This file is indexed.

/usr/include/lib3ds/chunk.h is in lib3ds-dev 1.3.0-8.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
/* -*- c -*- */
#ifndef INCLUDED_LIB3DS_CHUNK_H
#define INCLUDED_LIB3DS_CHUNK_H
/*
 * The 3D Studio File Format Library
 * Copyright (C) 1996-2007 by Jan Eric Kyprianidis <www.kyprianidis.com>
 * All rights reserved.
 *
 * This program is  free  software;  you can redistribute it and/or modify it
 * under the terms of the  GNU Lesser General Public License  as published by 
 * the  Free Software Foundation;  either version 2.1 of the License,  or (at 
 * your option) any later version.
 *
 * This  program  is  distributed in  the  hope that it will  be useful,  but
 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 * or  FITNESS FOR A  PARTICULAR PURPOSE.  See the  GNU Lesser General Public  
 * License for more details.
 *
 * You should  have received  a copy of the GNU Lesser General Public License
 * along with  this program;  if not, write to the  Free Software Foundation,
 * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 * $Id: chunk.h,v 1.16 2007/06/20 17:04:08 jeh Exp $
 */

#ifndef INCLUDED_LIB3DS_TYPES_H
#include <lib3ds/types.h>
#endif

#ifdef __cplusplus
extern "C" {
#endif

typedef enum _Lib3dsChunks {
  LIB3DS_NULL_CHUNK             =0x0000,
  LIB3DS_M3DMAGIC               =0x4D4D,    /*3DS file*/
  LIB3DS_SMAGIC                 =0x2D2D,    
  LIB3DS_LMAGIC                 =0x2D3D,    
  LIB3DS_MLIBMAGIC              =0x3DAA,    /*MLI file*/
  LIB3DS_MATMAGIC               =0x3DFF,    
  LIB3DS_CMAGIC                 =0xC23D,    /*PRJ file*/
  LIB3DS_M3D_VERSION            =0x0002,
  LIB3DS_M3D_KFVERSION          =0x0005,

  LIB3DS_COLOR_F                =0x0010,
  LIB3DS_COLOR_24               =0x0011,
  LIB3DS_LIN_COLOR_24           =0x0012,
  LIB3DS_LIN_COLOR_F            =0x0013,
  LIB3DS_INT_PERCENTAGE         =0x0030,
  LIB3DS_FLOAT_PERCENTAGE       =0x0031,

  LIB3DS_MDATA                  =0x3D3D,
  LIB3DS_MESH_VERSION           =0x3D3E,
  LIB3DS_MASTER_SCALE           =0x0100,
  LIB3DS_LO_SHADOW_BIAS         =0x1400,
  LIB3DS_HI_SHADOW_BIAS         =0x1410,
  LIB3DS_SHADOW_MAP_SIZE        =0x1420,
  LIB3DS_SHADOW_SAMPLES         =0x1430,
  LIB3DS_SHADOW_RANGE           =0x1440,
  LIB3DS_SHADOW_FILTER          =0x1450,
  LIB3DS_RAY_BIAS               =0x1460,
  LIB3DS_O_CONSTS               =0x1500,
  LIB3DS_AMBIENT_LIGHT          =0x2100,
  LIB3DS_BIT_MAP                =0x1100,
  LIB3DS_SOLID_BGND             =0x1200,
  LIB3DS_V_GRADIENT             =0x1300,
  LIB3DS_USE_BIT_MAP            =0x1101,
  LIB3DS_USE_SOLID_BGND         =0x1201,
  LIB3DS_USE_V_GRADIENT         =0x1301,
  LIB3DS_FOG                    =0x2200,
  LIB3DS_FOG_BGND               =0x2210,
  LIB3DS_LAYER_FOG              =0x2302,
  LIB3DS_DISTANCE_CUE           =0x2300,
  LIB3DS_DCUE_BGND              =0x2310,
  LIB3DS_USE_FOG                =0x2201,
  LIB3DS_USE_LAYER_FOG          =0x2303,
  LIB3DS_USE_DISTANCE_CUE       =0x2301,

  LIB3DS_MAT_ENTRY              =0xAFFF,
  LIB3DS_MAT_NAME               =0xA000,
  LIB3DS_MAT_AMBIENT            =0xA010,
  LIB3DS_MAT_DIFFUSE            =0xA020,
  LIB3DS_MAT_SPECULAR           =0xA030,
  LIB3DS_MAT_SHININESS          =0xA040,
  LIB3DS_MAT_SHIN2PCT           =0xA041,
  LIB3DS_MAT_TRANSPARENCY       =0xA050,
  LIB3DS_MAT_XPFALL             =0xA052,
  LIB3DS_MAT_USE_XPFALL         =0xA240,
  LIB3DS_MAT_REFBLUR            =0xA053,
  LIB3DS_MAT_SHADING            =0xA100,
  LIB3DS_MAT_USE_REFBLUR        =0xA250,
  LIB3DS_MAT_SELF_ILLUM         =0xA080,
  LIB3DS_MAT_TWO_SIDE           =0xA081,
  LIB3DS_MAT_DECAL              =0xA082,
  LIB3DS_MAT_ADDITIVE           =0xA083,
  LIB3DS_MAT_SELF_ILPCT         =0xA084,
  LIB3DS_MAT_WIRE               =0xA085,
  LIB3DS_MAT_FACEMAP            =0xA088,
  LIB3DS_MAT_PHONGSOFT          =0xA08C,
  LIB3DS_MAT_WIREABS            =0xA08E,
  LIB3DS_MAT_WIRE_SIZE          =0xA087,
  LIB3DS_MAT_TEXMAP             =0xA200,
  LIB3DS_MAT_SXP_TEXT_DATA      =0xA320,
  LIB3DS_MAT_TEXMASK            =0xA33E,
  LIB3DS_MAT_SXP_TEXTMASK_DATA  =0xA32A,
  LIB3DS_MAT_TEX2MAP            =0xA33A,
  LIB3DS_MAT_SXP_TEXT2_DATA     =0xA321,
  LIB3DS_MAT_TEX2MASK           =0xA340,
  LIB3DS_MAT_SXP_TEXT2MASK_DATA =0xA32C,
  LIB3DS_MAT_OPACMAP            =0xA210,
  LIB3DS_MAT_SXP_OPAC_DATA      =0xA322,
  LIB3DS_MAT_OPACMASK           =0xA342,
  LIB3DS_MAT_SXP_OPACMASK_DATA  =0xA32E,
  LIB3DS_MAT_BUMPMAP            =0xA230,
  LIB3DS_MAT_SXP_BUMP_DATA      =0xA324,
  LIB3DS_MAT_BUMPMASK           =0xA344,
  LIB3DS_MAT_SXP_BUMPMASK_DATA  =0xA330,
  LIB3DS_MAT_SPECMAP            =0xA204,
  LIB3DS_MAT_SXP_SPEC_DATA      =0xA325,
  LIB3DS_MAT_SPECMASK           =0xA348,
  LIB3DS_MAT_SXP_SPECMASK_DATA  =0xA332,
  LIB3DS_MAT_SHINMAP            =0xA33C,
  LIB3DS_MAT_SXP_SHIN_DATA      =0xA326,
  LIB3DS_MAT_SHINMASK           =0xA346,
  LIB3DS_MAT_SXP_SHINMASK_DATA  =0xA334,
  LIB3DS_MAT_SELFIMAP           =0xA33D,
  LIB3DS_MAT_SXP_SELFI_DATA     =0xA328,
  LIB3DS_MAT_SELFIMASK          =0xA34A,
  LIB3DS_MAT_SXP_SELFIMASK_DATA =0xA336,
  LIB3DS_MAT_REFLMAP            =0xA220,
  LIB3DS_MAT_REFLMASK           =0xA34C,
  LIB3DS_MAT_SXP_REFLMASK_DATA  =0xA338,
  LIB3DS_MAT_ACUBIC             =0xA310,
  LIB3DS_MAT_MAPNAME            =0xA300,
  LIB3DS_MAT_MAP_TILING         =0xA351,
  LIB3DS_MAT_MAP_TEXBLUR        =0xA353,
  LIB3DS_MAT_MAP_USCALE         =0xA354,
  LIB3DS_MAT_MAP_VSCALE         =0xA356,
  LIB3DS_MAT_MAP_UOFFSET        =0xA358,
  LIB3DS_MAT_MAP_VOFFSET        =0xA35A,
  LIB3DS_MAT_MAP_ANG            =0xA35C,
  LIB3DS_MAT_MAP_COL1           =0xA360,
  LIB3DS_MAT_MAP_COL2           =0xA362,
  LIB3DS_MAT_MAP_RCOL           =0xA364,
  LIB3DS_MAT_MAP_GCOL           =0xA366,
  LIB3DS_MAT_MAP_BCOL           =0xA368,

  LIB3DS_NAMED_OBJECT           =0x4000,
  LIB3DS_N_DIRECT_LIGHT         =0x4600,
  LIB3DS_DL_OFF                 =0x4620,
  LIB3DS_DL_OUTER_RANGE         =0x465A,
  LIB3DS_DL_INNER_RANGE         =0x4659,
  LIB3DS_DL_MULTIPLIER          =0x465B,
  LIB3DS_DL_EXCLUDE             =0x4654,
  LIB3DS_DL_ATTENUATE           =0x4625,
  LIB3DS_DL_SPOTLIGHT           =0x4610,
  LIB3DS_DL_SPOT_ROLL           =0x4656,
  LIB3DS_DL_SHADOWED            =0x4630,
  LIB3DS_DL_LOCAL_SHADOW2       =0x4641,
  LIB3DS_DL_SEE_CONE            =0x4650,
  LIB3DS_DL_SPOT_RECTANGULAR    =0x4651,
  LIB3DS_DL_SPOT_ASPECT         =0x4657,
  LIB3DS_DL_SPOT_PROJECTOR      =0x4653,
  LIB3DS_DL_SPOT_OVERSHOOT      =0x4652,
  LIB3DS_DL_RAY_BIAS            =0x4658,
  LIB3DS_DL_RAYSHAD             =0x4627,
  LIB3DS_N_CAMERA               =0x4700,
  LIB3DS_CAM_SEE_CONE           =0x4710,
  LIB3DS_CAM_RANGES             =0x4720,
  LIB3DS_OBJ_HIDDEN             =0x4010,
  LIB3DS_OBJ_VIS_LOFTER         =0x4011,
  LIB3DS_OBJ_DOESNT_CAST        =0x4012,
  LIB3DS_OBJ_DONT_RCVSHADOW     =0x4017,
  LIB3DS_OBJ_MATTE              =0x4013,
  LIB3DS_OBJ_FAST               =0x4014,
  LIB3DS_OBJ_PROCEDURAL         =0x4015,
  LIB3DS_OBJ_FROZEN             =0x4016,
  LIB3DS_N_TRI_OBJECT           =0x4100,
  LIB3DS_POINT_ARRAY            =0x4110,
  LIB3DS_POINT_FLAG_ARRAY       =0x4111,
  LIB3DS_FACE_ARRAY             =0x4120,
  LIB3DS_MSH_MAT_GROUP          =0x4130,
  LIB3DS_SMOOTH_GROUP           =0x4150,
  LIB3DS_MSH_BOXMAP             =0x4190,
  LIB3DS_TEX_VERTS              =0x4140,
  LIB3DS_MESH_MATRIX            =0x4160,
  LIB3DS_MESH_COLOR             =0x4165,
  LIB3DS_MESH_TEXTURE_INFO      =0x4170,

  LIB3DS_KFDATA                 =0xB000,
  LIB3DS_KFHDR                  =0xB00A,
  LIB3DS_KFSEG                  =0xB008,
  LIB3DS_KFCURTIME              =0xB009,
  LIB3DS_AMBIENT_NODE_TAG       =0xB001,
  LIB3DS_OBJECT_NODE_TAG        =0xB002,
  LIB3DS_CAMERA_NODE_TAG        =0xB003,
  LIB3DS_TARGET_NODE_TAG        =0xB004,
  LIB3DS_LIGHT_NODE_TAG         =0xB005,
  LIB3DS_L_TARGET_NODE_TAG      =0xB006,
  LIB3DS_SPOTLIGHT_NODE_TAG     =0xB007,
  LIB3DS_NODE_ID                =0xB030,
  LIB3DS_NODE_HDR               =0xB010,
  LIB3DS_PIVOT                  =0xB013,
  LIB3DS_INSTANCE_NAME          =0xB011,
  LIB3DS_MORPH_SMOOTH           =0xB015,
  LIB3DS_BOUNDBOX               =0xB014,
  LIB3DS_POS_TRACK_TAG          =0xB020,
  LIB3DS_COL_TRACK_TAG          =0xB025,
  LIB3DS_ROT_TRACK_TAG          =0xB021,
  LIB3DS_SCL_TRACK_TAG          =0xB022,
  LIB3DS_MORPH_TRACK_TAG        =0xB026,
  LIB3DS_FOV_TRACK_TAG          =0xB023,
  LIB3DS_ROLL_TRACK_TAG         =0xB024,
  LIB3DS_HOT_TRACK_TAG          =0xB027,
  LIB3DS_FALL_TRACK_TAG         =0xB028,
  LIB3DS_HIDE_TRACK_TAG         =0xB029,

  LIB3DS_POLY_2D                = 0x5000,
  LIB3DS_SHAPE_OK               = 0x5010,
  LIB3DS_SHAPE_NOT_OK           = 0x5011,
  LIB3DS_SHAPE_HOOK             = 0x5020,
  LIB3DS_PATH_3D                = 0x6000,
  LIB3DS_PATH_MATRIX            = 0x6005,
  LIB3DS_SHAPE_2D               = 0x6010,
  LIB3DS_M_SCALE                = 0x6020,
  LIB3DS_M_TWIST                = 0x6030,
  LIB3DS_M_TEETER               = 0x6040,
  LIB3DS_M_FIT                  = 0x6050,
  LIB3DS_M_BEVEL                = 0x6060,
  LIB3DS_XZ_CURVE               = 0x6070,
  LIB3DS_YZ_CURVE               = 0x6080,
  LIB3DS_INTERPCT               = 0x6090,
  LIB3DS_DEFORM_LIMIT           = 0x60A0,

  LIB3DS_USE_CONTOUR            = 0x6100,
  LIB3DS_USE_TWEEN              = 0x6110,
  LIB3DS_USE_SCALE              = 0x6120,
  LIB3DS_USE_TWIST              = 0x6130,
  LIB3DS_USE_TEETER             = 0x6140,
  LIB3DS_USE_FIT                = 0x6150,
  LIB3DS_USE_BEVEL              = 0x6160,

  LIB3DS_DEFAULT_VIEW           = 0x3000,
  LIB3DS_VIEW_TOP               = 0x3010,
  LIB3DS_VIEW_BOTTOM            = 0x3020,
  LIB3DS_VIEW_LEFT              = 0x3030,
  LIB3DS_VIEW_RIGHT             = 0x3040,
  LIB3DS_VIEW_FRONT             = 0x3050,
  LIB3DS_VIEW_BACK              = 0x3060,
  LIB3DS_VIEW_USER              = 0x3070,
  LIB3DS_VIEW_CAMERA            = 0x3080,
  LIB3DS_VIEW_WINDOW            = 0x3090,

  LIB3DS_VIEWPORT_LAYOUT_OLD    = 0x7000,
  LIB3DS_VIEWPORT_DATA_OLD      = 0x7010,
  LIB3DS_VIEWPORT_LAYOUT        = 0x7001,
  LIB3DS_VIEWPORT_DATA          = 0x7011,
  LIB3DS_VIEWPORT_DATA_3        = 0x7012,
  LIB3DS_VIEWPORT_SIZE          = 0x7020,
  LIB3DS_NETWORK_VIEW           = 0x7030
} Lib3dsChunks;

typedef struct Lib3dsChunk {
    Lib3dsWord chunk;
    Lib3dsDword size;
    Lib3dsDword end;
    Lib3dsDword cur;
} Lib3dsChunk; 

extern LIB3DSAPI void lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io);
extern LIB3DSAPI void lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsWord lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI void lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI void lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_switch(Lib3dsWord chunk, Lib3dsIo *io);
extern LIB3DSAPI const char* lib3ds_chunk_name(Lib3dsWord chunk);
extern LIB3DSAPI void lib3ds_chunk_unknown(Lib3dsWord chunk);
extern LIB3DSAPI void lib3ds_chunk_dump_info(const char *format, ...);

#ifdef __cplusplus
}
#endif
#endif