This file is indexed.

/usr/include/ASL/math/aslInterpolation.h is in libasl-dev 0.1.6-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
/*
 * Advanced Simulation Library <http://asl.org.il>
 * 
 * Copyright 2015 Avtech Scientific <http://avtechscientific.com>
 *
 *
 * This file is part of Advanced Simulation Library (ASL).
 *
 * ASL is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, version 3 of the License.
 *
 * ASL is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with ASL. If not, see <http://www.gnu.org/licenses/>.
 *
 */


/// \file aslVectors.h definition of class АVec<T>

#ifndef ASLINTERPOLATION
#define ASLINTERPOLATION


#include "../aslUtilities.h"
#include <math.h>


namespace asl
{
	class ElementBase;
	typedef std::shared_ptr<ElementBase> Element;

	template <class Func> class UniversalFunction
	{
		public:
			inline double operator()(double x);
			inline double operator()(Element x);
	};

	///Linear spline function
	/**
	 \ingroup Splines

	this class defines a spline function \f$ (1-|x/r_0|),~~~ |x|<r_0 \f$
	 \image html linearS.png ""
	*/
	class LinearSpline
	{
		public:
			template <typename T> inline T operator(T x,T r0)
			{
				return fabs(x)<r0 ? 1.- fabs(x)/r0 : 0;
			}
	};

	///Quadratic spline function
	/**
	 \ingroup Splines

	this class defines a spline function \f$ (1-|x|/r_0)^2,~~~ |x|<r_0 \f$
	 \image html quadraticS.png ""
	*/
	class QuadraticSpline
	{
		public:
			template <typename T> inline T operator(T x,T r0)
			{
				T a(fabs(x));
				T b((1.- a/r0));
				return a<r0 ? b*b : 0;
			}
	};

	///Qubic spline function
	/**	
	 \ingroup Splines

	this class defines a spline function \f$ (1-|x|/r_0)^3,~~~ |x|<r_0 \f$	 
	 \image html qubicS.png ""
	*/
	class QubicSpline
	{
		public:
			template <typename T> inline T operator(T x,T r0)
			{
				T a(fabs(x));
				T b((1.- a/r0));
				return a<r0 ? b*b*b : 0;
			}
	};

	///Qubic spline function
	/**	
	 \ingroup Splines

	this class defines a spline function \f$ (1-|x|/r_0)^3,~~~ |x|<r_0 \f$	 
	 \image html qubicS1.png ""
	*/
	class QubicSpline1
	{
		public:
			template <typename T> inline T operator(T x,T r0)
			{
				T a(fabs(x));
				T b(a/r0);
				T b2(b*b);
				return b < 1 ? 2. * b2*b - 3. * b2 + 1 : 0;
			}
	};
	
// --------------------------- Implementation ---------------------

	template <class Func> inline double UniversalFunction<Func>::operator()(double x)
	{
		return Func(x);
	}

	template <class Func>  inline Element UniversalFunction<Func>::operator()(Element x)
	{
		return Func(x);
	}
		
} // asl

#endif