/usr/include/alsaplayer/input_plugin.h is in libalsaplayer-dev 0.99.81-1ubuntu3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 | /* input_plugin.h - Use this to write input plugins
* Copyright (C) 1999-2002 Andy Lo A Foe <andy@alsaplayer.org>
*
* This file is part of AlsaPlayer.
*
* AlsaPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* AlsaPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
* $Id: input_plugin.h 1344 2010-11-07 20:38:05Z dominique_libre $
*
*/
#ifndef __input_plugin_h__
#define __input_plugin_h__
#include "stream_info.h"
#include <pthread.h>
/**
* Set this flag if your plugin is able to seek in the stream
*/
#define P_SEEK 1
/** Set this flag if your plugin is able to do sample accurate seeking
* in the stream. This is required for reverse speed playback.
*/
#define P_PERFECTSEEK 2
/**
* Set this flag if your plugin is reentrant.
*/
#define P_REENTRANT 4
/**
* Set this flag if the stream is file based (local disk file)
*/
#define P_FILEBASED 8
/**
* Set this if the stream is a real stream e.g. HTTP or UDP based
*/
#define P_STREAMBASED 16
/**
* Set minimal buffer
*/
#define P_BUFFERING 32
/*
* Format of version number is 0x1000 + version
* So 0x1001 is *binary* format version 1
* THE VERSION NUMBER IS *NOT* A USER SERVICABLE PART!
*/
/**
* The base version number of the scope plugin. Set at 0x1000.
*/
#define INPUT_PLUGIN_BASE_VERSION 0x1000
/**
* The version of the input plugin API. This should be incremented
* whenever structural changes are made to the API. This value should
* only be changed by the maintainers.
*/
#define INPUT_PLUGIN_VERSION (INPUT_PLUGIN_BASE_VERSION + 16)
/**
* This is a structure that keeps frequently used parameters of an
* input instance. It also contains a pointer to any local_data
* that might be allocated by the plugin itself.
*/
typedef struct _input_object
{
/**
* Flag that should be set to 1 if your plugin is ready to accept
* play_frame() callback
*/
int ready;
/**
* Stream specific flags that should be set in the open() call.
* Read the description of the P_* definitions for details.
*/
int flags;
/**
* The total number of frames in the stream. Should be set in the
* open() call.
*/
int nr_frames;
/**
* The number of tracks, if any, in the stream. Should be set in
* the open() call.
*/
int nr_tracks;
/**
* The number of PCM channels in the stream. Should always be 2
* at this time.
*/
int nr_channels;
/**
* The frame size in bytes. play_frame() will be called with this
* value.
*/
int frame_size;
/** If your plugin needs extra space for its own variables assign the
* allocated data structure to this pointer
*/
void *local_data;
/** Path of the currently played file
*
*/
char* path;
/**
* The object mutex. Used to lock and unlock the data structures.
* Initialized and called from the HOST.
*/
pthread_mutex_t object_mutex;
} input_object;
/**
* input plugin binary version. Must be set to INPUT_PLUGIN_VERSION
*/
typedef int input_version_type;
/**
* Capability flags for this plugin
**/
typedef int input_flags_type;
/**
* Init plugin
*/
typedef int(*input_init_type)(void);
/**
* Prepare the plugin for removal
*/
typedef void(*input_shutdown_type)(void);
/**
* Handle for plugin. Filled in by the host
*/
typedef void* input_plugin_handle_type;
/**
* @param path Path to stream
*
* Returns a rating between 0.0 and 1.0 for how
* well this plugin can handle the given path
* 1.0 = Excellent
* 0.0 = Huh?
*/
typedef float(*input_can_handle_type)(const char *path);
/**
* @param obj input object
* @param path path of stream to open
*
* Open stream */
typedef int(*input_open_type)(input_object *obj, const char *path);
/**
* @param obj input object
*
* Close stream */
typedef void(*input_close_type)(input_object *obj);
/**
* @param obj input object
* @param buffer buffer where we should write the frame to
*
* Play/decode a single frame. This function should write exactly one frame
* to the buffer. If there is not enough PCM data to fill the frame
* it should be padded with zeros (silence).
*/
typedef int(*input_play_frame_type)(input_object *obj, char *buffer);
/**
* @param obj input object
* @param frame
*
* Seek to a specific frame number
*/
typedef int(*input_frame_seek_type)(input_object *obj, int frame);
/**
* @param obj input object
*
* Returns the frame size in bytes
*/
typedef int(*input_frame_size_type)(input_object *obj);
/**
* @param obj input object
*
* Returns the total number of frames in the stream */
typedef int(*input_nr_frames_type)(input_object *obj);
/**
* @param obj input object
* @param frame frame number
*
* Returns the offset from the start time in centiseconds (100th of a second)
* for the frame given.
*/
typedef long(*input_frame_to_sec_type)(input_object *obj ,int frame);
/**
* @param obj input object
*
* Returns the sample rate of the stream
*/
typedef int(*input_sample_rate_type)(input_object *obj);
/**
* @param obj input object
*
* Returns number of channels in the stream
*/
typedef int(*input_channels_type)(input_object *obj);
/**
* @param obj input object
* @param info pointer to stream_info structure
*
* Return stream info of the current stream. You should not allocate
* space for the stream_info structure. The HOST will take care of that.
*/
typedef int(*input_stream_info_type)(input_object *obj,stream_info *info);
/**
* @param obj input object
*
* Return number of tracks. Optional */
typedef int(*input_nr_tracks_type)(input_object *obj);
/* @param obj input object
* @param track track to seek to
*
* Seek to a track. Optional
*/
typedef int(*input_track_seek_type)(input_object *obj, int track);
typedef struct _input_plugin
{
/**
* Must be set to INPUT_PLUGIN_VERSION
*/
input_version_type version;
/**
* Fixed flags for the plugin (P_*)
*/
input_flags_type flags;
/**
* Should point the a character array containing the name of this plugin
*/
const char *name;
/**
* Should point to a character array containing the name of the
* author(s) of this plugin.
*/
const char *author;
/**
* dlopen() handle of this plugin. Filled in by the HOST.
*/
void *handle;
input_init_type init;
input_shutdown_type shutdown;
input_plugin_handle_type plugin_handle;
input_can_handle_type can_handle;
input_open_type open;
input_close_type close;
input_play_frame_type play_frame;
input_frame_seek_type frame_seek;
input_frame_size_type frame_size;
input_nr_frames_type nr_frames;
input_frame_to_sec_type frame_to_sec;
input_sample_rate_type sample_rate;
input_channels_type channels;
input_stream_info_type stream_info;
input_nr_tracks_type nr_tracks;
input_track_seek_type track_seek;
} input_plugin;
/**
* Every input plugin should have an input_plugin_info() function that
* returns a pointer to an input_plugin structure that is set up with
* pointers to your implementations. If your plugin is compiled using
* C++ make sure you 'extern "C"' the input_plugin_info() function or
* else the HOST will not be able to load the plugin.
*/
typedef input_plugin*(*input_plugin_info_type)(void);
#endif
|