/usr/include/lib3ds/chunk.h is in lib3ds-dev 1.3.0-8.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#ifndef INCLUDED_LIB3DS_CHUNK_H
#define INCLUDED_LIB3DS_CHUNK_H
/*
* The 3D Studio File Format Library
* Copyright (C) 1996-2007 by Jan Eric Kyprianidis <www.kyprianidis.com>
* All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id: chunk.h,v 1.16 2007/06/20 17:04:08 jeh Exp $
*/
#ifndef INCLUDED_LIB3DS_TYPES_H
#include <lib3ds/types.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef enum _Lib3dsChunks {
LIB3DS_NULL_CHUNK =0x0000,
LIB3DS_M3DMAGIC =0x4D4D, /*3DS file*/
LIB3DS_SMAGIC =0x2D2D,
LIB3DS_LMAGIC =0x2D3D,
LIB3DS_MLIBMAGIC =0x3DAA, /*MLI file*/
LIB3DS_MATMAGIC =0x3DFF,
LIB3DS_CMAGIC =0xC23D, /*PRJ file*/
LIB3DS_M3D_VERSION =0x0002,
LIB3DS_M3D_KFVERSION =0x0005,
LIB3DS_COLOR_F =0x0010,
LIB3DS_COLOR_24 =0x0011,
LIB3DS_LIN_COLOR_24 =0x0012,
LIB3DS_LIN_COLOR_F =0x0013,
LIB3DS_INT_PERCENTAGE =0x0030,
LIB3DS_FLOAT_PERCENTAGE =0x0031,
LIB3DS_MDATA =0x3D3D,
LIB3DS_MESH_VERSION =0x3D3E,
LIB3DS_MASTER_SCALE =0x0100,
LIB3DS_LO_SHADOW_BIAS =0x1400,
LIB3DS_HI_SHADOW_BIAS =0x1410,
LIB3DS_SHADOW_MAP_SIZE =0x1420,
LIB3DS_SHADOW_SAMPLES =0x1430,
LIB3DS_SHADOW_RANGE =0x1440,
LIB3DS_SHADOW_FILTER =0x1450,
LIB3DS_RAY_BIAS =0x1460,
LIB3DS_O_CONSTS =0x1500,
LIB3DS_AMBIENT_LIGHT =0x2100,
LIB3DS_BIT_MAP =0x1100,
LIB3DS_SOLID_BGND =0x1200,
LIB3DS_V_GRADIENT =0x1300,
LIB3DS_USE_BIT_MAP =0x1101,
LIB3DS_USE_SOLID_BGND =0x1201,
LIB3DS_USE_V_GRADIENT =0x1301,
LIB3DS_FOG =0x2200,
LIB3DS_FOG_BGND =0x2210,
LIB3DS_LAYER_FOG =0x2302,
LIB3DS_DISTANCE_CUE =0x2300,
LIB3DS_DCUE_BGND =0x2310,
LIB3DS_USE_FOG =0x2201,
LIB3DS_USE_LAYER_FOG =0x2303,
LIB3DS_USE_DISTANCE_CUE =0x2301,
LIB3DS_MAT_ENTRY =0xAFFF,
LIB3DS_MAT_NAME =0xA000,
LIB3DS_MAT_AMBIENT =0xA010,
LIB3DS_MAT_DIFFUSE =0xA020,
LIB3DS_MAT_SPECULAR =0xA030,
LIB3DS_MAT_SHININESS =0xA040,
LIB3DS_MAT_SHIN2PCT =0xA041,
LIB3DS_MAT_TRANSPARENCY =0xA050,
LIB3DS_MAT_XPFALL =0xA052,
LIB3DS_MAT_USE_XPFALL =0xA240,
LIB3DS_MAT_REFBLUR =0xA053,
LIB3DS_MAT_SHADING =0xA100,
LIB3DS_MAT_USE_REFBLUR =0xA250,
LIB3DS_MAT_SELF_ILLUM =0xA080,
LIB3DS_MAT_TWO_SIDE =0xA081,
LIB3DS_MAT_DECAL =0xA082,
LIB3DS_MAT_ADDITIVE =0xA083,
LIB3DS_MAT_SELF_ILPCT =0xA084,
LIB3DS_MAT_WIRE =0xA085,
LIB3DS_MAT_FACEMAP =0xA088,
LIB3DS_MAT_PHONGSOFT =0xA08C,
LIB3DS_MAT_WIREABS =0xA08E,
LIB3DS_MAT_WIRE_SIZE =0xA087,
LIB3DS_MAT_TEXMAP =0xA200,
LIB3DS_MAT_SXP_TEXT_DATA =0xA320,
LIB3DS_MAT_TEXMASK =0xA33E,
LIB3DS_MAT_SXP_TEXTMASK_DATA =0xA32A,
LIB3DS_MAT_TEX2MAP =0xA33A,
LIB3DS_MAT_SXP_TEXT2_DATA =0xA321,
LIB3DS_MAT_TEX2MASK =0xA340,
LIB3DS_MAT_SXP_TEXT2MASK_DATA =0xA32C,
LIB3DS_MAT_OPACMAP =0xA210,
LIB3DS_MAT_SXP_OPAC_DATA =0xA322,
LIB3DS_MAT_OPACMASK =0xA342,
LIB3DS_MAT_SXP_OPACMASK_DATA =0xA32E,
LIB3DS_MAT_BUMPMAP =0xA230,
LIB3DS_MAT_SXP_BUMP_DATA =0xA324,
LIB3DS_MAT_BUMPMASK =0xA344,
LIB3DS_MAT_SXP_BUMPMASK_DATA =0xA330,
LIB3DS_MAT_SPECMAP =0xA204,
LIB3DS_MAT_SXP_SPEC_DATA =0xA325,
LIB3DS_MAT_SPECMASK =0xA348,
LIB3DS_MAT_SXP_SPECMASK_DATA =0xA332,
LIB3DS_MAT_SHINMAP =0xA33C,
LIB3DS_MAT_SXP_SHIN_DATA =0xA326,
LIB3DS_MAT_SHINMASK =0xA346,
LIB3DS_MAT_SXP_SHINMASK_DATA =0xA334,
LIB3DS_MAT_SELFIMAP =0xA33D,
LIB3DS_MAT_SXP_SELFI_DATA =0xA328,
LIB3DS_MAT_SELFIMASK =0xA34A,
LIB3DS_MAT_SXP_SELFIMASK_DATA =0xA336,
LIB3DS_MAT_REFLMAP =0xA220,
LIB3DS_MAT_REFLMASK =0xA34C,
LIB3DS_MAT_SXP_REFLMASK_DATA =0xA338,
LIB3DS_MAT_ACUBIC =0xA310,
LIB3DS_MAT_MAPNAME =0xA300,
LIB3DS_MAT_MAP_TILING =0xA351,
LIB3DS_MAT_MAP_TEXBLUR =0xA353,
LIB3DS_MAT_MAP_USCALE =0xA354,
LIB3DS_MAT_MAP_VSCALE =0xA356,
LIB3DS_MAT_MAP_UOFFSET =0xA358,
LIB3DS_MAT_MAP_VOFFSET =0xA35A,
LIB3DS_MAT_MAP_ANG =0xA35C,
LIB3DS_MAT_MAP_COL1 =0xA360,
LIB3DS_MAT_MAP_COL2 =0xA362,
LIB3DS_MAT_MAP_RCOL =0xA364,
LIB3DS_MAT_MAP_GCOL =0xA366,
LIB3DS_MAT_MAP_BCOL =0xA368,
LIB3DS_NAMED_OBJECT =0x4000,
LIB3DS_N_DIRECT_LIGHT =0x4600,
LIB3DS_DL_OFF =0x4620,
LIB3DS_DL_OUTER_RANGE =0x465A,
LIB3DS_DL_INNER_RANGE =0x4659,
LIB3DS_DL_MULTIPLIER =0x465B,
LIB3DS_DL_EXCLUDE =0x4654,
LIB3DS_DL_ATTENUATE =0x4625,
LIB3DS_DL_SPOTLIGHT =0x4610,
LIB3DS_DL_SPOT_ROLL =0x4656,
LIB3DS_DL_SHADOWED =0x4630,
LIB3DS_DL_LOCAL_SHADOW2 =0x4641,
LIB3DS_DL_SEE_CONE =0x4650,
LIB3DS_DL_SPOT_RECTANGULAR =0x4651,
LIB3DS_DL_SPOT_ASPECT =0x4657,
LIB3DS_DL_SPOT_PROJECTOR =0x4653,
LIB3DS_DL_SPOT_OVERSHOOT =0x4652,
LIB3DS_DL_RAY_BIAS =0x4658,
LIB3DS_DL_RAYSHAD =0x4627,
LIB3DS_N_CAMERA =0x4700,
LIB3DS_CAM_SEE_CONE =0x4710,
LIB3DS_CAM_RANGES =0x4720,
LIB3DS_OBJ_HIDDEN =0x4010,
LIB3DS_OBJ_VIS_LOFTER =0x4011,
LIB3DS_OBJ_DOESNT_CAST =0x4012,
LIB3DS_OBJ_DONT_RCVSHADOW =0x4017,
LIB3DS_OBJ_MATTE =0x4013,
LIB3DS_OBJ_FAST =0x4014,
LIB3DS_OBJ_PROCEDURAL =0x4015,
LIB3DS_OBJ_FROZEN =0x4016,
LIB3DS_N_TRI_OBJECT =0x4100,
LIB3DS_POINT_ARRAY =0x4110,
LIB3DS_POINT_FLAG_ARRAY =0x4111,
LIB3DS_FACE_ARRAY =0x4120,
LIB3DS_MSH_MAT_GROUP =0x4130,
LIB3DS_SMOOTH_GROUP =0x4150,
LIB3DS_MSH_BOXMAP =0x4190,
LIB3DS_TEX_VERTS =0x4140,
LIB3DS_MESH_MATRIX =0x4160,
LIB3DS_MESH_COLOR =0x4165,
LIB3DS_MESH_TEXTURE_INFO =0x4170,
LIB3DS_KFDATA =0xB000,
LIB3DS_KFHDR =0xB00A,
LIB3DS_KFSEG =0xB008,
LIB3DS_KFCURTIME =0xB009,
LIB3DS_AMBIENT_NODE_TAG =0xB001,
LIB3DS_OBJECT_NODE_TAG =0xB002,
LIB3DS_CAMERA_NODE_TAG =0xB003,
LIB3DS_TARGET_NODE_TAG =0xB004,
LIB3DS_LIGHT_NODE_TAG =0xB005,
LIB3DS_L_TARGET_NODE_TAG =0xB006,
LIB3DS_SPOTLIGHT_NODE_TAG =0xB007,
LIB3DS_NODE_ID =0xB030,
LIB3DS_NODE_HDR =0xB010,
LIB3DS_PIVOT =0xB013,
LIB3DS_INSTANCE_NAME =0xB011,
LIB3DS_MORPH_SMOOTH =0xB015,
LIB3DS_BOUNDBOX =0xB014,
LIB3DS_POS_TRACK_TAG =0xB020,
LIB3DS_COL_TRACK_TAG =0xB025,
LIB3DS_ROT_TRACK_TAG =0xB021,
LIB3DS_SCL_TRACK_TAG =0xB022,
LIB3DS_MORPH_TRACK_TAG =0xB026,
LIB3DS_FOV_TRACK_TAG =0xB023,
LIB3DS_ROLL_TRACK_TAG =0xB024,
LIB3DS_HOT_TRACK_TAG =0xB027,
LIB3DS_FALL_TRACK_TAG =0xB028,
LIB3DS_HIDE_TRACK_TAG =0xB029,
LIB3DS_POLY_2D = 0x5000,
LIB3DS_SHAPE_OK = 0x5010,
LIB3DS_SHAPE_NOT_OK = 0x5011,
LIB3DS_SHAPE_HOOK = 0x5020,
LIB3DS_PATH_3D = 0x6000,
LIB3DS_PATH_MATRIX = 0x6005,
LIB3DS_SHAPE_2D = 0x6010,
LIB3DS_M_SCALE = 0x6020,
LIB3DS_M_TWIST = 0x6030,
LIB3DS_M_TEETER = 0x6040,
LIB3DS_M_FIT = 0x6050,
LIB3DS_M_BEVEL = 0x6060,
LIB3DS_XZ_CURVE = 0x6070,
LIB3DS_YZ_CURVE = 0x6080,
LIB3DS_INTERPCT = 0x6090,
LIB3DS_DEFORM_LIMIT = 0x60A0,
LIB3DS_USE_CONTOUR = 0x6100,
LIB3DS_USE_TWEEN = 0x6110,
LIB3DS_USE_SCALE = 0x6120,
LIB3DS_USE_TWIST = 0x6130,
LIB3DS_USE_TEETER = 0x6140,
LIB3DS_USE_FIT = 0x6150,
LIB3DS_USE_BEVEL = 0x6160,
LIB3DS_DEFAULT_VIEW = 0x3000,
LIB3DS_VIEW_TOP = 0x3010,
LIB3DS_VIEW_BOTTOM = 0x3020,
LIB3DS_VIEW_LEFT = 0x3030,
LIB3DS_VIEW_RIGHT = 0x3040,
LIB3DS_VIEW_FRONT = 0x3050,
LIB3DS_VIEW_BACK = 0x3060,
LIB3DS_VIEW_USER = 0x3070,
LIB3DS_VIEW_CAMERA = 0x3080,
LIB3DS_VIEW_WINDOW = 0x3090,
LIB3DS_VIEWPORT_LAYOUT_OLD = 0x7000,
LIB3DS_VIEWPORT_DATA_OLD = 0x7010,
LIB3DS_VIEWPORT_LAYOUT = 0x7001,
LIB3DS_VIEWPORT_DATA = 0x7011,
LIB3DS_VIEWPORT_DATA_3 = 0x7012,
LIB3DS_VIEWPORT_SIZE = 0x7020,
LIB3DS_NETWORK_VIEW = 0x7030
} Lib3dsChunks;
typedef struct Lib3dsChunk {
Lib3dsWord chunk;
Lib3dsDword size;
Lib3dsDword end;
Lib3dsDword cur;
} Lib3dsChunk;
extern LIB3DSAPI void lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io);
extern LIB3DSAPI void lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsWord lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI void lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI void lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io);
extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_switch(Lib3dsWord chunk, Lib3dsIo *io);
extern LIB3DSAPI const char* lib3ds_chunk_name(Lib3dsWord chunk);
extern LIB3DSAPI void lib3ds_chunk_unknown(Lib3dsWord chunk);
extern LIB3DSAPI void lib3ds_chunk_dump_info(const char *format, ...);
#ifdef __cplusplus
}
#endif
#endif
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