This file is indexed.

/usr/share/guile-gnome-2/gnome/gobject.scm is in guile-gnome2-glib 2.16.2-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
;; guile-gnome
;; Copyright (C) 2001 Martin Baulig <martin@gnome.org>
;; Copyright (C) 2003,2004 Andy Wingo <wingo at pobox dot com>

;; This program is free software; you can redistribute it and/or    
;; modify it under the terms of the GNU General Public License as   
;; published by the Free Software Foundation; either version 2 of   
;; the License, or (at your option) any later version.              
;;                                                                  
;; This program is distributed in the hope that it will be useful,  
;; but WITHOUT ANY WARRANTY; without even the implied warranty of   
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the    
;; GNU General Public License for more details.                     
;;                                                                  
;; You should have received a copy of the GNU General Public License
;; along with this program; if not, contact:
;;
;; Free Software Foundation           Voice:  +1-617-542-5942
;; 59 Temple Place - Suite 330        Fax:    +1-617-542-2652
;; Boston, MA  02111-1307,  USA       gnu@gnu.org

;;; Commentary:
;;
;; This is the Guile wrapper of @code{libgobject}, an implementation of
;; a runtime, dynamic type system for C. Besides providing an object
;; system to C, @code{libgobject}'s main design goal was to increase the
;; ease with which C code can be wrapped by interpreted languages, such
;; as Guile or Perl.
;;
;; This module, @code{(gnome gobject)}, just re-exports procedures from
;; other modules, so its documentation seems an opportune spot for a
;; more tutorial-like introduction. So open up a Guile session and let's
;; begin.
;;
;; First, if you haven't done it, load the appropriate version of
;; Guile-GNOME:
;;
;; @lisp
;; guile> (use-modules (gnome-2))
;; @end lisp
;;
;; Import @code{(gnome gobject)} also:
;;
;; @lisp
;; guile> (use-modules (gnome gobject))
;; @end lisp
;;
;; @code{(gnome gobject)} is based heavily on GOOPS, Guile's object
;; system, so go ahead and load up that too:
;;
;; @lisp
;; guile> (use-modules (oop goops))
;; @end lisp
;;
;; We will leave off the @code{guile>} prompt in the rest of this
;; tutorial. When we want to show the value of an expression, we use
;; @result{}:
;;
;; @lisp
;; (+ 3 5)
;; @result{} 8
;; @end lisp
;;
;; @section Basic types
;;
;; When communicating with @code{libgobject}, most values need to be
;; strictly-typed. There is a type class corresponding to each basic type
;; in C: @code{<gchar>}, @code{<guchar>}, @code{<gboolean>},
;; @code{<gint>}, @code{<guint>}, @code{<glong>}, @code{<gulong>},
;; @code{<gint64>}, @code{<guint64>}, @code{<gfloat>}, @code{<gdouble>},
;; and @code{<gchararray>}.
;;
;; You can make instances of these class with @code{make}:
;;
;; @lisp
;; (make <gboolean> #:value #f)
;; @result{} #<gvalue <gboolean> 40529040 #f>
;;
;; (make <guint> #:value 85)
;; @result{} #<gvalue <guint> 4054f040 85>
;;
;; (make <gfloat> #:value 3.1415)
;; @result{} #<gvalue <gfloat> 40556af0 3.1414999961853>
;;
;; (make <gchararray> #:value "Hello World!")
;; @result{} #<gvalue <gchararray> 4055af90 Hello World!>
;; @end lisp
;;
;; You can get the normal Scheme values back with @code{gvalue->scm}:
;;
;; @lisp
;; (gvalue->scm (make <gchararray> #:value "Hello World!"))
;; @result{} "Hello World!"
;; @end lisp
;;
;; @section Enums and flags
;;
;; Enumerated values and bitflags are an essential part of many C APIs,
;; and so they are specially wrapped in the GLib type system. You can
;; create new enumerated types in Scheme by subclassing @code{<genum>}:
;;
;; @lisp
;; (define-class <foo> (<genum>)
;;   #:vtable '#((hello "Hello World" 1) (test "Test" 2)))
;; @end lisp
;;
;; Instances are created with @code{make}, just like with the other
;; types:
;;
;; @lisp
;; (make <foo> #:value 'hello)
;; (make <foo> #:value "Hello World")
;; (make <foo> #:value 1)
;;
;; ;; These three all do the same thing
;; @result{} #<gvalue <foo> 406275f8 (hello Hello World 1)>
;; @end lisp
;;
;; If there is an already existing enum or flags class, you can get
;; information about it:
;;
;; @lisp
;; (genum-class->value-table <foo>)
;; @result{} #((hello "Hello World" 1) (test "Test" 2))
;; @end lisp
;;
;; Enums and flags have a special representation on the Scheme side. You
;; can convert them to Scheme values as symbols, names, or as a numeric
;; value.
;;
;; @lisp
;; (define foo (make <foo> #:value 'hello))
;; (genum->symbol foo)
;; @result{} hello
;; (genum->name foo)
;; @result{} "Hello World"
;; (genum->value foo)
;; @result{} 1
;; @end lisp
;;
;; @section GType
;;
;; All of the types that GLib knows about are available to Guile,
;; regardless of which language defined them. GLib implements this via a
;; type system, where every type has a name. So if you make a type
;; called ``Foo'' in C, you can get to it in Scheme via
;; @code{gtype-name->class}:
;;
;; @lisp
;; ;; Retrieve the type for the foo enum we made earlier in the tutorial
;; (define copy-of-<foo> (gtype-name->class "Foo"))
;; (eq? <foo> copy-of-<foo>)
;; @result{} #t
;;
;; (make copy-of-<foo> #:value 2)
;; @result{} #<gvalue <foo> 40535e50 (test Test 2)>
;; @end lisp
;;
;; @section GObject
;;
;; @code{<gobject>} (@code{GObject} in C) is the basic object type in
;; @code{libgobject}. @code{(gnome gobject)} allows you to access
;; existing GObject types, as well as to create new GObject types in
;; Scheme.
;;
;; Before we start, let's pull in some generic functions that reduce the
;; amount of typing we have to do:
;;
;; @lisp
;; (use-modules (gnome gobject generics))
;; @end lisp
;;
;; Let's assume we start with @code{<gtk-window>} from @code{(gnome
;; gtk)}. The keyword arguments to @code{make} are interpreted as
;; GObject properties to set:
;;
;; @lisp
;; (define window (make <gtk-window>
;;                  #:type 'toplevel #:title "Hello, World!"))
;; @end lisp
;;
;; You can connect to signals on the new instance:
;;
;; @lisp
;; (connect window 'delete-event
;;          (lambda (window event)
;;            ;; Returns #t to ignore this event
;;            #t))
;;
;; ;; connect is a generic function implemented by
;; ;; gtype-instance-signal-connect
;; @end lisp
;;
;; And get and set properties...
;;
;; @lisp
;; (get window 'title)
;; @result{} "Hello, World!"
;; (set window 'resizable #f)
;;
;; ;; get and set are also generics, implemented by gobject-get-property
;; ;; and gobject-set-property
;; @end lisp
;;
;; @section Deriving your own GObject types
;;
;; You can create new GObject types directly from Scheme, deriving either
;; from a C object type or one you made in Scheme.
;;
;; @lisp
;; ;; deriving from <gobject>
;; (define-class <test> (<gobject>)
;;   ;; a normal object slot
;;   my-data
;;
;;   ;; an object slot exported as a gobject property
;;   (pub-data #:gparam (list <gparam-long> #:name 'test))
;;
;;   ;; a signal with no arguments and no return value
;;   #:gsignal '(frobate #f))
;;
;; ;; deriving from <test> -- also inherits properties and signals
;; (define-class <hungry> (<test>))
;; @end lisp
;;
;; Adding a signal automatically defines the default method:
;;
;; @lisp
;; ;; This is the default handler for this signal.
;; (define-method (test:frobate (object <test>))
;;   (format #t "Frobating ~A\n" object))
;;
;; ;; We can override it for subclasses
;; (define-method (test:frobate (object <hungry>))
;;   (next-method) ;; chain up
;;   (format #t "I'm hungry\n"))
;;
;; (emit (make <hungry>) 'frobate)
;; ;; Try it!
;; @end lisp
;;
;; You can override the @code{initialize}, @code{gobject:get-property},
;; and @code{gobject:set-property} methods. For an extended example, see
;; @code{tic-tac-toe.scm} in the @code{gtk/examples/gtk} directory of
;; the distribution.
;;
;;; Code:

(define-module (gnome gobject)
  #:use-module (gnome gobject gtype)
  #:use-module (gnome gobject gvalue)
  #:use-module (gnome gobject gclosure)
  #:use-module (gnome gobject gsignal)
  #:use-module (gnome gobject gparameter)
  #:use-module (gnome gobject gobject)
  #:use-module (gnome gw support modules))

(re-export-modules (gnome gobject gtype)
                   (gnome gobject gvalue)
                   (gnome gobject gclosure)
                   (gnome gobject gsignal)
                   (gnome gobject gparameter)
                   (gnome gobject gobject))

;(let* ((doc-dir (gobject-scheme-dir))
;       (doc-file (in-vicinity doc-dir "guile-gnome-gobject-procedures.txt")))
;  (set! documentation-files (append! documentation-files (list doc-file))))