sample. If a LUT is defined for the object, the decisions
* will be calculated from there. Otherwise, this function will
* call calc_soft_dec directly to calculate the soft decisions.
*
* \param sample The complex sample to get the soft decisions.
*/
std::vector<float> soft_decision_maker(gr_complex sample);
protected:
std::vector<gr_complex> d_constellation;
std::vector<int> d_pre_diff_code;
bool d_apply_pre_diff_code;
unsigned int d_rotational_symmetry;
unsigned int d_dimensionality;
unsigned int d_arity;
//! The factor by which the user given constellation points were
//! scaled by to achieve an average amplitude of 1.
float d_scalefactor;
float d_re_min, d_re_max, d_im_min, d_im_max;
std::vector< std::vector<float> > d_soft_dec_lut;
int d_lut_precision;
float d_lut_scale;
float get_distance(unsigned int index, const gr_complex *sample);
unsigned int get_closest_point(const gr_complex *sample);
void calc_arity();
void max_min_axes();
};
/************************************************************/
/* constellation_calcdist */
/* */
/************************************************************/
/*! \brief Calculate Euclidian distance for any constellation
* \ingroup digital
*
* \details
* Constellation which calculates the distance to each point in the
* constellation for decision making. Inefficient for large
* constellations.
*/
class DIGITAL_API constellation_calcdist
: public constellation
{
public:
typedef boost::shared_ptr<constellation_calcdist> sptr;
/*!
* Make a general constellation object that calculates the Euclidean distance for hard decisions.
*
* \param constell List of constellation points (order of list matches pre_diff_code)
* \param pre_diff_code List of alphabet symbols (before applying any differential
* coding) (order of list matches constell)
* \param rotational_symmetry Number of rotations around unit circle that have the same representation.
* \param dimensionality Number of dimensions to the constellation.
*/
static sptr make(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int dimensionality);
unsigned int decision_maker(const gr_complex *sample);
// void calc_metric(gr_complex *sample, float *metric, trellis_metric_type_t type);
// void calc_euclidean_metric(gr_complex *sample, float *metric);
// void calc_hard_symbol_metric(gr_complex *sample, float *metric);
protected:
constellation_calcdist(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int dimensionality);
};
/************************************************************/
/*! constellation_sector */
/************************************************************/
/*!
* \brief Sectorized digital constellation
* \ingroup digital
*
* \details
* Constellation space is divided into sectors. Each sector is
* associated with the nearest constellation point.
*/
class DIGITAL_API constellation_sector : public constellation
{
public:
/*!
* Make a sectorized constellation object.
*
* \param constell List of constellation points (order of list matches pre_diff_code)
* \param pre_diff_code List of alphabet symbols (before applying any differential
* coding) (order of list matches constell)
* \param rotational_symmetry Number of rotations around unit circle that have the same representation.
* \param dimensionality Number of z-axis dimensions to the constellation
* \param n_sectors Number of sectors in the constellation.
*/
constellation_sector(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int dimensionality,
unsigned int n_sectors);
~constellation_sector();
unsigned int decision_maker(const gr_complex *sample);
protected:
virtual unsigned int get_sector(const gr_complex *sample) = 0;
virtual unsigned int calc_sector_value(unsigned int sector) = 0;
void find_sector_values();
unsigned int n_sectors;
private:
std::vector<int> sector_values;
};
/************************************************************/
/* constellation_rect */
/************************************************************/
/*!
* \brief Rectangular digital constellation
* \ingroup digital
*
* Only implemented for 1-(complex)dimensional constellation.
*
* Constellation space is divided into rectangular sectors. Each
* sector is associated with the nearest constellation point.
*
* Works well for square QAM.
*
* Works for any generic constellation provided sectors are not
* too large.
*/
class DIGITAL_API constellation_rect
: public constellation_sector
{
public:
typedef boost::shared_ptr<constellation_rect> sptr;
/*!
* Make a rectangular constellation object.
*
* \param constell List of constellation points (order of list matches pre_diff_code)
* \param pre_diff_code List of alphabet symbols (before applying any differential
* coding) (order of list matches constell)
* \param rotational_symmetry Number of rotations around unit circle that have the same representation.
* \param real_sectors Number of sectors the real axis is split in to.
* \param imag_sectors Number of sectors the imag axis is split in to.
* \param width_real_sectors width of each real sector to calculate decision boundaries.
* \param width_imag_sectors width of each imag sector to calculate decision boundaries.
*/
static constellation_rect::sptr make(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int real_sectors,
unsigned int imag_sectors,
float width_real_sectors,
float width_imag_sectors);
~constellation_rect();
protected:
constellation_rect(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int real_sectors,
unsigned int imag_sectors,
float width_real_sectors,
float width_imag_sectors);
unsigned int get_sector(const gr_complex *sample);
gr_complex calc_sector_center(unsigned int sector);
unsigned int calc_sector_value(unsigned int sector);
private:
unsigned int n_real_sectors;
unsigned int n_imag_sectors;
float d_width_real_sectors;
float d_width_imag_sectors;
};
/************************************************************/
/* constellation_expl_rect */
/************************************************************/
/*!
* \brief Rectangular digital constellation.
* \ingroup digital
*
* \details
* Only implemented for 1-(complex)dimensional constellation.
*
* Constellation space is divided into rectangular sectors. Each
* sector is associated with the nearest constellation point.
*
* This class is different from constellation_rect in that the
* mapping from sector to constellation point is explicitly passed
* into the constructor as sector_values. Usually we do not need
* this, since we want each sector to be automatically mapped to
* the closest constellation point, however sometimes it's nice to
* have the flexibility.
*/
class DIGITAL_API constellation_expl_rect
: public constellation_rect
{
public:
typedef boost::shared_ptr<constellation_expl_rect> sptr;
static sptr make(std::vector<gr_complex> constellation,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int real_sectors,
unsigned int imag_sectors,
float width_real_sectors,
float width_imag_sectors,
std::vector<unsigned int> sector_values);
~constellation_expl_rect();
protected:
constellation_expl_rect(std::vector<gr_complex> constellation,
std::vector<int> pre_diff_code,
unsigned int rotational_symmetry,
unsigned int real_sectors,
unsigned int imag_sectors,
float width_real_sectors,
float width_imag_sectors,
std::vector<unsigned int> sector_values);
unsigned int calc_sector_value (unsigned int sector) {
return d_sector_values[sector];
}
private:
std::vector<unsigned int> d_sector_values;
};
/************************************************************/
/* constellation_psk */
/************************************************************/
/*!
* \brief constellation_psk
* \ingroup digital
*
* Constellation space is divided into pie slices sectors.
*
* Each slice is associated with the nearest constellation point.
*
* Works well for PSK but nothing else.
*
* Assumes that there is a constellation point at 1.x
*/
class DIGITAL_API constellation_psk : public constellation_sector
{
public:
typedef boost::shared_ptr<constellation_psk> sptr;
// public constructor
static sptr make(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int n_sectors);
~constellation_psk();
protected:
unsigned int get_sector(const gr_complex *sample);
unsigned int calc_sector_value(unsigned int sector);
constellation_psk(std::vector<gr_complex> constell,
std::vector<int> pre_diff_code,
unsigned int n_sectors);
};
/************************************************************/
/* constellation_bpsk */
/* */
/* Only works for BPSK. */
/* */
/************************************************************/
/*!
* \brief Digital constellation for BPSK .
* \ingroup digital
*
* \details
* \verbatim
0 | 1
\endverbatim
*/
class DIGITAL_API constellation_bpsk : public constellation
{
public:
typedef boost::shared_ptr<constellation_bpsk> sptr;
// public constructor
static sptr make();
~constellation_bpsk();
unsigned int decision_maker(const gr_complex *sample);
protected:
constellation_bpsk();
};
/************************************************************/
/* constellation_qpsk */
/* */
/* Only works for QPSK. */
/* */
/************************************************************/
/*!
* \brief Digital constellation for QPSK
* \ingroup digital
*
* \details
* \verbatim
01 | 11
-------
00 | 10
\endverbatim
*/
class DIGITAL_API constellation_qpsk : public constellation
{
public:
typedef boost::shared_ptr<constellation_qpsk> sptr;
// public constructor
static sptr make();
~constellation_qpsk();
unsigned int decision_maker(const gr_complex *sample);
protected:
constellation_qpsk();
};
/************************************************************/
/* constellation_dqpsk */
/* */
/* Works with differential encoding; slower decisions. */
/* */
/************************************************************/
/*!
* \brief Digital constellation for DQPSK.
* \ingroup digital
*
* \details
* \verbatim
01 | 00
-------
11 | 10
\endverbatim
*/
class DIGITAL_API constellation_dqpsk : public constellation
{
public:
typedef boost::shared_ptr<constellation_dqpsk> sptr;
// public constructor
static sptr make();
~constellation_dqpsk();
unsigned int decision_maker(const gr_complex *sample);
protected:
constellation_dqpsk();
};
/************************************************************/
/* constellation_8psk */
/* */
/* Only works for 8PSK. */
/* */
/************************************************************/
/*!
* \brief Digital constellation for 8PSK.
* \ingroup digital
*
* \details
* \verbatim
101 | 100
001 | 000
-----------------
011 | 010
111 | 110
\endverbatim
*/
class DIGITAL_API constellation_8psk : public constellation
{
public:
typedef boost::shared_ptr<constellation_8psk> sptr;
// public constructor
static sptr make();
~constellation_8psk();
unsigned int decision_maker(const gr_complex *sample);
protected:
constellation_8psk();
};
/************************************************************/
/* constellation_8psk_natural */
/* */
/* Only works for natural 8psk */
/* */
/************************************************************/
/*!
* \brief Digital constellation for natually mapped 8PSK.
* \ingroup digital
*
* \details
* \verbatim
011 | 010
100 | 001
-----------------
101 | 000
110 | 111
\endverbatim
*/
class DIGITAL_API constellation_8psk_natural : public constellation
{
public:
typedef boost::shared_ptr<constellation_8psk_natural> sptr;
// public constructor
static sptr make();
~constellation_8psk_natural();
unsigned int decision_maker(const gr_complex *sample);
protected:
constellation_8psk_natural();
};
/************************************************************/
/* constellation_16qam */
/* */
/* the 16qam mapping used in set partition of tcm */
/* */
/************************************************************/
/*!
* \brief Digital constellation for 16qam.
* \ingroup digital
*
* \details
* \verbatim
1000 1101 | 1100 1001
|
1111 1010 | 1011 1110
-----------------
0100 0001 | 0000 0101
|
0011 0110 | 0111 0010
\endverbatim
*/
class DIGITAL_API constellation_16qam : public constellation
{
public:
typedef boost::shared_ptr<constellation_16qam> sptr;
// public constructor
static sptr make();
~constellation_16qam();
unsigned int decision_maker(const gr_complex *sample);
protected:
constellation_16qam();
};
} /* namespace digital */
} /* namespace gr */
#endif /* INCLUDED_DIGITAL_CONSTELLATION_H */
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